The current MIR cycle sinking capabilities are rather limited. It only
support sinking copies into a single successor block while obeying
limits.
This opt-in feature adds a more aggressive option, that is not limited
to the above concerns. The feature will try to "sink" by duplicating any
top-level preheader instruction (that we are sure is safe to sink) into
any user block, then does some dead code cleanup. In particular, this is
useful for high RP situations when loop bodies have control flow.
Occupancy (i.e., the number of waves per EU) depends, in addition to
register usage, on per-workgroup LDS usage as well as on the range of
possible workgroup sizes. Mirroring the latter, occupancy should
therefore be expressed as a range since different group sizes generally
yield different achievable occupancies.
`getOccupancyWithLocalMemSize` currently returns a scalar occupancy
based on the maximum workgroup size and LDS usage. With respect to the
workgroup size range, this scalar can be the minimum, the maximum, or
neither of the two of the range of achievable occupancies. This commit
fixes the function by making it compute and return the range of
achievable occupancies w.r.t. workgroup size and LDS usage; it also
renames it to `getOccupancyWithWorkGroupSizes` since it is the range of
workgroup sizes that produces the range of achievable occupancies.
Computing the achievable occupancy range is surprisingly involved.
Minimum/maximum workgroup sizes do not necessarily yield maximum/minimum
occupancies i.e., sometimes workgroup sizes inside the range yield the
occupancy bounds. The implementation finds these sizes in constant time;
heavy documentation explains the rationale behind the sometimes
relatively obscure calculations.
As a justifying example, consider a target with 10 waves / EU, 4 EUs/CU,
64-wide waves. Also consider a function with no LDS usage and a flat
workgroup size range of [513,1024].
- A group of 513 items requires 9 waves per group. Only 4 groups made up
of 9 waves each can fit fully on a CU at any given time, for a total of
36 waves on the CU, or 9 per EU. However, filling as much as possible
the remaining 40-36=4 wave slots without decreasing the number of groups
reveals that a larger group of 640 items yields 40 waves on the CU, or
10 per EU.
- Similarly, a group of 1024 items requires 16 waves per group. Only 2
groups made up of 16 waves each can fit fully on a CU ay any given time,
for a total of 32 waves on the CU, or 8 per EU. However, removing as
many waves as possible from the groups without being able to fit another
equal-sized group on the CU reveals that a smaller group of 896 items
yields 28 waves on the CU, or 7 per EU.
Therefore the achievable occupancy range for this function is not [8,9]
as the group size bounds directly yield, but [7,10].
Naturally this change causes a lot of test churn as instruction
scheduling is driven by achievable occupancy estimates. In most unit
tests the flat workgroup size range is the default [1,1024] which,
ignoring potential LDS limitations, would previously produce a scalar
occupancy of 8 (derived from 1024) on a lot of targets, whereas we now
consider the maximum occupancy to be 10 in such cases. Most tests are
updated automatically and checked manually for sanity. I also manually
changed some non-automatically generated assertions when necessary.
Fixes#118220.
Fixes#123800
Extends LDS lowering by allowing it to discover transitive
indirect/escpaing references to LDS GVs.
For example, given the following input:
```llvm
@lds_item_to_indirectly_load = internal addrspace(3) global ptr undef, align 8
%store_type = type { i32, ptr }
@place_to_store_indirect_caller = internal addrspace(3) global %store_type undef, align 8
define amdgpu_kernel void @offloading_kernel() {
store ptr @indirectly_load_lds, ptr addrspace(3) getelementptr inbounds nuw (i8, ptr addrspace(3) @place_to_store_indirect_caller, i32 0), align 8
call void @call_unknown()
ret void
}
define void @call_unknown() {
%1 = alloca ptr, align 8
%2 = call i32 %1()
ret void
}
define void @indirectly_load_lds() {
call void @directly_load_lds()
ret void
}
define void @directly_load_lds() {
%2 = load ptr, ptr addrspace(3) @lds_item_to_indirectly_load, align 8
ret void
}
```
With the above input, prior to this patch, LDS lowering failed to lower
the reference to `@lds_item_to_indirectly_load` because:
1. it is indirectly called by a function whose address is taken in the
kernel.
2. we did not check if the kernel indirectly makes any calls to unknown
functions (we only checked the direct calls).
Co-authored-by: Jon Chesterfield <jonathan.chesterfield@amd.com>
This is meant as a short-term workaround for an invalid conversion in
this pass that occurs because existing SDWA selections are not correctly
taken into account during the conversion.
See the draft PR #123221 for an attempt to fix the actual issue.
---------
Co-authored-by: Frederik Harwath <fharwath@amd.com>
I am planning to add some optimization remarks to the
`PartiallyInlineLibCalls` pass. However, since this pass does not emit any
optimization remarks yet, I have to add the "infrastructure" for that first, which
is what this PR is about.
For shuffle vector splats with undef lanes in the mask,
this was introducing real values. Filter out build_vector
results based on the undef elements in the mask.
This avoids AMDGPU test regressions in a future change.
test/CodeGen/X86/urem-seteq-illegal-types.ll looks worse
but I didn't investigate.
Add some generated tests with every shuffle permutation
for relevant vector element types and sizes. Not sure if this
is going overboard with the number of tests. I pruned out the largest
cases (16 and 32-bit cases are impractically large), and there's
redundancy when testing the pointer cases (at least for SelectionDAG).
This uses inline assembly to produce sample values because of how the
ABI is lowered when using a function argument. Since we break all
arguments into 32-bit pieces, a shuffle never ends up forming. We
need separate handling to reconstruct shuffles in contexts involving
physical registers in ABI contexts.
I wrote a small tool to generate these, so I can easily change the
exact test body. Not sure if it's worth posting anywhere.
This is in preparation for making better use of v_pk_mov_b32,
v_mov_b64 and s_mov_b64 in shuffles.
The current lowering for ptr addrspace(7) assumed that the instruction
selector can handle arbtrary LLVM types, which is not the case. Code
generation can't deal with
- Values that aren't 8, 16, 32, 64, 96, or 128 bits long
- Aggregates (this commit only handles arrays of scalars, more may come)
- Vectors of more than one byte
- 3-word values that aren't a vector of 3 32-bit values (for axample, a
<6 x half>)
This commit adds a buffer contents type legalizer that adds the needed
bitcasts, zero-extensions, and splits into subcompnents needed to
convert a load or store operation into one that can be successfully
lowered through code generation.
In the long run, some of the involved bitcasts (though potentially not
the buffer operation splitting) ought to be handled by the instruction
legalizer, but SelectionDAG makes this difficult.
It also takes advantage of the new `nuw` flag on `getelementptr` when
lowering GEPs to offset additions.
We don't currently plumb through `nsw` on GEPs since that should likely
be a separate change and would require declaring what we mean by "the
address" in the context of the GEP guarantees.
The indices of SGPR register pairs need to be 2-aligned and SGPR
quadruplets need to be 4-aligned. With this patch, we report an error
when inline asm register constraints specify a misaligned register
index, instead of silently dropping the specified index.
Fixes#123208
---------
Co-authored-by: Matt Arsenault <arsenm2@gmail.com>
After a30e50fc, AMDGPUAAResult is being called in more situations where
BasicAA isn't sure. This exposed some regressions where NoAlias is being
incorrectly returned for two identical pointers.
The fix is to check the underlying objects for equality before returning
NoAlias.
The intention is to use a "copy" instead of a "sub" to handle the high
parts of 64-bit multiply for this specific case.
This unlocks copy prop use cases where the copy can be reused by later
multiply+add sequences if possible.
Fixes: SWDEV-487672, SWDEV-487669
This avoids regressions in a future AMDGPU commit. Previously we
would have a build_vector (extract_vector_elt x), undef with free
access to the elements bloated into a shuffle of one element + undef,
which has much worse combine support than the extract.
Alternatively could check aggressivelyPreferBuildVectorSources, but
I'm not sure it's really different than isExtractVecEltCheap.
Once again we have excessive TLI hooks with bad defaults. Permit this
for 32-bit element vectors, which are just use-different-register.
We should permit 16-bit vectors as cheap with legal packed instructions,
but I see some mixed improvements and regressions that need investigation.
This avoids some of the pending regressions after AMDGPU implements
isExtractVecEltCheap.
In a case like shl <value, undef>, splat k, because the second operand
was fully defined, we would fall through and use the splat value for the
first operand, losing the undef high bits. This would result in an additional
instruction to handle the high bits. Add some reduced testcases for different
opcodes for one of the regressions.
Support true16 format for v_cndmask_b16 in MC and CodeGen in true16 and
fake16 flow.
Since we are replacing `v_cndmask_b16` to `v_cndmask_b16_t16/fake16`, we
have to at least update the fake16 codeGen to get codeGen test passing.
For this case, we have to update the true16 and with fake16 together,
otherwise some of the true16 tests will fail
APInt will fail when given a negative offset. SelectScratchSVAddr
utilizes this function and can be given a negative offset as well, so
this change modifies it to use APSInt instead.
This change adds IntrConvergent property to image.getlod intrinsic and
to several image.sample intrinsics. All image.sample intrinsics apart
from LOD(_L), Level 0(_LZ), Derivative(_D) will be marked as Convergent.
Preparation for #121124
This PR provides tests added into
[PR](https://github.com/llvm/llvm-project/pull/121124) that add
selection patterns for instruction `v_sat_pk`, in order to specify the
change of the tests before and after the commit.
Pre-commit tests PR for #121124 : Add selection patterns for instruction
`v_sat_pk`
Replace S_XOR with S_ANDN2 when computing the kill mask in demote/kill
lowering. This has the effect of AND'ing demote/kill condition with exec
which is needed for proper live mask update.
The S_XOR is inadequate because it may return true for lane with exec=0.
This patch fixes an image corruption in game.
I think the issue went unnoticed because demote/kill condition is often
naturally dependent on exec, so AND'ing with exec is usually not
required.
scalar_to_vector is difficult to make appear and test,
but I found one case where this makes an observable difference.
It fires more often than this in the test suite, but most of them
have no net result in the final code. This helps reduce regressions
in a future commit.
We want special handing for IGLP instructions in the scheduler but they
should still be treated like they have side effects by other passes. Add
a target hook to the ScheduleDAGInstrs DAG builder so that we have more
control over this.