As part of the "RemoveDIs" project, BasicBlock::iterator now carries a
debug-info bit that's needed when getFirstNonPHI and similar feed into
instruction insertion positions. Call-sites where that's necessary were
updated a year ago; but to ensure some type safety however, we'd like to
have all calls to moveBefore use iterators.
This patch adds a (guaranteed dereferenceable) iterator-taking
moveBefore, and changes a bunch of call-sites where it's obviously safe
to change to use it by just calling getIterator() on an instruction
pointer. A follow-up patch will contain less-obviously-safe changes.
We'll eventually deprecate and remove the instruction-pointer
insertBefore, but not before adding concise documentation of what
considerations are needed (very few).
Instead of returning the first register, return the ArrayRef containing
the whole block.
Existing users rely on the fact that the register block only contains
adjacently-numbered registers and it's possible to get the remaining
registers in the block by just incrementing the register. Returning an
ArrayRef allows more generic usage with non-adjacent registers.
At some corner cases, the cloned MI still retains an old slot index,
which leads to the compiler crashing. This patch update the slot index
map before delete the recycled MI.
https://github.com/llvm/llvm-project/issues/123165
This patch is in preparation to enable setting the MachineInstr::MIFlag
flags, i.e. FrameSetup/FrameDestroy, on callee saved register
spill/reload instructions in prologue/epilogue. This eventually helps in
setting the prologue_end and epilogue_begin markers more accurately.
The DWARF Spec in "6.4 Call Frame Information" says:
The code that allocates space on the call frame stack and performs the
save
operation is called the subroutine’s prologue, and the code that
performs
the restore operation and deallocates the frame is called its epilogue.
which means the callee saved register spills and reloads are part of
prologue (a.k.a frame setup) and epilogue (a.k.a frame destruction),
respectively. And, IIUC, LLVM backend uses FrameSetup/FrameDestroy flags
to identify instructions that are part of call frame setup and
destruction.
In the trunk, while most targets consistently set
FrameSetup/FrameDestroy on save/restore call frame information (CFI)
instructions of callee saved registers, they do not consistently set
those flags on the actual callee saved register spill/reload
instructions.
I believe this patch provides a clean mechanism to set
FrameSetup/FrameDestroy flags on the actual callee saved register
spill/reload instructions as needed. And, by having default argument of
MachineInstr::NoFlags for Flags, this patch is a NFC.
With this patch, the targets have to just pass FrameSetup/FrameDestroy
flag to the storeRegToStackSlot/loadRegFromStackSlot calls from the
target derived spillCalleeSavedRegisters and restoreCalleeSavedRegisters
to set those flags on callee saved register spill/reload instructions.
Also, this patch makes it very easy to set the source line information
on callee saved register spill/reload instructions which is needed by
the DwarfDebug.cpp implementation to set prologue_end and epilogue_begin
markers more accurately.
As per DwarfDebug.cpp implementation:
prologue_end is the first known non-DBG_VALUE and non-FrameSetup
location
that marks the beginning of the function body
epilogue_begin is the first FrameDestroy location that has been seen in
the
epilogue basic block
With this patch, the targets have to just do the following to set the
source line information on callee saved register spill/reload
instructions, without hampering the LLVM's efforts to avoid adding
source line information on the artificial code generated by the
compiler.
<Foo>InstrInfo::storeRegToStackSlot() {
...
DebugLoc DL =
Flags & MachineInstr::FrameSetup ? DebugLoc() : MBB.findDebugLoc(I);
...
}
<Foo>InstrInfo::loadRegFromStackSlot() {
...
DebugLoc DL =
Flags & MachineInstr::FrameDestroy ? MBB.findDebugLoc(I) : DebugLoc();
...
}
While I understand this patch would break out-of-tree backend builds, I
think it is in the right direction.
One immediate use case that can benefit from this patch is fixing
#120553 becomes simpler.
Fixes the "use after poison" issue introduced by #121516 (see
<https://github.com/llvm/llvm-project/pull/121516#issuecomment-2585912395>).
The root cause of this issue is that #121516 introduced "Called Global"
information for call instructions modeling how "Call Site" info is
stored in the machine function, HOWEVER it didn't copy the
copy/move/erase operations for call site information.
The fix is to rename and update the existing copy/move/erase functions
so they also take care of Called Global info.
As in #121565 we need to mark all stores as mayStore, hasSideEffects is not
enough to prevent moving loads past the instructions. And marking the
instructions as mayStore is a sensible thing to do on its own.
SearchableTable is the legacy version that does not appear to be well
documented. Not sure if the plan was to delete it eventually.
The enum from SearchableTable does not appear to be used so I did not
add a GenericEnum. MClassSysReg assigned EnumValueField 3 times, but
rather than creating 3 enums, this overwrites the previous assignment.
We can eventually use the PrimaryKey feature of GenericTable to remove
one of the SearchIndex declarations. This will sort the generated table
by the primary key and remove the separately generated indexing table to
reduce .rodata size.
This patch is just the mechanical migration. The size savings will be
done in follow ups.
This helps with +fp64 targets where the f64s are legal and not previously
lowered. It can treat fpextends as a shift + cvt and fptrunc can use a libcall.
This wastes some disk space, because we have to size the arrays for
the maximum possible length. However, it eliminates dynamic relocations
from the SysRegsList arrays.
With this change, targets are no longer required to put memory / strict-fp opcodes after special
`ISD::FIRST_TARGET_MEMORY_OPCODE`/`ISD::FIRST_TARGET_STRICTFP_OPCODE` markers.
This will also allow autogenerating `isTargetMemoryOpcode`/`isTargetStrictFPOpcode (#119709).
Pull Request: https://github.com/llvm/llvm-project/pull/119969
`RegisterClassInfo::getRegPressureSetLimit` is a wrapper of
`TargetRegisterInfo::getRegPressureSetLimit` with some logics to
adjust the limit by removing reserved registers.
It seems that we shouldn't use
`TargetRegisterInfo::getRegPressureSetLimit`
directly, just like the comment "This limit must be adjusted
dynamically for reserved registers" said.
Separate from https://github.com/llvm/llvm-project/pull/118787
SDNode::use_iterator now returns an SDUse& when dereferenced.
SDNode::user_iterator returns SDNode*. SDNode::use_begin/use_end/uses
work on use_iterator. SDNode::user_begin/user_end/users work on
user_iterator.
We can now write range based for loops using SDUse& and SDNode::uses().
I've converted many of these in this patch. I didn't update loops that
have additional variables updated in their for statement.
Some loops use SDNode::use_iterator::getOperandNo() which also prevents
using range based for loops. I plan to move this into SDUse in a follow
up patch.
Most of these are just places that want the first user and aren't
iterating over the whole list.
While there I changed some use_size() == 1 to hasOneUse() which
is more efficient.
This is part of an effort to rename use_iterator to user_iterator
and provide a use_iterator that dereferences to SDUse&. This patch
helps reduce the diff on later patches.
This function is most often used in range based loops or algorithms
where the iterator is implicitly dereferenced. The dereference returns
an SDNode * of the user rather than SDUse * so users() is a better name.
I've long beeen annoyed that we can't write a range based loop over
SDUse when we need getOperandNo. I plan to rename use_iterator to
user_iterator and add a use_iterator that returns SDUse& on dereference.
This will make it more like IR.
For processors with low overhead branching (LOB), runtime unrolling the
innermost loop is often detrimental to performance. In these cases the
loop remainder gets unrolled into a series of compare-and-jump blocks,
which in deeply nested loops get executed multiple times, negating the
benefits of LOB.
This is particularly noticable when the loop trip count of the innermost
loop varies within the outer loop, such as in the case of triangular
matrix decompositions.
In these cases we will prefer to not unroll the innermost loop, with the
intention for it to be executed as a low overhead loop.
MinNoSplitDisp was first introduced in D16890 to handle cases where the
ConstantIslands pass fails to converge in the presence of big basic
blocks. However, the computation of the variable seems to be wrong as it
currently computes the offset immediately following UserBB. In other
words, it represents the distance from the beginning of the function to
the end of UserBB. The distance from the beginning of the function does
not seem to be a good indicator of how big the basic block is unless the
basic block is close to the beginning of the function. I think
MinNoSplitDisp should compute the distance between UserOffset and the
end of UserBB instead.
These properties are only valid on ComplexPatterns. Having them as flags
is more convenient because one can now use "let = ... in" syntax to set
these flags on several patterns at a time. This is also less error-prone
as it makes it impossible to specify these properties on records derived
from SDPatternOperator.
Pull Request: https://github.com/llvm/llvm-project/pull/119599
Currently LLVMContext::emitError emits any error as an "inline asm"
error which does not make any sense. InlineAsm appears to be special,
in that it uses a "LocCookie" from srcloc metadata, which looks like
a parallel mechanism to ordinary source line locations. This meant
that other types of failures had degraded source information reported
when available.
Introduce some new generic error types, and only use inline asm
in the appropriate contexts. The DiagnosticInfo types are still
a bit of a mess, and I'm not sure why DiagnosticInfoWithLocationBase
exists instead of just having an optional DiagnosticLocation in the
base class.
DK_Generic is for any error that derives from an IR level instruction,
and thus can pull debug locations directly from it. DK_GenericWithLoc
is functionally the generic codegen error, since it does not depend
on the IR and instead can construct a DiagnosticLocation from the
MI debug location.
Re-landing #116970 after fixing miscompilation error.
The original change made it possible for CMPZ to have multiple uses;
`ARMDAGToDAGISel::SelectCMPZ` was not prepared for this.
Pull Request: https://github.com/llvm/llvm-project/pull/118887
Original commit message:
Following #116547 and #116676, this PR changes the type of results and
operands of some nodes to accept / return a normal type instead of Glue.
Unfortunately, changing the result type of one node requires changing
the operand types of all potential consumer nodes, which in turn
requires changing the result types of all other possible producer nodes.
So this is a bulk change.
These operand parser functions for barrier instructions were returning
ParseStatus::Failure for unexpected token kinds, but not outputting an
error message, so these instructions with invalid operands were being
rejected without an error being printed.
Fixes#67949
There were two bugs in the implementation of the MVE vsbciq (subtract
with carry across vector, with initial carry value) intrinsics:
* The VSBCI instruction behaves as if the carry-in is always set, but we
were selecting it when the carry-in is clear.
* The vsbciq intrinsics should generate IR with the carry-in set, but
they were leaving it clear.
These two bugs almost cancelled each other out, but resulted in
incorrect code when the vsbcq intrinsics (with a carry-in) were used,
and the carry-in was a compile time constant.
Following #116547 and #116676, this PR changes the type of results and
operands of some nodes to accept / return a normal type instead of Glue.
Unfortunately, changing the result type of one node requires changing
the operand types of all potential consumer nodes, which in turn
requires changing the result types of all other possible producer nodes.
So this is a bulk change.
Pull Request: https://github.com/llvm/llvm-project/pull/116970
When the llvm.returnaddress intrinsic is used, the LR is marked as
live-in to the function, so it must be preserved through the prologue.
This is normally fine, but there is one case for Thumb1 where we use LR
as a temporary in the prologue to set up a frame chain using r11 as the
frame pointer. There are no other registers guaranteed to be free to do
this, so we have to re-load LR from the stack after pushing the callee
saved registers.
Following #116547, this changes the result of `ARMISD::CMPFP*` and the
operand of `ARMISD::FMSTAT` from a special `Glue` type to a normal type.
This change allows comparisons to be CSEd and scheduled around as can be
seen in the test changes.
Note that `ARMISD::FMSTAT` is still glued to its consumer nodes; this is
going to be changed in a separate patch.
This patch also sets `CopyCost` of `cl_FPSCR_NZCV` register class to a
negative value. The reason is the same as for CCR register class: it
makes DAG scheduler and InstrEmitter try to avoid copies of `FPCSR_NZCV`
register to / from virtual registers. Previously, this was not
necessary, since no attempt was made to create copies in the first
place.
`TRI::getCrossCopyRegClass` is modified in a way that prevents DAG
scheduler from copying FPSCR into a virtual register. The register
allocator might need to spill the virtual register, but that only seem
to work in Thumb mode.