There are several issues in the current implementation. The instructions
are not properly ordered, if they are placed in different basic blocks,
need to reverse the order of blocks. Also, need to exclude
non-vectorizable nodes and check for CallBase, not CallInst, otherwise
invoke calls are not handled correctly.
This is a follow-up to b71edfaa4ec3c998aadb35255ce2f60bba2940b0
since I forgot the lit.local.cfg files in that one.
Reformatting is done with `black`.
If you end up having problems merging this commit because you
have made changes to a python file, the best way to handle that
is to run git checkout --ours <yourfile> and then reformat it
with black.
If you run into any problems, post to discourse about it and
we will try to help.
RFC Thread below:
https://discourse.llvm.org/t/rfc-document-and-standardize-python-code-style
Reviewed By: barannikov88, kwk
Differential Revision: https://reviews.llvm.org/D150762
With this patch an undefined mask in a shufflevector will be printed as poison.
This change is done to support the new shufflevector semantics
for undefined mask elements.
Differential Revision: https://reviews.llvm.org/D149210
If the partial matching is found and some other scalars must be
inserted, need to account the cost of the extractelements, transformed
to shuffles, and/or reused entries and calculate the cost of inserting
constants properly into the non-poison vectors.
Also, fixed the cost calculation for final gather/buildvector sequence.
Differential Revision: https://reviews.llvm.org/D148362
Introduced BoUpSLP::ShuffleCostEstimator::gather function as an initial
implementation of the gather/buildvector cost estimation for buildvector
nodes. It will allow to use general codegen infrastructure for better
cost estimation + it improves the cost estimation for the
gathers/buildvectors.
Improved part of D110978.
Differential Revision: https://reviews.llvm.org/D148174
This lowers the cost for FADD, FSUB, and FNEG. The motivation is to avoid
over-eager SLP vectorisation, that makes it look like SLP vectorisation is
profitable but results in significant slow downs. Lowering the cost for scalar
FADD/FSUB costs helps the profitability decision to favour the scalar
version where vectorisation isn't beneficial.
Lowering the cost for these floating point operations makes sense because a lot
of other instructions including many shuffles have only a cost of 1; these
FADD/FSUB/FNEG instructions should not be twice the cost.
Performance results show a 7% improvement for Imagick from SPEC FP 2017, a
small improvement in Blender, and unchanged results for the other apps in SPEC.
RAJAPerf is neutral and mostly shows no changes.
Differential Revision: https://reviews.llvm.org/D146033
For the attached test case, currently llvm generates instructions to load/or/store the bytes one by one. Although NEON doesn't support v4i8 natively, we can promote it to v4i16 and operate on v4i16 vectors. So this patch override getStoreMinimumVF and specify the minimum VF for i8 vector is v4i8.
Differential Revision: https://reviews.llvm.org/D145614
Currently the cost for fshl is an overestimate causing SLP to vectorize when it is not necessary.
Reviewed By: fhahn
Differential Revision: https://reviews.llvm.org/D147056
This reverts commit 1387a13e1d0bac94457626ef3e7427c84caf6e65.
This introduced performance regressions on AArch64, when the cost of a
vector GEP + extracts is offset by the benefits of vectorizing the rest
of the tree.
The test in llvm/test/Transforms/SLPVectorizer/AArch64/vector-getelementptr.ll
illustrates the issue. It was extracted from code that regressed a SPEC
benchmark by 15%.
add a test to check for gep vectorization after the change from D144128 where the gep vectorization is dependant on the target hook `prefersVectorizedAddressing()`
Reviewed By: fhahn
Differential Revision: https://reviews.llvm.org/D146540
After merging main part of the gather/buildvector code, CreateShuffle
lambda can removed and ShuffleBuilder add functions can be used instead.
Also, part of the code from CreateShuffle migrated to createShuffle of
the BaseShuffleAnalysis::createShuffle function for better code emission.
Differential Revision: https://reviews.llvm.org/D145988
This slightly increases the costs of InsertElement instructions that are part
of a vector splat sequence, i.e. a load, InsertElement and a shuffle (load +
dup). The resulting LD1R is a high latency instruction, and this slight
increase in costs avoids SLP vectorisation for a couple of cases where this
isn't profitable.
Fixes: https://github.com/llvm/llvm-project/issues/61047
Differential Revision: https://reviews.llvm.org/D145578
Previously only the very first gather/buildvector node might be probed for reshuffling of other nodes.
But the compiler may do the same for other gather/buildvector nodes too, just need to check the
dependency and postpone the emission of the dependent nodes, if the origin nodes were not emitted yet.
Part of D110978
Differential Revision: https://reviews.llvm.org/D144958
This caused verifier errors:
Instruction does not dominate all uses!
%8 = insertelement <2 x i64> %7, i64 %pgocount1330, i64 1
%15 = shufflevector <2 x i64> %8, <2 x i64> poison, <2 x i32> <i32 1, i32 1>
in function ?NearestInclusiveAncestorAssignedToSlot@SlotScopedTraversal@blink@@SAPAVElement@2@ABV32@@Z
(or register allocator crash when the verifier was disabled).
See comment on the code review.
> Previously only the very first gather/buildvector node might be probed for reshuffling of other nodes.
> But the compiler may do the same for other gather/buildvector nodes too, just need to check the
> dependency and postpone the emission of the dependent nodes, if the origin nodes were not emitted yet.
>
> Part of D110978
>
> Differential Revision: https://reviews.llvm.org/D144958
This reverts commit a611b3f3059e4c3b9e7b914091c3edaef099fd5d.
It also reverts 7a4061ae372b3262703ffeea3b64db89187db611 which depended on the above.
Previously only the very first gather/buildvector node might be probed for reshuffling of other nodes.
But the compiler may do the same for other gather/buildvector nodes too, just need to check the
dependency and postpone the emission of the dependent nodes, if the origin nodes were not emitted yet.
Part of D110978
Differential Revision: https://reviews.llvm.org/D144958
The target hook prefersVectorizedAddressing() already exists to check with
target if address computations should be vectorized, so it seems like this
should be used in SLPVectorizer as well.
Reviewed By: ABataev, RKSimon
Differential Revision: https://reviews.llvm.org/D144128
No need to swap extractelements, which were not excluded from the list
during cost analysis. It leads to incorrect cost calculation and make
vector code more profitable than it is actually is.
This fixes an infinite loop if isa<T>(II->getOperand(1)) is true.
Update Base at the top of the loop, before the continue.
Reviewed By: ABataev
Differential Revision: https://reviews.llvm.org/D144292
Metric: size..text
size..text results results0 diff
SingleSource/Regression/C/gcc-c-torture/execute/GCC-C-execute-980605-1.test 445.00 461.00 3.6%
SingleSource/Benchmarks/Adobe-C++/loop_unroll.test 428477.00 428445.00 -0.0%
External/SPEC/CFP2006/447.dealII/447.dealII.test 618849.00 618785.00 -0.0%
For all tests some extra code was optimized, GCC-C-execute has some more
inlining after
Differential Revision: https://reviews.llvm.org/D132261
The compiler may produce better results if it does not look for
constants, uses an extra analysis of phi nodes, looks through all tree
nodes without skipping the cases, where the very first set of nodes is
empty. Also, it tries to reshufle the nodes if it is profitable for
sure, i.e. at least 2 scalars are used for single node permutation and at
least 3 scalars are used for the permutation of 2 nodes.
Part of D110978
Differential Revision: https://reviews.llvm.org/D141512
We incorrectly assume intrinsic as a function call and it prevents us from
the opportunity to vectorize. On Aarch64 Cortex-A53 we think that
llvm.fmuladd.f64 is a function call which is wrong.
Differential Revision: https://reviews.llvm.org/D140392
Added BaseShuffleAnalysis as a base class for ShuffleInstructionBuilder
and integrated shuffle logic from shuffles for externally used scalars
into this class. This class is used as the main container that
implements smart shuffle instruction builder logic.
ShuffleInstructionBuilder uses this logic.
ShuffleInstructionBuilder is also used in building of the shuffle for
the externally used scalars instead of lambdas, which are now part of BaseShuffleAnalysis class.
Differential Revision: https://reviews.llvm.org/D140100
Opaque ptr types have a size in bits of 0. The legalised type is an i64 or
vector of i64s, which do have a size. Because of this difference in size, target
hook getMemoryOpCost modelled stores of ptr types as extending/truncating
load/stores. Now we just check for opaque ptr types and return the legalised
cost. This makes stores of pointers cheaper, and as a result we now SLP
vectorise the changed test case.
Differential Revision: https://reviews.llvm.org/D140193
If the graph is only the buildvector node without main operation, need
to inherit insrtpoint from the redution instruction. Otherwise the
compiler crashes trying to insert instruction at the entry block.
Gather nodes are vectorized as simply vector of the scalars instead of
relying on the actual node. It leads to the fact that in some cases
we may miss incorrect transformation (non-matching set of scalars is
just ended as a gather node instead of possible vector/gather node).
Better to rely on the actual nodes, it allows to improve stability and
better detect missed cases.
Differential Revision: https://reviews.llvm.org/D135174
Gather nodes are vectorized as simply vector of the scalars instead of
relying on the actual node. It leads to the fact that in some cases
we may miss incorrect transformation (non-matching set of scalars is
just ended as a gather node instead of possible vector/gather node).
Better to rely on the actual nodes, it allows to improve stability and
better detect missed cases.
Differential Revision: https://reviews.llvm.org/D135174
Generalized the cost model estimation. Improved cost model estimation
for repeated scalars (no need to count their cost anymore), improved
cost model for extractelement instructions.
cpu2017
511.povray_r 0.57
520.omnetpp_r -0.98
521.wrf_r -0.01
525.x264_r 3.59 <+
526.blender_r -0.12
531.deepsjeng_r -0.07
538.imagick_r -1.42
Geometric mean: 0.21
Differential Revision: https://reviews.llvm.org/D115757
Generalized the cost model estimation. Improved cost model estimation
for repeated scalars (no need to count their cost anymore), improved
cost model for extractelement instructions.
cpu2017
511.povray_r 0.57
520.omnetpp_r -0.98
521.wrf_r -0.01
525.x264_r 3.59 <+
526.blender_r -0.12
531.deepsjeng_r -0.07
538.imagick_r -1.42
Geometric mean: 0.21
Differential Revision: https://reviews.llvm.org/D115757
Freeze instruction in some cases makes codegen worse, so need to be very
careful when emitting it. Instead improve analysis in isUndefVector
function to generate mask of unused elements and use it in the analysis.
Differential Revision: https://reviews.llvm.org/D135382
Revert rGef89409a59f3b79ae143b33b7d8e6ee6285aa42f "Fix 'unused-lambda-capture' gcc warning. NFCI."
Revert rG926ccfef032d206dcbcdf74ca1e3a9ebf4d1be45 "[SLP] ScalarizationOverheadBuilder - demand all elements for scalarization if the extraction index is unknown / out of bounds"
Revert ScalarizationOverheadBuilder sequence from D134605 - when accumulating extraction costs by Type (instead of specific Value), we are not distinguishing enough when they are coming from the same source or not, and we always just count the cost once. This needs addressing before we can use getScalarizationOverhead properly.
Need either follow the original order of the operands for bool logical
ops, or emit freeze instruction to avoid poison propagation.
Differential Revision: https://reviews.llvm.org/D126877