This way, we can check a single uint8_t for != 0 to know whether this
block is accessible or not. If not, we still need to figure out why not
and diagnose appropriately of course.
This fixes the edge case we had with variables pointing to dynamic
blocks, which forced us to convert basically *all* dynamic blocks to
DeadBlock when deallocating them.
We now don't run dynamic blocks through InterpState::deallocate() but
instead add them to a DeadAllocations list when they are deallocated but
still have pointers.
As a consequence, not all blocks with Block::IsDead = true are
DeadBlocks.
For
```c++
struct S {
constexpr S(int=0) : i(1) {}
int i;
};
constexpr volatile S vs;
```
reading from `vs.i` is not allowed, even though `i` is not volatile
qualified. Propagate the IsVolatile bit down the hierarchy, so we know
reading from `vs.i` is a volatile read.
When creating descriptor for array element types, we only save the
original source, e.g. int[2][2][2]. So later calls to getType() of the
element descriptors will also return int[2][2][2], instead of e.g.
int[2][2] for the second dimension.
Fix this by explicitly tracking the array types.
The last attached test case used to have an lvalue offset of 32 instead
of 24.
We should do this for more desriptor types though and not just composite
array, but I'm leaving that to a later patch.