4 Commits

Author SHA1 Message Date
River Riddle
e45840f4af [mlir][PDL] Use ODS for defining PDL types
This removes the need to define these classes and their parser/printers in C++.

Differential Revision: https://reviews.llvm.org/D94135
2021-01-08 12:32:28 -08:00
River Riddle
6af2c4ca9b [mlir] Change the internal representation of FrozenRewritePatternList to use shared_ptr
This will allow for caching pattern lists across multiple pass instances, such as when multithreading. This is an extremely important invariant for PDL patterns, which are compiled at runtime when the FrozenRewritePatternList is built.

Differential Revision: https://reviews.llvm.org/D93146
2020-12-14 12:32:44 -08:00
River Riddle
abfd1a8b3b [mlir][PDL] Add support for PDL bytecode and expose PDL support to OwningRewritePatternList
PDL patterns are now supported via a new `PDLPatternModule` class. This class contains a ModuleOp with the pdl::PatternOp operations representing the patterns, as well as a collection of registered C++ functions for native constraints/creations/rewrites/etc. that may be invoked via the pdl patterns. Instances of this class are added to an OwningRewritePatternList in the same fashion as C++ RewritePatterns, i.e. via the `insert` method.

The PDL bytecode is an in-memory representation of the PDL interpreter dialect that can be efficiently interpreted/executed. The representation of the bytecode boils down to a code array(for opcodes/memory locations/etc) and a memory buffer(for storing attributes/operations/values/any other data necessary). The bytecode operations are effectively a 1-1 mapping to the PDLInterp dialect operations, with a few exceptions in cases where the in-memory representation of the bytecode can be more efficient than the MLIR representation. For example, a generic `AreEqual` bytecode op can be used to represent AreEqualOp, CheckAttributeOp, and CheckTypeOp.

The execution of the bytecode is split into two phases: matching and rewriting. When matching, all of the matched patterns are collected to avoid the overhead of re-running parts of the matcher. These matched patterns are then considered alongside the native C++ patterns, which rewrite immediately in-place via `RewritePattern::matchAndRewrite`,  for the given root operation. When a PDL pattern is matched and has the highest benefit, it is passed back to the bytecode to execute its rewriter.

Differential Revision: https://reviews.llvm.org/D89107
2020-12-01 15:05:50 -08:00
River Riddle
3fffffa882 [mlir][Pattern] Add a new FrozenRewritePatternList class
This class represents a rewrite pattern list that has been frozen, and thus immutable. This replaces the uses of OwningRewritePatternList in pattern driver related API, such as dialect conversion. When PDL becomes more prevalent, this API will allow for optimizing a set of patterns once without the need to do this per run of a pass.

Differential Revision: https://reviews.llvm.org/D89104
2020-10-26 18:01:06 -07:00