21 Commits

Author SHA1 Message Date
Xiang Li
fd0dbc7f4d
[DirectX] add enum for PSV resource type/kind/flag. (#106227)
Add ResourceType, ResourceKind and ResourceFlag enum class for PSV
resource.

This is for #103275
2024-08-29 14:02:43 -04:00
Xiang Li
531a0b67ea
[DirectX] Reapply Fix DXIL part header version encoding (#91956)
This reapplies
195d8ac26d
[DirectX] Fix DXIL part header version encoding. The endian issue was
fixed by
f42117c851.

Move MinorVersion be the lower 8 bit.
Set DXIL version in DXContainerObjectWriter::writeObject.

Fixes #89952
2024-05-13 18:50:16 -04:00
Xiang Li
f42117c851
[DirectX] Replace bitfield version in ProgramHeader. (#91797)
Avoid using bitfield in dxbc::ProgramHeader.
It could potentially be read incorrectly on any host depending on the
compiler.

From [C++17's
[class.bit]](https://timsong-cpp.github.io/cppwp/n4659/class.bit#1)
> Bit-fields are packed into some addressable allocation unit. [ Note:
Bit-fields straddle allocation units on some machines and not on others.
Bit-fields are assigned right-to-left on some machines, left-to-right on
others.  — end note ]

For #91793
2024-05-11 21:16:22 -04:00
Justin Bogner
d655054395
Revert "[DirectX] Fix DXIL part header version encoding" (#91791)
Test failures on big endian bots after this change.

Reverts llvm/llvm-project#91506
2024-05-10 12:42:17 -06:00
Xiang Li
195d8ac26d
[DirectX] Fix DXIL part header version encoding (#91506)
Move MinorVersion be the lower 8 bit.
Set DXIL version in DXContainerObjectWriter::writeObject.


Fixes #89952
2024-05-10 06:29:23 -07:00
Chris B
9f87522b12
[DX] Add support for program signatures (#67346)
For DirectX, program signatures are encoded into three different binary
sections depending on if the signature is for inputs, outputs, or
patches. All three signature types use the same data structure encoding
so they can share a lot of logic.

This patch adds support for reading and writing program signature data
as both yaml and binary data.

Fixes #57743 and #57744
2023-10-05 10:33:15 -05:00
Chris Bieneman
0c3f51c042 Re-land [DX] Add support for PSV signature elements
The pipeline state data captured in the PSV0 section of the DXContainer
file encodes signature elements which are read by the runtime to map
inputs and outputs from the GPU program.

This change adds support for generating and parsing signature elements
with testing driven through the ObjectYAML tooling.

Reviewed By: bogner

Differential Revision: https://reviews.llvm.org/D157671

Initially landed as 8c567e64f808f7a818965c6bc123fedf7db7336f, and
reverted in 4d800633b2683304a5431d002d8ffc40a1815520.

../llvm/include/llvm/BinaryFormat/DXContainerConstants.def
../llvm/test/ObjectYAML/DXContainer/PSVv1-amplification.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-compute.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-domain.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-geometry.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-vertex.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-amplification.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-compute.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-domain.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-geometry.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-vertex.yaml
2023-08-16 14:26:13 -05:00
Chris Bieneman
4d800633b2 Revert "[DX] Add support for PSV signature elements"
This reverts commit 8c567e64f808f7a818965c6bc123fedf7db7336f.
2023-08-16 13:52:26 -05:00
Chris Bieneman
8c567e64f8 [DX] Add support for PSV signature elements
The pipeline state data captured in the PSV0 section of the DXContainer
file encodes signature elements which are read by the runtime to map
inputs and outputs from the GPU program.

This change adds support for generating and parsing signature elements
with testing driven through the ObjectYAML tooling.

Reviewed By: bogner

Differential Revision: https://reviews.llvm.org/D157671
2023-08-16 13:38:20 -05:00
Chris Bieneman
5fdf860510 [DX] Fix PSV resource serialization
When writing this initially I missed including the resource stride.
This change adds the resources stride to the serialized value.

I've also extended the testing and error reporting around parsing PSV
information. This adds tests to verify that the reader produces
meaningful error messages for malformed DXContainer files, and a test
that verifies the resource stride is respected in the reader even if
the stride isn't an expected or known value (as would happen if the
format changes in the future).

This is part of #59479.

Reviewed By: bogner, bob80905

Differential Revision: https://reviews.llvm.org/D155143
2023-07-19 18:01:01 -05:00
Chris Bieneman
dd3f7b0225 [DX] Add support for PSV resource bindings
This patch continues implementing DirectX pipeline state validation
information by adding support for resource binding metadata.

Reviewed By: python3kgae

Differential Revision: https://reviews.llvm.org/D143130
2023-02-02 16:50:34 -06:00
Chris Bieneman
621ffbcbe4 [DX] Improve parse error messages
This change refactors the parte parsing logic to operate on StringRefs
of the part data rather than starting from an offset and splicing down.
It also improves some of the error reporting around part layout.

Specifically, this code now reports a distinct error if there isn't
enough data in the buffer to store the part size and it reports an
error if the parts overlap.

Reviewed By: bob80905

Differential Revision: https://reviews.llvm.org/D139681
2023-01-03 12:50:22 -06:00
Chris Bieneman
76fca14750 [NFC] Update DXContainer tests to use fake parts
The tests that are focused on testing the file structure should use
fake part names so that the errors get triggered consistently. As we
add parsing support for known data types and structures under the parts
the parsing errors change to be more semantically accurate.

This change ensures the general errors continue to work with less churn
on the test cases in the future.
2022-12-09 13:16:49 -06:00
Chris Bieneman
0498415f1d Fix overflow bug impacting 32-bit testing
This test was failing on 32-bit arm builders due to an interger
overflow. This changes the math to avoid overflow and should resolve
the test failure.
2022-06-06 11:16:16 -05:00
Chris Bieneman
902360d21d Temporarily disabling this test on arm
This is failing on an arm32 builder, and it is going to take me a while
to debug. To not block further progress I'm disabling this test on
arm32 configuraitons.
2022-06-01 16:46:04 -05:00
Chris Bieneman
7b759d6d87 Temporarily disabling this test on arm
This is failing on an arm32 builder, and it is going to take me a while
to debug. To not block further progress I'm disabling this test on
arm32 configuraitons.
2022-06-01 15:50:39 -05:00
Chris Bieneman
9e3919dac4 [Object][DX] Parse DXContainer Parts
DXContainer files are structured as parts. This patch adds support for
parsing out the file part offsets and file part headers.

Reviewed By: kuhar

Differential Revision: https://reviews.llvm.org/D124804
2022-06-01 14:55:36 -05:00
Chris Bieneman
15d20b9764 Fix DXBC magic parsing
This gets identify_magic working correctly for DXContainer files
2022-05-03 14:41:48 -07:00
Chris Bieneman
966c40aea6 [Object][DX] Identify DXBC file magic
This adds support to llvm::identify_magic to detect DXBC and classify
it as the dxcontainer format.
2022-05-02 16:24:36 -05:00
Chris Bieneman
55e13a6bc0 [NFC] Fix warning reported on bots 2022-05-02 15:02:44 -05:00
Chris Bieneman
4070aa0156 [Object][DX] Initial DXContainer parsing support
This patch begins adding DXContainer parsing support to libObject.
Following the pattern used by ELFFile my goal here is to write a
standalone DXContainer parser and later write an adapter interface to
support a subset of the ObjectFile interfaces so that we can add
limited objdump support. I will also be adding ObjectYAML support to
help drive testing of the object tools and MC-level object writers as
those come together.

DXContainer is a slightly odd format. It is arranged in "parts" that
are semantically similar to sections, but it doesn't support symbol
listing.

Reviewed By: MaskRay

Differential Revision: https://reviews.llvm.org/D124643
2022-05-02 13:56:33 -05:00