This fixes what I consider to be an API flaw I've tripped over
multiple times. The point this is constructed isn't well defined, so
depending on where this is first called, you can conclude different
information based on the MachineFunction. For example, the AMDGPU
implementation inspected the MachineFrameInfo on construction for the
stack objects and if the frame has calls. This kind of worked in
SelectionDAG which visited all allocas up front, but broke in
GlobalISel which hasn't visited any of the IR when arguments are
lowered.
I've run into similar problems before with the MIR parser and trying
to make use of other MachineFunction fields, so I think it's best to
just categorically disallow dependency on the MachineFunction state in
the constructor and to always construct this at the same time as the
MachineFunction itself.
A missing feature I still could use is a way to access an custom
analysis pass on the IR here.
MIR support is totally unusable for AMDGPU without this, since the set
of reserved registers is set from fields here.
Add a clone method to MachineFunctionInfo. This is a subtle variant of
the copy constructor that is required if there are any MIR constructs
that use pointers. Specifically, at minimum fields that reference
MachineBasicBlocks or the MachineFunction need to be adjusted to the
values in the new function.
Ooops. It constructs codegen infra and provide only basic code to generate first add instruction successfully.
Differential Revision: https://reviews.llvm.org/D112206