MSG_DEALLOC_VGPRS slows down very small waveslot limited kernels. It's
been identified this message is only really needed for VGPR limited
kernels. A kernel becomes VGPR limited if a total number of VGPRs per
SIMD / number of used VGPRs is more than a number of wave slots.
global_wb with scopes lower than SCOPE_SYS is unnecessary for
correctness.
I was initially optimistic they would be very cheap no-ops but they can
actually be quite expensive so let's avoid them.
Always generate v_cndmask_b32 instead of modifying exec around
v_mov_b32. This is expected to be faster because
modifying exec generally causes pipeline stalls.
Optimize V_SET_INACTIVE by allow it to run in WWM.
Hence WWM sections are not broken up for inactive lane setting.
WWM V_SET_INACTIVE can typically be lower to V_CNDMASK.
Some cases require use of exec manipulation V_MOV as previous code.
GFX9 sees slight instruction count increase in edge cases due to
smaller constant bus.
Additionally avoid introducing exec manipulation and V_MOVs where
a source of V_SET_INACTIVE is the destination.
This is a common pattern as WWM register pre-allocation often
assigns the same register.
Any SGPR read by a VALU can potentially obscure SALU writes to the same
register.
Insert s_wait_alu instructions to mitigate the hazard on affected paths.
Compute a global cache of SGPRs with any VALU reads and use this to
avoid inserting mitigation for SGPRs never accessed by VALUs.
To avoid excessive search when compile time is priority implement
secondary mode where all SALU writes are mitigated.
Co-authored-by: Shilei Tian <shilei.tian@amd.com>
They are no longer needed after the patch: [AMDGPU] Remove wavefrontsize
feature from GFX10: https://github.com/llvm/llvm-project/pull/98400
The exception is when "target-features" are set to "+wavefrontsize32" or
"+wavefrontsize64", we still need to remove a wavefrontsize feature
before add a different one to make sure only one of them are present.
For targets that support xnack replay feature (gfx8+), the
multi-dword scalar loads shouldn't clobber any register that
holds the src address. The constrained version of the scalar
loads have the early clobber flag attached to the dst operand
to restrict RA from re-allocating any of the src regs for its
dst operand.
This reverts commit adaff46d087799072438dd744b038e6fd50a2d78.
Drop the -O3 checks from default-attributes.hip. I don't know why they
are different on some bots but reverting this is far too disruptive.
Removing it from the codegen pipeline induces a lot of test churn
because llc is no longer optimizing out implicit arguments to kernels.
Mostly mechanical, but there are some creative test updates. I preferred
to take the changes as-is in tests where the ABI isn't relevant. In
cases where it's more relevant, or the optimize out logic was too
ingrained in the test, I pre-run the optimization. Some cases manually
add attributes to disable inputs.
Update SIMemoryLegalizer and SIInsertWaitcnts to use separate wait
instructions per counter (e.g. S_WAIT_LOADCNT) and split VMCNT into
separate LOADCNT, SAMPLECNT and BVHCNT counters.
Similar to 806761a7629df268c8aed49657aeccffa6bca449.
For IR files without a target triple, -mtriple= specifies the full
target triple while -march= merely sets the architecture part of the
default target triple, leaving a target triple which may not make sense,
e.g. amdgpu-apple-darwin.
Therefore, -march= is error-prone and not recommended for tests without
a target triple. The issue has been benign as we recognize
$unknown-apple-darwin as ELF instead of rejecting it outrightly.
This patch changes AMDGPU tests to not rely on the default
OS/environment components. Tests that need fixes are not changed:
```
LLVM :: CodeGen/AMDGPU/fabs.f64.ll
LLVM :: CodeGen/AMDGPU/fabs.ll
LLVM :: CodeGen/AMDGPU/floor.ll
LLVM :: CodeGen/AMDGPU/fneg-fabs.f64.ll
LLVM :: CodeGen/AMDGPU/fneg-fabs.ll
LLVM :: CodeGen/AMDGPU/r600-infinite-loop-bug-while-reorganizing-vector.ll
LLVM :: CodeGen/AMDGPU/schedule-if-2.ll
```
PR #66334 tried to renumber slot indexes before register allocation, but
the numbering was still affected by list entries for instructions which
had been erased. Fix this to make the register allocator's live range
length heuristics even less dependent on the history of how instructions
have been added to and removed from SlotIndexes's maps.
This reverts commit 37114036aa57e53217a57afacd7f47b36114edfb.
The output of mbcnt does not depend on other active lanes, and hence it is not
convergent. The original change was made as a possible fix for
https://github.com/ROCm-Developer-Tools/HIP/issues/3172
But changing mbcnt does not fix that issue.
Reviewed By: ruiling, foad, yaxunl
Differential Revision: https://reviews.llvm.org/D153953
Atomic optimizer is turned on by default through D152649. This patch
removes the usage of old command line option amdgpu-atomic-optimizations
and transfer the responsibility to `amdgpu-atomic-optimizer-strategy`.
We can safely remove old option when LLPC remove its all usage.
Reviewed By: foad, arsenm, #amdgpu, cdevadas
Differential Revision: https://reviews.llvm.org/D153007
This patch provides an alternative implementation to DPP for Scan Computations.
An alternative implementation iterates over all active lanes of Wavefront
using llvm.cttz and performs the following steps:
1. Read the value that needs to be atomically incremented using
llvm.amdgcn.readlane intrinsic
2. Accumulate the result.
3. Update the scan result using llvm.amdgcn.writelane intrinsic
if intermediate scan results are needed later in the kernel.
Reviewed By: arsenm, cdevadas
Differential Revision: https://reviews.llvm.org/D147408
Add GFX11 test coverage to a bunch of tests where it was easy to do so,
mostly because the checks are autogenerated and/or GFX11 can share the
same checks as GFX10.
Differential Revision: https://reviews.llvm.org/D129295
Pre gfx1030 null for sdst is different.
c97436f8b6e2 [AMDGPU] Use null for dead sdst operand - requires a change to make
it not apply to pre gfx1030
Differential Revision: https://reviews.llvm.org/D127869
Nic Curtis done the experiments to prove it is faster than a
separate mul and add.
Fixes: SWDEV-332806
Differential Revision: https://reviews.llvm.org/D127253
Only fold for uniform values on pre-GFX9 chips. GFX9+ allow us
to keep the calculation entirely on the SALU.
For subtargets where integer multiplication isn't full-rate, avoid
folding if the multiply has too many uses.
Finally, we expand 64x32 and 64x64 multiplies here as well, if they
feed into an addition. This results in better code generation than
the generic expansion for such multiplies because we end up using
the accumulator of the MAD instructions.
Differential Revision: https://reviews.llvm.org/D123835
The WWM register has unmodeled register liveness, For v_set_inactive_*,
clobberring source register is dangerous because it will overwrite the
inactive lanes. When the source vgpr is dead at v_set_inactive_lane,
the inactive lanes may be not really dead. This may make common
optimizations doing wrong.
For example in a simple if-then cfg in Machine IR:
bb.if:
%src =
bb.then:
%src1 = COPY %src
%dst = V_SET_INACTIVE %src1(tied-def 0), %inactive
bb.end
... = PHI [0, %bb.then] [%src, %bb.if]
The register coalescer will think it is safe to optimize "%src1 = COPY %src"
in bb.then. And at the same time, there is no interference for the PHI in
bb.end. The source and destination values of the PHI will be assigned
the same register. The single PHI register will be overwritten by the
v_set_inactive, then we would get wrong value in bb.end.
With this change, we will copy the content of the source register before
setting inactive lanes after register allocation. Yes, this will sacrifice
the WWM code generation a little, but I don't have any better idea to do things
correctly.
Differential Revision: https://reviews.llvm.org/D117482
Using a BufferSize of one for memory ProcResources will result in better
ILP since it more accurately models the dependencies between memory ops
and their consumers on an in-order processor. After this change, the
scheduler will treat the data edges from loads as blocking so that
stalls are guaranteed when waiting for data to be retreaved from memory.
Since we don't actually track waitcnt here, this should do a better job
at modeling their behavior.
Practically, this means that the scheduler will trigger the 'STALL'
heuristic more often.
This type of change needs to be evaluated experimentally. Preliminary
results are positive.
Fixes: SWDEV-282962
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D114777
Select SelectionDAG ops smul_lohi/umul_lohi to
v_mad_i64_i32/v_mad_u64_u32 respectively, with an addend of 0.
v_mul_lo, v_mul_hi and v_mad_i64/u64 are all quarter-rate instructions
so it is better to use one instruction than two.
Further improvements are possible to make better use of the addend
operand, but this is already a strict improvement over what we have
now.
Differential Revision: https://reviews.llvm.org/D113986
The compiler was generating symbols in the final code object for local
branch target labels. This bloats the code object, slows down the loader,
and is only used to simplify disassembly.
Use '--symbolize-operands' with llvm-objdump to improve readability of the
branch target operands in disassembly.
Fixes: SWDEV-312223
Reviewed By: scott.linder
Differential Revision: https://reviews.llvm.org/D114273
Use GCNHazardRecognizer in postra sched.
Updated tests for the new schedules.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D109536
Change-Id: Ia86ba2ae168f12fb34b4d8efdab491f84d936cde
The requested register class priorities weren't respected
globally. Not sure why this is a target option, and not just the
expected behavior (recently added in
1a6dc92be7d68611077f0fb0b723b361817c950c). This avoids an allocation
failure when many wide tuple spills are introduced. I think this is a
workaround since I would not expect the allocation priority to be
required, and only a performance hint. The allocator should be smarter
about when only a subregister needs to be spilled and restored.
This does regress a couple of degenerate store stress lit tests which
shouldn't be too important.
Reuse the existing KnownBits multiplication code to handle the 'extend + multiply + extract high bits' pattern for multiply-high ops.
Noticed while looking at the codegen for D88785 / D98587 - the patch helps division-by-constant expansion code in particular, which suggests that we might have some further KnownBits div/rem cases we could handle - but this was far easier to implement.
Differential Revision: https://reviews.llvm.org/D98857
Prefer to keep uniform (non-divergent) multiplies on the scalar ALU when
possible. This significantly improves some game cases by eliminating
v_readfirstlane instructions when the result feeds into a scalar
operation, like the address calculation for a scalar load or store.
Since isDivergent is only an approximation of whether a value is in
SGPRs, it can potentially regress some situations where a uniform value
ends up in a VGPR. These should be rare in real code, although the test
changes do contain a number of examples.
Most of the test changes are just using s_mul instead of v_mul/mad which
is generally better for both register pressure and latency (at least on
GFX10 where sgpr pressure doesn't affect occupancy and vector ALU
instructions have significantly longer latency than scalar ALU). Some
R600 tests now use MULLO_INT instead of MUL_UINT24.
GlobalISel appears to handle more scenarios in the desirable way,
although it can also be thrown off and fails to select the 24-bit
multiplies in some cases.
Alternative solution considered and rejected was to allow selecting
MUL_[UI]24 to S_MUL_I32. I've rejected this because the definition of
those SD operations works is don't-care on the most significant 8 bits,
and this fact is used in some combines via SimplifyDemandedBits.
Based on a patch by Nicolai Hähnle.
Differential Revision: https://reviews.llvm.org/D97063