186 Commits

Author SHA1 Message Date
Christudasan Devadasan
a3028239a7 Revert "[AMDGPU][SILowerSGPRSpills] Spill SGPRs to virtual VGPRs"
This reverts commit 40ba0942e2ab1107f83aa5a0ee5ae2980bf47b1a.
2022-12-21 16:17:42 +05:30
Carl Ritson
5bc703f755 [AMDGPU] Replace getPhysRegClass with getPhysRegBaseClass
Accelerate finding the base class for a physical register by
building a statically mapping table from physical registers
to base classes using TableGen.

Replace uses of SIRegisterInfo::getPhysRegClass with
TargetRegisterInfo::getPhysRegBaseClass in order to use
the computed table.

Reviewed By: arsenm, foad

Differential Revision: https://reviews.llvm.org/D139422
2022-12-20 16:22:14 +09:00
Haojian Wu
1033289a3f Fix unused variable warnings in SIFrameLowering.cpp for release build, NFC 2022-12-17 18:24:44 +01:00
Christudasan Devadasan
40ba0942e2 [AMDGPU][SILowerSGPRSpills] Spill SGPRs to virtual VGPRs
Currently, the custom SGPR spill lowering pass spills
SGPRs into physical VGPR lanes and the remaining VGPRs
are used by regalloc for vector regclass allocation.
This imposes many restrictions that we ended up with
unsuccessful SGPR spilling when there won't be enough
VGPRs and we are forced to spill the leftover into
memory during PEI. The custom spill handling during PEI
has many edge cases and often breaks the compiler time
to time.

This patch implements spilling SGPRs into virtual VGPR
lanes. Since we now split the register allocation for
SGPRs and VGPRs, the virtual registers introduced for
the spill lanes would get allocated automatically in
the subsequent regalloc invocation for VGPRs.

Spill to virtual registers will always be successful,
even in the high-pressure situations, and hence it avoids
most of the edge cases during PEI. We are now left with
only the custom SGPR spills during PEI for special registers
like the frame pointer which isn an unproblematic case.

This patch also implements the whole wave spills which
might occur if RA spills any live range of virtual registers
involved in the whole wave operations. Earlier, we had
been hand-picking registers for such machine operands.
But now with SGPR spills into virtual VGPR lanes, we are
exposing them to the allocator.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D124196
2022-12-17 11:56:32 +05:30
Christudasan Devadasan
29247824f5 [AMDGPU][SIFrameLowering] Use the right frame register in CSR spills
Unlike the callee-saved VGPR spill instructions emitted by
`PEI::spillCalleeSavedRegs`, the CS VGPR spills inserted during
emitPrologue/emitEpilogue require the exec bits flipping to avoid
clobbering the inactive lanes of VGPRs used for SGPR spilling.
Currently, these spill instructions are referenced from the SP at
function entry and when the callee performs a stack realignment,
they ended up getting incorrect stack offsets. Even if we try to
adjust the offsets, the FP-SP becomes a runtime entity with dynamic
stack realignment and the offsets would still be inaccurate.

To fix it, use FP as the frame base in the spill instructions
whenever the function has FP. The offsets obtained for the CS
objects would always be the right values from FP.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D134949
2022-12-17 11:52:36 +05:30
Christudasan Devadasan
7a72a93580 [AMDGPU] Preserve only the inactive lanes of scratch vgprs
In general, a callee is free to use a scratch register without
preserving its previous state.  However, the VGPR used for SGPR
spilling can potentially have its inactive lanes overwritten by
the writelane instructions. When the function returns, it can
cause unexpected behavior if the VGPR value is not preserved
appropriately.

The current scheme to preserve the inactive lanes of such
scratch VGPRs is not done rightly. It preserves all lanes
and causes the outgoing values (if any) getting overwritten
by the epilog restores. It then corrupts the return value.

To avoid such situation with scratch VGPRs, this patch ensures
we preserve only their inactive lanes.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D134526
2022-12-17 11:51:43 +05:30
Christudasan Devadasan
20a940f1e2 [AMDGPU][SIFrameLowering] Unify PEI SGPR spill saves and restores
There is a lot of customization and eventually code duplication in the
frame lowering that handles special SGPR spills like the one needed for
the Frame Pointer. Incorporating any additional SGPR spill currently
makes it difficult during PEI. This patch introduces a new spill builder
to efficiently handle such spill requirements. Various spill methods are
special handled using a separate class.

Reviewed By: sebastian-ne, scott.linder

Differential Revision: https://reviews.llvm.org/D132436
2022-12-17 11:50:25 +05:30
Christudasan Devadasan
b25b4c0ab4 [AMDGPU] Separate out SGPR spills to VGPR lanes during PEI
SILowerSGPRSpills pass handles the lowering of SGPR spills
into VGPR lanes. Some SGPR spills are handled later during
PEI. There is a common function used in both places to find
the free VGPR lane. This patch eliminates that dependency to
find the free VGPR by handling it separately for PEI. It is a
prerequisite patch for a future work to allow SGPR spills to
virtual VGPR lanes during SILowerSGPRSpills.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D124195
2022-12-17 11:49:41 +05:30
Christudasan Devadasan
5ebe91fcb2 [AMDGPU] Correctly set IsKill flag for VGPR spills in the prolog
We always assume the vector register is dead or killed while
inserting the VGPR spills in the prolog. It is not always
true. Used the entry block liveIn data while setting the flag.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D124194
2022-12-17 11:48:44 +05:30
Christudasan Devadasan
af5e5c40ff [AMDGPU] Add WWM reserved VGPRs to WWMSpills
The custom VGPR spills inserted during frame lowering
maintain a separate list for WWM reserved registers.
Added them into WWMSpills that already tracks such
reserved registers. It unifies the spill insertion.

Reviewed By: nhaehnle, arsenm

Differential Revision: https://reviews.llvm.org/D124193
2022-12-17 11:47:58 +05:30
Christudasan Devadasan
5692a7e84e [AMDGPU] Callee must always spill writelane VGPRs
Since the writelane instruction used for SGPR spills can
modify inactive lanes, the callee must preserve the VGPR
this instruction modifies even if it was marked Caller-saved.

Reviewed By: arsenm, nhaehnle

Differential Revision: https://reviews.llvm.org/D124192
2022-12-17 11:11:42 +05:30
Fangrui Song
67819a72c6 [CodeGen] llvm::Optional => std::optional 2022-12-13 09:06:36 +00:00
Christudasan Devadasan
a8d7ad70aa [AMDGPU] Skip stack-arg dbg objects while fixing the dead frame indices
Both SGPR->VGPR and VGPR->AGPR spilling code give a fixup to the
spill frame indices referred in debug instructions so that they
can be entirely removed. We should skip the stack argument debug
objects while looking inside the bitvector with FI as the index
that tracks the spill indices being processed. The stack args will
have negative indices and would crash while accessing the bitvector.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D137277
2022-11-04 15:28:35 +05:30
Jay Foad
9bb1e21f07 [AMDGPU] Clean up calls to MachineOperand::setIsDead and friends. NFC. 2022-10-28 10:44:08 +01:00
Venkata Ramanaiah Nalamothu
486594119d [AMDGPU] Fix prologue/epilogue markers in .debug_line table for trivial functions
All the prologue instructions should have unknown source location
co-ordinates while the epilogue instructions should have source
location of last non-debug instruction after which epilogue
instructions are insrted.

This ensures the prologue/epilogue markers are generated correctly
in the line table.

Changes are brought in from the downstream CFI patches.

Reviewed By: scott.linder

Differential Revision: https://reviews.llvm.org/D131485
2022-08-10 23:00:19 +05:30
Matt Arsenault
dd7e407d81 AMDGPU: Move SpilledReg from MFI to SIRegisterInfo
This isn't the most natural place for it, but it avoids a circular
include dependency in an out of tree patch.
2022-06-02 17:11:24 -04:00
hsmahesha
5bd87350a5 [AMDGPU] On gfx908, reserve VGPR for AGPR copy based on register budget.
Based on available register budget, reserve highest available VGPR for
AGPR copy before RA. After RA, shift it to lowest unused VGPR if the one
exist.

Fixes SWDEV-330006.

Reviewed By: rampitec

Differential Revision: https://reviews.llvm.org/D123525
2022-04-21 07:57:26 +05:30
Matt Arsenault
e0d585d75a AMDGPU: Defer creation of WWM VGPR spill slots
There's no reason to create these immediately. They can be created in
the prolog/epilog code like CSR spills. There's probably a cleaner way
to do this by utilizing the CSR spill code.

This makes the frame index used transient state for
PrologEpilogInserter, and thus makes serialization easier. Really this
doesn't need to be saved here but there isn't really a better place
for it.
2022-04-19 21:07:13 -04:00
Christudasan Devadasan
34a68037dd [AMDGPU][SIFrameLowering] Refactor custom SGPR spills (NFC).
Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D123666
2022-04-17 13:42:42 +05:30
Venkata Ramanaiah Nalamothu
04fff547e2 [AMDGPU] Move call clobbered return address registers s[30:31] to callee saved range
Currently the return address ABI registers s[30:31], which fall in the call
clobbered register range, are added as a live-in on the function entry to
preserve its value when we have calls so that it gets saved and restored
around the calls.

But the DWARF unwind information (CFI) needs to track where the return address
resides in a frame and the above approach makes it difficult to track the
return address when the CFI information is emitted during the frame lowering,
due to the involvment of understanding the control flow.

This patch moves the return address ABI registers s[30:31] into callee saved
registers range and stops adding live-in for return address registers, so that
the CFI machinery will know where the return address resides when CSR
save/restore happen during the frame lowering.

And doing the above poses an issue that now the return instruction uses undefined
register `sgpr30_sgpr31`. This is resolved by hiding the return address register
use by the return instruction through the `SI_RETURN` pseudo instruction, which
doesn't take any input operands, until the `SI_RETURN` pseudo gets lowered to the
`S_SETPC_B64_return` during the `expandPostRAPseudo()`.

As an added benefit, this patch simplifies overall return instruction handling.

Note: The AMDGPU CFI changes are there only in the downstream code and another
version of this patch will be posted for review for the downstream code.

Reviewed By: arsenm, ronlieb

Differential Revision: https://reviews.llvm.org/D114652
2022-03-09 12:18:02 +05:30
Sebastian Neubauer
6527b2a4d5 [AMDGPU][NFC] Fix typos
Fix some typos in the amdgpu backend.

Differential Revision: https://reviews.llvm.org/D119235
2022-02-18 15:05:21 +01:00
Matt Arsenault
d6fdbbcace AMDGPU: Add second emergency slot for SGPR to vmem for large frames
In a future change, we will sometimes use a VGPR offset for doing
spills to memory, in which case we need 2 free VGPRs to do the SGPR
spill. In most cases we could spill the VGPR along with the SGPR being
spilled, but we don't have any free lanes for SGPR_1024 in wave32 so
we could still potentially need a second scavenging slot.
2022-02-02 19:05:05 -05:00
Matt Arsenault
18aabae8e2 AMDGPU: Fix assertion on fixed stack objects with VGPR->AGPR spills
These have negative / out of bounds frame index values and would
assert when trying to set the BitVector. Fixed stack objects can't be
colored away so ignore them.
2022-01-24 09:45:41 -05:00
Austin Kerbow
8470bf2b08 [AMDGPU] Do not reserve any VGPR for SGPR spills
After the split register allocation changes in eebe841a47cb it is no
longer necessary to reserve a VGPR before RA. This can also create bugs
when IPRA is enabled since we cannot predict that a called function may
not reserve any register if it does not have any SGPR spills. If that
happens those functions may override reserved registers that are
normally callee saved. Added a test to show this.

Fixes: SWDEV-309900

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D115551
2022-01-11 22:14:59 -08:00
Brendon Cahoon
d45a247998 [AMDGPU] Don't remove VGPR to AGPR dead spills from frame info
Removing dead frame indices for VGPR to AGPR spills is incorrect
when the frame index is shared by multiple objects, which may
occur due to stack slot coloring. The problem is that subsequent
code that processes the other object will assert because the stack
frame index is marked dead.

Removing dead frame indices is needed prior to stack slot
coloring, which is what happens with SGPR to VGPR spills. These
spills are lowered prior to stack slot coloring, but the VGPR
to AGPR spills are processed afterwards during the Prolog/Epilog
Inserter pass. This patch marks the VGPR to AGPR spill slot as
dead if the slot is not used by another object.

Differential Revision: https://reviews.llvm.org/D115996
2021-12-23 11:09:19 -06:00
Matt Arsenault
273a0c8bc9 PrologEpilogInserter: Use explicit control for scavenge slot placement
AMDGPU is unusual in that the both stack is indexed in the same
direction as stack growth (up). We therefore always need the emergency
stack slots placed as low as possible to ensure they are in range of
load/store instruction immediate offsets. The existing logic is mostly
OK, but failed if we required stack realignment.

I don't understand what the existing control isFPCloseToIncomingSP is
supposed to mean, but can only be used to stop placing the scavenge
slots earlier. Make this explicit so that targets can opt-in rather
than opt-out only.
2021-11-23 18:01:12 -05:00
Matt Arsenault
659887b405 AMDGPU: Mark prolog/epilog SCC defs as dead
A future change will add SCC liveness checks. Since we are still
relying on forward register scavenging, add dead flags to avoid
spuriously detecting SCC as live.
2021-11-15 21:35:06 -05:00
Stanislav Mekhanoshin
476ab0f809 [AMDGPU] Fixed stack pointer init with architected flat scratch
Even if wave offset is not present we still need to do the rest
of the initialization. The mov into s32 was missing in the
kernels.

Fixes: SWDEV-310935

Differential Revision: https://reviews.llvm.org/D113628
2021-11-10 17:18:38 -08:00
RamNalamothu
539f500e78 [AMDGPU] Do not add debug locations to the code inside prologue
There is no real source location for code inside prologue as it is
generated by compiler but source locations are being added to code
inside prologue as a side effect of https://reviews.llvm.org/D99269
because buildSpillLoadStore() is using source location of the real
instruction in the basic block if any.

Fixes: SWDEV-307590

Reviewed By: scott.linder, sebastian-ne

Differential Revision: https://reviews.llvm.org/D113100
2021-11-04 08:02:41 +05:30
Kazu Hirata
4bef0304e1 [AArch64, AMDGPU] Use make_early_inc_range (NFC) 2021-11-03 09:22:51 -07:00
Jack Andersen
bd4dad87f4 [MachineInstr] Move MIParser's DBG_VALUE RegState::Debug invariant into MachineInstr::addOperand
Based on the reasoning of D53903, register operands of DBG_VALUE are
invariably treated as RegState::Debug operands. This change enforces
this invariant as part of MachineInstr::addOperand so that all passes
emit this flag consistently.

RegState::Debug is inconsistently set on DBG_VALUE registers throughout
LLVM. This runs the risk of a filtering iterator like
MachineRegisterInfo::reg_nodbg_iterator to process these operands
erroneously when not parsed from MIR sources.

This issue was observed in the development of the llvm-mos fork which
adds a backend that relies on physical register operands much more than
existing targets. Physical RegUnit 0 has the same numeric encoding as
$noreg (indicating an undef for DBG_VALUE). Allowing debug operands into
the machine scheduler correlates $noreg with RegUnit 0 (i.e. a collision
of register numbers with different zero semantics). Eventually, this
causes an assert where DBG_VALUE instructions are prohibited from
participating in live register ranges.

Reviewed By: MatzeB, StephenTozer

Differential Revision: https://reviews.llvm.org/D110105
2021-10-07 16:08:52 +01:00
Stanislav Mekhanoshin
11b7ee974a [AMDGPU] Avoid assert for saved FP
With spilling into AGPRs enabled we cannot reliably predict
if we need to save FP or not. We may finally spill everything
into AGPRs and never touch stack. In this case we still may
save FP. This is deficiency but not an error, so avoid the
assert.

Differential Revision: https://reviews.llvm.org/D107404
2021-08-25 09:50:59 -07:00
RamNalamothu
1a8c57179a [AMDGPU] We would need FP if there is call and caller save VGPR spills
Since https://reviews.llvm.org/D98319, determineCalleeSavesSGPR() needs
to consider caller save VGPR spills as well while anticipating if we
require FP.

Fixes: SWDEV-295978

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D106758
2021-07-28 11:12:55 +05:30
Sebastian Neubauer
4359b870b1 [AMDGPU] Init scratch only if necessary
If no scratch or flat instructions are used, we do not need to
initialize the flat scratch hardware register.

Differential Revision: https://reviews.llvm.org/D105920
2021-07-14 10:45:22 +02:00
Matt Arsenault
eebe841a47 RegAlloc: Allow targets to split register allocation
AMDGPU normally spills SGPRs to VGPRs. Previously, since all register
classes are handled at the same time, this was problematic. We don't
know ahead of time how many registers will be needed to be reserved to
handle the spilling. If no VGPRs were left for spilling, we would have
to try to spill to memory. If the spilled SGPRs were required for exec
mask manipulation, it is highly problematic because the lanes active
at the point of spill are not necessarily the same as at the restore
point.

Avoid this problem by fully allocating SGPRs in a separate regalloc
run from VGPRs. This way we know the exact number of VGPRs needed, and
can reserve them for a second run.  This fixes the most serious
issues, but it is still possible using inline asm to make all VGPRs
unavailable. Start erroring in the case where we ever would require
memory for an SGPR spill.

This is implemented by giving each regalloc pass a callback which
reports if a register class should be handled or not. A few passes
need some small changes to deal with leftover virtual registers.

In the AMDGPU implementation, a new pass is introduced to take the
place of PrologEpilogInserter for SGPR spills emitted during the first
run.

One disadvantage of this is currently StackSlotColoring is no longer
used for SGPR spills. It would need to be run again, which will
require more work.

Error if the standard -regalloc option is used. Introduce new separate
-sgpr-regalloc and -vgpr-regalloc flags, so the two runs can be
controlled individually. PBQB is not currently supported, so this also
prevents using the unhandled allocator.
2021-07-13 18:49:29 -04:00
Sebastian Neubauer
96e1fcb1e0 [AMDGPU] Use s_add_i32 for address additions
This allows to convert the add instruction to s_addk_i32 and
v_add_nc_u32 instead of needing v_add_co_u32 when converting to a VALU
instruction.

Differential Revision: https://reviews.llvm.org/D103322
2021-06-07 16:09:48 +02:00
Andy Wingo
82f92e35c6 [WebAssembly][CodeGen] IR support for WebAssembly local variables
This patch adds TargetStackID::WasmLocal.  This stack holds locations of
values that are only addressable by name -- not via a pointer to memory.
For the WebAssembly target, these objects are lowered to WebAssembly
local variables, which are managed by the WebAssembly run-time and are
not addressable by linear memory.

For the WebAssembly target IR indicates that an AllocaInst should be put
on TargetStackID::WasmLocal by putting it in the non-integral address
space WASM_ADDRESS_SPACE_WASM_VAR, with value 1.  SROA will mostly lift
these allocations to SSA locals, but any alloca that reaches instruction
selection (usually in non-optimized builds) will be assigned the new
TargetStackID there.  Loads and stores to those values are transformed
to new WebAssemblyISD::LOCAL_GET / WebAssemblyISD::LOCAL_SET nodes,
which then lower to the type-specific LOCAL_GET_I32 etc instructions via
tablegen patterns.

Differential Revision: https://reviews.llvm.org/D101140
2021-06-01 11:31:39 +02:00
Andy Wingo
bc1ad6e3c4 Revert "[WebAssembly][CodeGen] IR support for WebAssembly local variables"
This reverts commit bf35f4af51cddd743435bb6b94a45592c967891a.  There was
an error in a shared-library build.
2021-05-31 10:55:15 +02:00
Andy Wingo
bf35f4af51 [WebAssembly][CodeGen] IR support for WebAssembly local variables
This patch adds TargetStackID::WasmLocal.  This stack holds locations of
values that are only addressable by name -- not via a pointer to memory.
For the WebAssembly target, these objects are lowered to WebAssembly
local variables, which are managed by the WebAssembly run-time and are
not addressable by linear memory.

For the WebAssembly target IR indicates that an AllocaInst should be put
on TargetStackID::WasmLocal by putting it in the non-integral address
space WASM_ADDRESS_SPACE_WASM_VAR, with value 1.  SROA will mostly lift
these allocations to SSA locals, but any alloca that reaches instruction
selection (usually in non-optimized builds) will be assigned the new
TargetStackID there.  Loads and stores to those values are transformed
to new WebAssemblyISD::LOCAL_GET / WebAssemblyISD::LOCAL_SET nodes,
which then lower to the type-specific LOCAL_GET_I32 etc instructions via
tablegen patterns.

Differential Revision: https://reviews.llvm.org/D101140
2021-05-31 10:40:38 +02:00
Nemanja Ivanovic
e0c8265437 Revert "Fix "enumerator 'llvm::TargetStackID::WasmLocal' in switch of enum 'llvm::TargetStackID::Value' is not handled" MSVC warnings. NFCI."
Since ca5f07f8c4bc96d16ed1992b810aa3897df157f2 already reverted
the cause for this warning, this commit now causes warnings about
a default label in a switch that covers the enum.

This reverts commit cf2eeb114c59cfc3a80133e96c585188fa16cc98.
2021-05-28 10:53:49 -05:00
Simon Pilgrim
cf2eeb114c Fix "enumerator 'llvm::TargetStackID::WasmLocal' in switch of enum 'llvm::TargetStackID::Value' is not handled" MSVC warnings. NFCI. 2021-05-28 12:47:22 +01:00
Stanislav Mekhanoshin
6fb02596a2 [AMDGPU] Add support for architected flat scratch
Add support for the readonly flat Scratch register initialized
by the SPI.

Differential Revision: https://reviews.llvm.org/D102432
2021-05-14 10:53:48 -07:00
David Stuttard
606d4e8061 AMDGPU: Correct const_index_stride for wave 32 for PAL ABI
Retrying after revert and fix (removed implicit def flag from operand). Now
passes with expensive_checks enabled.

Since there is a single scratch resource descriptor for all shaders, if there is
a wave32 and a wave64 shader (for instance for VsFs pairs)
then the const_index_stride will be incorrect for wave32 shaders.

Differential Revision: https://reviews.llvm.org/D101830

Change-Id: Ie3b8b2921237968caca91527dd0c97b1b0cc0360
2021-05-07 13:42:57 +01:00
David Stuttard
793b4b2603 Revert "AMDGPU: Correct const_index_stride for wave 32 for PAL ABI"
This reverts commit 442de0c1adf36bfddb5fb66b442bba8999fa733b.
2021-05-07 12:49:17 +01:00
David Stuttard
442de0c1ad AMDGPU: Correct const_index_stride for wave 32 for PAL ABI
Since there is a single scratch resource descriptor for all shaders, if there is
a wave32 and a wave64 shader (for instance for VsFs pairs)
then the const_index_stride will be incorrect for wave32 shaders.

Differential Revision: https://reviews.llvm.org/D101830

Change-Id: Id8de5566b0d1a07a814e2e7db016df9d20bf6d2c
2021-05-07 12:19:49 +01:00
Sebastian Neubauer
9569d5ba02 [AMDGPU] Allow buildSpillLoadStore in empty bb
This allows calling buildSpillLoadStore for an empty basic block, where
MI points at the end of the block instead of to an instruction.

This only happens with downstream CFI changes, so I was not able to
create a testcase that works with upstream LLVM.

Differential Revision: https://reviews.llvm.org/D101356
2021-04-29 12:53:20 +02:00
Sebastian Neubauer
3366d81153 [AMDGPU] Save WWM registers in functions
The values of registers in inactive lanes needs to be saved during
function calls.

Save all registers used for whole wave mode, similar to how it is done
for VGPRs that are used for SGPR spilling.

Differential Revision: https://reviews.llvm.org/D99429

Reapply with fixed tests on window.
2021-04-23 18:09:24 +02:00
Sebastian Neubauer
22d99cb63f Revert "[AMDGPU] Save WWM registers in functions"
This reverts commit 91464c30bfcf731ccb7f9d6ef6d26e8c1657a6e6.

Seems to break tests on windows.
2021-04-23 16:38:50 +02:00
Sebastian Neubauer
91464c30bf [AMDGPU] Save WWM registers in functions
The values of registers in inactive lanes needs to be saved during
function calls.

Save all registers used for whole wave mode, similar to how it is done
for VGPRs that are used for SGPR spilling.

Differential Revision: https://reviews.llvm.org/D99429
2021-04-23 16:09:31 +02:00
Sebastian Neubauer
b76c2a6c2b [AMDGPU] Fix saving fp and bp
Spilling the fp or bp to scratch could overwrite VGPRs of inactive
lanes. Fix that by using only the active lanes of the scavenged VGPR.

This builds on the assumptions that
1. a function is never called with exec=0
2. lanes do not die in a function, i.e. exec!=0 in the function epilog
3. no new lanes are active when exiting the function, i.e. exec in the
   epilog is a subset of exec in the prolog.

Differential Revision: https://reviews.llvm.org/D96869
2021-04-12 11:52:55 +02:00