Extend the optimization that converts s_barrier to wave_barrier (nop)
when the number of work items is not larger than wave size.
This handles the "split barrier" form of s_barrier where the barrier
is represented by separate intrinsics (s_barrier_signal/s_barrier_wait).
Note: the version where s_barrier is used in gfx12 (and later split)
has the optimization already, but some front-ends may prefer to use
split intrinsics and this is being addressed by the patch.
Fix all the places I could find that did't do this. We were already
mostly correct for FP_ROUND after
9a976f36615dbe15e76c12b22f711b2e597a8e51, but not STRICT_FP_ROUND.
Create signed constant using getSignedConstant(), to avoid future
assertion failures when we disable implicit truncation in getConstant().
This also touches some generic legalization code, which apparently only
AMDGPU tests.
These use a new VOP3PX encoding for the v_mfma_scale_* instructions,
which bundles the pre-scale v_mfma_ld_scale_b32. None of the modifiers
are supported yet (op_sel, neg or clamp).
I'm not sure the intrinsic should really expose op_sel (or any of the
others). If I'm reading the documentation correctly, we should be able
to just have the raw scale operands and auto-match op_sel to byte
extract patterns.
The op_sel syntax also seems extra horrible in this usage, especially with the
usual assumed op_sel_hi=-1 behavior.
Fixes a copy-paste typo.
The typo resulted in producing bad v_perm based operands for the v_dot4
combine. When adding a corresponding byte pair to the v_dot byte pair
chains, we must take note of the byte position in the corresponding
source nodes. These byte positions are used to ensure we extract the
correct DWord from the ultimate source, and formulate a correct
perm_mask from the extracted DWord.
With the typo, we the S0 byte would used the DWord offset for the
corresponding S1 byte. If this offset was not the same as the true DWord
offset for the S0 byte, we would extract and use the wrong byte for S0
in the v_dot.
Fixes https://github.com/llvm/llvm-project/issues/112941
Use a local pointer type to represent the named barrier in builtin and
intrinsic. This makes the definitions more user friendly
bacause they do not need to worry about the hardware ID assignment. Also
this approach is more like the other popular GPU programming language.
Named barriers should be represented as global variables of addrspace(3)
in LLVM-IR. Compiler assigns the special LDS offsets for those variables
during AMDGPULowerModuleLDS pass. Those addresses are converted to hw
barrier ID during instruction selection. The rest of the
instruction-selection changes are primarily due to the
intrinsic-definition changes.
64-bit flat cmpxchg instructions do not work correctly for scratch
addresses, and need to be expanded as non-atomic.
Allow custom expansion of cmpxchg in AtomicExpand, as is
already the case for atomicrmw.
If the runtime flat address resolves to a scratch address,
64-bit atomics do not work correctly. Insert a runtime address
space check (which is quite likely to be uniform) and select between
the non-atomic and real atomic cases.
Consider noalias.addrspace metadata and avoid this expansion when
possible (we also need to consider it to avoid infinitely expanding
after adding the predication code).
The int_amdgcn_mov_dpp8 is overloaded, but we can only select i32.
To allow a corresponding builtin to be overloaded the same way as
int_amdgcn_mov_dpp we need it to be able to split unsupported values.
The correct behaviour is to insert a readfirstlane. SelectionDAG was
already doing this in some cases, but not in the general case for chain
calls. GlobalISel was already doing this for return values but not for
arguments.
This only changes `llvm/lib/Target/AMDGPU/SIISelLowering.cpp`.
There are five uses of `std::tie` remaining because they can't be
replaced with
C++17 structured bindings.
This allows us to emit wide generic and scratch memory accesses when we
do not have alignment information. In cases where accesses happen to be
properly aligned or where generic accesses do not go to scratch memory,
this improves performance of the generated code by a factor of up to 16x
and reduces code size, especially when lowering memcpy and memmove
intrinsics.
Also: Make the use of the FeatureUnalignedScratchAccess feature more
consistent: FeatureUnalignedScratchAccess and EnableFlatScratch are now
orthogonal, whereas, before, code assumed that the latter implies the
former at some places.
Part of SWDEV-455845.
Adds hidden kernel arguments to the function signature and marks them
inreg if they should be preloaded into user SGPRs. The normal kernarg
preloading logic then takes over with some additional checks for the
correct implicitarg_ptr alignment.
Special care is needed so that metadata for the hidden arguments is not
added twice when generating the code object.
If we have a divergent value passed to an outgoing inreg argument,
the call needs to be executed in a waterfall loop and thus cannot
be tail called.
The waterfall handling of arbitrary calls is broken on the selectiondag
path, so some of these cases still hit an error later.
I also noticed the argument evaluation code in isEligibleForTailCallOptimization
is not correctly accounting for implicit argument assignments. It also seems
inreg codegen is generally broken; we are assigning arguments to the reserved
private resource descriptor.
We allow tail calls of known uniform function pointers. This
would produce a verifier error if the uniform value is in VGPRs.
Insert readfirstlanes just in case this occurs, which will fold
out later if it is unnecessary.
GlobalISel should need a similar fix, but it currently does not
attempt tail calls of indirect calls.
Fixes#107447
Fixes subissue of #110930
For register constraints that require specific register ranges, the
width of the range should match the type of the associated
parameter/return value. With this PR, we error out when that is not the
case. Previously, these cases would hit assertions or llvm_unreachables.
The handling of register constraints that require only a single register
remains more lenient to allow narrower non-vector types for the
associated IR values. For example, constraining an i16 or i8 value to a
32-bit register is still allowed.
Fixes#101190.
---------
Co-authored-by: Matt Arsenault <arsenm2@gmail.com>
Previously we would fail an assertion in RemoveNodeFromCSEMaps after
lowering:
t3: ch = llvm.amdgcn.s.barrier.join t0, TargetConstant:i64<2973>,
Constant:i32<0>
to:
t6: ch = S_BARRIER_JOIN_IMM TargetConstant:i32<0>
Fix a bug which resulted in selection of s_load_b96 on GFX11, which only
exists in GFX12.
The root cause was a mismatch between legalization and selection. The
condition used to check that the load was uniform in legalization
(SITargetLowering::LowerLOAD) was "!Op->isDivergent()". The condition
used to detect a non-uniform load during selection
(AMDGPUDAGToDAGISel::isUniformLoad()) was
"N->isDivergent() && !AMDGPUInstrInfo::isUniformMMO(MMO)". This makes a
difference when IR uniformity analysis has more information than SDAG's
built in analysis. In the test case this is because IR UA reports that
everything is uniform if isSingleLaneExecution() returns true, e.g. if
the specified max flat workgroup size is 1, but SDAG does not have this
optimization.
The immediate fix is to use the same condition to detect uniform loads
in legalization and selection. In future SDAG should learn about
isSingleLaneExecution(), and then it could probably stop relying on IR
metadata to detect uniform loads.