"statistics dump" currently report the statistics of all targets in
debugger instead of current target. This is wrong because there is a
"statistics dump --all-targets" option that supposed to include
everything.
This PR fixes the issue by only report statistics for current target
instead of all. It also includes the change to reset statistics debug
info/symbol table parsing/indexing time during debugger destroy. This is
required so that we report current statistics if we plan to reuse
lldb/lldb-dap across debug sessions
---------
Co-authored-by: jeffreytan81 <jeffreytan@fb.com>
For the significant amount of call sites that want to create an
incontrovertible error, such a wrapper function creates a significant
readability improvement and lowers the cost of entry to add error
handling in more places.
Updates:
- The previous patch changed the default behavior to not load dwos in
`DWARFUnit`
~~`SymbolFileDWARFDwo *GetDwoSymbolFile(bool load_all_debug_info =
false);`~~
`SymbolFileDWARFDwo *GetDwoSymbolFile(bool load_all_debug_info = true);`
- This broke some lldb-shell tests (see
https://green.lab.llvm.org/green/view/LLDB/job/as-lldb-cmake/16273/)
- TestDebugInfoSize.py
- with symbol on-demand, by default statistics dump only reports
skeleton debug info size
- `statistics dump -f` will load all dwos. debug info = skeleton debug
info + all dwo debug info
Currently running `statistics dump` will trigger lldb to load debug info
that's not yet loaded (eg. dwo files). Resulted in a delay in the
command return, which, can be interrupting.
This patch also added a new option `--load-all-debug-info` asking
statistics to dump all possible debug info, which will force loading all
debug info available if not yet loaded.
Currently running `statistics dump` will trigger lldb to load debug info
that's not yet loaded (eg. dwo files). Resulted in a delay in the
command return, which, can be interrupting.
This patch also added a new option `--load-all-debug-info` asking
statistics to dump all possible debug info, which will force loading all
debug info available if not yet loaded.
LLVM supports DWARF 5 linetable extension to store source files inline
in DWARF. This is particularly useful for compiler-generated source
code. This implementation tries to materialize them as temporary files
lazily, so SBAPI clients don't need to be aware of them.
rdar://110926168
This patch revives the effort to get this Phabricator patch into
upstream:
https://reviews.llvm.org/D137900
This patch was accepted before in Phabricator but I found some
-gsimple-template-names issues that are fixed in this patch.
A fixed up version of the description from the original patch starts
now.
This patch started off trying to fix Module::FindFirstType() as it
sometimes didn't work. The issue was the SymbolFile plug-ins didn't do
any filtering of the matching types they produced, and they only looked
up types using the type basename. This means if you have two types with
the same basename, your type lookup can fail when only looking up a
single type. We would ask the Module::FindFirstType to lookup "Foo::Bar"
and it would ask the symbol file to find only 1 type matching the
basename "Bar", and then we would filter out any matches that didn't
match "Foo::Bar". So if the SymbolFile found "Foo::Bar" first, then it
would work, but if it found "Baz::Bar" first, it would return only that
type and it would be filtered out.
Discovering this issue lead me to think of the patch Alex Langford did a
few months ago that was done for finding functions, where he allowed
SymbolFile objects to make sure something fully matched before parsing
the debug information into an AST type and other LLDB types. So this
patch aimed to allow type lookups to also be much more efficient.
As LLDB has been developed over the years, we added more ways to to type
lookups. These functions have lots of arguments. This patch aims to make
one API that needs to be implemented that serves all previous lookups:
- Find a single type
- Find all types
- Find types in a namespace
This patch introduces a `TypeQuery` class that contains all of the state
needed to perform the lookup which is powerful enough to perform all of
the type searches that used to be in our API. It contain a vector of
CompilerContext objects that can fully or partially specify the lookup
that needs to take place.
If you just want to lookup all types with a matching basename,
regardless of the containing context, you can specify just a single
CompilerContext entry that has a name and a CompilerContextKind mask of
CompilerContextKind::AnyType.
Or you can fully specify the exact context to use when doing lookups
like: CompilerContextKind::Namespace "std"
CompilerContextKind::Class "foo"
CompilerContextKind::Typedef "size_type"
This change expands on the clang modules code that already used a
vector<CompilerContext> items, but it modifies it to work with
expression type lookups which have contexts, or user lookups where users
query for types. The clang modules type lookup is still an option that
can be enabled on the `TypeQuery` objects.
This mirrors the most recent addition of type lookups that took a
vector<CompilerContext> that allowed lookups to happen for the
expression parser in certain places.
Prior to this we had the following APIs in Module:
```
void
Module::FindTypes(ConstString type_name, bool exact_match, size_t max_matches,
llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files,
TypeList &types);
void
Module::FindTypes(llvm::ArrayRef<CompilerContext> pattern, LanguageSet languages,
llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files,
TypeMap &types);
void Module::FindTypesInNamespace(ConstString type_name,
const CompilerDeclContext &parent_decl_ctx,
size_t max_matches, TypeList &type_list);
```
The new Module API is much simpler. It gets rid of all three above
functions and replaces them with:
```
void FindTypes(const TypeQuery &query, TypeResults &results);
```
The `TypeQuery` class contains all of the needed settings:
- The vector<CompilerContext> that allow efficient lookups in the symbol
file classes since they can look at basename matches only realize fully
matching types. Before this any basename that matched was fully realized
only to be removed later by code outside of the SymbolFile layer which
could cause many types to be realized when they didn't need to.
- If the lookup is exact or not. If not exact, then the compiler context
must match the bottom most items that match the compiler context,
otherwise it must match exactly
- If the compiler context match is for clang modules or not. Clang
modules matches include a Module compiler context kind that allows types
to be matched only from certain modules and these matches are not needed
when d oing user type lookups.
- An optional list of languages to use to limit the search to only
certain languages
The `TypeResults` object contains all state required to do the lookup
and store the results:
- The max number of matches
- The set of SymbolFile objects that have already been searched
- The matching type list for any matches that are found
The benefits of this approach are:
- Simpler API, and only one API to implement in SymbolFile classes
- Replaces the FindTypesInNamespace that used a CompilerDeclContext as a
way to limit the search, but this only worked if the TypeSystem matched
the current symbol file's type system, so you couldn't use it to lookup
a type in another module
- Fixes a serious bug in our FindFirstType functions where if we were
searching for "foo::bar", and we found a "baz::bar" first, the basename
would match and we would only fetch 1 type using the basename, only to
drop it from the matching list and returning no results
**Summary**
In a program such as:
```
namespace A {
namespace B {
struct Bar {};
}
}
namespace B {
struct Foo {};
}
```
...LLDB would run into issues such as:
```
(lldb) expr ::B::Foo f
error: expression failed to parse:
error: <user expression 0>:1:6: no type named 'Foo' in namespace 'A::B'
::B::Foo f
~~~~~^
```
This is because the `SymbolFileDWARF::FindNamespace` implementation
will return *any* namespace it finds if the `parent_decl_ctx` provided
is empty. In `FindExternalVisibleDecls` we use this API to find the
namespace that symbol `B` refers to. If `A::B` happened to be the one
that `SymbolFileDWARF::FindNamespace` looked at first, we would try
to find `struct Foo` in `A::B`. Hence the error.
This patch proposes a new `SymbolFileDWARF::FindNamespace` API that
will only find a match for top-level namespaces, which is what
`FindExternalVisibleDecls` is attempting anyway; it just never
accounted for multiple namespaces of the same name.
**Testing**
* Added API test-case
Differential Revision: https://reviews.llvm.org/D147436
This patch mechanically replaces None with std::nullopt where the
compiler would warn if None were deprecated. The intent is to reduce
the amount of manual work required in migrating from Optional to
std::optional.
This is part of an effort to migrate from llvm::Optional to
std::optional:
https://discourse.llvm.org/t/deprecating-llvm-optional-x-hasvalue-getvalue-getvalueor/63716
When a process gets restarted TypeSystem objects associated with it
may get deleted, and any CompilerType objects holding on to a
reference to that type system are a use-after-free in waiting. Because
of the SBAPI, we don't have tight control over where CompilerTypes go
and when they are used. This is particularly a problem in the Swift
plugin, where the scratch TypeSystem can be restarted while the
process is still running. The Swift plugin has a lock to prevent
abuse, but where there's a lock there can be bugs.
This patch changes CompilerType to store a std::weak_ptr<TypeSystem>.
Most of the std::weak_ptr<TypeSystem>* uglyness is hidden by
introducing a wrapper class CompilerType::WrappedTypeSystem that has a
dyn_cast_or_null() method. The only sites that need to know about the
weak pointer implementation detail are the ones that deal with
creating TypeSystems.
rdar://101505232
Differential Revision: https://reviews.llvm.org/D136650
This reverts commit 967df65a3610f98a3bc0ec0f2303641d7bad176c.
This fixes test/Shell/SymbolFile/NativePDB/find-functions.cpp. When
looking up functions with the PDB plugins, if we are looking for a
full function name, we should use `GetName` to populate the `name`
field instead of `GetLookupName` since `GetName` has the more
complete information.
This reverts commit befa77e59a7760d8c4fdd177b234e4a59500f61c.
Looks like this broke a SymbolFileNativePDB test. I'll investigate and
resubmit with a fix soon.
Context:
When setting a breakpoint by name, we invoke Module::FindFunctions to
find the function(s) in question. However, we use a Module::LookupInfo
to first process the user-provided name and figure out exactly what
we're looking for. When we actually perform the function lookup, we
search for the basename. After performing the search, we then filter out
the results using Module::LookupInfo::Prune. For example, given
a:🅱️:foo we would first search for all instances of foo and then filter
out the results to just names that have a:🅱️:foo in them. As one can
imagine, this involves a lot of debug info processing that we do not
necessarily need to be doing. Instead of doing one large post-processing
step after finding each instance of `foo`, we can filter them as we go
to save time.
Some numbers:
Debugging LLDB and placing a breakpoint on
llvm::itanium_demangle::StringView::begin without this change takes
approximately 70 seconds and resolves 31,920 DIEs. With this change,
placing the breakpoint takes around 30 seconds and resolves 8 DIEs.
Differential Revision: https://reviews.llvm.org/D129682
Fix modernize-use-equals-default warnings. Because this check is listed
in LLDB's top level .clang-tidy configuration, the check is enabled by
default and the resulting warnings show up in my editor.
I've audited the modified lines. This is not a blind change.
This diff introduces a new symbol on-demand which skips
loading a module's debug info unless explicitly asked on
demand. This provides significant performance improvement
for application with dynamic linking mode which has large
number of modules.
The feature can be turned on with:
"settings set symbols.load-on-demand true"
The feature works by creating a new SymbolFileOnDemand class for
each module which wraps the actual SymbolFIle subclass as member
variable. By default, most virtual methods on SymbolFileOnDemand are
skipped so that it looks like there is no debug info for that module.
But once the module's debug info is explicitly requested to
be enabled (in the conditions mentioned below) SymbolFileOnDemand
will allow all methods to pass through and forward to the actual SymbolFile
which would hydrate module's debug info on-demand.
In an internal benchmark, we are seeing more than 95% improvement
for a 3000 modules application.
Currently we are providing several ways to on demand hydrate
a module's debug info:
* Source line breakpoint: matching in supported files
* Stack trace: resolving symbol context for an address
* Symbolic breakpoint: symbol table match guided promotion
* Global variable: symbol table match guided promotion
In all above situations the module's debug info will be on-demand
parsed and indexed.
Some follow-ups for this feature:
* Add a command that allows users to load debug info explicitly while using a
new or existing command when this feature is enabled
* Add settings for "never load any of these executables in Symbols On Demand"
that takes a list of globs
* Add settings for "always load the the debug info for executables in Symbols
On Demand" that takes a list of globs
* Add a new column in "image list" that shows up by default when Symbols On
Demand is enable to show the status for each shlib like "not enabled for
this", "debug info off" and "debug info on" (with a single character to
short string, not the ones I just typed)
Differential Revision: https://reviews.llvm.org/D121631