There's a pattern throughout LLVM of cl::opts being exported. That in
itself is probably a bit unfortunate, but what's especially bad about it
is that a lot of those symbols are in the global namespace. Move them
into the llvm namespace.
While doing this, I noticed some other variables in the global namespace
and moved them as well.
This is an attempt to reland #151660 by including a missing STL header
found by a buildbot failure.
The stable function map could be huge for a large application. Fully
loading it is slow and consumes a significant amount of memory, which is
unnecessary and drastically slows down compilation especially for
non-LTO and distributed-ThinLTO setups. This patch introduces an opt-in
lazy loading support for the stable function map. The detailed changes
are:
- `StableFunctionMap`
- The map now stores entries in an `EntryStorage` struct, which includes
offsets for serialized entries and a `std::once_flag` for thread-safe
lazy loading.
- The underlying map type is changed from `DenseMap` to
`std::unordered_map` for compatibility with `std::once_flag`.
- `contains()`, `size()` and `at()` are implemented to only load
requested entries on demand.
- Lazy Loading Mechanism
- When reading indexed codegen data, if the newly-introduced
`-indexed-codegen-data-lazy-loading` flag is set, the stable function
map is not fully deserialized up front. The binary format for the stable
function map now includes offsets and sizes to support lazy loading.
- The safety of lazy loading is guarded by the once flag per function
hash. This guarantees that even in a multi-threaded environment, the
deserialization for a given function hash will happen exactly once. The
first thread to request it performs the load, and subsequent threads
will wait for it to complete before using the data. For single-threaded
builds, the overhead is negligible (a single check on the once flag).
For multi-threaded scenarios, users can omit the flag to retain the
previous eager-loading behavior.
The stable function map could be huge for a large application. Fully
loading it is slow and consumes a significant amount of memory, which is
unnecessary and drastically slows down compilation especially for
non-LTO and distributed-ThinLTO setups. This patch introduces an opt-in
lazy loading support for the stable function map. The detailed changes
are:
- `StableFunctionMap`
- The map now stores entries in an `EntryStorage` struct, which includes
offsets for serialized entries and a `std::once_flag` for thread-safe
lazy loading.
- The underlying map type is changed from `DenseMap` to
`std::unordered_map` for compatibility with `std::once_flag`.
- `contains()`, `size()` and `at()` are implemented to only load
requested entries on demand.
- Lazy Loading Mechanism
- When reading indexed codegen data, if the newly-introduced
`-indexed-codegen-data-lazy-loading` flag is set, the stable function
map is not fully deserialized up front. The binary format for the stable
function map now includes offsets and sizes to support lazy loading.
- The safety of lazy loading is guarded by the once flag per function
hash. This guarantees that even in a multi-threaded environment, the
deserialization for a given function hash will happen exactly once. The
first thread to request it performs the load, and subsequent threads
will wait for it to complete before using the data. For single-threaded
builds, the overhead is negligible (a single check on the once flag).
For multi-threaded scenarios, users can omit the flag to retain the
previous eager-loading behavior.
Names are used for debugging purpose and have no impact on codegen. For
a non-trivial project, reading them consumes a lot of memory and slows
down the compilation significantly. This patch adds a field in the
indexed CGData to remember the total size of Names, and creates a
command-line option to skip reading Names by advancing the pointer when
deserializing the indexed CGData.
These are identified by misc-include-cleaner. I've filtered out those
that break builds. Also, I'm staying away from llvm-config.h,
config.h, and Compiler.h, which likely cause platform- or
compiler-specific build failures.
…Stream.
CachedFileStream has previously performed the commit step in its
destructor, but this means its only recourse for error handling is
report_fatal_error. Modify this to add an explicit commit() method, and
call this in the appropriate places with appropriate error handling for
the location.
Currently the destructor of CacheStream gives an assert failure in Debug
builds if commit() was not called. This will help track down any
remaining uses of the API that assume the old destructior behaviour. In
Release builds we fall back to the previous behaviour and call
report_fatal_error if the commit fails.
This is version 2 of this PR, superseding reverted PR
https://github.com/llvm/llvm-project/pull/115331 . I have incorporated a
change to the testcase to make it more reliable on Windows, as well as
two follow-up changes
(df79000896
and
b0baa1d8bd)
that were also reverted when 115331 was reverted.
---------
Co-authored-by: Augie Fackler <augie@google.com>
Co-authored-by: Vitaly Buka <vitalybuka@google.com>
…Stream.
CachedFileStream has previously performed the commit step in its
destructor, but this means its only recourse for error handling is
report_fatal_error. Modify this to add an explicit commit() method, and
call this in the appropriate places with appropriate error handling for
the location.
Currently the destructor of CacheStream gives an assert failure in Debug
builds if commit() was not called. This will help track down any
remaining uses of the API that assume the old destructior behaviour. In
Release builds we fall back to the previous behaviour and call
report_fatal_error if the commit fails.
This introduces a new cgdata format for stable function maps. The raw
data is embedded in the __llvm_merge section during compile time. This
data can be read and merged using the llvm-cgdata tool, into an indexed
cgdata file. Consequently, the tool is now capable of handling either
outlined hash trees, stable function maps, or both, as they are
orthogonal.
Depends on #112662.
This is a patch for
https://discourse.llvm.org/t/rfc-global-function-merging/82608.
This feature is enabled by `-codegen-data-thinlto-two-rounds`, which
effectively runs the `-codegen-data-generate` and `-codegen-data-use` in
two rounds to enable global outlining with ThinLTO.
1. The first round: Run both optimization + codegen with a scratch
output.
Before running codegen, we serialize the optimized bitcode modules to a
temporary path.
2. From the scratch object files, we merge them into the codegen data.
3. The second round: Read the optimized bitcode modules and start the
codegen only this time.
Using the codegen data, the machine outliner effectively performs the
global outlining.
Depends on #90934, #110461 and #110463.
This is a patch for
https://discourse.llvm.org/t/rfc-enhanced-machine-outliner-part-2-thinlto-nolto/78753.
This commit introduces support for outlining functions across modules
using codegen data generated from previous codegen. The codegen data
currently manages the outlined hash tree, which records outlining
instances that occurred locally in the past.
The machine outliner now operates in one of three modes:
1. CGDataMode::None: This is the default outliner mode that uses the
suffix tree to identify (local) outlining candidates within a module.
This mode is also used by (full)LTO to maintain optimal behavior with
the combined module.
2. CGDataMode::Write (`-codegen-data-generate`): This mode is identical
to the default mode, but it also publishes the stable hash sequences of
instructions in the outlined functions into a local outlined hash tree.
It then encodes this into the `__llvm_outline` section, which will be
dead-stripped at link time.
3. CGDataMode::Read (`-codegen-data-use-path={.cgdata}`): This mode
reads a codegen data file (.cgdata) and initializes a global outlined
hash tree. This tree is used to generate global outlining candidates.
Note that the codegen data file has been post-processed with the raw
`__llvm_outline` sections from all native objects using the
`llvm-cgdata` tool (or a linker, `LLD`, or a new ThinLTO pipeline
later).
This depends on https://github.com/llvm/llvm-project/pull/105398. After
this PR, LLD (https://github.com/llvm/llvm-project/pull/90166) and Clang
(https://github.com/llvm/llvm-project/pull/90304) will follow for each
client side support.
This is a patch for
https://discourse.llvm.org/t/rfc-enhanced-machine-outliner-part-2-thinlto-nolto/78753.
Reland [CGData] llvm-cgdata #89884 using `Opt` instead of `cl`
- Action options are required, `--convert`, `--show`, `--merge`. This
was similar to sub-commands previously implemented, but having a prefix
`--`.
- `--format` option is added, which specifies `text` or `binary`.
---------
Co-authored-by: Kyungwoo Lee <kyulee@fb.com>