Dummy variables have an entry in `Program::Globals`, but they are not
added to `GlobalIndices`. When registering redeclarations, we used to
only patch up the global indices, but that left the dummy variables
alone. Update the dummy variables of all redeclarations as well.
Fixes https://github.com/llvm/llvm-project/issues/165952
This has been a long-standing problem, but we didn't use to call the
destructors of items on the stack unless we explicitly `pop()` or
`discard()` them.
When interpretation was interrupted midway-through (because something
failed), we left `Pointer`s on the stack. Since all `Block`s track what
`Pointer`s point to them (via a doubly-linked list in the `Pointer`),
that meant we potentially leave deallocated pointers in that list. We
used to work around this by removing the `Pointer` from the list before
deallocating the block.
However, we now want to track pointers to global blocks as well, which
poses a problem since the blocks are never deallocated and thus those
pointers are always left dangling.
I've tried a few different approaches to fixing this but in the end I
just gave up on the idea of never knowing what items are in the stack.
We already have an `ItemTypes` vector that we use for debugging
assertions. This patch simply enables this vector unconditionally and
uses it in the abort case to properly `discard()` all elements from the
stack. That's a little sad IMO but I don't know of another way of
solving this problem.
As expected, this is a slight hit to compile times:
https://llvm-compile-time-tracker.com/compare.php?from=574d0a92060bf4808776b7a0239ffe91a092b15d&to=0317105f559093cfb909bfb01857a6b837991940&stat=instructions:u
…types usi… (#144676)"
This reverts commit 68471d29eed2c49f9b439e505b3f24d387d54f97.
IntegralAP contains a union:
union {
uint64_t *Memory = nullptr;
uint64_t Val;
};
On 64bit systems, both Memory and Val have the same size. However, on 32
bit system, Val is 64bit and Memory only 32bit. Which means the default
initializer for Memory will only zero half of Val. We fixed this by
zero-initializing Val explicitly in the IntegralAP(unsigned BitWidth)
constructor.
See also the discussion in
https://github.com/llvm/llvm-project/pull/144246
Both `APInt` and `APFloat` will heap-allocate memory themselves using
the system allocator when the size of their data exceeds 64 bits.
This is why clang has `APNumericStorage`, which allocates its memory
using an allocator (via `ASTContext`) instead. Calling `getValue()` on
an ast node like that will then create a new `APInt`/`APFloat` , which
will copy the data (in the `APFloat` case, we even copy it twice).
That's sad but whatever.
In the bytecode interpreter, we have a similar problem. Large integers
and floating-point values are placement-new allocated into the
`InterpStack` (or into the bytecode, which is a `vector<std::byte>`).
When we then later interrupt interpretation, we don't run the destructor
for all items on the stack, which means we leak the memory the
`APInt`/`APFloat` (which backs the `IntegralAP`/`Floating` the
interpreter uses).
Fix this by using an approach similar to the one used in the AST. Add an
allocator to `InterpState`, which is used for temporaries and local
values. Those values will be freed at the end of interpretation. For
global variables, we need to promote the values to global lifetime,
which we do via `InitGlobal` and `FinishInitGlobal` ops.
Interestingly, this results in a slight _improvement_ in compile times:
https://llvm-compile-time-tracker.com/compare.php?from=6bfcdda9b1ddf0900f82f7e30cb5e3253a791d50&to=88d1d899127b408f0fb0f385c2c58e6283195049&stat=instructions:u
(but don't ask me why).
Fixes https://github.com/llvm/llvm-project/issues/139012
For
```c++
struct S {
constexpr S(int=0) : i(1) {}
int i;
};
constexpr volatile S vs;
```
reading from `vs.i` is not allowed, even though `i` is not volatile
qualified. Propagate the IsVolatile bit down the hierarchy, so we know
reading from `vs.i` is a volatile read.