Pseudo-registers allow different register encodings
between gpu generations. Make sure we resolve the
pseudo regs to real regs whenever we get their
hardware encoding.
Using the correct encodings revealed a register
bank conflict and an unnecessary write dependency.
Tests have been updated to match.
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D90721
Change-Id: I73c154cd24aecc820993b50bebaf4df97a5710ca
Exec mask manipulation inserted by SIWholeQuadMode barriers to
instruction scheduling. Move the entire pass after the machine
instruction scheduler and make changes so pass is correct for
non-SSA operation. These changes should leave the pass still
usable pre-scheduler, although tests have be updated to reflect
post-scheduler results.
Reviewed By: nhaehnle
Differential Revision: https://reviews.llvm.org/D88081
Change waitcnt insertion to check the memory operand tokens to see if
flat memory operations access VMEM in the same way it does to check if
accessing LDS. This avoids adding waitcnt for counters for address
spaces that are not accessed.
In addition, only generate the pessimistic waitcnt 0 if a flat memory
operation appears to access both VMEM and LDS.
This benefits flat memory operations that explicitly specify the
address space as GLOBAL or LOCAL.
Differential Revision: https://reviews.llvm.org/D89618
This reverts commit ca907bfb57d8ad3ec3bcc2cff2abab7b1b933af6.
According to michel.daenzer,
> This completely broke the Mesa radeonsi driver on Navi 14. Xorg +
> xterm come up with major corruption & psychedelic colours.
When memory operations are outstanding on function calls, either the
caller or the callee can insert a waitcnt to ensure that all reads are
finished.
Calls need some time to be executed, so if the callee inserts the
waitcnt, filling the instruction buffer and waiting for memory will be
interleaved, hiding some latency. This comes at the cost of having a
waitcnt inside functions that may not be needed as no memory operations
are outstanding.
For function calls, this is already implemented. The same principal
applies to returns: If the caller inserts a waitcnt after the call, the
callee does not have to wait and the return and memory operation can be
run in parallel.
This commit implements waiting in the caller after returning from a
function call.
Differential Revision: https://reviews.llvm.org/D87674
Fix lowering and instruction selection for v3x16 types
and enable InstCombine to emit them.
This patch only implements it for the selection dag.
GlobalISel tests in GlobalISel/llvm.amdgcn.image.load.1d.d16.ll and
GlobalISel/llvm.amdgcn.image.store.2d.d16.ll still don't work.
Differential Revision: https://reviews.llvm.org/D84420
VMEM soft clauses only contain VMEM and FLAT instructions. Teaching
GCNHazardRecognizer::checkSoftClauseHazards that other kinds of
instructions will naturally break the clause means there are far fewer
cases where it has to insert an s_nop instruction to forcibly break the
clause.
Differential Revision: https://reviews.llvm.org/D79353
This should lower the amount of used registers for gfx9.
I updated some of the changed tests with the update script because
changing them by hand is tedious.
Differential Revision: https://reviews.llvm.org/D73884
TFE and LWE support requires extra result registers that are written in the
event of a failure in order to detect that failure case.
The specific use-case that initiated these changes is sparse texture support.
This means that if image intrinsics are used with either option turned on, the
programmer must ensure that the return type can contain all of the expected
results. This can result in redundant registers since the vector size must be a
power-of-2.
This change takes roughly 6 parts:
1. Modify the instruction defs in tablegen to add new instruction variants that
can accomodate the extra return values.
2. Updates to lowerImage in SIISelLowering.cpp to accomodate setting TFE or LWE
(where the bulk of the work for these instruction types is now done)
3. Extra verification code to catch cases where intrinsics have been used but
insufficient return registers are used.
4. Modification to the adjustWritemask optimisation to account for TFE/LWE being
enabled (requires extra registers to be maintained for error return value).
5. An extra pass to zero initialize the error value return - this is because if
the error does not occur, the register is not written and thus must be zeroed
before use. Also added a new (on by default) option to ensure ALL return values
are zero-initialized that is required for sparse texture support.
6. Disable the inst_combine optimization in the presence of tfe/lwe (later TODO
for this to re-enable and handle correctly).
There's an additional fix now to avoid a dmask=0
For an image intrinsic with tfe where all result channels except tfe
were unused, I was getting an image instruction with dmask=0 and only a
single vgpr result for tfe. That is incorrect because the hardware
assumes there is at least one vgpr result, plus the one for tfe.
Fixed by forcing dmask to 1, which gives the desired two vgpr result
with tfe in the second one.
The TFE or LWE result is returned from the intrinsics using an aggregate
type. Look in the test code provided to see how this works, but in essence IR
code to invoke the intrinsic looks as follows:
%v = call {<4 x float>,i32} @llvm.amdgcn.image.load.1d.v4f32i32.i32(i32 15,
i32 %s, <8 x i32> %rsrc, i32 1, i32 0)
%v.vec = extractvalue {<4 x float>, i32} %v, 0
%v.err = extractvalue {<4 x float>, i32} %v, 1
This re-submit of the change also includes a slight modification in
SIISelLowering.cpp to work-around a compiler bug for the powerpc_le
platform that caused a buildbot failure on a previous submission.
Differential revision: https://reviews.llvm.org/D48826
Change-Id: If222bc03642e76cf98059a6bef5d5bffeda38dda
Work around for ppcle compiler bug
Change-Id: Ie284cf24b2271215be1b9dc95b485fd15000e32b
llvm-svn: 351054
Also revert fix r347876
One of the buildbots was reporting a failure in some relevant tests that I can't
repro or explain at present, so reverting until I can isolate.
llvm-svn: 347911
TFE and LWE support requires extra result registers that are written in the
event of a failure in order to detect that failure case.
The specific use-case that initiated these changes is sparse texture support.
This means that if image intrinsics are used with either option turned on, the
programmer must ensure that the return type can contain all of the expected
results. This can result in redundant registers since the vector size must be a
power-of-2.
This change takes roughly 6 parts:
1. Modify the instruction defs in tablegen to add new instruction variants that
can accomodate the extra return values.
2. Updates to lowerImage in SIISelLowering.cpp to accomodate setting TFE or LWE
(where the bulk of the work for these instruction types is now done)
3. Extra verification code to catch cases where intrinsics have been used but
insufficient return registers are used.
4. Modification to the adjustWritemask optimisation to account for TFE/LWE being
enabled (requires extra registers to be maintained for error return value).
5. An extra pass to zero initialize the error value return - this is because if
the error does not occur, the register is not written and thus must be zeroed
before use. Also added a new (on by default) option to ensure ALL return values
are zero-initialized that is required for sparse texture support.
6. Disable the inst_combine optimization in the presence of tfe/lwe (later TODO
for this to re-enable and handle correctly).
There's an additional fix now to avoid a dmask=0
For an image intrinsic with tfe where all result channels except tfe
were unused, I was getting an image instruction with dmask=0 and only a
single vgpr result for tfe. That is incorrect because the hardware
assumes there is at least one vgpr result, plus the one for tfe.
Fixed by forcing dmask to 1, which gives the desired two vgpr result
with tfe in the second one.
The TFE or LWE result is returned from the intrinsics using an aggregate
type. Look in the test code provided to see how this works, but in essence IR
code to invoke the intrinsic looks as follows:
%v = call {<4 x float>,i32} @llvm.amdgcn.image.load.1d.v4f32i32.i32(i32 15,
i32 %s, <8 x i32> %rsrc, i32 1, i32 0)
%v.vec = extractvalue {<4 x float>, i32} %v, 0
%v.err = extractvalue {<4 x float>, i32} %v, 1
Differential revision: https://reviews.llvm.org/D48826
Change-Id: If222bc03642e76cf98059a6bef5d5bffeda38dda
llvm-svn: 347871
Summary:
These new image intrinsics contain the texture type as part of
their name and have each component of the address/coordinate as
individual parameters.
This is a preparatory step for implementing the A16 feature, where
coordinates are passed as half-floats or -ints, but the Z compare
value and texel offsets are still full dwords, making it difficult
or impossible to distinguish between A16 on or off in the old-style
intrinsics.
Additionally, these intrinsics pass the 'texfailpolicy' and
'cachectrl' as i32 bit fields to reduce operand clutter and allow
for future extensibility.
v2:
- gather4 supports 2darray images
- fix a bug with 1D images on SI
Change-Id: I099f309e0a394082a5901ea196c3967afb867f04
Reviewers: arsenm, rampitec, b-sumner
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, llvm-commits, t-tye
Differential Revision: https://reviews.llvm.org/D44939
llvm-svn: 329166