60 Commits

Author SHA1 Message Date
c8ef
b57b3f6425
[NFC] Simple typo correction. (#114548) 2024-11-02 00:40:57 +08:00
Joseph Huber
50838851e8 [libc][docs] Update NVPTX using documentation now that linking works
Summary:
I added a wrapper linker awhile back but this still says it doesn't
work.
2024-10-04 18:09:28 -05:00
Joseph Huber
fe6a3d46aa
[libc] Implement the 'rename' function on the GPU (#109814)
Summary:
Straightforward implementation like the other `stdio.h` functions.
2024-09-24 09:32:42 -07:00
Joseph Huber
3bbe0f90f3
[libc] Add 'strings.h' header on the GPU (#109661)
Summary:
These are GNU extensions but still show up, the entrypoints were enabled
but we weren't emitting the header so they couldn't be used.
2024-09-23 14:19:33 -07:00
Joseph Huber
16d11e26f3
[libc] Add GPU support for the 'system' function (#109687)
Summary:
This function can easily be implemented by forwarding it to the host
process. This shows up in a few places that we might want to test the
GPU so it should be provided. Also, I find the idea of the GPU
offloading work to the CPU via `system` very funny.
2024-09-23 14:04:28 -07:00
Joseph Huber
6b98a72365
[libc] Add scanf support to the GPU build (#104812)
Summary:
The `scanf` function has a "system file" configuration, which is pretty
much what the GPU implementation does at this point. So we should be
able to use it in much the same way.
2024-08-21 18:02:04 -05:00
Michael Jones
b89fef8f67
[libc][docs] Update docs to reflect new headergen (#102381)
Since new headergen is now the default for building LLVM-libc, the docs
need to be updated to reflect that. While I was editing those docs, I
took a quick pass at updating other out-of-date pages.
2024-08-21 10:50:39 -07:00
Joseph Huber
2e3ee31d29 [libc] Enable 'sscanf' on the GPU #100211
Summary:
We can enable the sscanf function on the GPU now. This required adding
the configs to the scanf list so that the GPU build didn't do float
conversions.
2024-07-24 14:16:57 -05:00
Joseph Huber
8d8fa01a66 Reapply "[libc] Remove 'packaged' GPU build support (#100208)"
This reverts commit 550b83d658755664a7f0f93b36242e885743a91b.
2024-07-24 10:24:53 -05:00
Joseph Huber
550b83d658 Revert "[libc] Remove 'packaged' GPU build support (#100208)"
Summary:
I forgot that the OpenMP tests still look for this, reverting for now
until I can make a fix.

This reverts commit c1c6ed83e9ac13c511961e5f5791034a63168e7e.
2024-07-24 07:51:47 -05:00
Joseph Huber
9914609468 Revert "[libc] Enable 'sscanf' on the GPU (#100211)"
Summary:
This fails tests in some situations, revert until it can be fixed.
This reverts commit 445bb35f954ecd5c60ced71523f6b32fc306d557.
2024-07-24 07:46:39 -05:00
Joseph Huber
445bb35f95
[libc] Enable 'sscanf' on the GPU (#100211)
Summary:
We can enable the `sscanf` function on the GPU now.
2024-07-24 07:41:32 -05:00
Joseph Huber
c1c6ed83e9
[libc] Remove 'packaged' GPU build support (#100208)
Summary:
Previously, the GPU built the `libc` in a fat binary version that was
used to pass this to the link job in offloading languages like CUDA or
OpenMP. This was mostly required because NVIDIA couldn't consume the
standard static library version. Recent patches have now created the
`clang-nvlink-wrapper` which lets us do that. Now, the C library is just
included implicitly by the toolchain (or passed with -Xoffload-linker
-lc).

This code can be fully removed, which will heavily simplify the build
(and removed some bugs and garbage files I've encoutnered).
2024-07-24 07:22:49 -05:00
Joseph Huber
38f1dd2e45 [libc] Remove strerror_r on the GPU for now
Summary:
This function has conflicting definitions, which makes it difficult to
use in an offloading setting. Disable it for now.
2024-07-18 06:54:03 -05:00
Joseph Huber
49b2c30feb
[libc][docs] Document printf support on the GPU target (#99241)
Summary:
Title
2024-07-16 16:40:37 -05:00
Joseph Huber
8393ea5d1d
[libc] Implement clock_gettime for the monotonic clock on the GPU (#99067)
Summary:
This patch implements `clock_gettime` using the monotonic clock. This
allows users to get time elapsed at nanosecond resolution. This is
primarily to facilitate compiling the `chrono` library from `libc++`.
For this reason we provide both `CLOCK_MONOTONIC`, which we can
implement
with the GPU's global fixed-frequency clock, and `CLOCK_REALTIME` which
we cannot. The latter is provided just to make people who use this
header happy and it will always return failure.
2024-07-16 16:17:34 -05:00
Joseph Huber
3c64a98180
[libc] Partially implement 'errno' on the GPU (#97107)
Summary:
The `errno` variable is expected to be `thread_local` by the standard.
However, the GPU targets do not support `thread_local` and implementing
that would be a large endeavor. Because of that, we previously didn't
provide the `errno` symbol at all. However, to build some programs we at
least need to be able to link against `errno`. Many things that would
normally set `errno` completely ignore it currently (i.e. stdio) but
some programs still need to be able to link against correct C programs.

For this purpose this patch exports the `errno` symbol as a simple
global. Internally, this will be updated atomically so it's at least not
racy. Externally, this will be on the user. I've updated the
documentation to state as such. This is required to get `libc++` to
build.
2024-07-01 06:30:15 -05:00
Joseph Huber
ec0e6ef09b
[libc] Implement the 'remove' function on the GPU (#97096)
Summary:
Straightforward RPC implementation of the `remove` function for the GPU.
Copies over the string and calls `remove` on it, passing the result
back. This is required for building some `libc++` functionality.
2024-07-01 06:29:48 -05:00
Joseph Huber
e1015ae55d
[libc][docs] List rand and srand as supported on the GPU (#96757)
Summary:
I initially didn't report these as supported because they didn't provide
expected behavior and were very wasteful. The recent patch moved them to
a lock-free atomic implementation so they can now actually be used.
2024-06-26 11:45:47 -05:00
Joachim Meyer
8896f21ca9
[NFC] Fix typo in libc/docs/gpu/using.rst 2024-06-04 15:40:45 -07:00
Joseph Huber
fad14707b7 [libc] Add note to use LIBC_GPU_BUILD=ON as another form
Summary:
This is a shorthand to enable GPU support so it should be listed in the
docs.
2024-04-10 14:07:57 -05:00
Joseph Huber
99379522d0 [libc][Docs] Update RPC server example using CUDA after changes
Summary:
This has changed, so update it to match the new interface.
2024-03-29 13:13:20 -05:00
Joseph Huber
6818c7b8ef
[libc] Update GPU testing documentation (#85459)
Summary:
This documentation was lagging reality and didn't contain much. Update
it with some more information now that it's more mature.
2024-03-15 17:49:44 -05:00
Nick Desaulniers
5facb406e6
[libc][docs] document gpu support for stdbit.h (#85103)
Via:
https://github.com/llvm/llvm-project/pull/84938#issuecomment-1992120095

---------

Co-authored-by: Joseph Huber <huberjn@outlook.com>
2024-03-13 09:26:36 -07:00
Joseph Huber
0cbbcf1ef0
[libc] Update GPU documentation pages (#84076)
Summary:
After the overhaul of the GPU build the documentation pages were a
little stale. This updates them with more in-depth information on
building the GPU runtimes and using them. Specifically using them goes
through the differences between the offloading and direct compilation
modes.
2024-03-06 10:58:39 -06:00
Joseph Huber
69c0b2febe
[libc][NFC] Remove all trailing spaces from libc (#82831)
Summary:
There are a lot of random training spaces on various lines. This patch
just got rid of all of them with `sed 's/\ \+$//g'.
2024-02-23 16:34:00 -06:00
Joseph Huber
1a2ecbb398
[libc] Remove 'llvm-gpu-none' directory from build (#82816)
Summary:
This directory is leftover from when we handled both AMDGPU and NVPTX in
the same build and merged them into a pseudo triple. Now the only thing
it contains is the RPC server header. This gets rid of it, but now that
it's in the base install directory we should make it clear that it's an
LLVM libc header.
2024-02-23 14:11:31 -06:00
Joseph Huber
47b7c91abe
[libc] Rework the GPU build to be a regular target (#81921)
Summary:
This is a massive patch because it reworks the entire build and
everything that depends on it. This is not split up because various bots
would fail otherwise. I will attempt to describe the necessary changes
here.

This patch completely reworks how the GPU build is built and targeted.
Previously, we used a standard runtimes build and handled both NVPTX and
AMDGPU in a single build via multi-targeting. This added a lot of
divergence in the build system and prevented us from doing various
things like building for the CPU / GPU at the same time, or exporting
the startup libraries or running tests without a full rebuild.

The new appraoch is to handle the GPU builds as strict cross-compiling
runtimes. The first step required
https://github.com/llvm/llvm-project/pull/81557 to allow the `LIBC`
target to build for the GPU without touching the other targets. This
means that the GPU uses all the same handling as the other builds in
`libc`.

The new expected way to build the GPU libc is with
`LLVM_LIBC_RUNTIME_TARGETS=amdgcn-amd-amdhsa;nvptx64-nvidia-cuda`.

The second step was reworking how we generated the embedded GPU library
by moving it into the library install step. Where we previously had one
`libcgpu.a` we now have `libcgpu-amdgpu.a` and `libcgpu-nvptx.a`. This
patch includes the necessary clang / OpenMP changes to make that not
break the bots when this lands.

We unfortunately still require that the NVPTX target has an `internal`
target for tests. This is because the NVPTX target needs to do LTO for
the provided version (The offloading toolchain can handle it) but cannot
use it for the native toolchain which is used for making tests.

This approach is vastly superior in every way, allowing us to treat the
GPU as a standard cross-compiling target. We can now install the GPU
utilities to do things like use the offload tests and other fun things.

Some certain utilities need to be built with 
`--target=${LLVM_HOST_TRIPLE}` as well. I think this is a fine
workaround as we
will always assume that the GPU `libc` is a cross-build with a
functioning host.

Depends on https://github.com/llvm/llvm-project/pull/81557
2024-02-22 15:29:29 -06:00
Joseph Huber
03d362db74
[libc][Docs] Update the GPU RPC documentation (#79069)
Summary:
This adds some more concrete information on the RPC interface. Hopefully
this is intelligable and provides some useful examples.
2024-01-23 11:40:58 -06:00
Joseph Huber
25bf1ae99b
[libc] Enable remaining string functions on the GPU (#68346)
Summary:
We previously had to disable these string functions because they were
not compatible with the definitions coming from the GNU / host
environment. The GPU, when exporting its declarations, has a very
difficult requirement that it be compatible with the host environment as
both sides of the compilation need to agree on definitions and what's
present.

This patch more or less gives up an just copies the definitions as
expected by `glibc` if they are provided that way, otherwise we fall
back to the accepted way. This is the alternative solution to an
existing PR which instead disable's GCC's handling.
2023-10-23 13:16:20 -04:00
Joseph Huber
ddc30ff802
[libc] Implement the 'ungetc' function on the GPU (#69248)
Summary:
This function follows closely with the pattern of all the other
functions. That is, making a new opcode and forwarding the call to the
host. However, this also required modifying the test somewhat. It seems
that not all `libc` implementations follow the same error rules as are
tested here, and it is not explicit in the standard, so we simply
disable these EOF checks when targeting the GPU.
2023-10-17 13:02:31 -05:00
Joseph Huber
cc2445589d [libc] Fix wrapper headers for some ctype macros and C++ decls
Summary:
These wrapper headers need to work around things in the standard
headers. The existing workarounds didn't correctly handle the macros for
`iscascii` and `toascii`. Additionally, `memrchr` can't be used because
it has a different declaration for C++ mode. Fix this so it can be
compiled.
2023-09-28 10:00:34 -05:00
Joseph Huber
7ac8e26fc7
[libc] Implement fseek, fflush, and ftell on the GPU (#67160)
Summary:
This patch adds the necessary entrypoints to handle the `fseek`,
`fflush`, and `ftell` functions. These are all very straightfoward, we
simply make RPC calls to the associated function on the other end.
Implementing it this way allows us to more or less borrow the state of
the stream from the server as we intentionally maintain no internal
state on the GPU device. However, this does not implement the `errno`
functinality so that must be ignored.
2023-09-26 09:46:46 -05:00
Joseph Huber
a1be5d69df
[libc] Implement more input functions on the GPU (#66288)
Summary:
This patch implements the `fgets`, `getc`, `fgetc`, and `getchar`
functions on the GPU. Their implementations are straightforward enough.
One thing worth noting is that the implementation of `fgets` will be
extremely slow due to the high latency to read a single char. A faster
solution would be to make a new RPC call to call `fgets` (due to the
special rule that newline or null breaks the stream). But this is left
out because performance isn't the primary concern here.
2023-09-14 15:39:29 -05:00
Joseph Huber
089b81105a [libc][NFC][Docs] Update some GPU testing information
Summary:
This comment is outddated and can be removed, also mention an option for
limiting parallelism during tests in the documentation.
2023-09-13 14:30:30 -05:00
Joseph Huber
bf85f27370
[libc] Implement 'qsort' and 'bsearch' on the GPU (#66230)
Summary:
This patch simply adds the necessary config to enable qsort and bsearch
on the GPU. It is *highly* unlikely that anyone will use these, as they
are single threaded, but we may as well support all entrypoints that we
can.
2023-09-13 12:06:34 -05:00
Joseph Huber
60c0d303d6
[libc] Implement stdio writing functions for the GPU port (#65809)
Summary:
This patch implements fwrite, putc, putchar, and fputc on the GPU. These
are very straightforward, the main difference for the GPU implementation
is that we are currently ignoring `errno`. This patch also introduces a
minimal smoke test for `putc` that is an exact copy of the `puts` test
except we print the string char by char. This also modifies the `fopen`
test to use `fwrite` to mirror its use of `fread` so that it is tested
as well.
2023-09-09 13:27:07 -05:00
Siva Chandra
1d0d57e89a
[libc][docs] Fix docs/gpu/support.rst. (#65790) 2023-09-08 11:45:20 -07:00
Joseph Huber
533145c458 [libc] Support 'assert.h' on the GPU
This patch adds the necessary support to provide `assert` functionality
through the GPU `libc` implementation. This implementation creates a
special-case GPU implementation rather than relying on the common
version. This is because the GPU has special considerings for printing.
The assertion is printed out in chunks with `write_to_stderr`, however
when combined with the GPU execution model this causes 32+ threads to
all execute in-lock step. Meaning that we'll get a horribly fragmented
message. Furthermore, potentially thousands of threads could hit the
assertion at once and try to print even if we had it all in one
`printf`.

This is solved by having a one-time lock that each thread group / wave /
warp will attempt to claim. We only let one thread group pass through
while the others simply stop executing. Finally only the first thread in
that group will do the printing until we finally abort execution.

Reviewed By: sivachandra

Differential Revision: https://reviews.llvm.org/D159296
2023-08-31 15:04:43 -05:00
Joseph Huber
07102a1194 [libc] Implement the 'abort' function on the GPU
This function implements the `abort` function on the GPU. The
implementation here closely mirros the `exit` call where we first
synchornize with the RPC server to make sure it's listening and then we
exit on the GPU.

I was unsure if this should be a simple `__builtin_assert` on the GPU. I
elected to go with an RPC approach to make this a more "true" `abort`
call. That is, it should invoke some signal handlers and exit with the
proper code according to the implemented C library on the server.

Reviewed By: jdoerfert

Differential Revision: https://reviews.llvm.org/D159210
2023-08-31 08:40:15 -05:00
Joseph Huber
ca10bc4f41 [libc] Implement the 'nanosleep' function on the GPU
The GPU has the ability to sleep for very short periods of time. We can
map this to the existing `nanosleep` utility. This patch maps the
nanosleep utility to the existing hardware instructions as best as
possible.

Depends on D159118

Reviewed By: JonChesterfield, sivachandra

Differential Revision: https://reviews.llvm.org/D159225
2023-08-30 18:34:59 -05:00
Joseph Huber
30307a7bb7 [libc] Implement the 'clock()' function on the GPU
This patch implements the `clock()` function on the GPU. This function
is supposed to return a timestamp that can be converted into seconds
using the `CLOCKS_PER_SEC` macro. The GPU has a fixed frequency timer
that can be used for this purpose. However, there are some
considerations.

First is that AMDGPU does not have a statically known fixed frequency. I
know internally that the gfx10xx and gfx11xx series use a 100 MHz clock
which will probably remain for the future. Gfx9xx typically uses a 25
MHz clock except for the Vega 10 GPU. The only way to know for sure is
to look it up from the runtime. For this purpose, I elected to default
it to some known values and assign these to an exteranlly visible symbol
that can be initialized if needed. If we do not have a good guess we
just return zero.

Second is that the `CLOCKS_PER_SEC` macro only gives about a microsecond
of resolution. POSIX demands that it's 1,000,000 so it's best that we
keep with this tradition as almost all targets seem to respect this. The
reason this is important is because on the GPU we will almost assuredly
be copying the host's macro value (see the wrapper header) so we should
go with the POSIX version that's most likely to be set. (We could
probably make a warning if the included header doesn't match the
expected value).

Reviewed By: jdoerfert

Differential Revision: https://reviews.llvm.org/D159118
2023-08-30 16:16:34 -05:00
Joseph Huber
1e573f378c [libc] Implement fopen, fclose, and fread on the GPU
This patch implements the `fopen`, `fclose`, and `fread` functions on
the GPU. These are pretty much re-implemented from what existed but
using the new interface. Having this subset allows us to test the
interface a bit more strenuously since we can write and read to a file.

Reviewed By: sivachandra

Differential Revision: https://reviews.llvm.org/D157622
2023-08-16 09:14:38 -05:00
Joseph Huber
d04494ccc9 [libc] Rework the file handling for the GPU
The GPU has much tighter requirements for handling IO functions.
Previously we attempted to define the GPU as one of the platform files.
Using a common interface allowed us to easily define these functions
without much extra work. However, it became more clear that this was a
poor fit for the GPU. The file interface uses function pointers, which
prevented inlining and caused bad perfromance and resource usage on the
GPU. Further, using an actual `FILE` type rather than referring to it as
a host stub prevented us from usin files coming from the host on the GPU
device.

After talking with @sivachandra, the approach now is to simply define
GPU specific versions of the functions we intend to support. Also, we
are ignoring `errno` for the time being as it is unlikely we will ever
care about supporting it fully.

Reviewed By: sivachandra

Differential Revision: https://reviews.llvm.org/D157427
2023-08-09 14:42:20 -05:00
Joseph Huber
c381a94753 [libc] Remove test RPC opcodes from the exported header
This patch does the noisy work of removing the test opcodes from the
exported interface to an interface that is only visible in `libc`. The
benefit of this is that we both test the exported RPC registration more
directly, and we do not need to give this interface to users.

I have decided to export any opcode that is not a "core" libc feature as
having its MSB set in the opcode. We can think of these as non-libc
"extensions".

Reviewed By: JonChesterfield

Differential Revision: https://reviews.llvm.org/D154848
2023-07-21 15:36:36 -05:00
Joseph Huber
b454e7aa7c [libc] Remove GPU string functions incompatible with C++
These functions have definitions differing between C and C++. GNU
respects the C++ definitions while the LLVM libc does not. This causes
many bugs and the current hack creates other issues. Rather than hack
around this I'd rather temporarily disable these than regress with the
integration into other offloading languages. We lose test support for
them but we should be able to re-enable these once the `libc` headers
provide these correctly.

Reviewed By: JonChesterfield

Differential Revision: https://reviews.llvm.org/D154850
2023-07-10 10:40:10 -05:00
Joseph Huber
c850ea1498 [libc] Support fopen / fclose on the GPU
This patch adds the necessary support for the fopen and fclose functions
to work on the GPU via RPC. I added a new test that enables testing this
with the minimal features we have on the GPU. I will update it once we
have `fread` and `fwrite` to actually check the outputted strings. For
now I just relied on checking manually via the outpuot temp file.

Reviewed By: JonChesterfield, sivachandra

Differential Revision: https://reviews.llvm.org/D154519
2023-07-05 18:31:58 -05:00
Joseph Huber
7e88e26d38 [libc] Add GPU support for the 'inttypes.h' functions
Another low hanging fruit we can put on the GPU, this ports the tests
over to the hermetic framework so we can run them on the GPU.

Reviewed By: sivachandra

Differential Revision: https://reviews.llvm.org/D154540
2023-07-05 17:47:10 -05:00
Joseph Huber
b15ac1fd89 [libc] Enable the 'div' routines on the GPU
This patch simply enables the `div`, `ldiv,` and, `lldiv` functions on
the GPU. This should be straightforward enough.

Reviewed By: jdoerfert

Differential Revision: https://reviews.llvm.org/D154143
2023-06-29 15:42:46 -05:00
Joseph Huber
667c10353e [libc] Fix the implementation of exit on the GPU
The RPC calls all have delays associated with them. Currently the `exit`
function does an async send and immediately exits the GPU. This can have
the effect that the RPC server never sees the exit call and we continue.
This patch changes that to first sync with the server before continuing
to perform its exit. There is still a hazard here, where the kernel can
complete before the RPC call reads back its response, but this is simply
multi-threaded hazards. This change ensures that the server *will*
always exit some time after the GPU exits.

Reviewed By: JonChesterfield

Differential Revision: https://reviews.llvm.org/D154112
2023-06-29 13:22:23 -05:00