Hardware initializes a single value in ttmp9 which is either the
workgroup ID X or cluster ID X. Most of this patch is a refactoring to
use a single `PreloadedValue` enumerator for this value, instead of two
enumerators `WORKGROUP_ID_X` and `CLUSTER_ID_X` referring to the same
value.
This makes it simpler to have a single attribute
`amdgpu-no-workgroup-id-x` indicating that this value is not used, which
in turns sets the TGID_EN_X bit appropriately to tell the hardware
whether to initialize it.
All of the above applies to Y and Z similarly.
Fixes: LWPSCGFX13-568
Co-authored-by: Jay Foad <jay.foad@amd.com>
…133242)"
This reverts commit 130080fab11cde5efcb338b77f5c3b31097df6e6 because it
causes issues in testcases similar to coalescer_remat.ll [1], i.e. when
we use a VGPR tuple but only write to its lower parts. The high VGPRs
would then not be included in the vgpr_count, and accessing them would
be an out of bounds violation.
[1]
https://github.com/llvm/llvm-project/blob/main/llvm/test/CodeGen/AMDGPU/coalescer_remat.ll
Don't count register uses when determining the maximum number of
registers used by a function. Count only the defs. This is really an
underestimate of the true register usage, but in practice that's not
a problem because if a function uses a register, then it has either
defined it earlier, or some other function that executed before has
defined it.
In particular, the register counts are used:
1. When launching an entry function - in which case we're safe because
the register counts of the entry function will include the register
counts of all callees.
2. At function boundaries in dynamic VGPR mode. In this case it's safe
because whenever we set the new VGPR allocation we take into account
the outgoing_vgpr_count set by the middle-end.
The main advantage of doing this is that the artificial VGPR arguments
used only for preserving the inactive lanes when using the
llvm.amdgcn.init.whole.wave intrinsic are no longer counted. This
enables us to allocate only the registers we need in dynamic VGPR mode.
---------
Co-authored-by: Thomas Symalla <5754458+tsymalla@users.noreply.github.com>
Previously the AnnotateKernelFeatures pass infers two attributes:
amdgpu-calls and amdgpu-stack-objects, which are used to help determine
if flat scratch init is allowed. PR #118907 created the
amdgpu-no-flat-scratch-init attribute. Continuing with that work, this
patch makes use of this attribute to determine flat scratch init,
replacing amdgpu-calls and amdgpu-stack-objects. This also leads to the
removal of the AnnotateKernelFeatures pass.
They are no longer needed after the patch: [AMDGPU] Remove wavefrontsize
feature from GFX10: https://github.com/llvm/llvm-project/pull/98400
The exception is when "target-features" are set to "+wavefrontsize32" or
"+wavefrontsize64", we still need to remove a wavefrontsize feature
before add a different one to make sure only one of them are present.
This reverts commit adaff46d087799072438dd744b038e6fd50a2d78.
Drop the -O3 checks from default-attributes.hip. I don't know why they
are different on some bots but reverting this is far too disruptive.
Removing it from the codegen pipeline induces a lot of test churn
because llc is no longer optimizing out implicit arguments to kernels.
Mostly mechanical, but there are some creative test updates. I preferred
to take the changes as-is in tests where the ABI isn't relevant. In
cases where it's more relevant, or the optimize out logic was too
ingrained in the test, I pre-run the optimization. Some cases manually
add attributes to disable inputs.
The previous name 'amdgpu_code_object_version', was misleading since
this is really a property of the HSA OS. The new spelling also matches
the asm directive I added in bc82cfb.
Code Object V2 has been deprecated for more than a year now. We can
safely remove it from LLVM.
- [clang] Remove support for the `-mcode-object-version=2` option.
- [lld] Remove/refactor tests that were still using COV2
- [llvm] Update AMDGPUUsage.rst
- Code Object V2 docs are left for informational purposes because those
code objects may still be supported by the runtime/loaders for a while.
- [AMDGPU] Remove COV2 emission capabilities.
- [AMDGPU] Remove `MetadataStreamerYamlV2` which was only used by COV2
- [AMDGPU] Update all tests that were still using COV2 - They are either
deleted or ported directly to code object v4 (as v3 is also planned to
be removed soon).
Summary:
This patch introduces a mechanism to check the code object version from the module flag, This avoids checking from command line.
In case the module flag is missing, we use the current default code object version supported in the compiler.
For tools whose inputs are not IR, we may need other approach (directive, for example) to check the code
object version, That will be in a separate patch later.
For LIT tests update, we directly add module flag if there is only a single code object version associated with all checks in one file.
In cause of multiple code object version in one file, we use the "sed" method to "clone" the checks to achieve the goal.
Reviewer: arsenm
Differential Revision:
https://reviews.llvm.org/D14313
Renames the current lowering scheme to "module" and introduces two new
ones, "kernel" and "table", plus a "hybrid" that chooses between those three
on a per-variable basis.
Unit tests are set up to pass with the default lowering of "module" or "hybrid"
with this patch defaulting to "module", which will be a less dramatic codegen
change relative to the current. This reflects the sparsity of test coverage for
the table lowering method. Hybrid is better than module in every respect and
will be default in a subsequent patch.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D139433
Renames the current lowering scheme to "module" and introduces two new
ones, "kernel" and "table", plus a "hybrid" that chooses between those three
on a per-variable basis.
Unit tests are set up to pass with the default lowering of "module" or "hybrid"
with this patch defaulting to "module", which will be a less dramatic codegen
change relative to the current. This reflects the sparsity of test coverage for
the table lowering method. Hybrid is better than module in every respect and
will be default in a subsequent patch.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D139433
This reverts commit 977cd661cf019039dec7ffdd15bf0ac500828c87.
It breaks OpenCL testing. OpenCL Runtime is using PT_LOAD information
to calculate memory for global variables. This commit should be relanded once
the OpenCL runtime stops relying on PT_LOAD information for calculating global
variable memory size.
Differential Revision: https://reviews.llvm.org/D74995
Marking a section as ALLOC tells the ELF loader to load the section into memory.
As we do not want to load the notes into VRAM, the flag should not be there.
Differential Revision: https://reviews.llvm.org/D74600
We use both -long-option and --long-option in tests. Switch to --long-option for consistency.
In the "llvm-readelf" mode, -long-option is discouraged as it conflicts with grouped short options and it is not accepted by GNU readelf.
While updating the tests, change llvm-readobj -s to llvm-readobj -S to reduce confusion ("s" is --section-headers in llvm-readobj but --symbols in llvm-readelf).
llvm-svn: 359649
Summary:
This will be used for AMDGPU_HSA_KERNEL symbol type in output ELF.
Also, in the future unused non-kernels may be optimized.
For now, also accept SPIR_KERNEL for HCC frontend.
Also, add bitcode compatibility tests for missing calling conventions
except AVR_BUILTIN which doesn't have parse code.
Reviewers: tstellarAMD, arsenm
Subscribers: arsenm, joker.eph, llvm-commits
llvm-svn: 268717
Summary:
Version 2 is now the default. If you want to emit version 1, use
the amdgcn--amdhsa-amdcov1 triple.
Reviewers: arsenm, kzhuravl
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19283
llvm-svn: 268647
Historically, AMD internal sp3 assembler has flat_store* addr, data
format. To match existing code and to enable reuse, change LLVM
definitions to match. Also update MC and CodeGen tests.
Differential Revision: http://reviews.llvm.org/D16927
Patch by: Nikolay Haustov
llvm-svn: 260694
This was hardcoded to the static private size, but this
would be missing the offset and additional size for someday
when we have dynamic sizing.
Also stops always initializing flat_scratch even when unused.
In the future we should stop emitting this unless flat instructions
are used to access private memory. For example this will initialize
it almost always on VI because flat is used for global access.
llvm-svn: 260658
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
NOTE: re-commit by fixing a failure in Codegen/AMDGPU/llvm.dbg.value.ll
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
llvm-svn: 256282
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
llvm-svn: 256273
If we know we have stack objects, we reserve the registers
that the private buffer resource and wave offset are passed
and use them directly.
If not, reserve the last 5 SGPRs just in case we need to spill.
After register allocation, try to pick the next available registers
instead of the last SGPRs, and then insert copies from the inputs
to the reserved registers in the progloue.
This also only selectively enables all of the input registers
which are really required instead of always enabling them.
llvm-svn: 254331
Summary: We need to set MTYPE = 2 for VI shaders when targeting the HSA runtime.
Reviewers: arsenm
Differential Revision: http://reviews.llvm.org/D10777
llvm-svn: 240841