This change reworks how range information for GPU dispatch IDs (block
IDs, thread IDs, and so on) is handled.
1. `known_block_size` and `known_grid_size` become inherent attributes
of GPU functions. This makes them less clunky to work with. As a
consequence, the `gpu.func` lowering patterns now only look at the
inherent attributes when setting target-specific attributes on the
`llvm.func` that they lower to.
2. At the same time, `gpu.known_block_size` and `gpu.known_grid_size`
are made official dialect-level discardable attributes which can be
placed on arbitrary functions. This allows for progressive lowerings
(without this, a lowering for `gpu.thread_id` couldn't know about the
bounds if it had already been moved from a `gpu.func` to an `llvm.func`)
and allows for range information to be provided even when
`gpu.*_{id,dim}` are being used outside of a `gpu.func` context.
3. All of these index operations have gained an optional `upper_bound`
attribute, allowing for an alternate mode of operation where the bounds
are specified locally and not inherited from the operation's context.
These also allow handling of cases where the precise launch sizes aren't
known, but can be bounded more precisely than the maximum of what any
platform's API allows. (I'd like to thank @benvanik for pointing out
that this could be useful.)
When inferring bounds (either for range inference or for setting `range`
during lowering) these sources of information are consulted in order of
specificity (`upper_bound` > inherent attribute > discardable attribute,
except that dimension sizes check for `known_*_bounds` to see if they
can be constant-folded before checking their `upper_bound`).
This patch also updates the documentation about the bounds and inference
behavior to clarify what these attributes do when set and the
consequences of setting them up incorrectly.
---------
Co-authored-by: Mehdi Amini <joker.eph@gmail.com>
This commit adds support for `gpu.cluster_dim_blocks` and
`gpu.cluster_block_id` Ops to represent number of blocks per cluster and
block id inside a cluster respectively. Also, fixed the description of
`gpu.cluster_dim` Op and updated the `cga_cluster.mlir` test file to use
`gpu.cluster_dim_blocks`
Co-authored-by: pradeepku <pradeepku@nvidia.com>
Co-authored-by: Guray Ozen <guray.ozen@gmail.com>
NVIDIA Hopper architecture introduced the Cooperative Group Array (CGA).
It is a new level of parallelism, allowing clustering of Cooperative
Thread Arrays (CTA) to synchronize and communicate through shared memory
while running concurrently.
This PR enables support for CGA within the `gpu.launch_func` in the GPU
dialect. It extends `gpu.launch_func` to accommodate this functionality.
The GPU dialect remains architecture-agnostic, so we've added CGA
functionality as optional parameters. We want to leverage mechanisms
that we have in the GPU dialects such as outlining and kernel launching,
making it a practical and convenient choice.
An example of this implementation can be seen below:
```
gpu.launch_func @kernel_module::@kernel
clusters in (%1, %0, %0) // <-- Optional
blocks in (%0, %0, %0)
threads in (%0, %0, %0)
```
The PR also introduces index and dimensions Ops specific to clusters,
binding them to NVVM Ops:
```
%cidX = gpu.cluster_id x
%cidY = gpu.cluster_id y
%cidZ = gpu.cluster_id z
%cdimX = gpu.cluster_dim x
%cdimY = gpu.cluster_dim y
%cdimZ = gpu.cluster_dim z
```
We will introduce cluster support in `gpu.launch` Op in an upcoming PR.
See [the
documentation](https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#cluster-of-cooperative-thread-arrays)
provided by NVIDIA for details.
In many cases, the the number of workgroups (the grid size) and the
number of workitems within each group (the block size) that a GPU
kernel will be launched with are known. For example, if gpu.launch is
called with constant block and grid sizes, we know that those are the
only possible sizes that will be used to launch that kernel. In other
cases, a custom code-generation pipeline that eventually produces GPU
kernels may know the launch dimensions of those kernels, or at least
may be able to provide an upper bound on them.
Other GPU programming systems, such as OpenCL, allow capturing such
information to enable compiler optimizations - see
reqd_work_group_size, but MLIR currently has no mechanism for doing so.
This set of attributes is the first step in enabling optimizations
based on the known launch dimensions of kernels. It extends the kernel
outline pass to set these bounds on kernels with constant launch
dimensions and extends integer range inference for GPU index
operations to account for the bounds when they are known.
Subsequent revisions will use this data when lowering GPU operations
to the ROCDL dialect.
Reviewed By: antiagainst
Differential Revision: https://reviews.llvm.org/D139865
Infers block/grid dimensions/indices or ranges of such dimensions/indices.
Reviewed By: krzysz00
Differential Revision: https://reviews.llvm.org/D129036