Sinking ShuffleVectors / ExtractElement / InsertElement into user blocks
can help enable SDAG combines by providing visibility to the values
instead of emitting CopyTo/FromRegs. The sink IR pass disables sinking
into loops, so this PR extends the CodeGenPrepare target hook
shouldSinkOperands.
Co-authored-by: Jeffrey Byrnes <Jeffrey.Byrnes@amd.com>
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Co-authored-by: Matt Arsenault <arsenm2@gmail.com>
This patch changes the memset lowering to match the optimized memcpy lowering.
The memset lowering now queries TTI.getMemcpyLoopLoweringType for a preferred
memory access type. If that type is larger than a byte, the memset is lowered
into two loops: a main loop that stores a sufficiently wide vector splat of the
SetValue with the preferred memory access type and a residual loop that covers
the remaining bytes individually. If the memset size is statically known, the
residual loop is replaced by a sequence of stores.
This improves memset performance on gfx1030 (AMDGPU) in microbenchmarks by
around 7-20x.
I'm planning similar treatment for memset.pattern as a follow-up PR.
For SWDEV-543208.
This commit introduces the VectorInstrContext (VIC) infrastructure to
improve cost estimates for insert/extracts based on the context
instruction in which the insert/extract is used.
This is similar to CastContextHint, and allows providing context on how
the insert/extract is going to be used before creating IR. This is
useful in the LoopVectorizer, where costs need to estimated before
creating IR.
The new hint currently only replaces an existing check in AArch64,
but new uses will be introduced in follow-ups, including
https://github.com/llvm/llvm-project/pull/177201.
PR: https://github.com/llvm/llvm-project/pull/175982
Extend the X-macro pattern to eliminate boilerplate for additional
subtarget features.
This reduces ~50 lines of repetitive member declarations and getter
definitions.
Replace patterns that manually compute allocation sizes by multiplying
getTypeAllocSize(getAllocatedType()) by the array size with calls to the
getAllocationSize(DL) API, which handles this correctly and concisely,
returning nullopt for VLAs.
This fixes several places that were not accounting for array allocations
when computing sizes, simplifies code that was doing this manually, and
adds some explicit isFixed checks where implied convert was being used.
This PR is because now that we have opaque pointers, I hate that some
AllocaInst still has type information being consumed by some passes
instead of just using the size, since passes rarely handle that type
information well or correctly. I hope this will grow into a sequence of
commits to slowly eliminate uses of getAllocatedType from AllocaInst.
And similarly later to remove type information from GlobalValue too (it
can be replaced with just dereferenceable bytes, similar to arguments).
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
In case a ptrmask cannot be converted to the new address space due to an
unknown mask value, this needs to be detcted and an addrspacecast is
needed to not hinder a future use of the unconverted return value of
ptrmask. Otherwise, users of this value will become invalid by receiving
a nullptr as an operand.
This LLVM defect was identified via the AMD Fuzzing project.
(See https://reviews.llvm.org/D80129 for an explanation of why some
ptrmasks are impossible to convert to other addrspaces.)
This patch introduces a new TargetTransformInfo hook
`getInstructionUniformity()`
that provides a unified interface for querying target-specific
uniformity
information about instructions and values.
The new hook returns an `InstructionUniformity` enum with three values:
- Default: Result is uniform if all operands are uniform (standard
propagation)
- AlwaysUniform: Result is always uniform regardless of operands
- NeverUniform: Result can never be assumed uniform
This API wraps the existing `isAlwaysUniform()` and
`isSourceOfDivergence()`
hooks, providing a single entry point for uniformity queries. Both LLVM
IR-level
(via TTI) and MIR-level (via TargetInstrInfo) uniformity analysis have
been
updated to use the new hook.
Target implementations:
- AMDGPU: Wraps existing `isAlwaysUniform()` and
`isSourceOfDivergence()` hooks
- NVPTX: Wraps existing `isSourceOfDivergence()` hook
This is an NFC change - all implementations return conservative defaults
or wrap
existing functionality.
Ref patch:https://github.com/llvm/llvm-project/pull/137639
These shuffles can always be implemented using v_perm_b32, and so this
rewrites the analysis from the perspective of "how many v_perm_b32s does
it take to assemble each register of the result?"
The test changes in Transforms/SLPVectorizer/reduction.ll are
reasonable: VI (gfx8) has native f16 math, but not packed math.
This fixes an old FIXME, where (workitem ID X) / (wavefrront size) would
never be marked uniform if it was possible that there would be Y and Z
dimensions. Now, so long as the required size of the X dimension is a
power of 2, dividing that dimension by the wavefront size creates a
uniform value.
Furthermore, if the required launch size of the X dimension is a power
of 2 that's at least the wavefront size, the Y and Z workitem IDs are
now marked uniform.
---------
Co-authored-by: Matt Arsenault <arsenm2@gmail.com>
Globally addressable scratch is a new feature introduced in gfx1250.
However, this feature changes how scratch space is mapped into the flat
aperture, making address space casts from private to flat no longer
uniform.
Cascaded GEP (i.e. GEP of GEP) are not handled when determining if it is
ok to runtime unroll loops.
This change simply uses `getUnderlyingObjects` to look through cascaded
GEPs.
This patch adjusts the cost model to account for the ability of the
AMDGPU optimizer to group together i8 values into i32 values.
Co-authored-by: Erich Keane <ekeane@nvidia.com>
A shuffle will take two input vectors and a mask, to produce a new
vector of size <MaskElts x SrcEltTy>. Historically it has been assumed
that the SrcTy and the DstTy are the same for getShuffleCost, with that
being relaxed in recent years. If the Tp passed to getShuffleCost is the
SrcTy, then the DstTy can be calculated from the Mask elts and the src
elt size, but the Mask is not always provided and the Tp is not reliably
always the SrcTy. This has led to situations notably in the SLP
vectorizer but also in the generic cost routines where assumption about
how vectors will be legalized are built into the generic cost routines -
for example whether they will widen or promote, with the cost modelling
assuming they will widen but the default lowering to promote for integer
vectors.
This patch attempts to start improving that - it originally tried to
alter more of the cost model but that too quickly became too many
changes at once, so this patch just plumbs in a DstTy to getShuffleCost
so that DstTy and SrcTy can be reliably distinguished. The callers of
getShuffleCost have been updated to try and include a DstTy that is more
accurate. Otherwise it tries to be fairly non-functional, keeping the
SrcTy used as the primary type used in shuffle cost routines, only using
DstTy where it was in the past (for InsertSubVector for example).
Some asserts have been added that help to check for consistent values
when a Mask and a DstTy are provided to getShuffleCost. Some of them
took a while to get right, and some non-mask calls might still be
incorrect. Hopefully this will provide a useful base to build more
shuffles that alter size.
We should only divide the number of pieces to fit the packed instructions
if we actually have pk instructions. This increases the cost of copysign,
but is closer to the current codegen output. It could be much cheaper
than it is now.
Having a finite Depth (or recursion limit) for computeKnownBits is very
limiting, but is currently a load-bearing necessity, as all KnownBits
are recomputed on each call and there is no caching. As a prerequisite
for an effort to remove the recursion limit altogether, either using a
clever caching technique, or writing a easily-invalidable KnownBits
analysis, make the Depth argument in APIs in ValueTracking uniformly the
last argument with a default value. This would aid in removing the
argument when the time comes, as many callers that currently pass 0
explicitly are now updated to omit the argument altogether.
make.buffer.rsrc can be subjected to address space inference. There's
not _currently_ a reason to have this, but we might as well handle this
in case it comes up.
---------
Co-authored-by: Matt Arsenault <arsenm2@gmail.com>
This PR adds a amdgns_load_to_lds intrinsic that abstracts over loads to
LDS from global (address space 1) pointers and buffer fat pointers
(address space 7), since they use the same API and "gather from a
pointer to LDS" is something of an abstract operation.
This commit adds the intrinsic and its lowerings for addrspaces 1 and 7,
and updates the MLIR wrappers to use it (loosening up the restrictions
on loads to LDS along the way to match the ground truth from target
features).
It also plumbs the intrinsic through to clang.
InstructionCost is already an optional value, containing an Invalid
state that can be checked with isValid(). There is little point in
returning another optional from getValue(). Most uses do not make use of
it being a std::optional, dereferencing the value directly (either
isValid has been checked previously or the Cost is assumed to be valid).
The one case that does in AMDGPU used value_or which has been replaced
by a isValid() check.
These are not diagnosed because implementations hide the methods of the base class rather than overriding them.
This works as long as a hiding function is callable with the same arguments as the same function from the base class.
Pull Request: https://github.com/llvm/llvm-project/pull/136655
Making `TargetTransformInfo::Model::Impl` `const` makes sure all
interface methods are `const`, in `BasicTTIImpl`, its bases, and in all
derived classes.
Pull Request: https://github.com/llvm/llvm-project/pull/136598
The main change is making `thisT` method `const`, the rest of the
changes is fixing compilation errors (*).
(*) There are two tricky methods, `getVectorInstrCost()` and
`getIntImmCost()`.
They have several overloads; some of these overloads are typically
pulled in to derived classes using the `using` directive, and then
hidden by methods in the derived class.
The compiler does not complain if the hiding methods are not marked as
`const`, which means that clients will use the methods from the base
class. If after this change your target fails cost model tests, this
must be the reason. To resolve the issue you need to make all hiding
overloads `const`. See the second commit in this PR.
Pull Request: https://github.com/llvm/llvm-project/pull/136575
These special cases limit the width of memory operations we use for
lowering memcpy/memmove when the pointer arguments are 2-aligned or in
the LDS/GDS.
I found that performance in microbenchmarks on gfx90a, gfx1030, and
gfx1100 is better without this limitation.
This patch implements an LLVM IR pass, named kernel-info, that reports
various statistics for codes compiled for GPUs. The ultimate goal of
these statistics to help identify bad code patterns and ways to mitigate
them. The pass operates at the LLVM IR level so that it can, in theory,
support any LLVM-based compiler for programming languages supporting
GPUs. It has been tested so far with LLVM IR generated by Clang for
OpenMP offload codes targeting NVIDIA GPUs and AMD GPUs.
By default, the pass runs at the end of LTO, and options like
``-Rpass=kernel-info`` enable its remarks. Example `opt` and `clang`
command lines appear in `llvm/docs/KernelInfo.rst`. Remarks include
summary statistics (e.g., total size of static allocas) and individual
occurrences (e.g., source location of each alloca). Examples of its
output appear in tests in `llvm/test/Analysis/KernelInfo`.
When llvm.memcpy or llvm.memmove intrinsics are lowered as a loop in
LowerMemIntrinsics.cpp, the loop consists of a single load/store pair
per iteration. We can improve performance in some cases by emitting
multiple load/store pairs per iteration. This patch achieves that by
increasing the width of the loop lowering type in the GCN target and
letting legalization split the resulting too-wide access pairs into
multiple legal access pairs.
This change only affects lowered memcpys and memmoves with large (>=
1024 bytes) constant lengths. Smaller constant lengths are handled by
ISel directly; non-constant lengths would be slowed down by this change
if the dynamic length was smaller or slightly larger than what an
unrolled iteration copies.
The chosen default unroll factor is the result of microbenchmarks on
gfx1030. This change leads to speedups of 15-38% for global memory and
1.9-5.8x for scratch in these microbenchmarks.
Part of SWDEV-455845.
Currently we will not be able to inline a large function even if it only
has one live use because the inline cost is still very high after
applying `LastCallToStaticBonus`, which is a constant. This could
significantly impact the performance because CSR spill is very
expensive.
This PR adds a new function `getInliningLastCallToStaticBonus` to TTI to
allow targets to customize this value.
Fixes SWDEV-471398.
Rename the function to reflect its correct behavior and to be consistent
with `Module::getOrInsertFunction`. This is also in preparation of
adding a new `Intrinsic::getDeclaration` that will have behavior similar
to `Module::getFunction` (i.e, just lookup, no creation).
This allows us to emit wide generic and scratch memory accesses when we
do not have alignment information. In cases where accesses happen to be
properly aligned or where generic accesses do not go to scratch memory,
this improves performance of the generated code by a factor of up to 16x
and reduces code size, especially when lowering memcpy and memmove
intrinsics.
Also: Make the use of the FeatureUnalignedScratchAccess feature more
consistent: FeatureUnalignedScratchAccess and EnableFlatScratch are now
orthogonal, whereas, before, code assumed that the latter implies the
former at some places.
Part of SWDEV-455845.
Porting to TTI provides direct access to the instruction cost model,
which can enable instruction cost based sinking without introducing code
duplication.
There's an early exit branch a couple of lines earlier for `MVT ==
f64`. Convert to an assert rather than using the duplicate ternary here.
This silences an opinionated static analyser that's been bugging me.
We were overcounting the cost of fast f32 FMA. Also address todo
and handle fmuladd (which I'm just assuming lowers to FMA, the slow FMA
expansion is about as fast on slow targets anyway).
This is a helper to avoid writing `getModule()->getDataLayout()`. I
regularly try to use this method only to remember it doesn't exist...
`getModule()->getDataLayout()` is also a common (the most common?)
reason why code has to include the Module.h header.