Use wrappers around `std::accumulate` to make the code more concise and
less bug-prone: https://github.com/llvm/llvm-project/pull/162129.
With `std::accumulate`, it's the initial value that determines the
accumulator type. `llvm::sum_of` and `llvm::product_of` pick the right
accumulator type based on the range element type.
Found some funny bugs like a local accumulate helper that calculated a
sum with initial value of 1 -- we didn't hit the bug because the code
was actually dead...
Before this PR, a rank-m -> rank-n vector.shape_cast with m,n>1 was
lowered to extracts/inserts of single elements, so that a shape_cast on
a vector with N elements would always require N extracts/inserts. While
this is necessary in the worst case scenario it is sometimes possible to
use fewer, larger extracts/inserts. Specifically, the largest common
suffix on the shapes of the source and result can be extracted/inserted.
For example:
```mlir
%0 = vector.shape_cast %arg0 : vector<10x2x3xf32> to vector<2x5x2x3xf32>
```
has common suffix of shape `2x3`. Before this PR, this would be lowered
to 60 extract/insert pairs with extracts of the form
`vector.extract %arg0 [a, b, c] : f32 from vector<10x2x3xf32>`. With
this PR it is 10 extract/insert pairs with extracts of the form
`vector.extract %arg0 [a] : vector<2x3xf32> from vector<10x2x3xf32>`.
A number of places in our codebase special case to use
extractelement/insertelement for 0D vectors, because extract/insert did
not support 0D vectors previously. Since insert/extract support 0D
vectors now, use them instead of special casing.
This is the first PR that introduces `ub.poison` vectors as part of a
rewrite/conversion pattern in the Vector dialect. It replaces the
`arith.constant dense<0>` vector initialization for
`vector.insert_slice` ops with a poison vector.
This PR depends on all the previous PRs that introduced support for
poison in Vector operations such as `vector.shuffle`, `vector.extract`,
`vector.insert`, including ODS, canonicalization and lowering support.
This PR may improve end-to-end compilation time through LLVM, depending
on the workloads.
This PR implements a generalization of the existing more efficient
lowering of shape casts from 2-D to 1D and 1-D to 2-D vectors. This
significantly reduces code size and generates more performant code for
n-D shape casts that make their way to LLVM/SPIR-V.
The vector.extract assembly format currently only contains the source
type, for example:
%1 = vector.extract %0[1] : vector<3x7x8xf32>
it's not immediately obvious if this is the source or result type. This
patch improves the assembly format to make this clearer, so the above
becomes:
%1 = vector.extract %0[1] : vector<7x8xf32> from vector<3x7x8xf32>
This adds a lowering similar to the general shape_cast lowering, but
instead moves elements a (scalable) subvector at a time via
vector.scalable.extract/insert. It is restricted to the case where both
the source and result vector types have a single trailing scalable
dimension (due to limitations of the insert/extract ops).
The current lowerings are now disabled for scalable vectors, as they
produce incorrect results at runtime (due to assuming a fixed number
of elements).
Examples of casts that now work:
// Flattening:
%v = vector.shape_cast %arg0 : vector<4x[8]xi8> to vector<[32]xi8>
// Un-flattening:
%v = vector.shape_cast %arg0 : vector<[8]xi32> to vector<2x1x[4]xi32>
Reviewed By: awarzynski, nicolasvasilache
Differential Revision: https://reviews.llvm.org/D159217
This PR adds support for shape casting from and to 0-D vectors.
Reviewed By: nicolasvasilache, hanchung, awarzynski
Differential Revision: https://reviews.llvm.org/D151851
Vector dialect patterns have grown enormously in the past year to a point where they are now impenetrable.
Start reorganizing them towards finer-grained control.
Differential Revision: https://reviews.llvm.org/D146736