`x86_64-sie-ps5` is the triple we share with PS5 toolchain users who
have reason to care about such things. The vast majority of PS5 checks
and tests already use this variant. Quashing the handful of stragglers
will help prevent future copy+paste of the discouraged variant.
Initialisation Guard Variables should take their DLL storage class
from the guarded variable. Otherwise, there will be a link error if
the compiler inlines a reference to the guard variable into another
module but that guard variable is not exported from the defining
module.
This is required for platforms such as PlayStation and
windows-itanium, that are aiming for source compatibility with MSVC
w.r.t. dllimport/export annotations, given Clang's existing design
which allows for inlining of a dllimport function as long as all the
variables/functions referenced are also marked dllimport.
A similar change exists for the MSVC ABI:
https://reviews.llvm.org/D4136.
I have added a run test for windows-itanium for this issue to the
build recipe: https://reviews.llvm.org/D88124.
Differential Revision: https://reviews.llvm.org/D138463