Summary:
The libc build has a few utilties that need to be built before we can do
everything in the full build. The one requirement currently is the
`libc-hdrgen` binary. If we are doing a full build runtimes mode we
first add `libc` to the projects list and then only use the `projects`
portion to buld the `libc` portion. We also use utilities for the GPU
build, namely the loader utilities. Previously we would build these
tools on-demand inside of the cross-build, which tool some hacky
workarounds for the dependency finding and target triple. This patch
instead just builds them similarly to libc-hdrgen and then passses them
in. We now either pass it manually it it was built, or just look it up
like we do with the other `clang` tools.
Depends on https://github.com/llvm/llvm-project/pull/84664
Summary:
This is a massive patch because it reworks the entire build and
everything that depends on it. This is not split up because various bots
would fail otherwise. I will attempt to describe the necessary changes
here.
This patch completely reworks how the GPU build is built and targeted.
Previously, we used a standard runtimes build and handled both NVPTX and
AMDGPU in a single build via multi-targeting. This added a lot of
divergence in the build system and prevented us from doing various
things like building for the CPU / GPU at the same time, or exporting
the startup libraries or running tests without a full rebuild.
The new appraoch is to handle the GPU builds as strict cross-compiling
runtimes. The first step required
https://github.com/llvm/llvm-project/pull/81557 to allow the `LIBC`
target to build for the GPU without touching the other targets. This
means that the GPU uses all the same handling as the other builds in
`libc`.
The new expected way to build the GPU libc is with
`LLVM_LIBC_RUNTIME_TARGETS=amdgcn-amd-amdhsa;nvptx64-nvidia-cuda`.
The second step was reworking how we generated the embedded GPU library
by moving it into the library install step. Where we previously had one
`libcgpu.a` we now have `libcgpu-amdgpu.a` and `libcgpu-nvptx.a`. This
patch includes the necessary clang / OpenMP changes to make that not
break the bots when this lands.
We unfortunately still require that the NVPTX target has an `internal`
target for tests. This is because the NVPTX target needs to do LTO for
the provided version (The offloading toolchain can handle it) but cannot
use it for the native toolchain which is used for making tests.
This approach is vastly superior in every way, allowing us to treat the
GPU as a standard cross-compiling target. We can now install the GPU
utilities to do things like use the offload tests and other fun things.
Some certain utilities need to be built with
`--target=${LLVM_HOST_TRIPLE}` as well. I think this is a fine
workaround as we
will always assume that the GPU `libc` is a cross-build with a
functioning host.
Depends on https://github.com/llvm/llvm-project/pull/81557
This patch begins providing a generic static library that wraps around
the raw `rpc.h` interface. As discussed in the corresponding RFC,
https://discourse.llvm.org/t/rfc-libc-exporting-the-rpc-interface-for-the-gpu-libc/71030,
we want to begin exporting RPC services to external users. In order to
do this we decided to not expose the `rpc.h` header by wrapping around
its functionality. This is done with a C-interface as we make heavy use
of callbacks and allows us to provide a predictable interface.
Reviewed By: JonChesterfield, sivachandra
Differential Revision: https://reviews.llvm.org/D147054
This is the first attempt to get some testing support for GPUs in LLVM's
libc. We want to be able to compile for and call generic code while on
the device. This is difficult as most GPU applications also require the
support of large runtimes that may contain their own bugs (e.g. CUDA /
HIP / OpenMP / OpenCL / SYCL). The proposed solution is to provide a
"loader" utility that allows us to execute a "main" function on the GPU.
This patch implements a simple loader utility targeting the AMDHSA
runtime called `amdhsa_loader` that takes a GPU program as its first
argument. It will then attempt to load a predetermined `_start` kernel
inside that image and launch execution. The `_start` symbol is provided
by a `start` utility function that will be linked alongside the
application. Thus, this should allow us to run arbitrary code on the
user's GPU with the following steps for testing.
```
clang++ Start.cpp --target=amdgcn-amd-amdhsa -mcpu=<arch> -ffreestanding -nogpulib -nostdinc -nostdlib -c
clang++ Main.cpp --target=amdgcn-amd-amdhsa -mcpu=<arch> -nogpulib -nostdinc -nostdlib -c
clang++ Start.o Main.o --target=amdgcn-amd-amdhsa -o image
amdhsa_loader image <args, ...>
```
We determine the `-mcpu` value using the `amdgpu-arch` utility provided
either by `clang` or `rocm`. If `amdgpu-arch` isn't found or returns an
error we shouldn't run the tests as the machine does not have a valid
HSA compatible GPU. Alternatively we could make this utility in-source
to avoid the external dependency.
This patch provides a single test for this untility that simply checks
to see if we can compile an application containing a simple `main`
function and execute it.
The proposed solution in the future is to create an alternate
implementation of the LibcTest.cpp source that can be compiled and
launched using this utility. This approach should allow us to use the
same test sources as the other applications.
This is primarily a prototype, suggestions for how to better integrate
this with the existing LibC infastructure would be greatly appreciated.
The loader code should also be cleaned up somewhat. An implementation
for NVPTX will need to be written as well.
Reviewed By: sivachandra, JonChesterfield
Differential Revision: https://reviews.llvm.org/D139839