This change allows to expose through an interface attributes wrapping
content as external resources, and the usage inside the ModuleToObject
show how we will be able to provide runtime libraries without relying on
the filesystem.
This PR adds ability to pass non-default value to
`.amdhsa_code_object_version` metadata when serializing ROCDL GPU
modules.
It also fixes typos in two places.
---------
Co-authored-by: Fabian Mora <fmora.dev@gmail.com>
This patch adds the `#gpu.kernel_metadata` and `#gpu.kernel_table`
attributes. The `#gpu.kernel_metadata` attribute allows storing metadata
related to a compiled kernel, for example, the number of scalar
registers used by the kernel. The attribute only has 2 required
parameters, the name and function type. It also has 2 optional
parameters, the arguments attributes and generic dictionary for storing
all other metadata.
The `#gpu.kernel_table` stores a table of `#gpu.kernel_metadata`,
mapping the name of the kernel to the metadata.
Finally, the function `ROCDL::getAMDHSAKernelsELFMetadata` was added to
collect ELF metadata from a binary, and to test the class methods in
both attributes.
Example:
```mlir
gpu.binary @binary [#gpu.object<#rocdl.target<chip = "gfx900">, kernels = #gpu.kernel_table<[
#gpu.kernel_metadata<"kernel0", (i32) -> (), metadata = {sgpr_count = 255}>,
#gpu.kernel_metadata<"kernel1", (i32, f32) -> (), arg_attrs = [{llvm.read_only}, {}]>
]> , bin = "BLOB">]
```
The motivation behind these attributes is to provide useful information
for things like tunning.
---------
Co-authored-by: Mehdi Amini <joker.eph@gmail.com>
This patch adds an argument to `gpu::TargetAttrInterface::createObject`
to pass the GPU module. This is useful as `gpu::ObjectAttr` contains a
property dict for metadata, hence the module can be used for extracting
things like the symbol table and adding it to the property dict.
---------
Co-authored-by: Oleksandr "Alex" Zinenko <ftynse@gmail.com>
This patch constructs the AMDGCN ISA control variable explicitly instead
of linking against the library shipped with ROCm. This change prevents
issues arising from the order in which the AMDGCN libraries are linked.
Reland: https://github.com/llvm/llvm-project/pull/95456
This patch improves the ROCDL gpu serialization API by:
- Introducing the enum `AMDGCNLibraries` for specifying the AMD GCN
device code libraries to use during linking.
- Removing `getCommonBitcodeLibs` in favor of `AMDGCNLibraries`.
Previously `getCommonBitcodeLibs` would try to load all AMD GCN bitcode
librariesm now it will only load the requested libraries.
- Exposing the `compileToBinary` method and making it virtual, allowing
downstream users to re-use this method.
- Exposing `moduleToObjectImpl`, this method provides a prototype flow
for compiling to binary, allowing downstream users to re-use this
method.
- It also avoids constructing the control variables if no device
libraries are being used.
- Changes the style of the error messages to be composable, ie no full
stops.
- Adds an error message for when the ROCm toolkit can't be found but it
was required.
Reland: https://github.com/llvm/llvm-project/pull/95456
This patch improves the ROCDL gpu serialization API by:
- Introducing the enum `AMDGCNLibraries` for specifying the AMD GCN
device code libraries to use during linking.
- Removing `getCommonBitcodeLibs` in favor of `AMDGCNLibraries`.
Previously `getCommonBitcodeLibs` would try to load all AMD GCN bitcode
librariesm now it will only load the requested libraries.
- Exposing the `compileToBinary` method and making it virtual, allowing
downstream users to re-use this method.
- Exposing `moduleToObjectImpl`, this method provides a prototype flow
for compiling to binary, allowing downstream users to re-use this
method.
- It also avoids constructing the control variables if no device
libraries are being used.
- Changes the style of the error messages to be composable, ie no full
stops.
- Adds an error message for when the ROCm toolkit can't be found but it
was required.
This patch improves the ROCDL gpu serialization API by:
- Introducing the enum `AMDGCNLibraries` for specifying the AMD GCN
device code libraries to use during linking.
- Removing `getCommonBitcodeLibs` in favor of `AMDGCNLibraries`.
Previously `getCommonBitcodeLibs` would try to load all AMD GCN bitcode
librariesm now it will only load the requested libraries.
- Exposing the `compileToBinary` method and making it virtual, allowing
downstream users to re-use this method.
- Exposing `moduleToObjectImpl`, this method provides a prototype flow
for compiling to binary, allowing downstream users to re-use this
method.
- It also avoids constructing the control variables if no device
libraries are being used.
This patch also changes the behavior of the CMake flag
`DEFAULT_ROCM_PATH`. Before it would fall back to a default value of
`/opt/rocm` if not specified. However, that default value causes fragile
builds in environments with ROCm. Now, the flag falls back to the empty
string, making it clear that **the user must provide a value at LLVM
build time**.
This is a follow up of #83004, which made the same change for
`MLIR_CUDA_CONVERSIONS_ENABLED`. As the previous PR, this PR commit
exposes mentioned CMake variable through `mlir-config.h` and uses the
macro that is introduced with the same name. This replaces the macro
`MLIR_ROCM_CONVERSIONS_ENABLED`, which the CMake files previously
defined manually.
Some specific implementation of the offload may want more customization, and
even avoid using LLVM in-tree to dispatch the ISA translation to a custom
solution. This refactoring makes it possible for such implementation to work
without even configuring the target backend in LLVM.
Reviewers: fabianmcg
Reviewed By: fabianmcg
Pull Request: https://github.com/llvm/llvm-project/pull/71165
SerializetToHsaco, as currently implemented, leaks the file descriptor
of the .hsaco temporary file, which causes issues in long-running
parallel compilation setups.
See also https://github.com/ROCmSoftwarePlatform/rocMLIR/pull/1257
This patch adds an NVPTX compilation path that enables JIT compilation
on NVIDIA targets. The following modifications were performed:
1. Adding a format field to the GPU object attribute, allowing the
translation attribute to use the correct runtime function to load the
module. Likewise, a dictionary attribute was added to add any possible
extra options.
2. Adding the `createObject` method to `GPUTargetAttrInterface`; this
method returns a GPU object from a binary string.
3. Adding the function `mgpuModuleLoadJIT`, which is only available for
NVIDIA GPUs, as there is no equivalent for AMD.
4. Adding the CMake flag `MLIR_GPU_COMPILATION_TEST_FORMAT` to specify
the format to use during testing.
This revision avoids the registration of dialect extensions in Pass::getDependentDialects.
Such registration of extensions can be dangerous because `DialectRegistry::isSubsetOf` is
always guaranteed to return false for extensions (i.e. there is no mechanism to track
whether a lambda is already in the list of already registered extensions).
When the context is already in a multi-threaded mode, this is guaranteed to assert.
Arguably a more structured registration mechanism for extensions with a unique ExtensionID
could be envisioned in the future.
In the process of cleaning this up, multiple usage inconsistencies surfaced around the
registration of translation extensions that this revision also cleans up.
Reviewed By: springerm
Differential Revision: https://reviews.llvm.org/D157703
Fix a build failure in GCC 7 caused by the function:
`std::optional<SmallVector<std::unique_ptr<llvm::Module>>> loadBitcodeFiles` ,
in `NVVMTarget` & `ROCDLTarget`.
The failure is caused because GCC fails to use the move constructor in
`std::optional` for constructing the return value, which prompts a call to the
deleted copy constructor in `std::unique_ptr`, resulting in a failure.
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D157804
**For an explanation of these patches see D154153.**
Commit message:
This patch adds the ROCDL target attribute for serializing GPU modules into
strings containing HSAco.
Depends on D154117
Differential Revision: https://reviews.llvm.org/D154129
**For an explanation of these patches see D154153.**
Commit message:
This patch adds the ROCDL target attribute for serializing GPU modules into
strings containing HSAco.
Depends on D154117
Reviewed By: mehdi_amini, krzysz00
Differential Revision: https://reviews.llvm.org/D154129