The motivation for this change is a workload generated by the XLA compiler
targeting nvidia GPUs.
This kernel has a few hundred i8 loads and stores. Merging is critical for
performance.
The current LSV doesn't merge these well because it only considers instructions
within a block of 64 loads+stores. This limit is necessary to contain the
O(n^2) behavior of the pass. I'm hesitant to increase the limit, because this
pass is already one of the slowest parts of compiling an XLA program.
So we rewrite basically the whole thing to use a new algorithm. Before, we
compared every load/store to every other to see if they're consecutive. The
insight (from tra@) is that this is redundant. If we know the offset from PtrA
to PtrB, then we don't need to compare PtrC to both of them in order to tell
whether C may be adjacent to A or B.
So that's what we do. When scanning a basic block, we maintain a list of
chains, where we know the offset from every element in the chain to the first
element in the chain. Each instruction gets compared only to the leaders of
all the chains.
In the worst case, this is still O(n^2), because all chains might be of length
1. To prevent compile time blowup, we only consider the 64 most recently used
chains. Thus we do no more comparisons than before, but we have the potential
to make much longer chains.
This rewrite affects many tests. The changes to tests fall into two
categories.
1. The old code had what appears to be a bug when deciding whether a misaligned
vectorized load is fast. Suppose TTI reports that load <i32 x 4> align 4
has relative speed 1, and suppose that load i32 align 4 has relative speed
32.
The intent of the code seems to be that we prefer the scalar load, because
it's faster. But the old code would choose the vectorized load.
accessIsMisaligned would set RelativeSpeed to 0 for the scalar load (and not
even call into TTI to get the relative speed), because the scalar load is
aligned.
After this patch, we will prefer the scalar load if it's faster.
2. This patch changes the logic for how we vectorize. Usually this results in
vectorizing more.
Explanation of changes to tests:
- AMDGPU/adjust-alloca-alignment.ll: #1
- AMDGPU/flat_atomic.ll: #2, we vectorize more.
- AMDGPU/int_sideeffect.ll: #2, there are two possible locations for the call to @foo, and the pass is brittle to this. Before, we'd vectorize in case 1 and not case 2. Now we vectorize in case 2 and not case 1. So we just move the call.
- AMDGPU/adjust-alloca-alignment.ll: #2, we vectorize more
- AMDGPU/insertion-point.ll: #2 we vectorize more
- AMDGPU/merge-stores-private.ll: #1 (undoes changes from git rev 86f9117d476, which appear to have hit the bug from #1)
- AMDGPU/multiple_tails.ll: #1
- AMDGPU/vect-ptr-ptr-size-mismatch.ll: Fix alignment (I think related to #1 above).
- AMDGPU CodeGen: I have difficulty commenting on these changes, but many of them look like #2, we vectorize more.
- NVPTX/4x2xhalf.ll: Fix alignment (I think related to #1 above).
- NVPTX/vectorize_i8.ll: We don't generate <3 x i8> vectors on NVPTX because they're not legal (and eventually get split)
- X86/correct-order.ll: #2, we vectorize more, probably because of changes to the chain-splitting logic.
- X86/subchain-interleaved.ll: #2, we vectorize more
- X86/vector-scalar.ll: #2, we can now vectorize scalar float + <1 x float>
- X86/vectorize-i8-nested-add-inseltpoison.ll: Deleted the nuw test because it was nonsensical. It was doing `add nuw %v0, -1`, but this is equivalent to `add nuw %v0, 0xffff'ffff`, which is equivalent to asserting that %v0 == 0.
- X86/vectorize-i8-nested-add.ll: Same as nested-add-inseltpoison.ll
Differential Revision: https://reviews.llvm.org/D149893
This is a follow-up to b71edfaa4ec3c998aadb35255ce2f60bba2940b0
since I forgot the lit.local.cfg files in that one.
Reformatting is done with `black`.
If you end up having problems merging this commit because you
have made changes to a python file, the best way to handle that
is to run git checkout --ours <yourfile> and then reformat it
with black.
If you run into any problems, post to discourse about it and
we will try to help.
RFC Thread below:
https://discourse.llvm.org/t/rfc-document-and-standardize-python-code-style
Reviewed By: barannikov88, kwk
Differential Revision: https://reviews.llvm.org/D150762
Currently we happen to split a chain of 12xi8 accesses into 6xi8 + 6xi8, which
produces rather suboptimal code.
This change attempts to split-off non-multiples of 4bytes at the end and if that
does not work, splits on the smaller power-of-2 boundary.
Differential Revision: https://reviews.llvm.org/D147976
Use shufflevector to do the subvector extracts. This allows a lot more
load merging on AMDGPU and also on NVPTX when <2 x half> is involved.
Differential Revision: https://reviews.llvm.org/D117219
Rather than checking for nounwind in particular, make sure the
instruction is guaranteed to transfer execution, which will also
handle non-willreturn calls correctly.
Fixes https://github.com/llvm/llvm-project/issues/52950.
As it's causing some bot failures (and per request from kbarton).
This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.
llvm-svn: 358546
Summary:
This will let e.g. the load/store vectorizer propagate this metadata
appropriately.
Reviewers: arsenm
Subscribers: tra, jholewinski, hfinkel, mzolotukhin
Differential Revision: https://reviews.llvm.org/D23479
llvm-svn: 281153
Summary:
TargetBaseAlign is no longer required since LSV checks if target allows misaligned accesses.
A constant defining a base alignment is still needed for stack accesses where alignment can be adjusted.
Previous patch (D22936) was reverted because tests were failing. This patch also fixes the cause of those failures:
- x86 failing tests either did not have the right target, or the right alignment.
- NVPTX failing tests did not have the right alignment.
- AMDGPU failing test (merge-stores) should allow vectorization with the given alignment but the target info
considers <3xi32> a non-standard type and gives up early. This patch removes the condition and only checks
for a maximum size allowed and relies on the next condition checking for %4 for correctness.
This should be revisited to include 3xi32 as a MVT type (on arsenm's non-immediate todo list).
Note that checking the sizeInBits for a MVT is undefined (leads to an assertion failure),
so we need to create an EVT, hence the interface change in allowsMisaligned to include the Context.
Reviewers: arsenm, jlebar, tstellarAMD
Subscribers: jholewinski, arsenm, mzolotukhin, llvm-commits
Differential Revision: https://reviews.llvm.org/D23068
llvm-svn: 277735
Summary:
When we ask the builder to create a bitcast on a constant, we get back a
constant, not an instruction.
Reviewers: asbirlea
Subscribers: jholewinski, mzolotukhin, llvm-commits, arsenm
Differential Revision: https://reviews.llvm.org/D22878
llvm-svn: 276922
Summary:
Previously we wouldn't move loads/stores across instructions that had
side-effects, where that was defined as may-write or may-throw. But
this is not sufficiently restrictive: Stores can't safely be moved
across instructions that may load.
This patch also adds a DEBUG check that all instructions in our chain
are either loads or stores.
Reviewers: asbirlea
Subscribers: llvm-commits, jholewinski, arsenm, mzolotukhin
Differential Revision: https://reviews.llvm.org/D22547
llvm-svn: 276171
Summary:
Previously if we had a chain that contained a side-effecting
instruction, we wouldn't vectorize it at all. Now we'll vectorize
everything that comes before the side-effecting instruction.
Reviewers: asbirlea
Subscribers: arsenm, jholewinski, llvm-commits, mzolotukhin
Differential Revision: https://reviews.llvm.org/D22536
llvm-svn: 276170