The greedy rewriter is used in many different flows and it has a lot of
convenience (work list management, debugging actions, tracing, etc). But
it combines two kinds of greedy behavior 1) how ops are matched, 2)
folding wherever it can.
These are independent forms of greedy and leads to inefficiency. E.g.,
cases where one need to create different phases in lowering and is
required to applying patterns in specific order split across different
passes. Using the driver one ends up needlessly retrying folding/having
multiple rounds of folding attempts, where one final run would have
sufficed.
Of course folks can locally avoid this behavior by just building their
own, but this is also a common requested feature that folks keep on
working around locally in suboptimal ways.
For downstream users, there should be no behavioral change. Updating
from the deprecated should just be a find and replace (e.g., `find ./
-type f -exec sed -i
's|applyPatternsAndFoldGreedily|applyPatternsGreedily|g' {} \;` variety)
as the API arguments hasn't changed between the two.
This is a fixed copy of #98145 (necessary after it got reverted).
@sogartar @yaochengji
This PR adds the following to #98145:
- `UpdateHaloOp` accepts a `memref` (instead of a tensor) and not
returning a result to clarify its inplace-semantics
- `UpdateHaloOp` accepts `split_axis` to allow multiple mesh-axes per
tensor/memref-axis (similar to `mesh.sharding`)
- The implementation of `Shardinginterface` for tensor operation
(`tensor.empty` for now) moved from the tensor library to the mesh
interface library. `spmdize` uses features from `mesh` dialect.
@rengolin agreed that `tensor` should not depend on `mesh` so this
functionality cannot live in a `tensor`s lib. The unfulfilled dependency
caused the issues leading to reverting #98145. Such cases are generally
possible and might lead to re-considering the current structure (like
for tosa ops).
- rebased onto latest main
--------------------------
Replacing `#mesh.sharding` attribute with operation `mesh.sharding`
- extended semantics now allow providing optional `halo_sizes` and
`sharded_dims_sizes`
- internally a sharding is represented as a non-IR class
`mesh::MeshSharding`
What previously was
```mlir
%sharded0 = mesh.shard %arg0 <@mesh0, [[0]]> : tensor<4x8xf32>
%sharded1 = mesh.shard %arg1 <@mesh0, [[0]]> annotate_for_users : tensor<16x8xf32>
```
is now
```mlir
%sharding = mesh.sharding @mesh0, [[0]] : !mesh.sharding
%0 = mesh.shard %arg0 to %sharding : tensor<4x8xf32>
%1 = mesh.shard %arg1 to %sharding annotate_for_users : tensor<16x8xf32>
```
and allows additional annotations to control the shard sizes:
```mlir
mesh.mesh @mesh0 (shape = 4)
%sharding0 = mesh.sharding @mesh0, [[0]] halo_sizes = [1, 2] : !mesh.sharding
%0 = mesh.shard %arg0 to %sharding0 : tensor<4x8xf32>
%sharding1 = mesh.sharding @mesh0, [[0]] sharded_dims_sizes = [3, 5, 5, 3] : !mesh.sharding
%1 = mesh.shard %arg1 to %sharding1 annotate_for_users : tensor<16x8xf32>
```
- `mesh.shard` op accepts additional optional attribute `force`, useful
for halo updates
- Some initial spmdization support for the new semantics
- Support for `tensor.empty` reacting on `sharded_dims_sizes` and
`halo_sizes` in the sharding
- New collective operation `mesh.update_halo` as a spmdized target for
shardings with `halo_sizes`
---------
Co-authored-by: frank.schlimbach <fschlimb@smtp.igk.intel.com>
Co-authored-by: Jie Fu <jiefu@tencent.com>
This reverts commit fca69838caf19854769ada21a71da91fcfcbde73.
Also reverts the fixup: "[mlir] Fix -Wunused-variable in MeshOps.cpp (NFC)"
This reverts commit fc737368fe6e27d6ecf76e522cb43a32aaca992a.
- Replacing `#mesh.sharding` attribute with operation `mesh.sharding`
- extended semantics now allow providing optional `halo_sizes` and
`sharded_dims_sizes`
- internally a sharding is represented as a non-IR class
`mesh::MeshSharding`
What previously was
```mlir
%sharded0 = mesh.shard %arg0 <@mesh0, [[0]]> : tensor<4x8xf32>
%sharded1 = mesh.shard %arg1 <@mesh0, [[0]]> annotate_for_users : tensor<16x8xf32>
```
is now
```mlir
%sharding = mesh.sharding @mesh0, [[0]] : !mesh.sharding
%0 = mesh.shard %arg0 to %sharding : tensor<4x8xf32>
%1 = mesh.shard %arg1 to %sharding annotate_for_users : tensor<16x8xf32>
```
and allows additional annotations to control the shard sizes:
```mlir
mesh.mesh @mesh0 (shape = 4)
%sharding0 = mesh.sharding @mesh0, [[0]] halo_sizes = [1, 2] : !mesh.sharding
%0 = mesh.shard %arg0 to %sharding0 : tensor<4x8xf32>
%sharding1 = mesh.sharding @mesh0, [[0]] sharded_dims_sizes = [3, 5, 5, 3] : !mesh.sharding
%1 = mesh.shard %arg1 to %sharding1 annotate_for_users : tensor<16x8xf32>
```
- `mesh.shard` op accepts additional optional attribute `force`, useful
for halo updates
- Some initial spmdization support for the new semantics
- Support for `tensor.empty` reacting on `sharded_dims_sizes` and
`halo_sizes` in the sharding
- New collective operation `mesh.update_halo` as a spmdized target for
shardings with `halo_sizes`
@sogartar @yaochengji
Rename
* Op mesh.cluster -> mesh.mesh
* Op mesh.cluster_shape -> mesh.mesh_shape
* variables and attributes.
The name `mesh` is more specific to what it really represents. It is a
mesh of devices.
The name `cluster` implies a broader posibility of device
configurations. When just the word `mesh` is used the meaning can often
be inferred from the context whether it refers to the mesh dialect or a
device mesh. The full name can be used when needed.