This PR handles`v_pk_fmac_f16` inline constant encoding/decoding
differences between pre-GFX11 and GFX11+ hardware.
- Pre-GFX11: fp16 inline constants produce `(f16, 0)` - value in low 16
bits, zero in high.
- GFX11+: fp16 inline constants are duplicated to both halves `(f16,
f16)`.
Fixes#94116.
On targets that require even aligned 64-bit VGPRs, GWS operands
require even alignment of a 32-bit operand. Previously we had a hacky
post-processing which added an implicit operand to try to manage
the constraint. This would require special casing in other passes
to avoid breaking the operand constraint. This moves the handling
into the instruction definition, so other passes no longer need
to consider this edge case. MC still does need to special case this,
to print/parse as a 32-bit register. This also still ends up net
less work than introducing even aligned 32-bit register classes.
This also should be applied to the image special case.
(#159884)
This eliminates the pseudo registerclasses used to hack the
wave register class, which are now replaced with RegClassByHwMode,
so most of the diff is from register class ID renumbering.
This removes special case processing in TargetInstrInfo::getRegClass to
fixup register operands which depending on the subtarget support AGPRs,
or require even aligned registers.
This regresses assembler diagnostics, which currently work by hackily
accepting invalid cases and then post-rejecting a validly parsed
instruction.
On the plus side this now emits a comment when disassembling unaligned
registers for targets with the alignment requirement.
And rework the lit64() support to use it.
The rules for when to add lit64() can be simplified and
improved. In this change, however, we just follow the existing
conventions on the assembler and disassembler sides.
In codegen we do not (and normally should not need to) add explicit
lit() and lit64() modifiers, so the codegen tests lose them. The change
is an NFCI otherwise.
Simplifies printing operands.
Encoding sometimes uses a 64-bit instead of 32-bit literal because it
does not know the signedness of the operand: if the value does not fit
in both a 32-bit signed and a 32-bit unsigned then it will use a 64-bit
literal for safety. However it should never do this for VOP3 and VOP3P
encoded instructions, because these encodings do not allow 64-bit
literal operands.
- Change InstrInfoEmitter to emit OpName as an enum class
instead of an anonymous enum in the OpName namespace.
- This will help clearly distinguish between values that are
OpNames vs just operand indices and should help avoid
bugs due to confusion between the two.
- Rename OpName::OPERAND_LAST to NUM_OPERAND_NAMES.
- Emit declaration of getOperandIdx() along with the OpName
enum so it doesn't have to be repeated in various headers.
- Also updated AMDGPU, RISCV, and WebAssembly backends
to conform to the new definition of OpName (mostly
mechanical changes).
This is a refinement for the existing hack. With this,
the default target will have neither wavefrontsize feature
present, unless it was explicitly specified. That is,
getWavefrontSize() == 64 no longer implies +wavefrontsize64.
getWavefrontSize() == 32 does imply +wavefrontsize32.
Continue to assume the value is 64 with no wavesize feature.
This maintains the codegenable property without any code
that directly cares about the wavesize needing to worry about it.
Introduce an isWaveSizeKnown helper to check if we know the
wavesize is accurate based on having one of the features explicitly
set, or a known target-cpu.
I'm not sure what's going on in wave_any.s. It's testing what
happens when both wavesizes are enabled, but this is treated
as an error in codegen. We now treat wave32 as the winning
case, so some cases that were previously printed as vcc are now
vcc_lo.