This patch should fix an nondeterministic error in TestStackCoreScriptedProcess.
In order to test both the multithreading capability and shared library
loading in Scripted Processes, the test would create multiple threads
that would take the same variable as a reference.
The first thread would alter the value and the second thread would
monitor the value until it gets altered. This assumed a certain ordering
regarding the `std::thread` spawning, however the ordering was not
always guaranteed at runtime.
To fix that, the test now makes use of a `std::condition_variable`
shared between the each thread. On the former, it will notify the other
thread when the variable gets initialized or updated and on the latter,
it will wait until the variable it receives a new notification.
This should fix the data racing issue while preserving the testing
coverage.
rdar://98678134
Differential Revision: https://reviews.llvm.org/D139484
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces a new way to load modules programatically with
Scripted Processes. To do so, the scripted process blueprint holds a
list of dictionary describing the modules to load, which their path or
uuid, load address and eventually a slide offset.
LLDB will fetch that list after launching the ScriptedProcess, and
iterate over each entry to create the module that will be loaded in the
Scripted Process' target.
The patch also refactors the StackCoreScriptedProcess test to stop
inside the `libbaz` module and make sure it's loaded correctly and that
we can fetch some variables from it.
rdar://74520238
Differential Revision: https://reviews.llvm.org/D120969
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds support of multiple Scripted Threads in a ScriptedProcess.
This is done by fetching the Scripted Threads info dictionary at every
ScriptedProcess::DoUpdateThreadList and iterate over each element to
create a new ScriptedThread using the object instance, if it was not
already available.
This patch also adds the ability to pass a pointer of a script interpreter
object instance to initialize a ScriptedInterface instead of having to call
the script object initializer in the ScriptedInterface constructor.
This is used to instantiate the ScriptedThreadInterface from the
ScriptedThread constructor, to be able to perform call on that script
interpreter object instance.
Finally, the patch also updates the scripted process test to check for
multiple threads.
rdar://84507704
Differential Revision: https://reviews.llvm.org/D117071
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>