This patch pushes the error handling boundary for the GetBitSize()
methods from Runtime into the Type and CompilerType APIs. This makes it
easier to diagnose problems thanks to more meaningful error messages
being available. GetBitSize() is often the first thing LLDB asks about a
type, so this method is particularly important for a better user
experience.
rdar://145667239
We didn't also copy over the next stop hook id, which meant we would
overwrite the stop hooks from the dummy target with stop hooks set after
they are copied over.
Jonas recently added a trampoline handling strategy for simple language
thunks that does: "step through language thunks stepping in one level
deep and stopping if you hit user code". That was actually pulled over
from the swift implementation. However, this strategy and the strategy
we have to "step out past language thunks" when stepping out come into
conflict if the thunk you are stepping through calls some other function
before dispatching to the intended method. When you step out of the
called function back into the thunk, should you keep stepping out past
the thunk or not?
In most cases, you want to step out past the thunk, but in this
particular case you don't.
This patch adds a way to inform the thread plan (or really it's
ShouldStopHere behavior) of which behavior it should have, and passes
the don't step through thunks to the step through plan it uses to step
through thunks.
I didn't add a test for this because I couldn't find a C++ thunk that
calls another function before getting to the target function. I asked
the clang folks here if they could think of a case where clang would do
this, and they couldn't. If anyone can think of such a construct, it
will be easy to write the step through test for it...
This does happen in swift, however, so when I cherry-pick this to the
swift fork I'll test it there.
Fixes#124269
PrepareTrivalCall always had the possibility of failing, but given that
it only wrote to general purpose registers, if it did, you had bigger
problems.
When it failed, we did not mark the thread plan valid and when it was
torn down we didn't try to restore the register state. This meant that
if you tried to continue, the program was unlikely to work.
When I added AArch64 GCS support, I needed to handle the situation where
the GCS pointer points to unmapped memory and we fail to write the extra
entry we need. So I added code to restore the gcspr_el0 register
specifically if this happened, and ordered the operations so that we
tried this first.
In this change I've made the teardown of an invalid thread plan restore
the register state if one was saved. It may be there isn't one if
ConstructorSetup fails, but this is ok because that function does not
modify anything.
Now that we're doing that, I don't need the GCS specific code anymore,
and all thread plans are protected from this in the rare event something
does fail.
Testing is done by the existing GCS test case that points the gcspr into
unmapped memory which causes PrepareTrivialCall to fail. I tried adding
a simulated test using a mock gdb server. This was not possible because
they all use DynamicLoaderStatic which disables all JIT features.
The main motivation for this was the inconsistency in handling of
partial reads/writes between the windows and posix implementations
(windows was returning partial reads, posix was trying to fill the
buffer completely). I settle on the windows implementation, as that's
the more common behavior, and the "eager" version can be implemented on
top of that (in most cases, it isn't necessary, since we're writing just
a single byte).
Since this also required auditing the callers to make sure they're
handling partial reads/writes correctly, I used the opportunity to
modernize the function signatures as a forcing function. They now use
the `Timeout` class (basically an `optional<duration>`) to support both
polls (timeout=0) and blocking (timeout=nullopt) operations in a single
function, and use an `Expected` instead of a by-ref result to return the
number of bytes read/written.
As a drive-by, I also fix a problem with the windows implementation
where we were rounding the timeout value down, which meant that calls
could time out slightly sooner than expected.
The existing implementation would probably produce false positives for
discontinuous functions. I haven't tried reproducing it because setting
up discontinuous functions (and executing them, in particular) is pretty
complex and there's nothing particularly interesting happening here.
The test was failing because it was looking up the immediate value from
the call instruction as a load address, whereas in fact it was a file
address. This worked on darwin because (with ASLR disabled) the two
addresses are generally the same. On linux, this depends on the build
mode, but with the default (PIE) build type, the two are never the same.
The test also fails on a mac with ASLR enabled.
This path fixes the code to look up the value as a file address.
The whole unwind plan is already stored in a shared pointer, and there's
no need to persist Rows individually. If there's ever a need to do that,
there are at least two options:
- copy the row (they're not that big, and they're being copied left and
right during construction already)
- use the shared_ptr subobject constructor to create a shared_ptr which
points to a Row but holds the entire unwind plan alive
This also changes all of the getter functions to return const Row
pointers, which is important for safety because all of these objects are
cached and potentially accessed from multiple threads. (Technically one
could hand out `shared_ptr<const Row>`s, but we don't have a habit of
doing that.)
As a next step, I'd like to remove the internal UnwindPlan usages of the
shared pointer, but I'm doing this separately to gauge feedback, and
also because the patch got rather big.
Make StreamAsynchronousIO an unique_ptr instead of a shared_ptr. I tried
passing the class by value, but the llvm::raw_ostream forwarder stored
in the Stream parent class isn't movable and I don't think it's worth
changing that. Additionally, there's a few places that expect a
StreamSP, which are easily created from a StreamUP.
This makes GetOutputStreamSP and GetErrorStreamSP protected members of
Debugger. Users who want to print to the debugger's stream should use
GetAsyncOutputStreamSP and GetAsyncErrorStreamSP instead and the few
remaining stragglers have been migrated.
This PR fixes LLDB stepping out, rather than stepping through a C++
thunk. The implementation is based on, and upstreams, the support for
runtime thunks in the Swift fork.
Fixes#43413
lldb today has two rules: When a thread stops at a BreakpointSite, we
set the thread's StopReason to be "breakpoint hit" (regardless if we've
actually hit the breakpoint, or if we've merely stopped *at* the
breakpoint instruction/point and haven't tripped it yet). And second,
when resuming a process, any thread sitting at a BreakpointSite is
silently stepped over the BreakpointSite -- because we've already
flagged the breakpoint hit when we stopped there originally.
In this patch, I change lldb to only set a thread's stop reason to
breakpoint-hit when we've actually executed the instruction/triggered
the breakpoint. When we resume, we only silently step past a
BreakpointSite that we've registered as hit. We preserve this state
across inferior function calls that the user may do while stopped, etc.
Also, when a user adds a new breakpoint at $pc while stopped, or changes
$pc to be the address of a BreakpointSite, we will silently step past
that breakpoint when the process resumes. This is purely a UX call, I
don't think there's any person who wants to set a breakpoint at $pc and
then hit it immediately on resuming.
One non-intuitive UX from this change, butt is necessary: If you're
stopped at a BreakpointSite that has not yet executed, you `stepi`, you
will hit the breakpoint and the pc will not yet advance. This thread has
not completed its stepi, and the ThreadPlanStepInstruction is still on
the stack. If you then `continue` the thread, lldb will now stop and
say, "instruction step completed", one instruction past the
BreakpointSite. You can continue a second time to resume execution.
The bugs driving this change are all from lldb dropping the real stop
reason for a thread and setting it to breakpoint-hit when that was not
the case. Jim hit one where we have an aarch64 watchpoint that triggers
one instruction before a BreakpointSite. On this arch we are notified of
the watchpoint hit after the instruction has been unrolled -- we disable
the watchpoint, instruction step, re-enable the watchpoint and collect
the new value. But now we're on a BreakpointSite so the watchpoint-hit
stop reason is lost.
Another was reported by ZequanWu in
https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we
attach to/launch a process with the pc at a BreakpointSite and
misbehave. Caroline Tice mentioned it is also a problem they've had with
putting a breakpoint on _dl_debug_state.
The change to each Process plugin that does execution control is that
1. If we've stopped at a BreakpointSite that has not been executed yet,
we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that.
When the thread resumes, if the pc is still at the same site, we will
continue, hit the breakpoint, and stop again.
2. When we've actually hit a breakpoint (enabled for this thread or
not), the Process plugin should call
Thread::SetThreadHitBreakpointSite(). When we go to resume the thread,
we will push a step-over-breakpoint ThreadPlan before resuming.
The biggest set of changes is to StopInfoMachException where we
translate a Mach Exception into a stop reason. The Mach exception codes
differ in a few places depending on the target (unambiguously), and I
didn't want to duplicate the new code for each target so I've tested
what mach exceptions we get for each action on each target, and
reorganized StopInfoMachException::CreateStopReasonWithMachException to
document these possible values, and handle them without specializing
based on the target arch.
I first landed this patch in July 2024 via
https://github.com/llvm/llvm-project/pull/96260
but the CI bots and wider testing found a number of test case failures
that needed to be updated, I reverted it. I've fixed all of those issues
in separate PRs and this change should run cleanly on all the CI bots
now.
rdar://123942164
I will be changing breakpoint hitting behavior soon, where currently
lldb reports a breakpoint as being hit when a thread is *at* a
BreakpointSite, but possibly has not executed the breakpoint instruction
and trapped yet, to having lldb only report a breakpoint hit when the
breakpoint instruction has actually been executed.
One corner case bug with this change is that when you are stopped at a
breakpoint (that has been hit) on the last instruction of a function,
and you do `finish`, a ThreadPlanStepOut is pushed to the thread's plan
stack to put a breakpoint on the return address and resume execution.
And when the thread is asked to resume, it sees that it is at a
BreakpointSite that has been hit, and pushes a
ThreadPlanStepOverBreakpoint on the thread. The StepOverBreakpoint
plan sees that the thread's state is eStateRunning (not eStateStepping),
so it marks itself as "auto continue" -- so once the breakpoint has
been stepped over, we will execution on the thread.
With current lldb stepping behavior ("a thread *at* a BreakpointSite is
said to have stopped with a breakpoint-hit stop reason, even if the
breakpoint hasn't been executed yet"),
`ThreadPlanStepOverBreakpoint::DoPlanExplainsStop` has a special bit of
code which detects when the thread stops with a eStopReasonBreakpoint.
It first checks if the pc is the same as when we started -- did our
"step instruction" not actually step? -- says the stop reason is
explained. Otherwise it sets auto-continue to false (because we've hit
an *unexpected* breakpoint, and we have advanced past our original pc,
and returns false - the stop reason is not explained.
So we do the "finish", lldb instruction steps, we stop *at* the
return-address breakpoint and lldb sets the thread's stop reason to
breakpoint-hit. ThreadPlanStepOverBreakpoint sees an
eStopReasonBreakpoint, sets its auto-continue to false, and says we
stopped for osme reason other than this plan. (and it will also report
`IsPlanStale()==true` so it will remove itself) Meanwhile the
ThreadPlanStepOut sees that it has stopped in the StackID it wanted to
run to, and return success.
This all changes when stopping at a breakpoint site doesn't report
breakpoint-hit until we actually execute the instruction. Now the
ThraedPlanStepOverBreakpoint looks at the thread's stop reason, it's
eStopReasonTrace (we've instruction stepped), and so it leaves its
auto-continue to `true`. ThreadPlanStepOut sees that it has reached its
goal StackID, removes its breakpoint, and says it is done.
Thread::ShouldStop thinks the auto-continue == yes vote from
ThreadPlanStepOverBreakpoint wins, and we lose control of the process.
This patch changes ThreadPlanStepOut to require that *both* (1) we are
at the StackID of the caller function, where we wanted to end up, and
(2) we have actually hit the breakpoint that we inserted.
This in effect means that now lldb instruction-steps over the breakpoint
in the callee function, stops at the return address of the caller
function. StepOverBreakpoint has completed. StepOut is still running,
and we continue the thread again. We immediatley hit the breakpoint
(that we're sitting at), and now ThreadPlanStepOut marks itself as
completed, and we return control to the user.
Jim suggests that ThreadPlanStepOverBreakpoint is a bit unusual because
it's not something pushed on the stack by a higher-order thread plan
that "owns" it, it is inserted by the Thread as it is about to resume,
if we're at a BreakpointSite. It has no connection to the thread plans
above it, but tries to set the auto-continue mode based on the state of
the thread when it is inserted (and tries to detect an unexpected
breakpoint and unset that auto-continue it previously decided on,
because it now realizes it should not influence execution control any
more). Instead maybe the
ThreadPlanStepOverBreakpoint should be inserted as a child plan of
whatever the lowest plan is on the stack at the point it is added.
I added an API test that will catch this bug in the new thread
breakpoint algorithm.
Remove Debugger::GetOutputStream and Debugger::GetErrorStream in
preparation for replacing both with a new variant that needs to be
locked and hence can't be handed out like we do right now.
The patch replaces most uses with GetAsyncOutputStream and
GetAsyncErrorStream respectively. There methods return new StreamSP
objects that automatically get flushed on destruction.
See #126630 for more details.
I encountered a `qMemoryRegionInfo not supported` error when capturing a
Minidump. This was surprising, and I started looking around I found
@jasonmolenda's fix in #115963 and then realized I was not validated
anything from the custom ranges.
This reverts commit a774de807e56c1147d4630bfec3110c11d41776e.
This is the same changes as last time, plus:
* We load the binary into the target object so that on Windows, we can
resolve the locations of the functions.
* We now assert that each required breakpoint has at least 1 location,
to prevent an issue like that in the future.
* We are less strict about the unsupported error message, because it
prints "error: windows" on Windows instead of "error: gdb-remote".
Reverts llvm/llvm-project#123945
Has failed on the Windows on Arm buildbot:
https://lab.llvm.org/buildbot/#/builders/141/builds/5865
```
********************
Unresolved Tests (2):
lldb-api :: functionalities/reverse-execution/TestReverseContinueBreakpoints.py
lldb-api :: functionalities/reverse-execution/TestReverseContinueWatchpoints.py
********************
Failed Tests (1):
lldb-api :: functionalities/reverse-execution/TestReverseContinueNotSupported.py
```
Reverting while I reproduce locally.
This reverts commit 22561cfb443267905d4190f0e2a738e6b412457f and fixes
b7b9ccf44988edf49886743ae5c3cf4184db211f (#112079).
The problem is that x86_64 and Arm 32-bit have memory regions above the
stack that are readable but not writeable. First Arm:
```
(lldb) memory region --all
<...>
[0x00000000fffcf000-0x00000000ffff0000) rw- [stack]
[0x00000000ffff0000-0x00000000ffff1000) r-x [vectors]
[0x00000000ffff1000-0xffffffffffffffff) ---
```
Then x86_64:
```
$ cat /proc/self/maps
<...>
7ffdcd148000-7ffdcd16a000 rw-p 00000000 00:00 0 [stack]
7ffdcd193000-7ffdcd196000 r--p 00000000 00:00 0 [vvar]
7ffdcd196000-7ffdcd197000 r-xp 00000000 00:00 0 [vdso]
ffffffffff600000-ffffffffff601000 --xp 00000000 00:00 0 [vsyscall]
```
Compare this to AArch64 where the test did pass:
```
$ cat /proc/self/maps
<...>
ffffb87dc000-ffffb87dd000 r--p 00000000 00:00 0 [vvar]
ffffb87dd000-ffffb87de000 r-xp 00000000 00:00 0 [vdso]
ffffb87de000-ffffb87e0000 r--p 0002a000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1
ffffb87e0000-ffffb87e2000 rw-p 0002c000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1
fffff4216000-fffff4237000 rw-p 00000000 00:00 0 [stack]
```
To solve this, look up the memory region of the stack pointer (using
https://lldb.llvm.org/resources/lldbgdbremote.html#qmemoryregioninfo-addr)
and constrain the read to within that region. Since we know the stack is
all readable and writeable.
I have also added skipIfRemote to the tests, since getting them working
in that context is too complex to be worth it.
Memory write failures now display the range they tried to write, and
register write errors will show the name of the register where possible.
The patch also includes a workaround for a an issue where the test code
could mistake an `x` response that happens to begin with an `O` for an
output packet (stdout). This workaround will not be necessary one we
start using the [new
implementation](https://discourse.llvm.org/t/rfc-fixing-incompatibilties-of-the-x-packet-w-r-t-gdb/84288)
of the `x` packet.
---------
Co-authored-by: Pavel Labath <pavel@labath.sk>
.. by changing the signal stop reason format 🤦
The reason this did not work is because the code in
`StopInfo::GetCrashingDereference` was looking for the string "address="
to extract the address of the crash. Macos stop reason strings have the
form
```
EXC_BAD_ACCESS (code=1, address=0xdead)
```
while on linux they look like:
```
signal SIGSEGV: address not mapped to object (fault address: 0xdead)
```
Extracting the address from a string sounds like a bad idea, but I
suppose there's some value in using a consistent format across
platforms, so this patch changes the signal format to use the equals
sign as well. All of the diagnose tests pass except one, which appears
to fail due to something similar #115453 (disassembler reports
unrelocated call targets).
I've left the tests disabled on windows, as the stop reason reporting
code works very differently there, and I suspect it won't work out of
the box. If I'm wrong -- the XFAIL will let us know.
This commit adds support for a
`SBProcess::ContinueInDirection()` API. A user-accessible command for
this will follow in a later commit.
This feature depends on a gdbserver implementation (e.g. `rr`) providing
support for the `bc` and `bs` packets. `lldb-server` does not support
those packets, and there is no plan to change that. For testing
purposes, this commit adds a Python implementation of *very limited*
record-and-reverse-execute functionality, implemented as a proxy between
lldb and lldb-server in `lldbreverse.py`. This should not (and in
practice cannot) be used for anything except testing.
The tests here are quite minimal but we test that simple breakpoints and
watchpoints work as expected during reverse execution, and that
conditional breakpoints and watchpoints work when the condition calls a
function that must be executed in the forward direction.
Currently, an LLDB target option controls whether plugins report all
threads. However, it seems natural for this knowledge could come from
the plugin itself. To support this, this commits adds a virtual method
to the plugin base class, making the Python OS query the target option
to preserve existing behavior.
These changes are designed to not change any behavior, but to make it
easy to add code to choose the direction of execution after we've
identified which thread(s) to run but before we add any
`ThreadPlanStepOverBreakpoint`s. And honestly I think they make the
existing code a bit clearer.
Lots of code around LLDB was directly accessing the target's section
load list. This NFC patch makes the section load list private so the
Target class can access it, but everyone else now uses accessor
functions. This allows us to control the resolving of addresses and will
allow for functionality in LLDB which can lazily resolve addresses in
JIT plug-ins with a future patch.
This is intended for use with Arm's Guarded Control Stack extension
(GCS). Which reuses some existing shadow stack support in Linux. It
should also work with the x86 equivalent.
A "ss" flag is added to the "VmFlags" line of shadow stack memory
regions in `/proc/<pid>/smaps`. To keep the naming generic I've called
it shadow stack instead of guarded control stack.
Also the wording is "shadow stack: yes" because the shadow stack region
is just where it's stored. It's enabled for the whole process or it
isn't. As opposed to memory tagging which can be enabled per region, so
"memory tagging: enabled" fits better for that.
I've added a test case that is also intended to be the start of a set of
tests for GCS. This should help me avoid duplicating the inline assembly
needed.
Note that no special compiler support is needed for the test. However,
for the intial enabling of GCS (assuming the libc isn't doing it) we do
need to use an inline assembly version of prctl.
This is because as soon as you enable GCS, all returns are checked
against the GCS. If the GCS is empty, the program will fault. In other
words, you can never return from the function that enabled GCS, unless
you push values onto it (which is possible but not needed here).
So you cannot use the libc's prctl wrapper for this reason. You can use
that wrapper for anything else, as we do to check if GCS is enabled.
Many calls to Function::GetAddressRange() were not interested in the
range itself. Instead they wanted to find the address of the function
(its entry point) or the base address for relocation of function-scoped
entities (technically, the two don't need to be the same, but there's
isn't good reason for them not to be). This PR creates a separate
function for retrieving this, and changes the existing
(non-controversial) uses to call that instead.
In fact, there's only one public API in StackFrameList that changes
the list explicitly. The rest only change the list if you happen to
ask for more frames than lldb has currently fetched and that
always adds frames "behind the user's back". So we were
much more prone to deadlocking than we needed to be.
This patch uses a shared_mutex instead, and when we have to add more
frames (in GetFramesUpTo) we switches to exclusive long enough to add
the frames, then goes back to shared.
Most of the work here was actually getting the stack frame list locking
to not
require a recursive mutex (shared mutexes aren't recursive).
I also added a test that has 5 threads progressively asking for more
frames simultaneously to make sure we get back valid frames and don't
deadlock.
Compared to the python version, this also does type checking and error
handling, so it's slightly longer, however, it's still comfortably
under 500 lines.
Relanding with more explicit type conversions.
This reverts commit f6012a209dca6b1866d00e6b4f96279469884320.
Revert "[lldb] Add cast to fix compile error on 32-but platforms"
This reverts commit d300337e93da4ed96b044557e4b0a30001967cf0.
Revert "[lldb] Improve log message to include missing strings"
This reverts commit 0be33484853557bc0fd9dfb94e0b6c15dda136ce.
Revert "[lldb] Add comment"
This reverts commit e2bb47443d2e5c022c7851dd6029e3869fc8835c.
Revert "[lldb] Implement a formatter bytecode interpreter in C++"
This reverts commit 9a9c1d4a6155a96ce9be494cec7e25731d36b33e.
Compared to the python version, this also does type checking and error
handling, so it's slightly longer, however, it's still comfortably
under 500 lines.
Add support for type summaries embedded into the binary.
These embedded summaries will typically be generated by Swift macros,
but can also be generated by any other means.
rdar://115184658
ELF core debugging fix#117070 broke TestLoadUnload.py tests due to
GetModuleSpec call, ProcessGDBRemote fetches modules from remote. Revise
the original PR, renamed FindBuildId to FindModuleUUID.
Prior to this patch, the function returned an exit status, sometimes a
ValueObject with an error and a Status object. This patch removes the
Status object and ensures the error is consistently returned as the
error of the ValueObject.
This is motivated by exposing some Swift language-specific flags through
the API, in the example here it is used to communicate the Objective-C
runtime version. This could also be a meaningful extension point to get
information about "embedded: languages, such as extracting the C++
version in an Objective-C++ frame or something along those lines.
We got a bug report that this message is confusing. In this particular
case, the line zero was due to compiler tail merging (in optimized
code). The main issue was the "no source code" part: in this case it's
kind of incorrect because -- even though we can't really know that --
the address is arguably associated with *multiple* lines of source code.
I've tried to make the new wording more neutral, and added a wink
towards compiler optimizations. I left out the "compiler generated" part
of the message because I couldn't find a way to squeeze that in nicely.
I'm also not entirely sure what it was referring to -- if this was
(just) function prologue/epilogue, then maybe leaving it out is fine, as
we're not likely to stop there anyway (?)
I also left out the function name, because:
- for template functions it gets rather long
- it's already present in the message, potentially twice (once in the
"frame summary" line and once in the snippet of code we show for the
function declaration)
---------
Co-authored-by: Jonas Devlieghere <jonas@devlieghere.com>
This reverts commit fd424179dcb3417fc0675f77d2bf06c750dd1c33.
This patch has two problems. First, it is unnecessary, Pavel landed
a fix a week or so before mine which solves this problem in
bbd54e08b08f5ccd38c4665178e65c58f7b14459 . Second, the fix is
incorrect; for a function above a trap handler, where all registers
are available, this patch would have lldb fetch the return address
register from frame 0. This might be 10 frames up in the stack;
the frame 0 return address register is incorrect. The change would
have been correct a short bit later than this, but Pavel's fix is
executed earlier in the function and none of this is needed.
I have some reports of A/B inversion deadlocks between the
ThreadPlanStack and the StackFrameList accesses. There's a fair bit of
reasonable code in lldb that does "While accessing the ThreadPlanStack,
look at that threads's StackFrameList", and also plenty of "While
accessing the ThreadPlanStack, look at the StackFrameList."
In all the cases I've seen so far, there was at most one of the locks
taken that were trying to mutate the list, the other three were just
reading. So we could solve the deadlock by converting the two mutexes
over to shared mutexes.
This patch is the easy part, the ThreadPlanStack mutex.
The tricky part was because these were originally recursive mutexes, and
recursive access to shared mutexes is undefined behavior according to
the C++ standard, I had to add a couple NoLock variants to make sure it
didn't get used recursively. Then since the only remaining calls are out
to ThreadPlans and ThreadPlans don't have access to their containing
ThreadPlanStack, converting this to a non-recursive lock should be safe.
"statistics dump" currently report the statistics of all targets in
debugger instead of current target. This is wrong because there is a
"statistics dump --all-targets" option that supposed to include
everything.
This PR fixes the issue by only report statistics for current target
instead of all. It also includes the change to reset statistics debug
info/symbol table parsing/indexing time during debugger destroy. This is
required so that we report current statistics if we plan to reuse
lldb/lldb-dap across debug sessions
---------
Co-authored-by: jeffreytan81 <jeffreytan@fb.com>