Unfortunately storing a `MaybeAlign` in ResourceInfo deletes our move
constructor in compilers that haven't implemented [P0602R4], like GCC 7.
Since we only ever use the alignment in ways where alignment 1 and unset
are ambiguous anyway, we'll just store the integer AlignLog2 value that
we'll eventually use directly.
[P0602R4]:
https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0602r4.html
This reverts commit c22171f12fa9f260e2525cf61b93c136889e17f2, reapplying
a94edb6b8e321a46fe429934236aaa4e2e9fb97f.
HLSL allows StructuredBuffer<> to be defined with scalar or
up-to-4-element vectors as well as with structs, but when doing so
`dxc` doesn't set the alignment. Emulate this.
Pull Request: https://github.com/llvm/llvm-project/pull/100697
This makes the binding structure in a DXILResource default to empty
and need a separate call to set up, and also moves the unique ID into
it since bindings are the only place where those are actually used.
This will put us in a better position when dealing with resource
handles in libraries.
Pull Request: https://github.com/llvm/llvm-project/pull/100623
I had put this in Transforms/Utils, but that doesn't actually make
sense if we want to populate these structures via an analysis pass.
Pull Request: https://github.com/llvm/llvm-project/pull/100621