"clang/AST/Attrs.inc" is not a self-contained header and is not intended
to be included directly. Instead, "clang/AST/Attr.h" is the header that
users need.
fixes#159438
This patch adds `MatrixElementExpr`, a new AST node for HLSL matrix
element and swizzle access (e.g. M._m00, M._11_22_33).
It introduces a shared `ElementAccessExprBase` used by both matrix and
vector swizzle expressions, updates Sema to parse and validate
zero-based and one-based accessors, detects duplicates for l-value
checks, and emits improved diagnostics. CodeGen is updated to lower
scalar and multi-element accesses consistently, and full AST
serialization, dumping, and tooling support is included. This
implementation reflects the updated
[RFC](https://github.com/llvm/wg-hlsl/pull/357/files) for HLSL matrix
accessor semantics.
Closes#108058.
This PR:
- Adds the `uint` `Load` and `Store` methods (`Load/Store`,
`Load2/Store2`, `Load3/Store3`, `Load4/Store4`) to the existing
`ByteAddressBuffer` objects
- Adds the new templated `Load` and `Store` methods to
`ByteAddressBuffer` objects, which allow types other than `uint` (e.g.
aggregate types) to be used with them directly
- One exception to this is array types, which are rejected by the
methods (as array returns will be disallowed in 202x)
- Adds the relevant `AST`, `CodeGenHLSL`, and `SemaHLSL` tests for these
methods
*Note: the `HLSL Tests` check is failing because this implementation
makes the `ByteAddressBuffer` tests XPASS. Will remove the XFAILs from
these tests in a follow-up.*
Issue: https://github.com/llvm/llvm-project/issues/99172
- [x] Implement `WavePrefixSum` clang builtin
- [x] Link `WavePrefixSum` clang builtin with `hlsl_intrinsics.h`
- [x] Add sema checks for `WavePrefixSum` to
`CheckHLSLBuiltinFunctionCall` in `SemaChecking.cpp`
- [x] Add codegen for `WavePrefixSum` to `EmitHLSLBuiltinExpr` in
`CGBuiltin.cpp`
- [x] Add codegen tests to
`clang/test/CodeGenHLSL/builtins/WavePrefixSum.hlsl`
- [x] Add sema tests to
`clang/test/SemaHLSL/BuiltIns/WavePrefixSum-errors.hlsl`
- [x] Create the `int_dx_WavePrefixSum` intrinsic in
`IntrinsicsDirectX.td`
- [x] Create the `DXILOpMapping` of `int_dx_WavePrefixSum` to `121` in
`DXIL.td`
- [x] Create the `WavePrefixSum.ll` and `WavePrefixSum_errors.ll` tests
in `llvm/test/CodeGen/DirectX/`
- [x] Create the `int_spv_WavePrefixSum` intrinsic in
`IntrinsicsSPIRV.td`
- [x] In SPIRVInstructionSelector.cpp create the `WavePrefixSum`
lowering and map it to `int_spv_WavePrefixSum` in
`SPIRVInstructionSelector::selectIntrinsic`.
- [x] Create SPIR-V backend test case in
`llvm/test/CodeGen/SPIRV/hlsl-intrinsics/WavePrefixSum.ll`
I also added a new macro
`GENERATE_HLSL_INTRINSIC_FUNCTION_SELECT_UNSIGNED` in conjunction with
the new function `getUnsignedIntrinsicVariant` to make selecting
unsigned variants of the intrinsic easier. As a result, I was able to
replace `getWaveActiveSumIntrinsic`, `getWaveActiveMaxIntrinsic`, and
`getWaveActiveMinIntrinsic` using the new macro.
This patch implements the `Texture2D` resource type and its `Sample`
member
function in Clang. It includes the necessary AST and Sema changes to
support
the new type and its built-in methods, as well as CodeGen support for
both
DirectX and SPIR-V targets.
Key changes:
- Added `ResourceDimension` to `HLSLAttributedResourceType` and
`HLSLResourceDimension` attribute.
- Implemented `Texture2D` and `SamplerState` in
`HLSLExternalSemaSource`.
- Added `__builtin_hlsl_resource_sample` and associated Sema checking.
- Updated `DirectXTargetCodeGenInfo` and `CommonSPIRTargetCodeGenInfo`
to handle texture types.
- Added AST, Sema, and CodeGen tests for `Texture2D`.
Part 2 of https://github.com/llvm/llvm-project/issues/175630
This PR rejects empty initializer lists when the LHS is or contains an
incomplete array type.
Without this early validation, an assumption would be made that there
was an argument in the initializer list.
This would cause an assertion failure.
Fixes https://github.com/llvm/llvm-project/issues/173076
Moves `SlotNumStr` conversion back outside of the `ValidateRegisterNumber` function.
Also fixes couple of few clang-tidy issues and adds `llvm_unreachable` to catch unexpected declarations.
Related to #136809
This PR adds validation for register numbers.
Register numbers ought never to exceed UINT32_MAX, or 4294967295
Additionally, resource arrays will have each resource element bound
sequentially, and those resource's register numbers should not exceed
UINT32_MAX, or 4294967295. Even though not explicitly given a register
number, their effective register number is also validated.
This accounts for nested resource declarations and resource arrays too.
Fixes https://github.com/llvm/llvm-project/issues/136809
Unparsed HLSL semantics have 2 int/bool arguments with default values.
Those values are loaded using checkUInt32Argument, and thus this should
never fail.
But if something is wrong in the code above (or the def changed), this
code wouldn't catch it and we'd read uninitialized integers. This
commits checks both return values and assert if one fails. On release
builds, this would early return, causing a bad codegen, but such change
will be caught by tests.
fixes#172341
This change adds the `or` and `and` HLSL builtins with overloads for the
matrix types.
It also disables the logical operators from being used for HLSL 2021. To
keep this code from getting too complicated HLSL 2018 and lower logical
operator support was not added.
Aggregate types cannot have a component specified on a `packoffset` annotation (i.e. `packoffset(c1.y)`). If the component is preset and it is not 'x', the reported error is `register or packoffset bind is not valid`.
For non-aggregate types with a component that does not fit the constant buffer row size of 128 bits minus the component offset, the error message is `packoffset cannot cross register boundary`.
Also fixes grammar in a related error message.
Fixes#128109
Implements initial support for vk::push_constant.
As is, this allows handling simple push constants, but has one
main issue: layout can be incorrect (See #168401). The layout
issue being not only push-constant related, it's ignored for this PR.
The frontend part of the implementation is straightforward:
- adding a new attribute
- when targeting vulkan/spirv, we process it
- global variables with this attribute gets a new AS:
hlsl_push_constant
The IR has nothing specific, only some RO globals in this new AS.
On the SPIR-V side, we not convert this AS into a PushConstant storage
class. But this creates some issues: the variables in this storage class
must have a specific set of decoration to define their layout.
Current infra to create the SPIR-V types lacks the context required to
make this decision: no indication on the AS or context around the type
being created. Refactoring this would be a heavy task as it would
require getting this information in every place using the GR for type
creation.
Instead, we do something similar to CBuffers:
- find all globals with this address space, and change their type to
a target-specific type.
- insert a new intrinsic in place of every reference to this global
variable.
This allow the backend to handle both layout variables loads and type
lowering independently.
Type lowering has nothing specific: when we encounter a target extension
type with spirv.PushConstant, we lower this to the correct SPIR-V type
with the proper offset & block decorations.
As for the intrinsic, it's mostly a no-op, but required since we have
this target-specific type.
Note: this implementation prevents the static declaration of multiple
push constants in a single shader module. The actual specification is
more relaxed: there can be only one **used** push constant block per
entrypoint. To correctly implement this, we'd require to keep some
additional state to determine the list of statically used resources per
entrypoint. This shall be addressed as a follow-up (see #170310)
fixes#168737fixes#168755
This change fixes adds support for Matrix truncations via the
ICK_HLSL_Matrix_Truncation enum. That ends up being most of the files
changed.
It also allows Matrix as an HLSL Elementwise cast as long as the cast
does not perform a shape transformation ie 3x2 to 2x3.
Tests for the new elementwise and truncation behavior were added. As
well as sema tests to make sure we error n the shape transformation
cast.
I am punting right now on the ConstExpr Matrix support. That will need
to be addressed later. Will file a seperate issue for that if reviewers
agree it can wait.
This change fixes couple of issues with static resources:
- Enables assignment to static resource or resource array variables (fixes#166458)
- Initializes static resources and resource arrays with default constructor that sets the handle to poison
This commit adds the support for vk::location attribute which can be
applied to input and output variables.
As in/inout parameters are not supported yet, vk::location on such
parameters is not tested.
As implemented in DXC, vk::location has the following rules:
- input and outputs are handled independently.
- input/output lowered to a SPIR-V builtins are not using the assigned
vk::location and thus ignored.
- input/output lowered to a Location decoration must either all have
explicit locations, or none. Mixing is not allowed (except with
builtins).
This PR adds the support for the SV_Target semantic and improved the
diagnostics when the stage is correct, but the direction is disallowed.
This PR will require #168735 to be merged first.
Current implementation for SV_Position was very basic to allow
implementing/testing some semantics. Now that semantic support is more
robust, I can move forward and implement the whole semantic logic.
DX part is still a bit placeholder.
This PR adds a Load method for resources, which takes an additional
parameter by reference, status. It fills the status parameter with a 1
or 0, depending on whether or not the resource access was mapped.
CheckAccessFullyMapped is also added as an intrinsic, and called in the
production of this status bit.
Only addresses DXIL for the below issue:
https://github.com/llvm/llvm-project/issues/138910
Also only addresses the DXIL variant for the below issue:
https://github.com/llvm/llvm-project/issues/99204
This change adds resource handle type `__hlsl_resource_t` to the list of types recognized in the Clang's built-in functions prototype string.
HLSL has built-in resource classes and some of them have many methods, such as
[Texture2D](https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/sm5-object-texture2d).
Most of these methods will be implemented by built-in functions that will take resource handle as an argument. This change enables us to move from generic `void(...)` prototype string for these methods and explicit argument checking in `SemaHLSL.cpp` to a prototype string with explicit argument types. Argument checking in `SemaHLSL.cpp` can be reduced to handle just the rules that cannot be expressed in the prototype string (for example verifying that the offset value in `__builtin_hlsl_buffer_update_counter` is `1` or `-1`).
In order to make this work, we now allow conversions from attributed resource handle type such as `__hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::contained_type(float)]]` to a plain non-attributed `__hlsl_resource_t` type.
This commits adds the first part of the output semantics. It only
considers return values (and sret), but does not handle `inout` or `out`
parameters yet.
Those missing bits will reuse the same code, but will require additional
testing & some fixups, so planning on adding them separately.
Previously, we had 2 level of attributes:
- HLSLUnparsedSemantic
- N attributes, one for each known system semantic.
The first was assigned during parsing, and carried no other meaning than
"there is a semantic token". It was then converted to one of the N
attributes later during Sema.
Those attributes also carried informations like "is indexable" or "is
index explicit".
This had a few issues:
- there was no difference between a semantic attribute applied to a
decl, and the effective semantic in the entrypoint use context.
- having the indexable bit was not useful.
- semantic constraints checks were split between .td files and sema.
Also, existing implementation had effective attributes attached to the
type decl or parameters, meaning struct decl reuse across entrypoints of
in a nested type was not supported, even if legal in HLSL.
This PR tried to simplifies semantic attribute by having 3 attributes:
- HLSLUnpasedSemantic
- HLSLParsedSemantic
- HLSLAppliedSemantic
Initial parsing emits an `HLSLUnparsedSemantic`. We simply say "here is
an HLSL semantic token", but we don't do any semantic check.
Then, Sema does initial validation and transforms an UnparseSemantic
into a ParsedSemantic. This validates a system semantic is known, or
that the associated type is valid (like uint3 for a ThreadIndex).
Then, once we parse an actual shader entrypoint, we can know how
semantics are used in a real context. This step emits a list of
AppliedSemantic. Those are the actual semantic in use for this specific
entrypoint.
Those attributes are attached to each entrypoint parameter, as a flat
list matching the semantic structure flattening HLSL defines. At this
stage of sema, index collision or other stage compabitility checkes are
carried.
This allows codegen to simply iterate over this list and emit the proper
DXIL or SPIR-V codegen.
HLSL resources should not be externally visible from the module. We made sure of this by marking them `static` as soon as they were declared. However, this prevents us fixing issue #166458 because there is no way to know if a resource has been explicitly marked `static` by the user, and can therefore be assigned to.
This change moves from making all resources `static` to adding Clang internal linkage attribute to all non-static resource declarations as a global scope.
No explicit test added this change. There is a number of existing HLSL codegen tests that already verify that the resource globals are emitted as `internal global`.
This commit adds support for HLSL input semantics. User semantics are
all semantics not starting with `SV_`.
Those semantics ends up with a Location assignment in SPIR-V.
Note: user semantics means Location, but the opposite is not true.
Depending on the stage, some system semantics can rely on a Location
index. This is not implemented in this PR.
Implement the f16tof32() intrinsic, including DXILand SPIRV codegen, and
associated tests.
Fixes#99112
---------
Co-authored-by: Tim Corringham <tcorring@amd.com>
Adds the WaveActiveMin intrinsic from #99169. I think I did all of the
required things on the checklist:
- [x] Implement `WaveActiveMin` clang builtin,
- [x] Link `WaveActiveMin` clang builtin with `hlsl_intrinsics.h`
- [x] Add sema checks for `WaveActiveMin` to
`CheckHLSLBuiltinFunctionCall` in `SemaChecking.cpp`
- [x] Add codegen for `WaveActiveMin` to `EmitHLSLBuiltinExpr` in
`CGBuiltin.cpp`
- [x] Add codegen tests to
`clang/test/CodeGenHLSL/builtins/WaveActiveMin.hlsl`
- [x] Add sema tests to
`clang/test/SemaHLSL/BuiltIns/WaveActiveMin-errors.hlsl`
- [x] Create the `int_dx_WaveActiveMin` intrinsic in
`IntrinsicsDirectX.td`
- [x] Create the `DXILOpMapping` of `int_dx_WaveActiveMin` to `119` in
`DXIL.td`
- [x] Create the `WaveActiveMin.ll` and `WaveActiveMin_errors.ll` tests
in `llvm/test/CodeGen/DirectX/`
- [x] Create the `int_spv_WaveActiveMin` intrinsic in
`IntrinsicsSPIRV.td`
- [x] In SPIRVInstructionSelector.cpp create the `WaveActiveMin`
lowering and map it to `int_spv_WaveActiveMin` in
`SPIRVInstructionSelector::selectIntrinsic`.
- [x] Create SPIR-V backend test case in
`llvm/test/CodeGen/SPIRV/hlsl-intrinsics/WaveActiveMin.ll
But as some of the code has changed and was moved around (E.G.
`CGBuiltin.cpp` -> `CGHLSLBuiltins.cpp`) I mostly followed how
`WaveActiveMax()` is implemented.
I have not been able to run the tests myself as I am unsure which
project runs the correct test. Any guidance on how I can test myself
would be helpful.
Also added some tests to the offload-test-suite
https://github.com/llvm/offload-test-suite/pull/478
fixes#159434
In HLSL matrices are matrix_type in all respects except that they
support a constructor style syntax for initializing matrices.
This change adds a translation of vector constructor arguments into
initializer lists.
This supports the following HLSL syntax:
(1) HLSL matrices support constructor syntax
(2) HLSL matrices are expanded to constituate components in constructor
using the same initalizer list behavior defined in transformInitList
allows us to support struct element initalization via
HLSLElementwiseCast
This PR is an incremental improvement regarding semantics I/O in HLSL.
This PR allows
system semantics to be used on struct type in addition to parameters
(state today).
This PR doesn't consider implicit indexing increment that happens when
placing a semantic on an aggregate/array as implemented system semantics
don't allow such use yet.
The next step will be to enable user semantics, which will bring the
need to properly determine semantic indices depending on context.
This PR diverge from the initial wg-hlsl proposal as all diagnostics are
done in Sema (initial proposal suggested running diags in codegen).
This is not yet a solid semantic implementation, but increases the test
coverage and improves the status from where we are now.
Adds `GetDimensions` methods to all supported buffer resource classes (`{RW}Buffer`, `*StructuredBuffer`, `{RW}ByteAddressBuffer`). The method is implemented by calling one of both built-in functions `__builtin_hlsl_resource_getdimensions_x` and `__builtin_hlsl_resource_getstride` as described in proposal https://github.com/llvm/wg-hlsl/pull/350.
The `__builtin_hlsl_resource_getstride` is implemented directly by Clang codegen by setting the buffer stride to the output variable.
The `__building_hlsl_buffer_getdimensions` built-in function gets translated to LLVM intrinsic `@llvm.dx.resource.getdimensions.x`.
Closes#112984
This rename was made as part of
https://github.com/llvm/llvm-project/pull/147835 in order to ease
rebasing the PR, and give a nice window for other patches to get rebased
as well.
It has been a while already, so lets go ahead and rename it back.
Remove unused function, 'ContainsBitField', which was meant to be
removed when bitfield support was added to HLSLAggregateSplatCast and
HLSLElementwiseCast.
This commit implements the Sema and CodeGen portions of the typed buffer
counter proposal described in the HLSL WG proposal 0023.
This change introduces the necessary Sema and CodeGen logic to handle
implicit counter variables for typed buffers. This includes:
- Extending `HLSLResourceBindingAttr` to store the implicit counter
binding order ID.
- Introducing the
`__builtin_hlsl_resource_counterhandlefromimplicitbinding`
builtin.
- Updating `SemaHLSL` to correctly initialize global resource
declarations
and resource arrays with implicit counter buffers.
- Adding CodeGen support for the new builtin, which generates a
`llvm.spv.resource.counterhandlefromimplicitbinding` intrinsic for the
SPIR-V target and aliases the main resource handle for the DXIL target.
- Adding and updating tests to verify the new functionality.
Fixes#137032
The attribute needs to be preserved for rewriter scenarios. Two places were updated to use the `ResourceBindingAttrs` helper struct to make sure the `HLSLVkBindingAttr` is ignored when the target is DirectX.
This PR changes the validation logic for Root Descriptor and Descriptor
Range flags to properly check if the `uint32_t` values are within range
before casting into the enums.
Adds support for elementwise and aggregate splat casting struct types
with bitfields. Replacing existing Flattening function which used to
produce a list of GEPs representing a flattened object with one that
produces a list of LValues representing a flattened object. The LValues
can be used by EmitStoreThroughLValue and EmitLoadOfLValue, ensuring
bitfields are properly loaded and stored. This also simplifies the code
in the elementwise and aggregate splat casting functions.
Closes#125986
This is part 1 of implementing the typed buffer counters proposal:
https://github.com/llvm/wg-hlsl/blob/main/proposals/0023-typed-buffer-counters.md
This patch adds the initial plumbing for supporting counter variables
associated with structured buffers for the SPIR-V backend. It introduces
an `IsCounter` attribute to `HLSLAttributedResourceType` and threads it
through the AST, type printing, and mangling. It also adds a
`__counter_handle` member to the relevant buffer types in
`HLSLBuiltinTypeDeclBuilder`.
Contributes to https://github.com/llvm/llvm-project/issues/137032
Add new `ResourceBindingAttrs` struct that holds resource binding attributes `HLSLResourceBindingAttr` and `HLSLVkBindingAttr` and provides helper methods to simplify dealing with resource bindings. This code is placed in the AST library to be shared between Sema and CodeGen.
This change has been done in preparation of a third binding attribute coming soon to represent `[[vk::counter_binding()]]`. This new attribute and more helper member functions will be added to `ResourceBindingAttrs` and will be used in both Sema and in CodeGen to implement resource counter initialization.
fixes#109839
This change is really simple. It creates a matrix alias that will let
HLSL use the existing clang `matrix_type` infra.
The only additional change was to add explict alias for the typed
dimensions of 1-4 inclusive matricies available in HLSL.
Testing therefore is limited to exercising the alias, sema errors, and
basic codegen.
future work will add things like constructors and accessors.
The main difference in this attempt is the type printer and less of an
emphasis on tests where things overlap with existing `matrix_type`
testing like cast behavior.