10 Commits

Author SHA1 Message Date
Reid Kleckner
bf02399a85 [Windows] Replace TrapUnreachable with an int3 insertion pass
This is an alternative to D66980, which was reverted. Instead of
inserting a pseudo instruction that optionally expands to nothing, add a
pass that inserts int3 when appropriate after basic block layout.

Reviewers: hans

Differential Revision: https://reviews.llvm.org/D67201

llvm-svn: 371466
2019-09-09 23:04:25 +00:00
Reid Kleckner
3fa07dee94 Revert [Windows] Disable TrapUnreachable for Win64, add SEH_NoReturn
This reverts r370525 (git commit 0bb1630685fba255fa93def92603f064c2ffd203)
Also reverts r370543 (git commit 185ddc08eed6542781040b8499ef7ad15c8ae9f4)

The approach I took only works for functions marked `noreturn`. In
general, a call that is not known to be noreturn may be followed by
unreachable for other reasons. For example, there could be multiple call
sites to a function that throws sometimes, and at some call sites, it is
known to always throw, so it is followed by unreachable. We need to
insert an `int3` in these cases to pacify the Windows unwinder.

I think this probably deserves its own standalone, Win64-only fixup pass
that runs after block placement. Implementing that will take some time,
so let's revert to TrapUnreachable in the mean time.

llvm-svn: 370829
2019-09-03 22:27:27 +00:00
Reid Kleckner
0bb1630685 [Windows] Disable TrapUnreachable for Win64, add SEH_NoReturn
Users have complained llvm.trap produce two ud2 instructions on Win64,
one for the trap, and one for unreachable. This change fixes that.

TrapUnreachable was added and enabled for Win64 in r206684 (April 2014)
to avoid poorly understood issues with the Windows unwinder.

There seem to be two major things in play:
- the unwinder
- C++ EH, _CxxFrameHandler3 & co

The unwinder disassembles forward from the return address to scan for
epilogues. Inserting a ud2 had the effect of stopping the unwinder, and
ensuring that it ran the EH personality function for the current frame.
However, it's not clear what the unwinder does when the return address
happens to be the last address of one function and the first address of
the next function.

The Visual C++ EH personality, _CxxFrameHandler3, needs to figure out
what the current EH state number is. It does this by consulting the
ip2state table, which maps from PC to state number. This seems to go
wrong when the return address is the last PC of the function or catch
funclet.

I'm not sure precisely which system is involved here, but in order to
address these real or hypothetical problems, I believe it is enough to
insert int3 after a call site if it would otherwise be the last
instruction in a function or funclet.  I was able to reproduce some
similar problems locally by arranging for a noreturn call to appear at
the end of a catch block immediately before an unrelated function, and I
confirmed that the problems go away when an extra trailing int3
instruction is added.

MSVC inserts int3 after every noreturn function call, but I believe it's
only necessary to do it if the call would be the last instruction. This
change inserts a pseudo instruction that expands to int3 if it is in the
last basic block of a function or funclet. I did what I could to run the
Microsoft compiler EH tests, and the ones I was able to run showed no
behavior difference before or after this change.

Differential Revision: https://reviews.llvm.org/D66980

llvm-svn: 370525
2019-08-30 20:46:39 +00:00
David Majnemer
3bb88c0210 [WinEH] Use operand bundles to describe call sites
SimplifyCFG allows tail merging with code which terminates in
unreachable which, in turn, makes it possible for an invoke to end up in
a funclet which it was not originally part of.

Using operand bundles on invokes allows us to determine whether or not
an invoke was part of a funclet in the source program.

Furthermore, it allows us to unambiguously answer questions about the
legality of inlining into call sites which the personality may have
trouble with.

Differential Revision: http://reviews.llvm.org/D15517

llvm-svn: 255674
2015-12-15 21:27:27 +00:00
David Majnemer
8a1c45d6e8 [IR] Reformulate LLVM's EH funclet IR
While we have successfully implemented a funclet-oriented EH scheme on
top of LLVM IR, our scheme has some notable deficiencies:
- catchendpad and cleanupendpad are necessary in the current design
  but they are difficult to explain to others, even to seasoned LLVM
  experts.
- catchendpad and cleanupendpad are optimization barriers.  They cannot
  be split and force all potentially throwing call-sites to be invokes.
  This has a noticable effect on the quality of our code generation.
- catchpad, while similar in some aspects to invoke, is fairly awkward.
  It is unsplittable, starts a funclet, and has control flow to other
  funclets.
- The nesting relationship between funclets is currently a property of
  control flow edges.  Because of this, we are forced to carefully
  analyze the flow graph to see if there might potentially exist illegal
  nesting among funclets.  While we have logic to clone funclets when
  they are illegally nested, it would be nicer if we had a
  representation which forbade them upfront.

Let's clean this up a bit by doing the following:
- Instead, make catchpad more like cleanuppad and landingpad: no control
  flow, just a bunch of simple operands;  catchpad would be splittable.
- Introduce catchswitch, a control flow instruction designed to model
  the constraints of funclet oriented EH.
- Make funclet scoping explicit by having funclet instructions consume
  the token produced by the funclet which contains them.
- Remove catchendpad and cleanupendpad.  Their presence can be inferred
  implicitly using coloring information.

N.B.  The state numbering code for the CLR has been updated but the
veracity of it's output cannot be spoken for.  An expert should take a
look to make sure the results are reasonable.

Reviewers: rnk, JosephTremoulet, andrew.w.kaylor

Differential Revision: http://reviews.llvm.org/D15139

llvm-svn: 255422
2015-12-12 05:38:55 +00:00
David Majnemer
7735a6d07a [WinEH] Create a separate MBB for funclet prologues
Our current emission strategy is to emit the funclet prologue in the
CatchPad's normal destination.  This is problematic because
intra-funclet control flow to the normal destination is not erroneous
and results in us reevaluating the prologue if said control flow is
taken.

Instead, use the CatchPad's location for the funclet prologue.  This
correctly models our desire to have unwind edges evaluate the prologue
but edges to the normal destination result in typical control flow.

Differential Revision: http://reviews.llvm.org/D13424

llvm-svn: 249483
2015-10-06 23:31:59 +00:00
David Majnemer
161935520d [WinEH] Permit branch folding in the face of funclets
Track which basic blocks belong to which funclets.  Permit branch
folding to fire but only if it can prove that doing so will not cause
code in one funclet to be reused in another.

llvm-svn: 249257
2015-10-04 02:22:52 +00:00
David Majnemer
4600c06434 [WinEH] Stop BranchFolding from merging across funclets
BranchFolding would merge two funclets together, this is not OK.
Disable this and strengthen the assertion in FuncletLayout.

llvm-svn: 249069
2015-10-01 21:04:13 +00:00
David Majnemer
f828a0ccc7 [WinEH] Make FuncletLayout more robust against catchret
Catchret transfers control from a catch funclet to an earlier funclet.
However, it is not completely clear which funclet the catchret target is
part of.  Make this clear by stapling the catchret target's funclet
membership onto the CATCHRET SDAG node.

llvm-svn: 249052
2015-10-01 18:44:59 +00:00
David Majnemer
978902309a [WinEH] Add a funclet layout pass
Windows EH funclets need to be contiguous.  The FuncletLayout pass will
ensure that the funclets are together and begin with a funclet entry MBB.

Differential Revision: http://reviews.llvm.org/D12943

llvm-svn: 247937
2015-09-17 20:45:18 +00:00