Summary:
Currently we dispatch the writing mode off of a runtime enum passed in
by the constructor. This causes very unfortunate codegen for the GPU
targets where we get worst-case codegen because of the unused function
pointer for `sprintf`. Instead, this patch moves all of this to a
template so it can be masked out. This results in no dynamic stack and
uses 60 VGPRs instead of 117. It also compiles about 5x as fast.
The v variants of the printf functions take their variadic arguments as
a va_list instead of as individual arguments. They are otherwise
identical to the corresponding printf variants. This patch adds them
(vprintf, vfprintf, vsprintf, and vsnprintf) as well as tests.
Reviewed By: phosek
Differential Revision: https://reviews.llvm.org/D157138