6 Commits

Author SHA1 Message Date
hsmahesha
5bd87350a5 [AMDGPU] On gfx908, reserve VGPR for AGPR copy based on register budget.
Based on available register budget, reserve highest available VGPR for
AGPR copy before RA. After RA, shift it to lowest unused VGPR if the one
exist.

Fixes SWDEV-330006.

Reviewed By: rampitec

Differential Revision: https://reviews.llvm.org/D123525
2022-04-21 07:57:26 +05:30
Matt Arsenault
8b2ca766f0 AMDGPU: Reserve v32 if we may need to copy between AGPRs on gfx908
We need to guarantee cheap copies between AGPRs, and unfortunately
gfx908 cannot directly do this. Theoretically we could set the
scavenger up with an emergency spill slot, but it also feels
unreasonable to pay that cost for what was assumed to be a simple and
cheap copy. Pick a register that doesn't conflict with any ABI
registers.

This does not address the same issue when copying from SGPR to AGPR
for gfx90a (this coincidentally fixes it for gfx908), but that's less
interesting since the register allocator shouldn't be proactively
introducing such copies.

One edge case I'm worried about is respecting the VGPR budget implied
by amdgpu-waves-per-eu. If the theoretical upper bound of a function
is 32 VGPRs, this will force the actual count to be 33.

This is also broken if inline assembly uses/defs something in v32. The
coalescer will eliminate the intermediate vreg between the def and
use, and the introduced copy will clobber the user value.

(cherry picked from commit 3335784ac2d587ff4eac04586e189532ae8b2607)
2022-02-08 11:14:52 -05:00
Matt Arsenault
eebe841a47 RegAlloc: Allow targets to split register allocation
AMDGPU normally spills SGPRs to VGPRs. Previously, since all register
classes are handled at the same time, this was problematic. We don't
know ahead of time how many registers will be needed to be reserved to
handle the spilling. If no VGPRs were left for spilling, we would have
to try to spill to memory. If the spilled SGPRs were required for exec
mask manipulation, it is highly problematic because the lanes active
at the point of spill are not necessarily the same as at the restore
point.

Avoid this problem by fully allocating SGPRs in a separate regalloc
run from VGPRs. This way we know the exact number of VGPRs needed, and
can reserve them for a second run.  This fixes the most serious
issues, but it is still possible using inline asm to make all VGPRs
unavailable. Start erroring in the case where we ever would require
memory for an SGPR spill.

This is implemented by giving each regalloc pass a callback which
reports if a register class should be handled or not. A few passes
need some small changes to deal with leftover virtual registers.

In the AMDGPU implementation, a new pass is introduced to take the
place of PrologEpilogInserter for SGPR spills emitted during the first
run.

One disadvantage of this is currently StackSlotColoring is no longer
used for SGPR spills. It would need to be run again, which will
require more work.

Error if the standard -regalloc option is used. Introduce new separate
-sgpr-regalloc and -vgpr-regalloc flags, so the two runs can be
controlled individually. PBQB is not currently supported, so this also
prevents using the unhandled allocator.
2021-07-13 18:49:29 -04:00
Matt Arsenault
fae05692a3 CodeGen: Print/parse LLTs in MachineMemOperands
This will currently accept the old number of bytes syntax, and convert
it to a scalar. This should be removed in the near future (I think I
converted all of the tests already, but likely missed a few).

Not sure what the exact syntax and policy should be. We can continue
printing the number of bytes for non-generic instructions to avoid
test churn and only allow non-scalar types for generic instructions.

This will currently print the LLT in parentheses, but accept parsing
the existing integers and implicitly converting to scalar. The
parentheses are a bit ugly, but the parser logic seems unable to deal
without either parentheses or some keyword to indicate the start of a
type.
2021-06-30 16:54:13 -04:00
Stanislav Mekhanoshin
3bffb1cd0e [AMDGPU] Use single cache policy operand
Replace individual operands GLC, SLC, and DLC with a single cache_policy
bitmask operand. This will reduce the number of operands in MIR and I hope
the amount of code. These operands are mostly 0 anyway.

Additional advantage that parser will accept these flags in any order unlike
now.

Differential Revision: https://reviews.llvm.org/D96469
2021-03-15 13:00:59 -07:00
Matt Arsenault
78b6d73a93 AMDGPU: Add even aligned VGPR/AGPR register classes
gfx90a operations require even aligned registers, but this was
previously achieved by reserving registers inside the full class.

Ideally this would be captured in the static instruction definitions
for the operands, and we would have different instructions per
subtarget. The hackiest part of this is we need to manually reassign
AGPR register classes after instruction selection (we get away without
this for VGPRs since those types are actually registered for legal
types).
2021-02-24 14:49:37 -05:00