Summary:
This function can easily be implemented by forwarding it to the host
process. This shows up in a few places that we might want to test the
GPU so it should be provided. Also, I find the idea of the GPU
offloading work to the CPU via `system` very funny.
Summary:
This adds the locale variants of the string functions. As previously,
these do not use the locale information at all and simply copy the
non-locale version which expects the "C" locale.
Summary:
This provides the `_l` variants for the `stdlib.h` functions. These are
just copies of the same entrypoint and don't do anything with the locale
information.
Summary:
This patch adds all the libc ctype variants. These ignore the locale
ingormation completely, so they're pretty much just stubs. Because these
use locale information, which is system scope, we do not enable building
them outisde of full build mode.
Summary:
This patch adds the macros and entrypoints associated with the
`locale.h` entrypoints. These are mostly stubs, as we (for now and the
forseeable future) only expect to support the C and maybe C.UTF-8
locales in the LLVM libc.
Summary:
This patch adds all the libc ctype variants. These ignore the locale
ingormation completely, so they're pretty much just stubs. Because these
use locale information, which is system scope, we do not enable building
them outisde of full build mode.
Summary:
The `scanf` function has a "system file" configuration, which is pretty
much what the GPU implementation does at this point. So we should be
able to use it in much the same way.
Summary:
Simply copies the x64 versions to the GPU directory. Ignoring f128 for
now, but adding long double entrypoints which are identical to `double`
on the target.
Summary:
This patch implements 'getenv'. I was torn on how to implement this,
since realistically we only have access to this environment pointer in
the "loader" interface. An alternative would be to use an RPC call every
time, but I think that's overkill for what this will be used for. A
better solution is just to emit a common `DataEnvironment` that contains
all of the host visible resources to initialize. Right now this is the
`env_ptr`, `clock_freq`, and `rpc_client`.
I did this by making the `app.h` interface that Linux uses more general,
could possibly move that into a separate patch, but I figured it's
easier to see with the usage.
Summary:
These functions are used by the <random> implementation in libc++ and
cause a lot of tests to fail. For now we provide these through the
vendor abstraction until we have a real version. The NVPTX version
doesn't even update the output correctly so these are just temporary.
Summary:
These functions are needed for `libc++` to link successfully. We can't
implement them well currently, so simply provide some stand-in
implementations. `realloc` will currently copy garbage and potentially
fault and `aligned_alloc` will work unless your alignment is more than
4K alignment. However, these should work in practice to get tests
running. I will write a real allocator soon™.
Summary:
Currently there are several layers to handle `printf`. Since we now have
varargs and an implementation of `printf` this can be heavily
simplified.
1. The frontend renames `printf` into `omp_vprintf` and gives it an
argument buffer.
Removing 1. triggered some code in the AMDGPU backend menat for HIP /
OpenCL, so I hadded an exception to it.
2. Forward this to CUDA vprintf or ignore it.
We no longer need special handling for it since we have varargs. So now
we just forward this to CUDA vprintf if we have libc, otherwise just
leave `printf` as an external function and expect that `libc` will be
linked in.
Summary:
We can enable the sscanf function on the GPU now. This required adding
the configs to the scanf list so that the GPU build didn't do float
conversions.
Summary:
The NVPTX backend optimizes the ABI for functions that are internal,
however, this is not legal for indirect call prototypes. Previously, we
would modify the ABI on an aggregate byval type passed to an indirect
call prototype, which would make PTXAS error. This patch just passes the
function as a nullptr to force strict ABI compliance without
modification in the helper function.
Fixes https://github.com/llvm/llvm-project/issues/100055
Summary:
Currently we have several hacks to work around the fact that the NVPTX
linker, 'nvlink', does not support static libraries or LTO linking.
The patch in https://github.com/llvm/llvm-project/pull/96561 introduces
a wrapper in the toolchain that allows us to use a standard `ld.lld`
like interface. This means all the divergence with this target can be
removed.
Depends on https://github.com/llvm/llvm-project/pull/96561
Division-less Newton iterations algorithm for cube roots.
1. **Range reduction**
For `x = (-1)^s * 2^e * (1.m)`, we get 2 reduced arguments `x_r` and `a`
as:
```
x_r = 1.m
a = (-1)^s * 2^(e % 3) * (1.m)
```
Then `cbrt(x) = x^(1/3)` can be computed as:
```
x^(1/3) = 2^(e / 3) * a^(1/3).
```
In order to avoid division, we compute `a^(-2/3)` using Newton method
and then
multiply the results by a:
```
a^(1/3) = a * a^(-2/3).
```
2. **First approximation to a^(-2/3)**
First, we use a degree-7 minimax polynomial generated by Sollya to
approximate `x_r^(-2/3)` for `1 <= x_r < 2`.
```
p = P(x_r) ~ x_r^(-2/3),
```
with relative errors bounded by:
```
| p / x_r^(-2/3) - 1 | < 1.16 * 2^-21.
```
Then we multiply with `2^(e % 3)` from a small lookup table to get:
```
x_0 = 2^(-2*(e % 3)/3) * p
~ 2^(-2*(e % 3)/3) * x_r^(-2/3)
= a^(-2/3)
```
with relative errors:
```
| x_0 / a^(-2/3) - 1 | < 1.16 * 2^-21.
```
This step is done in double precision.
3. **First Newton iteration**
We follow the method described in:
Sibidanov, A. and Zimmermann, P., "Correctly rounded cubic root
evaluation
in double precision", https://core-math.gitlabpages.inria.fr/cbrt64.pdf
to derive multiplicative Newton iterations as below:
Let `x_n` be the nth approximation to `a^(-2/3)`. Define the n^th error
as:
```
h_n = x_n^3 * a^2 - 1
```
Then:
```
a^(-2/3) = x_n / (1 + h_n)^(1/3)
= x_n * (1 - (1/3) * h_n + (2/9) * h_n^2 - (14/81) * h_n^3 + ...)
```
using the Taylor series expansion of `(1 + h_n)^(-1/3)`.
Apply to `x_0` above:
```
h_0 = x_0^3 * a^2 - 1
= a^2 * (x_0 - a^(-2/3)) * (x_0^2 + x_0 * a^(-2/3) + a^(-4/3)),
```
it's bounded by:
```
|h_0| < 4 * 3 * 1.16 * 2^-21 * 4 < 2^-17.
```
So in the first iteration step, we use:
```
x_1 = x_0 * (1 - (1/3) * h_n + (2/9) * h_n^2 - (14/81) * h_n^3)
```
Its relative error is bounded by:
```
| x_1 / a^(-2/3) - 1 | < 35/242 * |h_0|^4 < 2^-70.
```
Then we perform Ziv's rounding test and check if the answer is exact.
This step is done in double-double precision.
4. **Second Newton iteration**
If the Ziv's rounding test from the previous step fails, we define the
error
term:
```
h_1 = x_1^3 * a^2 - 1,
```
And perform another iteration:
```
x_2 = x_1 * (1 - h_1 / 3)
```
with the relative errors exceed the precision of double-double.
We then check the Ziv's accuracy test with relative errors < 2^-102 to
compensate for rounding errors.
5. **Final iteration**
If the Ziv's accuracy test from the previous step fails, we perform
another
iteration in 128-bit precision and check for exact outputs.
Summary:
This patch implements `clock_gettime` using the monotonic clock. This
allows users to get time elapsed at nanosecond resolution. This is
primarily to facilitate compiling the `chrono` library from `libc++`.
For this reason we provide both `CLOCK_MONOTONIC`, which we can
implement
with the GPU's global fixed-frequency clock, and `CLOCK_REALTIME` which
we cannot. The latter is provided just to make people who use this
header happy and it will always return failure.
Summary:
The GPU ignores `errno` primarily, but targets want these functions to
be defined for certain C standard interfaces. This patch enables them
and makes the test function on non-Linux targets.
Summary:
This patch implements the `printf` family of functions on the GPU using
the new variadic support. This patch adapts the old handling in the
`rpc_fprintf` placeholder, but adds an extra RPC call to get the size of
the buffer to copy. This prevents the GPU from needing to parse the
string. While it's theoretically possible for the pass to know the size
of the struct, it's prohibitively difficult to do while maintaining ABI
compatibility with NVIDIA's varargs.
Depends on https://github.com/llvm/llvm-project/pull/96015.
Summary:
This patch implements support for variadic functions for NVPTX targets.
The implementation here mainly follows what was done to implement it for
AMDGPU in https://github.com/llvm/llvm-project/pull/93362.
We change the NVPTX codegen to lower all variadic arguments to functions
by-value. This creates a flattened set of arguments that the IR lowering
pass converts into a struct with the proper alignment.
The behavior of this function was determined by iteratively checking
what the NVCC copmiler generates for its output. See examples like
https://godbolt.org/z/KavfTGY93. I have noted the main methods that
NVIDIA uses to lower variadic functions.
1. All arguments are passed in a pointer to aggregate.
2. The minimum alignment for a plain argument is 4 bytes.
3. Alignment is dictated by the underlying type
4. Structs are flattened and do not have their alignment changed.
5. NVPTX never passes any arguments indirectly, even very large ones.
This patch passes the tests in the `libc` project currently, including
support for `sprintf`.
Summary:
This function is used by the CUDA / HIP / OpenMP headers and exists as
an NVIDIA extension basically. This function is implemented in the C23
standard as `pown`, but for now we need to provide `powi` for backwards
compatibility. In the future this entrypoint will just be a redirect to
`pown` once that is implemented.
Fixes https://github.com/llvm/llvm-project/issues/92874
Algorithm: Let `x = (-1)^s * 2^e * (1 + m)`.
- Step 1: Range reduction: reduce the exponent with:
```
y = cbrt(x) = (-1)^s * 2^(floor(e/3)) * 2^((e % 3)/3) * (1 + m)^(1/3)
```
- Step 2: Use the first 4 bit fractional bits of `m` to look up for a
degree-7 polynomial approximation to:
```
(1 + m)^(1/3) ~ 1 + m * P(m).
```
- Step 3: Perform the multiplication:
```
2^((e % 3)/3) * (1 + m)^(1/3).
```
- Step 4: Check for exact cases to prevent rounding and clear
`FE_INEXACT` floating point exception.
- Step 5: Combine with the exponent and sign before converting down to
`float` and return.
Summary:
Straightforward RPC implementation of the `remove` function for the GPU.
Copies over the string and calls `remove` on it, passing the result
back. This is required for building some `libc++` functionality.