12 Commits

Author SHA1 Message Date
vporpo
d2234ca163
[SandboxVec][BottomUpVec] Fix packing when PHIs are present (#124206)
Before this patch we might have emitted pack instructions in between PHI
nodes. This patch fixes it by fixing the insert point of the new packs.
2025-01-23 16:29:01 -08:00
vporpo
fd087135ef
[SandboxVec][Legality] Diamond reuse multi input (#123426)
This patch implements the diamond pattern where we are vectorizing
toward the top of the diamond from both edges, but the second edge may
use elements from a different vector or just scalar values. This
requires some additional packing code (see lit test).
2025-01-22 15:23:47 -08:00
vporpo
87e4b68195
[SandboxVec][Legality] Implement ShuffleMask (#123404)
This patch implements a helper ShuffleMask data structure that helps
describe shuffles of elements across lanes.
2025-01-17 15:48:24 -08:00
vporpo
e902c6960c
[SandboxVec][BottomUpVec] Implement InstrMaps (#122848)
InstrMaps is a helper data structure that maps scalars to vectors and
the reverse. This is used by the vectorizer to figure out which vectors
it can extract scalar values from.
2025-01-16 15:26:35 -08:00
vporpo
7c51c310ad
[SandboxVec][BottomUpVec] Clean up dead address instrs (#122536)
When we vectorize loads or stores we only keep the address of the first
lane. The rest may become dead. This patch adds the address operands of
vectorized loads or stores to the dead candidates set, such that they
get erased if dead.
2025-01-13 18:25:25 -08:00
vporpo
6312beef78
[SandboxVec][BottomUpVec] Use SeedCollector and slice seeds (#120826)
With this patch we switch from the temporary dummy seeds to actual seeds
provided by the seed collector.
The seeds get sliced and each slice is used as the starting point for
vectorization.
2025-01-09 11:53:48 -08:00
vporpo
1be9827754
[SandboxVec][BottomUpVec] Implement packing of vectors (#116447)
Up until now we could only support packing of scalar elements. This
patch fixes this by implementing packing of vector elements, by
generating extractelement and insertelement instruction pairs.
2024-11-15 16:12:22 -08:00
vporpo
3be3b33e57
[SandboxVec][BottomUpVec] Implement pack of scalars (#115549)
This patch implements packing of scalar operands when the vectorizer
decides to stop vectorizing. Packing is implemented with a sequence of
InsertElement instructions.

Packing vectors requires different instructions so it's implemented in a
follow-up patch.
2024-11-15 14:45:17 -08:00
vporpo
7dffc96a54
[SandboxVec][BottomUpVec] Clean up dead instructions (#115267)
When scalars get replaced by vectors the original scalars may become
dead. In that case erase them.
2024-11-08 12:50:53 -08:00
vporpo
f7ef7b2ff7
[SandboxVec][Scheduler] Implement rescheduling (#115220)
This patch adds support for re-scheduling already scheduled
instructions. For now this will clear and rebuild the DAG, and will
reschedule the code using the new DAG.
2024-11-06 20:59:49 -08:00
vporpo
5942a99f8b
[SandboxVec] Notify scheduler about new instructions (#115102)
This patch registers the "createInstr" callback that notifies the
scheduler about newly created instructions. This guarantees that all
newly created instructions have a corresponding DAG node associated with
them. Without this the pass crashes when the scheduler encounters the
newly created vector instructions.

This patch also changes the lifetime of the sandboxir Ctx variable in
the SandboxVectorizer pass. It needs to be destroyed after the passes
get destroyed. Without this change when components like the Scheduler
get destroyed Ctx will have already been freed, which is not legal.
2024-11-06 13:26:14 -08:00
vporpo
320389d428
[SandboxVec][BottomUpVec] Generate vector instructions (#115087)
This patch implements some very basic code generation, for some opcodes.
2024-11-05 16:27:24 -08:00