81 Commits

Author SHA1 Message Date
Greg Clayton
0603aa9dc8 There are now to new "settings set" variables that live in each debugger
instance:

settings set frame-format <string>
settings set thread-format <string>

This allows users to control the information that is seen when dumping
threads and frames. The default values are set such that they do what they
used to do prior to changing over the the user defined formats.

This allows users with terminals that can display color to make different
items different colors using the escape control codes. A few alias examples
that will colorize your thread and frame prompts are:

settings set frame-format 'frame #${frame.index}: \033[0;33m${frame.pc}\033[0m{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{ \033[0;35mat \033[1;35m${line.file.basename}:${line.number}}\033[0m\n'

settings set thread-format 'thread #${thread.index}: \033[1;33mtid\033[0;33m = ${thread.id}\033[0m{, \033[0;33m${frame.pc}\033[0m}{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{, \033[1;35mstop reason\033[0;35m = ${thread.stop-reason}\033[0m}{, \033[1;36mname = \033[0;36m${thread.name}\033[0m}{, \033[1;32mqueue = \033[0;32m${thread.queue}}\033[0m\n'

A quick web search for "colorize terminal output" should allow you to see what
you can do to make your output look like you want it.

The "settings set" commands above can of course be added to your ~/.lldbinit
file for permanent use.

Changed the pure virtual 
    void ExecutionContextScope::Calculate (ExecutionContext&);
To:
    void ExecutionContextScope::CalculateExecutionContext (ExecutionContext&);
    
I did this because this is a class that anything in the execution context
heirarchy inherits from and "target->Calculate (exe_ctx)" didn't always tell
you what it was really trying to do unless you look at the parameter.

llvm-svn: 115485
2010-10-04 01:05:56 +00:00
Jim Ingham
6c68fb4549 Add "-o" option to "expression" which prints the object description if available.
llvm-svn: 115115
2010-09-30 00:54:27 +00:00
Jim Ingham
5a369128f6 Replace the vestigial Value::GetOpaqueCLangQualType with the more correct Value::GetValueOpaqueClangQualType.
But mostly, move the ObjC Trampoline handling code from the MacOSX dyld plugin to the AppleObjCRuntime classes.

llvm-svn: 114935
2010-09-28 01:25:32 +00:00
Caroline Tice
1559a46b3e Create more useful instance names for target, process and thread instances.
Change default 'set' behavior so that all instance settings for the specified variable will be
updated, unless the "-n" ("--no_override") command options is specified.

llvm-svn: 114808
2010-09-27 00:30:10 +00:00
Jim Ingham
e4284b719c Add GetSP to the StackFrame.
llvm-svn: 114674
2010-09-23 17:40:12 +00:00
Jim Ingham
2277701c7b Committing the skeleton of Language runtime plugin classes.
llvm-svn: 114620
2010-09-23 02:01:19 +00:00
Greg Clayton
d7aa114ecc Fixed a build warning where no return values was being returned.
llvm-svn: 114511
2010-09-22 00:23:59 +00:00
Sean Callanan
fc55f5d1b0 Removed the hacky "#define this ___clang_this" handler
for C++ classes.  Replaced it with a less hacky approach:

 - If an expression is defined in the context of a
   method of class A, then that expression is wrapped as
   ___clang_class::___clang_expr(void*) { ... }
   instead of ___clang_expr(void*) { ... }.

 - ___clang_class is resolved as the type of the target
   of the "this" pointer in the method the expression
   is defined in.

 - When reporting the type of ___clang_class, a method
   with the signature ___clang_expr(void*) is added to
   that class, so that Clang doesn't complain about a
   method being defined without a corresponding
   declaration.

 - Whenever the expression gets called, "this" gets
   looked up, type-checked, and then passed in as the
   first argument.

This required the following changes:

 - The ABIs were changed to support passing of the "this"
   pointer as part of trivial calls.

 - ThreadPlanCallFunction and ClangFunction were changed
   to support passing of an optional "this" pointer.

 - ClangUserExpression was extended to perform the
   wrapping described above.

 - ClangASTSource was changed to revert the changes
   required by the hack.

 - ClangExpressionParser, IRForTarget, and
   ClangExpressionDeclMap were changed to handle
   different manglings of ___clang_expr flexibly.  This
   meant no longer searching for a function called
   ___clang_expr, but rather looking for a function whose
   name *contains* ___clang_expr.

 - ClangExpressionParser and ClangExpressionDeclMap now
   remember whether "this" is required, and know how to
   look it up as necessary.

A few inheritance bugs remain, and I'm trying to resolve
these.  But it is now possible to use "this" as well as
refer implicitly to member variables, when in the proper
context.

llvm-svn: 114384
2010-09-21 00:44:12 +00:00
Caroline Tice
12cecd741d Make GetInstanceSettingsValue methods take an Error * rather than an Error &,
and have them return a bool to indicate success or not.

llvm-svn: 114361
2010-09-20 21:37:42 +00:00
Caroline Tice
daccaa9e83 Add UserSettings to Target class, making Target settings
the parent of Process settings;   add 'default-arch' as a
class-wide setting for Target.    Replace            lldb::GetDefaultArchitecture
with Target::GetDefaultArchitecture & Target::SetDefaultArchitecture.

Add 'use-external-editor' as user setting to Debugger class & update
code appropriately.

Add Error parameter to methods that get user settings, for easier
reporting of bad requests.

Fix various other minor related bugs.

Fix test cases to work with new changes.

llvm-svn: 114352
2010-09-20 20:44:43 +00:00
Greg Clayton
1b65488229 Added code that will allow completely customizable prompts for use in
replacing the "(lldb)" prompt, the "frame #1..." displays when doing
stack backtracing and the "thread #1....". This will allow you to see 
exactly the information that you want to see where you want to see it.
This currently isn't hookup up to the prompts yet, but it will be soon.

So what is the format of the prompts? Prompts can contain variables that
have access to the current program state. Variables are text that appears
in between a prefix of "${" and ends with a "}". Some of the interesting
variables include:

// The frame index (0, 1, 2, 3...)
${frame.index}

// common frame registers with generic names
${frame.pc}
${frame.sp}
${frame.fp}
${frame.ra}
${frame.flags}

// Access to any frame registers by name where REGNAME is any register name:
${frame.reg.REGNAME}

// The current compile unit file where the frame is located
${file.basename}
${file.fullpath}

// Function information
${function.name}
${function.pc-offset}

// Process info
${process.file.basename}
${process.file.fullpath}
${process.id}
${process.name}

// Thread info
${thread.id}
${thread.index}
${thread.name}
${thread.queue}
${thread.stop-reason}

// Target information
${target.arch}

// The current module for the current frame (the shared library or executable
// that contains the current frame PC value):
${module.file.basename}
${module.file.fullpath}

// Access to the line entry for where the current frame is when your thread
// is stopped:
${line.file.basename}
${line.file.fullpath}
${line.number}
${line.start-addr}
${line.end-addr}

Many times the information that you might have in your prompt might not be
available and you won't want it to print out if it isn't valid. To take care
of this you can enclose everything that must resolve into a scope. A scope
is starts with '{' and ends with '}'. For example in order to only display
the current file and line number when the information is available the format
would be:

"{ at {$line.file.basename}:${line.number}}"

Broken down this is:

start the scope: "{"

format whose content will only be displayed if all information is available:
        "at {$line.file.basename}:${line.number}"

end the scope: "}"

We currently can represent the infomration we see when stopped at a frame:

frame #0: 0x0000000100000e85 a.out`main + 4 at test.c:19

with the following format:

"frame #${frame.index}: ${frame.pc} {${module.file.basename}`}{${function.name}{${function.pc-offset}}{ at ${line.file.basename}:${line.number}}\n"

This breaks down to always print:

        "frame #${frame.index}: ${frame.pc} "

only print the module followed by a tick if we have a valid module:

        "{${module.file.basename}`}"
        
print the function name with optional offset:
        "{${function.name}{${function.pc-offset}}"

print the line info if it is available:
        
        "{ at ${line.file.basename}:${line.number}}"

then finish off with a newline:

        "\n"

Notice you can also put newlines ("\n") and tabs and everything else you
are used to putting in a format string when desensitized with the \ character.

Cleaned up some of the user settings controller subclasses. All of them 
do not have any global settings variables and were all implementing stubs
for the get/set global settings variable. Now there is a default version
in UserSettingsController that will do nothing.

llvm-svn: 114306
2010-09-19 02:33:57 +00:00
Caroline Tice
9e41c15d84 Fix issues with CreateInstanceName, a virtual function, being called
in an initializer.

llvm-svn: 114107
2010-09-16 19:05:55 +00:00
Jim Ingham
7ce490c6b5 Step past prologues when we step into functions.
llvm-svn: 114055
2010-09-16 00:58:09 +00:00
Jim Ingham
af0f17596c Adding a bit more logging.
llvm-svn: 113907
2010-09-15 00:06:51 +00:00
Greg Clayton
17f692087a Clear the section list when a our current process is destroyed.
Add missing files that I forgot to checkin.

llvm-svn: 113902
2010-09-14 23:52:43 +00:00
Greg Clayton
f5e56de080 Moved the section load list up into the target so we can use the target
to symbolicate things without the need for a valid process subclass.

llvm-svn: 113895
2010-09-14 23:36:40 +00:00
Jim Ingham
08b87e0ded Add the ability for "ThreadPlanRunToAddress" to run to multiple addresses.
Added the ability to specify a preference for mangled or demangled to Mangled::GetName.
Changed one place where mangled was prefered in GetName.
The Dynamic loader should look up the target of a stub by mangled name if it exists.

llvm-svn: 113869
2010-09-14 22:03:00 +00:00
Greg Clayton
a52c155e01 Fixed an issue that was always causing an extra empty argument to be sent
to any inferior process because the code was checking if no run args were
set and then adding and empty string. This was happening for environment
vars as well.

llvm-svn: 113831
2010-09-14 03:47:41 +00:00
Greg Clayton
016a95eb04 Looking at some of the test suite failures in DWARF in .o files with the
debug map showed that the location lists in the .o files needed some 
refactoring in order to work. The case that was failing was where a function
that was in the "__TEXT.__textcoal_nt" in the .o file, and in the 
"__TEXT.__text" section in the main executable. This made symbol lookup fail
due to the way we were finding a real address in the debug map which was
by finding the section that the function was in in the .o file and trying to
find this in the main executable. Now the section list supports finding a
linked address in a section or any child sections. After fixing this, we ran
into issue that were due to DWARF and how it represents locations lists. 
DWARF makes a list of address ranges and expressions that go along with those
address ranges. The location addresses are expressed in terms of a compile
unit address + offset. This works fine as long as nothing moves around. When
stuff moves around and offsets change between the remapped compile unit base
address and the new function address, then we can run into trouble. To deal
with this, we now store supply a location list slide amount to any location
list expressions that will allow us to make the location list addresses into
zero based offsets from the object that owns the location list (always a
function in our case). 

With these fixes we can now re-link random address ranges inside the debugger
for use with our DWARF + debug map, incremental linking, and more.

Another issue that arose when doing the DWARF in the .o files was that GCC
4.2 emits a ".debug_aranges" that only mentions functions that are externally
visible. This makes .debug_aranges useless to us and we now generate a real
address range lookup table in the DWARF parser at the same time as we index
the name tables (that are needed because .debug_pubnames is just as useless).
llvm-gcc doesn't generate a .debug_aranges section, though this could be 
fixed, we aren't going to rely upon it.

Renamed a bunch of "UINT_MAX" to "UINT32_MAX".

llvm-svn: 113829
2010-09-14 02:20:48 +00:00
Greg Clayton
ffc1d6672d Fixed an assertion that happened when debugging DWARF in .o files with debug
map on macosx.

llvm-svn: 113737
2010-09-13 04:34:30 +00:00
Jim Ingham
53c47f1e2f Move the "Object Description" into the ValueObject, and the add an API to
SBValue to access it.  For now this is just the result of ObjC NSPrintForDebugger,
but could be extended.  Also store the results of the ObjC Object Printer in a
Stream, not a ConstString.

llvm-svn: 113660
2010-09-10 23:12:17 +00:00
Jason Molenda
fbcb7f2c4e The first part of an lldb native stack unwinder.
The Unwind and RegisterContext subclasses still need
to be finished; none of this code is used by lldb at
this point (unless you call into it by hand).

The ObjectFile class now has an UnwindTable object.

The UnwindTable object has a series of FuncUnwinders
objects (Function Unwinders) -- one for each function
in that ObjectFile we've backtraced through during this
debug session.

The FuncUnwinders object has a few different UnwindPlans.
UnwindPlans are a generic way of describing how to find
the canonical address of a given function's stack frame
(the CFA idea from DWARF/eh_frame) and how to restore the
caller frame's register values, if they have been saved
by this function.

UnwindPlans are created from different sources.  One source is the
eh_frame exception handling information generated by the compiler
for unwinding an exception throw.  Another source is an assembly
language inspection class (UnwindAssemblyProfiler, uses the Plugin
architecture) which looks at the instructions in the funciton
prologue and describes the stack movements/register saves that are
done.

Two additional types of UnwindPlans that are worth noting are
the "fast" stack UnwindPlan which is useful for making a first
pass over a thread's stack, determining how many stack frames there
are and retrieving the pc and CFA values for each frame (enough
to create StackFrameIDs).  Only a minimal set of registers is
recovered during a fast stack walk.  

The final UnwindPlan is an architectural default unwind plan.
These are provided by the ArchDefaultUnwindPlan class (which uses
the plugin architecture).  When no symbol/function address range can
be found for a given pc value -- when we have no eh_frame information
and when we don't have a start address so we can't examine the assembly
language instrucitons -- we have to make a best guess about how to 
unwind.  That's when we use the architectural default UnwindPlan.
On x86_64, this would be to assume that rbp is used as a stack pointer
and we can use that to find the caller's frame pointer and pc value.
It's a last-ditch best guess about how to unwind out of a frame.

There are heuristics about when to use one UnwindPlan versues the other --
this will all happen in the still-begin-written UnwindLLDB subclass of
Unwind which runs the UnwindPlans.

llvm-svn: 113581
2010-09-10 07:49:16 +00:00
Caroline Tice
428a9a58fa If the file the user specifies can't be found in the current directory,
and the user didn't specify a particular directory, search for the file 
using the $PATH environment variable.

llvm-svn: 113575
2010-09-10 04:48:55 +00:00
Caroline Tice
f20e8239cd Add comments to InstanceSettings constructors explaining why they have
to be set up the way they are.  Comment out code that removes pending
settings for live instances (after the settings are copied over).

llvm-svn: 113519
2010-09-09 18:26:37 +00:00
Caroline Tice
5c9fdfa46d Move the ProcessPlugins enum definition from lldb-enumerations.h to
Process.h; modify the process.plugins settings variable to use the
correct plugin names.

llvm-svn: 113510
2010-09-09 18:01:59 +00:00
Caroline Tice
91123da2d1 Make sure creating a pending instance doesn't also trigger creating a live instance; also make sure creating a
pending instance uses the specified instance name rather than creating a new one; add brackets to instance names
when searching for and removing pending instances.

llvm-svn: 113370
2010-09-08 17:48:55 +00:00
Jim Ingham
ee8aea1011 Add a user settings controller to Thread. Then added a step-avoid-regexp setting
which controls whether to stop in a function matching the regexp.

llvm-svn: 113335
2010-09-08 03:14:33 +00:00
Jim Ingham
95852755a8 Move common code from GetSettingsController in Process & Debugger into static functions
in UserSettingsController.cpp.

llvm-svn: 113268
2010-09-07 20:27:09 +00:00
Caroline Tice
49e2737eb4 Fix various minor bugs in the Settings stuff.
llvm-svn: 113245
2010-09-07 18:35:40 +00:00
Greg Clayton
95897c6a3a Added more API to lldb::SBBlock to allow getting the block
parent, sibling and first child block, and access to the
inline function information.

Added an accessor the StackFrame:

	Block * lldb_private::StackFrame::GetFrameBlock();
	
LLDB represents inline functions as lexical blocks that have
inlined function information in them. The function above allows
us to easily get the top most lexical block that defines a stack
frame. When there are no inline functions in function, the block
returned ends up being the top most block for the function. When
the PC is in an inlined funciton for a frame, this will return the
first parent block that has inlined function information. The
other accessor: StackFrame::GetBlock() will return the deepest block
that matches the frame's PC value. Since most debuggers want to display
all variables in the current frame, the Block returned by
StackFrame::GetFrameBlock can be used to retrieve all variables for
the current frame.

Fixed the lldb_private::Block::DumpStopContext(...) to properly
display inline frames a block should display all of its inlined
functions. Prior to this fix, one of the call sites was being skipped.
This is a separate code path from the current default where inlined
functions get their own frames.

Fixed an issue where a block would always grab variables for any
child inline function blocks.

llvm-svn: 113195
2010-09-07 04:20:48 +00:00
Caroline Tice
3df9a8dfd7 This is a very large commit that completely re-does the way lldb
handles user settable internal variables (the equivalent of set/show
variables in gdb).  In addition to the basic infrastructure (most of
which is defined in UserSettingsController.{h,cpp}, there are examples
of two classes that have been set up to contain user settable
variables (the Debugger and Process classes).  The 'settings' command
has been modified to be a command-subcommand structure, and the 'set',
'show' and 'append' commands have been moved into this sub-commabnd
structure.  The old StateVariable class has been completely replaced
by this, and the state variable dictionary has been removed from the
Command Interpreter.  Places that formerly accessed the state variable
mechanism have been modified to access the variables in this new
structure instead (checking the term-width; getting/checking the
prompt; etc.)

Variables are attached to classes; there are two basic "flavors" of
variables that can be set: "global" variables (static/class-wide), and
"instance" variables (one per instance of the class).  The whole thing
has been set up so that any global or instance variable can be set at
any time (e.g. on start up, in your .lldbinit file), whether or not
any instances actually exist (there's a whole pending and default
values mechanism to help deal with that).

llvm-svn: 113041
2010-09-04 00:03:46 +00:00
Greg Clayton
1346f7e098 Cleaned up step logging a bit.
llvm-svn: 113023
2010-09-03 22:45:01 +00:00
Greg Clayton
2cad65a595 Fixed the StackFrame to correctly resolve the StackID's SymbolContextScope.
Added extra logging for stepping.

Fixed an issue where cached stack frame data could be lost between runs when
the thread plans read a stack frame.

llvm-svn: 112973
2010-09-03 17:10:42 +00:00
Greg Clayton
6dadd508e7 Added a new bool parameter to many of the DumpStopContext() methods that
might dump file paths that allows the dumping of full paths or just the
basenames. Switched the stack frame dumping code to use just the basenames for
the files instead of the full path.

Modified the StackID class to no rely on needing the start PC for the current
function/symbol since we can use the SymbolContextScope to uniquely identify
that, unless there is no symbol context scope. In that case we can rely upon
the current PC value. This saves the StackID from having to calculate the 
start PC when the StackFrame::GetStackID() accessor is called.

Also improved the StackID less than operator to correctly handle inlined stack
frames in the same stack.

llvm-svn: 112867
2010-09-02 21:44:10 +00:00
Greg Clayton
288bdf9c1d StackFrame objects now own ValueObjects for any frame variables (locals, args,
function statics, file globals and static variables) that a frame contains. 
The StackFrame objects can give out ValueObjects instances for
each variable which allows us to track when a variable changes and doesn't
depend on variable names when getting value objects.

StackFrame::GetVariableList now takes a boolean to indicate if we want to
get the frame compile unit globals and static variables.

The value objects in the stack frames can now correctly track when they have
been modified. There are a few more tweaks needed to complete this work. The
biggest issue is when stepping creates partial stacks (just frame zero usually)
and causes previous stack frames not to match up with the current stack frames
because the previous frames only has frame zero. We don't really want to 
require that all previous frames be complete since stepping often must check
stack frames to complete their jobs. I will fix this issue tomorrow.

llvm-svn: 112800
2010-09-02 02:59:18 +00:00
Greg Clayton
f681b94f90 Added the ability to disable ASLR (Address Space Layout Randomization). ASLR
is disabled by default, and can be enabled using:

(lldb) set disable-aslr 0

llvm-svn: 112616
2010-08-31 18:35:14 +00:00
Greg Clayton
59e8fc1c74 Clarified the intent of the SymbolContextScope class in the header
documentation. Symbol now inherits from the symbol
context scope so that the StackID can use a "SymbolContextScope *"
instead of a blockID (which could have been the same as some other
blockID from another symbol file). 

Modified the stacks that are created on subsequent stops to reuse
the previous stack frame objects which will allow for some internal
optimization using pointer comparisons during stepping. 

llvm-svn: 112495
2010-08-30 18:11:35 +00:00
Greg Clayton
68275d5e56 Made it so we update the current frames from the previous frames by doing STL
swaps on the variable list, value object list, and disassembly. This avoids
us having to try and update frame indexes and other things that were getting
out of sync.

llvm-svn: 112301
2010-08-27 21:47:54 +00:00
Greg Clayton
5082c5fdf6 Simplified the StackFrameList class down to a single frames list again
instead of trying to maintain the real frame list (unwind frames) and an
inline frame list. The information is cheap to produce when we already have
looked up a block and was making stack frame uniquing difficult when trying
to use the previous stack when making the current stack.

We now maintain the previous value object lists for common frames between
a previous and current frames so we will be able to tell when variable values
change.

llvm-svn: 112277
2010-08-27 18:24:16 +00:00
Greg Clayton
12fc3e0f3e Changed the StackID to store its start PC address as a load address instead of
a section offset address.

Fixed up some very inefficient STL code.

llvm-svn: 112230
2010-08-26 22:05:43 +00:00
Jim Ingham
2976d00adb Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected.
llvm-svn: 112221
2010-08-26 21:32:51 +00:00
Jim Ingham
6b8379c4e0 Add StackFrame::IsInlined.
llvm-svn: 112217
2010-08-26 20:44:45 +00:00
Greg Clayton
0445d8f498 Cleaned up the inline stack frame code one more time to prepare for inlined
code stepping. Also we now store the stack frames for the current and previous
stops in the thread in std::auto_ptr objects. When we create a thread stack
frame list we pass the previous frame into it so it can re-use the frames
and maintain will allow for variable changes to be detected. I will implement
the stack frame reuse next.

llvm-svn: 112152
2010-08-26 02:28:22 +00:00
Greg Clayton
12daf946c8 Cleaned up the inline backtrace code even more by moving all stack backtracing
functionality into StackFrameList. This will allow us to copy the previous
stack backtrace from the previous stop into another variable so we can re-use
as much as possible from the previous stack backtrace.

llvm-svn: 112007
2010-08-25 00:35:26 +00:00
Greg Clayton
288e5afe6b Fixed another issue with the inline stack frames where if the first frame
has inlined functions that all started at the same address, then the inlined
backtrace would not produce correct stack frames.

Also cleaned up and inlined a lot of stuff in lldb_private::Address.

Added a function to StackFrame to detect if the frame is a concrete frame so
we can detect the difference between actual frames and inlined frames.

llvm-svn: 111989
2010-08-24 22:59:52 +00:00
Greg Clayton
9da7bd0739 Got a lot of the kinks worked out in the inline support after debugging more
complex inlined examples.

StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()".
This is because inlined frames will have a PC value that is the same as the 
concrete frame that owns the inlined frame, yet the code locations for the
frame can be different. We also need to be able to get the real PC value for
a given frame so that variables evaluate correctly. To get the actual PC
value for a frame you can use:

    addr_t pc = frame->GetRegisterContext()->GetPC();

Some issues with the StackFrame stomping on its own symbol context were 
resolved which were causing the information to change for a frame when the
stack ID was calculated. Also the StackFrame will now correctly store the
symbol context resolve flags for any extra bits of information that were 
looked up (if you ask for a block only and you find one, you will alwasy have
the compile unit and function).

llvm-svn: 111964
2010-08-24 21:05:24 +00:00
Greg Clayton
1b72fcb7d1 Added support for inlined stack frames being represented as real stack frames
which is now on by default. Frames are gotten from the unwinder as concrete
frames, then if inline frames are to be shown, extra information to track
and reconstruct these frames is cached with each Thread and exanded as needed.

I added an inline height as part of the lldb_private::StackID class, the class
that helps us uniquely identify stack frames. This allows for two frames to
shared the same call frame address, yet differ only in inline height.

Fixed setting breakpoint by address to not require addresses to resolve.

A quick example:

% cat main.cpp

% ./build/Debug/lldb test/stl/a.out 
Current executable set to 'test/stl/a.out' (x86_64).
(lldb) breakpoint set --address 0x0000000100000d31
Breakpoint created: 1: address = 0x0000000100000d31, locations = 1
(lldb) r
Launching 'a.out'  (x86_64)
(lldb) Process 38031 Stopped
* thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread
 277   	
 278   	      _CharT*
 279   	      _M_data() const
 280 ->	      { return  _M_dataplus._M_p; }
 281   	
 282   	      _CharT*
 283   	      _M_data(_CharT* __p)
(lldb) bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
  frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280
  frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288
  frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606
  frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414
  frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14
  frame #5: pc = 0x0000000100000d08, where = a.out`start + 52

Each inline frame contains only the variables that they contain and each inlined
stack frame is treated as a single entity.

llvm-svn: 111877
2010-08-24 00:45:41 +00:00
Greg Clayton
0b76a2c21f Modified the host process monitor callback function Host::StartMonitoringChildProcess
to spawn a thread for each process that is being monitored. Previously
LLDB would spawn a single thread that would wait for any child process which
isn't ok to do as a shared library (LLDB.framework on Mac OSX, or lldb.so on
linux). The old single thread used to call wait4() with a pid of -1 which 
could cause it to reap child processes that it shouldn't have.

Re-wrote the way Function blocks are handles. Previously I attempted to keep
all blocks in a single memory allocation (in a std::vector). This made the
code somewhat efficient, but hard to work with. I got rid of the old BlockList
class, and went to a straight parent with children relationship. This new 
approach will allow for partial parsing of the blocks within a function.

llvm-svn: 111706
2010-08-21 02:22:51 +00:00
Greg Clayton
be77e3bd6e Fixed a long delay in shutdown times by invalidating m_private_state_thread right before the private state thread (which calls "void *Process::RunPrivateStateThread ()") exits.
llvm-svn: 111567
2010-08-19 21:50:06 +00:00
Jim Ingham
2ecb7421c1 Don't try to get the architecture up front when doing attach -w.
llvm-svn: 111302
2010-08-17 21:54:19 +00:00