In void*-to-ptr casts, the type of the pointed-to object in the source
operand needs to be compared to the target pointee type.
If a block was created for a `new`/`new[]`/`std::allocator` expression,
then a pointer needs to be stripped from the type of the expression
(which points to the single-object allocation or first element of the
allocation) to get the former.
`Descriptor::getType` did not do this and `Descriptor::getDataType`
returns an array type for array allocations. Therefore this introduces a
new function `Descriptor::getDataElemType` with the same behavior as
`Descriptor::getDataType`, except that it always produces the element
type in the array case and avoids the need for an `ASTContext`
reference. Make `Pointer::getType` use this function instead.
Fixes#174131
As mentioned a few times in the past, the previous handling using a
`optional<pair<bool, std::shared_ptr<>>>` was confusing and nobody ever
remembered what the optional being unset meant or what the bool stood
for.
Add an `InitMapPtr` struct that wraps a `uintptr_t` that either holds a
pointer to a valid `InitMap` instance _or_ one of two special values.
The struct has meaningful accessors for the various special cases that
were confusing before.
Save them as a pointer intead of using a shared_ptr. This we we can use
the pointer integer value to differentiate the "no initmap yet" and "all
values initialzed" cases.
This regresses one test case in const-eval.c, but as it turns out, that
only worked coincidentally before.
This has been a long-standing problem, but we didn't use to call the
destructors of items on the stack unless we explicitly `pop()` or
`discard()` them.
When interpretation was interrupted midway-through (because something
failed), we left `Pointer`s on the stack. Since all `Block`s track what
`Pointer`s point to them (via a doubly-linked list in the `Pointer`),
that meant we potentially leave deallocated pointers in that list. We
used to work around this by removing the `Pointer` from the list before
deallocating the block.
However, we now want to track pointers to global blocks as well, which
poses a problem since the blocks are never deallocated and thus those
pointers are always left dangling.
I've tried a few different approaches to fixing this but in the end I
just gave up on the idea of never knowing what items are in the stack.
We already have an `ItemTypes` vector that we use for debugging
assertions. This patch simply enables this vector unconditionally and
uses it in the abort case to properly `discard()` all elements from the
stack. That's a little sad IMO but I don't know of another way of
solving this problem.
As expected, this is a slight hit to compile times:
https://llvm-compile-time-tracker.com/compare.php?from=574d0a92060bf4808776b7a0239ffe91a092b15d&to=0317105f559093cfb909bfb01857a6b837991940&stat=instructions:u
This way, we can check a single uint8_t for != 0 to know whether this
block is accessible or not. If not, we still need to figure out why not
and diagnose appropriately of course.
For mutable and const fields, we have two bits in InlineDescriptor,
which both get inherited down the hierarchy. When a field is both const
and mutable, we CAN read from it if it is a mutable-in-const field, but
we _can't_ read from it if it is a const-in-mutable field. We need
another bit to distinguish the two cases.
We sometimes used to have a long list of
```
GetLocalPtr
PopPtr
[...]
```
ops at the end of scopes, because we first got a pointer to a local
variable and only then did we figure out that we didn't actually want to
call the destructor for it. Add a new function that allows us to just
ask the `Descriptor` whether we need to call its destructor.
For
```c++
struct S {
constexpr S(int=0) : i(1) {}
int i;
};
constexpr volatile S vs;
```
reading from `vs.i` is not allowed, even though `i` is not volatile
qualified. Propagate the IsVolatile bit down the hierarchy, so we know
reading from `vs.i` is a volatile read.
This returns the type of data in the Block, which might be different
than the type of the expression or declaration we created the block for.
This lets us remove some special cases from CheckNewDeleteForms() and
CheckNewTypeMismatch().
When creating descriptor for array element types, we only save the
original source, e.g. int[2][2][2]. So later calls to getType() of the
element descriptors will also return int[2][2][2], instead of e.g.
int[2][2] for the second dimension.
Fix this by explicitly tracking the array types.
The last attached test case used to have an lvalue offset of 32 instead
of 24.
We should do this for more desriptor types though and not just composite
array, but I'm leaving that to a later patch.
Make lifetime management more explicit. We're only using this for
CXXPseudoDestructorExprs for now but we need this to handle
std::construct_at/placement-new after destructor calls later anyway.
Note that PointerUnion::{is,get,dyn_cast} have been soft deprecated in
PointerUnion.h:
// FIXME: Replace the uses of is(), get() and dyn_cast() with
// isa<T>, cast<T> and the llvm::dyn_cast<T>