720 Commits

Author SHA1 Message Date
Sanjoy Das
3336f681e3 [Verifier] Add verification for TBAA metadata
Summary:
This change adds some verification in the IR verifier around struct path
TBAA metadata.

Other than some basic sanity checks (e.g. we get constant integers where
we expect constant integers), this checks:

 - That by the time an struct access tuple `(base-type, offset)` is
   "reduced" to a scalar base type, the offset is `0`.  For instance, in
   C++ you can't start from, say `("struct-a", 16)`, and end up with
   `("int", 4)` -- by the time the base type is `"int"`, the offset
   better be zero.  In particular, a variant of this invariant is needed
   for `llvm::getMostGenericTBAA` to be correct.

 - That there are no cycles in a struct path.

 - That struct type nodes have their offsets listed in an ascending
   order.

 - That when generating the struct access path, you eventually reach the
   access type listed in the tbaa tag node.

Reviewers: dexonsmith, chandlerc, reames, mehdi_amini, manmanren

Subscribers: mcrosier, llvm-commits

Differential Revision: https://reviews.llvm.org/D26438

llvm-svn: 289402
2016-12-11 20:07:15 +00:00
Matt Arsenault
2402b95db0 AMDGPU: Fix AMDGPUPromoteAlloca breaking addrspacecasts
The users of the addrspacecast were having their types incorrectly
changed, producing invalid bitcasts between address spaces.

llvm-svn: 289307
2016-12-10 00:52:50 +00:00
Matt Arsenault
4bd7236193 AMDGPU: Fix handling of 16-bit immediates
Since 32-bit instructions with 32-bit input immediate behavior
are used to materialize 16-bit constants in 32-bit registers
for 16-bit instructions, determining the legality based
on the size is incorrect. Change operands to have the size
specified in the type.

Also adds a workaround for a disassembler bug that
produces an immediate MCOperand for an operand that
is supposed to be OPERAND_REGISTER.

The assembler appears to accept out of bounds immediates and
truncates them, but this seems to be an issue for 32-bit
already.

llvm-svn: 289306
2016-12-10 00:39:12 +00:00
Matt Arsenault
618b330dd0 AMDGPU: Change vintrp printing to better match sc
Some of the immediates need to be printed differently
eventually.

llvm-svn: 289291
2016-12-10 00:23:12 +00:00
Matt Arsenault
5869b5a447 AMDGPU: Cleanup checks in sext_inreg test
llvm-svn: 289272
2016-12-09 21:10:41 +00:00
Marek Olsak
0f55fbae6c AMDGPU/SI: Don't reserve XNACK when it's disabled
Summary:
This frees 2 additional scalar registers.

These are results from all of my 3 patches combined:

  Polaris:
    Spilled SGPRs: 2231 -> 1517 (-32.00 %)

  Tonga:
    Spilled SGPRs: 3829 -> 2608 (-31.89 %)
    Spilled VGPRs: 100 -> 84 (-16.00 %)

  Tonga even spills SGPRs via VGPRs to scratch. That's a compute shader
  limited to 64 VGPRs.

Reviewers: tstellarAMD

Subscribers: arsenm, kzhuravl, wdng, nhaehnle, yaxunl, tony-tye

Differential Revision: https://reviews.llvm.org/D27151

llvm-svn: 289262
2016-12-09 19:49:54 +00:00
Marek Olsak
693e9be918 AMDGPU/SI: Don't reserve FLAT_SCR on non-HSA targets & without stack objects
Summary: This frees 2 scalar registers.

Reviewers: tstellarAMD

Subscribers: qcolombet, arsenm, kzhuravl, wdng, nhaehnle, yaxunl, tony-tye

Differential Revision: https://reviews.llvm.org/D27150

llvm-svn: 289261
2016-12-09 19:49:48 +00:00
Marek Olsak
91f22fbf4f AMDGPU/SI: Allow using SGPRs 96-101 on VI
Summary:
There is no point in setting SGPRS=104, because VI allocates SGPRs
in multiples of 16, so 104 -> 112. That enables us to use all 102 SGPRs
for general purposes.

Reviewers: tstellarAMD

Subscribers: qcolombet, arsenm, kzhuravl, wdng, nhaehnle, yaxunl, tony-tye

Differential Revision: https://reviews.llvm.org/D27149

llvm-svn: 289260
2016-12-09 19:49:40 +00:00
Matthias Braun
2c7d52a540 Move .mir tests to appropriate directories
test/CodeGen/MIR should contain tests that intent to test the MIR
printing or parsing. Tests that test something else should be in
test/CodeGen/TargetName even when they are written in .mir.

As a rule of thumb, only tests using "llc -run-pass none" should be in
test/CodeGen/MIR.

llvm-svn: 289254
2016-12-09 19:08:15 +00:00
Matt Arsenault
38d8ed2b75 AMDGPU: Fix i128 mul
llvm-svn: 289231
2016-12-09 17:49:14 +00:00
Nirav Dave
bedb5d906c Revert "In visitSTORE, always use FindBetterChain, rather than only when UseAA is enabled."
This reverts commit r289221 which appears to be triggering an assertion

llvm-svn: 289226
2016-12-09 17:18:24 +00:00
Nirav Dave
fd51ff4fd8 In visitSTORE, always use FindBetterChain, rather than only when UseAA is enabled.
Retrying after fixing overly aggressive load-store forwarding optimization.

Simplify Consecutive Merge Store Candidate Search

Now that address aliasing is much less conservative, push through
simplified store merging search which only checks for parallel stores
through the chain subgraph. This is cleaner as the separation of
non-interfering loads/stores from the store-merging logic.

Whem merging stores, search up the chain through a single load, and
finds all possible stores by looking down from through a load and a
TokenFactor to all stores visited. This improves the quality of the
output SelectionDAG and generally the output CodeGen (with some
exceptions).

Additional Minor Changes:

   1. Finishes removing unused AliasLoad code
   2. Unifies the the chain aggregation in the merged stores across
      code paths
   3. Re-add the Store node to the worklist after calling
      SimplifyDemandedBits.
   4. Increase GatherAllAliasesMaxDepth from 6 to 18. That number is
      arbitrary, but seemed sufficient to not cause regressions in
      tests.

This finishes the change Matt Arsenault started in r246307 and
jyknight's original patch.

Many tests required some changes as memory operations are now
reorderable. Some tests relying on the order were changed to use
volatile memory operations

Noteworthy tests:

    CodeGen/AArch64/argument-blocks.ll -
      It's not entirely clear what the test_varargs_stackalign test is
      supposed to be asserting, but the new code looks right.

    CodeGen/AArch64/arm64-memset-inline.lli -
    CodeGen/AArch64/arm64-stur.ll -
    CodeGen/ARM/memset-inline.ll -

      The backend now generates *worse* code due to store merging
      succeeding, as we do do a 16-byte constant-zero store efficiently.

    CodeGen/AArch64/merge-store.ll -
      Improved, but there still seems to be an extraneous vector insert
      from an element to itself?

    CodeGen/PowerPC/ppc64-align-long-double.ll -
      Worse code emitted in this case, due to the improved store->load
      forwarding.

    CodeGen/X86/dag-merge-fast-accesses.ll -
    CodeGen/X86/MergeConsecutiveStores.ll -
    CodeGen/X86/stores-merging.ll -
    CodeGen/Mips/load-store-left-right.ll -
      Restored correct merging of non-aligned stores

    CodeGen/AMDGPU/promote-alloca-stored-pointer-value.ll -
      Improved. Correctly merges buffer_store_dword calls

    CodeGen/AMDGPU/si-triv-disjoint-mem-access.ll -
      Improved. Sidesteps loading a stored value and
      merges two stores

    CodeGen/X86/pr18023.ll -
      This test has been removed, as it was asserting incorrect
      behavior. Non-volatile stores *CAN* be moved past volatile loads,
      and now are.

    CodeGen/X86/vector-idiv.ll -
    CodeGen/X86/vector-lzcnt-128.ll -
      It's basically impossible to tell what these tests are actually
      testing. But, looks like the code got better due to the memory
      operations being recognized as non-aliasing.

    CodeGen/X86/win32-eh.ll -
      Both loads of the securitycookie are now merged.

Reviewers: arsenm, hfinkel, tstellarAMD, jyknight, nhaehnle

Subscribers: wdng, nhaehnle, nemanjai, arsenm, weimingz, niravd, RKSimon, aemerson, qcolombet, dsanders, resistor, tstellarAMD, t.p.northover, spatel

Differential Revision: https://reviews.llvm.org/D14834

llvm-svn: 289221
2016-12-09 16:15:12 +00:00
Tom Stellard
2a48433fcf AMDGPU/SI: Don't mark VINTRP instructions as mayLoad
Summary:
These instructions technically do read from memory, but the memory
is considered to be out of bounds for normal load/store instructions.

shader-db stats:

SGPRS: 1416075 -> 1413323 (-0.19 %)
VGPRS: 867413 -> 863935 (-0.40 %)
Spilled SGPRs: 1409 -> 1354 (-3.90 %)
Spilled VGPRs: 63 -> 63 (0.00 %)
Private memory VGPRs: 880 -> 880 (0.00 %)
Scratch size: 2648 -> 2632 (-0.60 %) dwords per thread
Code Size: 37889052 -> 37897340 (0.02 %) bytes
LDS: 2147 -> 2147 (0.00 %) blocks
Max Waves: 279243 -> 280369 (0.40 %)
Wait states: 0 -> 0 (0.00 %)

Reviewers: nhaehnle, mareko, arsenm

Subscribers: kzhuravl, wdng, yaxunl, tony-tye

Differential Revision: https://reviews.llvm.org/D27593

llvm-svn: 289219
2016-12-09 15:57:15 +00:00
Matt Arsenault
27c062932a AMDGPU: Select i16 instructions to VOP3 forms
These were selecting directly to the VOP2 form instead
of VOP3 like the i32 instructions. Fixes regressions in
future commits where an immediate isn't folded because it was
initially used for the second operand.

Because uniform 16-bit operations are promoted to i32, it's
difficult to get a simple testcase where this matters. Fold
failures in SIFoldOperands here tend to be hidden by commute
and fold in SIShrinkInstructions.

llvm-svn: 289189
2016-12-09 06:19:12 +00:00
Matt Arsenault
e96d03745d AMDGPU: Make f16 ConstantFP legal
Not having this legal led to combine failures, resulting
in dumb things like bitcasts of constants not being folded
away.

The only reason I'm leaving the v_mov_b32 hack that f32
already uses is to avoid madak formation test regressions.
PeepholeOptimizer has an ordering issue where the immediate
fold attempt is into the sgpr->vgpr copy instead of the actual
use. Running it twice avoids that problem.

llvm-svn: 289096
2016-12-08 20:14:46 +00:00
Matt Arsenault
6c06a6f48a AMDGPU: Fix commuting v_sub_u16
The correct commutable opcode was set to itself, so this
was simply swapping the operands to commute instead of also
changing the opcode to v_subrev_u16.

llvm-svn: 289093
2016-12-08 19:52:38 +00:00
Stanislav Mekhanoshin
50ea93a2bd [AMDGPU] Add amdgpu-unify-metadata pass
Multiple metadata values for records such as opencl.ocl.version, llvm.ident
and similar are created after linking several modules. For some of them, notably
opencl.ocl.version, this creates semantic problem because we cannot tell which
version of OpenCL the composite module conforms.

Moreover, such repetitions of identical values often create a huge list of
unneeded metadata, which grows bitcode size both in memory and stored on disk.
It can go up to several Mb when linked against our OpenCL library. Lastly, such
long lists obscure reading of dumped IR.

The pass unifies metadata after linking.

Differential Revision: https://reviews.llvm.org/D25381

llvm-svn: 289092
2016-12-08 19:46:04 +00:00
Alexander Timofeev
18009560c5 [AMDGPU] Scalarization of global uniform loads.
Summary:
LC can currently select scalar load for uniform memory access
basing on readonly memory address space only. This restriction
originated from the fact that in HW prior to VI vector and scalar caches
are not coherent. With MemoryDependenceAnalysis we can check that the
memory location corresponding to the memory operand of the LOAD is not
clobbered along the all paths from the function entry.

Reviewers: rampitec, tstellarAMD, arsenm

Subscribers: wdng, arsenm, nhaehnle

Differential Revision: https://reviews.llvm.org/D26917

llvm-svn: 289076
2016-12-08 17:28:47 +00:00
Nicolai Haehnle
2857dc3893 AMDGPU: Properly implement SIRegisterInfo::isFrameOffsetLegal and needsFrameBaseReg
Summary:
Without the fix to isFrameOffsetLegal to consider the instruction's
immediate offset, the new test case hits the corresponding assertion in
resolveFrameIndex, because the LocalStackSlotAllocation pass re-uses a
different base register.

With only the fix to isFrameOffsetLegal, code quality reduces in a bunch of
places because frame base registers are added where they're not needed.
This is addressed by properly implementing needsFrameBaseReg, which also
helps to avoid unnecessary zero frame indices in a bunch of other places.

Fixes piglit glsl-1.50/execution/variable-indexing/gs-output-array-vec4-index-wr.shader_test

Reviewers: arsenm, tstellarAMD

Subscribers: qcolombet, kzhuravl, wdng, yaxunl, tony-tye, llvm-commits

Differential Revision: https://reviews.llvm.org/D27344

llvm-svn: 289048
2016-12-08 14:08:02 +00:00
Tom Stellard
8485fa096e AMDGPU : Add S_SETREG instructions to fix fdiv precision issues.
Patch By: Wei Ding

Summary: This patch fixes the fdiv precision issues.

Reviewers: b-sumner, cfang, wdng, arsenm

Subscribers: kzhuravl, nhaehnle, yaxunl, tony-tye

Differential Revision: https://reviews.llvm.org/D26424

llvm-svn: 288879
2016-12-07 02:42:15 +00:00
Tom Stellard
2187bb8a89 AMDGPU: Add llvm.amdgcn.interp.mov intrinsic
Reviewers: arsenm, nhaehnle

Subscribers: kzhuravl, wdng, yaxunl, tony-tye, llvm-commits

Differential Revision: https://reviews.llvm.org/D26725

llvm-svn: 288865
2016-12-06 23:52:13 +00:00
Matt Arsenault
269ffdac4e AMDGPU: Fix crash on i16 constant expression
llvm-svn: 288861
2016-12-06 23:18:06 +00:00
Tom Stellard
175959e350 AMDGPU/SI: Set correct value for amd_kernel_code_t::kernarg_segment_alignment
Reviewers: arsenm

Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, llvm-commits, tony-tye

Differential Revision: https://reviews.llvm.org/D27416

llvm-svn: 288852
2016-12-06 21:53:10 +00:00
Tom Stellard
00cfa74715 AMDGPU/SI: Don't move copies of immediates to the VALU
Summary:
If we write an immediate to a VGPR and then copy the VGPR to an
SGPR, we can replace the copy with a S_MOV_B32 sgpr, imm, rather than
moving the copy to the SALU.

Reviewers: arsenm

Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, llvm-commits, tony-tye

Differential Revision: https://reviews.llvm.org/D27272

llvm-svn: 288849
2016-12-06 21:13:30 +00:00
Matt Arsenault
ad55ee5869 AMDGPU: Don't required structured CFG
The structured CFG is just an aid to inserting exec
mask modification instructions, once that is done
we don't really need it anymore. We also
do not analyze blocks with terminators that
modify exec, so this should only be impacting
true branches.

llvm-svn: 288744
2016-12-06 01:02:51 +00:00
Matt Arsenault
8a63cb9044 AMDGPU: Change how exp is printed
This is an improvement over a long list of unreadable numbers.
A follow up patch will try to match how sc formats these.

llvm-svn: 288697
2016-12-05 20:31:49 +00:00
Matt Arsenault
7bee6ac798 AMDGPU: Refactor exp instructions
Structure the definitions a bit more like the other classes.

The main change here is to split EXP with the done bit set
to a separate opcode, so we can set mayLoad = 1 so that it won't
be reordered before the other exp stores, since this has the special
constraint that if the done bit is set then this should be the last
exp in she shader.

Previously all exp instructions were inferred to have unmodeled
side effects.

llvm-svn: 288695
2016-12-05 20:23:10 +00:00
Nicolai Haehnle
33ca182c91 [DAGCombiner] do not fold (fmul (fadd X, 1), Y) -> (fmad X, Y, Y) by default
Summary:
When X = 0 and Y = inf, the original code produces inf, but the transformed
code produces nan. So this transform (and its relatives) should only be
used when the no-infs-fp-math flag is explicitly enabled.

Also disable the transform using fmad (intermediate rounding) when unsafe-math
is not enabled, since it can reduce the precision of the result; consider this
example with binary floating point numbers with two bits of mantissa:

  x = 1.01
  y = 111

  x * (y + 1) = 1.01 * 1000 = 1010 (this is the exact result; no rounding occurs at any step)

  x * y + x = 1000.11 + 1.01 =r 1000 + 1.01 = 1001.01 =r 1000 (with rounding towards zero)

The example relies on rounding towards zero at least in the second step.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98578

Reviewers: RKSimon, tstellarAMD, spatel, arsenm

Subscribers: wdng, llvm-commits

Differential Revision: https://reviews.llvm.org/D26602

llvm-svn: 288506
2016-12-02 16:06:18 +00:00
Matt Arsenault
c47701c0e9 AMDGPU: Use wider scalar spills for SGPR spilling
Since the spill is for the whole wave, these
don't have the swizzling problems that vector stores do
and a single 4-byte allocation is enough to spill a 64 element
register. This should reduce the number of spill instructions and
put all the spills for a register in the same cacheline.

This should save allocated private size, but for now it doesn't.
The extra slots are allocated for each component, but never used
because the frame layout is essentially finalized before frame
indices are replaced. For always using the scalar store path,
this should probably be moved into processFunctionBeforeFrameFinalized.

llvm-svn: 288445
2016-12-02 00:54:45 +00:00
Matthias Braun
709a4cc238 RegisterCoalscer: Only coalesce complete reserved registers.
The coalescer eliminates copies from reserved registers of the form:
   %vregX = COPY %rY
in the case where %rY is a reserved register. However this turns out to
be invalid if only some of the subregisters are reserved (see also
https://reviews.llvm.org/D26648).

Differential Revision: https://reviews.llvm.org/D26687

llvm-svn: 288428
2016-12-01 22:39:51 +00:00
Matt Arsenault
387afc9375 AMDGPU: Move mir tests into mir test directory
llvm-svn: 288262
2016-11-30 18:50:26 +00:00
Matt Arsenault
640c44b893 AMDGPU: Disallow exec as SMEM instruction operand
This is not in the list of valid inputs for the encoding.
When spilling, copies from exec can be folded directly
into the spill instruction which results in broken
stores.

This only fixes the operand constraints, more codegen
work is required to avoid emitting the invalid
spills.

This sort of breaks the dbg.value test. Because the
register class of the s_load_dwordx2 changes, there
is a copy to SReg_64, and the copy is the operand
of dbg_value. The copy is later dead, and removed
from the dbg_value.

llvm-svn: 288191
2016-11-29 19:39:53 +00:00
Matt Arsenault
f96eeec005 AMDGPU: Materialize frame index before add
It isn't generally safe to fold the frame index
directly into the operand since it will possibly
not be an inline immediate after it is expanded.

This surprisingly seems to produce better code, since
the FI doesn't prevent folding other immediate operands.

llvm-svn: 288185
2016-11-29 19:20:48 +00:00
Tom Stellard
0bc688116c AMDGPU/SI: Avoid moving PHIs to VALU when phi values are defined in scalar branches
Reviewers: arsenm

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: https://reviews.llvm.org/D23417

llvm-svn: 288095
2016-11-29 00:46:46 +00:00
Stanislav Mekhanoshin
0ee250eee8 [AMDGPU] Allow hoisting of comparisons out of a loop and eliminate condition copies
Codegen prepare sinks comparisons close to a user is we have only one register
for conditions. For AMDGPU we have many SGPRs capable to hold vector conditions.
Changed BE to report we have many condition registers. That way IR LICM pass
would hoist an invariant comparison out of a loop and codegen prepare will not
sink it.

With that done a condition is calculated in one block and used in another.
Current behavior is to store workitem's condition in a VGPR using v_cndmask_b32
and then restore it with yet another v_cmp instruction from that v_cndmask's
result. To mitigate the issue a propagation of source SGPR pair in place of v_cmp
is implemented. Additional side effect of this is that we may consume less VGPRs
at a cost of more SGPRs in case if holding of multiple conditions is needed, and
that is a clear win in most cases.

Differential Revision: https://reviews.llvm.org/D26114

llvm-svn: 288053
2016-11-28 18:58:49 +00:00
Tom Stellard
1473f07ceb AMDGPU/SI: Use float as the operand type for amdgcn.interp intrinsics
Reviewers: arsenm, nhaehnle

Subscribers: kzhuravl, wdng, yaxunl, llvm-commits, tony-tye

Differential Revision: https://reviews.llvm.org/D26724

llvm-svn: 287962
2016-11-26 02:26:04 +00:00
Marek Olsak
79c05871a2 AMDGPU/SI: Add back reverted SGPR spilling code, but disable it
suggested as a better solution by Matt

llvm-svn: 287942
2016-11-25 17:37:09 +00:00
Marek Olsak
e3895bfb47 Revert "AMDGPU: Implement SGPR spilling with scalar stores"
This reverts commit 4404d0d6e354e80dd7f8f0a0e12d8ad809cf007e.

llvm-svn: 287936
2016-11-25 16:03:34 +00:00
Marek Olsak
dad553a5cf Revert "AMDGPU: Fix MMO when splitting spill"
This reverts commit 79d4f8b8b1ce430c3d5dac4fc72a9eebaed24fe1.

llvm-svn: 287935
2016-11-25 16:03:27 +00:00
Marek Olsak
a45dae458d Revert "AMDGPU: Make m0 unallocatable"
This reverts commit 124ad83dae04514f943902446520c859adee0e96.

llvm-svn: 287932
2016-11-25 16:03:15 +00:00
Marek Olsak
18a95bcb3c Revert "AMDGPU: Preserve m0 value when spilling"
This reverts commit a5a179ffd94fd4136df461ec76fb30f04afa87ce.

llvm-svn: 287930
2016-11-25 16:03:02 +00:00
Matt Arsenault
7b54dd039e AMDGPU: Preserve m0 value when spilling
llvm-svn: 287844
2016-11-24 00:26:50 +00:00
Matt Arsenault
9e5c7b1031 AMDGPU: Make m0 unallocatable
m0 may need to be written for spill code, so
we don't want general code uses relying on the
value stored in it.

This introduces a few code quality regressions where copies
from m0 are not coalesced into copies of a copy of m0.

llvm-svn: 287841
2016-11-24 00:26:40 +00:00
Matt Arsenault
2669a76f01 AMDGPU: Fix MMO when splitting spill
The size and offset were wrong. The size of the object was
being used for the size of the access, when here it is really
being split into 4-byte accesses. The underlying object size
is set in the MachinePointerInfo, which also didn't have the
offset set.

llvm-svn: 287806
2016-11-23 20:52:53 +00:00
Stanislav Mekhanoshin
ae0f6620e4 [AMDGPU] Fix multiple vreg definitions in si-lower-control-flow
Differential Revision: https://reviews.llvm.org/D26939

llvm-svn: 287608
2016-11-22 01:42:34 +00:00
Matt Arsenault
b30d2aca58 DAG: Ignore call site attributes when emitting target intrinsic
A target intrinsic may be defined as possibly reading memory,
but the call site may have additional knowledge that it doesn't read
memory. The intrinsic lowering will expect the pessimistic
assumption of the intrinsic definition, so the chain should
still be used.

llvm-svn: 287593
2016-11-21 22:56:42 +00:00
Konstantin Zhuravlyov
aefee42e0f [AMDGPU] Change frexp.exp intrinsic to return i16 for f16 input
Differential Revision: https://reviews.llvm.org/D26862

llvm-svn: 287389
2016-11-18 22:31:08 +00:00
Tom Stellard
01e65d2cfc AMDGPU/SI: Remove zero_extend patterns for i16 ops selected to 32-bit insts
Summary:
The 32-bit instructions don't zero the high 16-bits like the 16-bit
instructions do.

Reviewers: arsenm

Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, llvm-commits, tony-tye

Differential Revision: https://reviews.llvm.org/D26828

llvm-svn: 287342
2016-11-18 13:53:34 +00:00
Nicolai Haehnle
ce2b589df5 AMDGPU: Fix legalization of MUBUF instructions in shaders
Summary:
The addr64-based legalization is incorrect for MUBUF instructions with idxen
set as well as for BUFFER_LOAD/STORE_FORMAT_* instructions.  This affects
e.g.  shaders that access buffer textures.

Since we never actually need the addr64-legalization in shaders, this patch
takes the easy route and keys off the calling convention.  If this ever
affects (non-OpenGL) compute, the type of legalization needs to be chosen
based on some TSFlag.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98664

Reviewers: arsenm, tstellarAMD

Subscribers: kzhuravl, wdng, yaxunl, tony-tye, llvm-commits

Differential Revision: https://reviews.llvm.org/D26747

llvm-svn: 287339
2016-11-18 11:55:52 +00:00
Matt Arsenault
742deb2495 AMDGPU: Fix crash on illegal type for inlineasm
There are still crashes on non-MVT types in other
places.

llvm-svn: 287310
2016-11-18 04:42:57 +00:00