As discussed in this
[proposal](https://github.com/llvm/wg-hlsl/pull/62/files?short_path=ac6e592#diff-ac6e59276afe8016e307eedc5c835f534c0cb353707760b44df0fa9d905a5cf8).
We had to bring back the legacy pass manager interface for the
scalarizer pass. Two reasons for this:
1. The DirectX backend is still using the legacy pass manager
2. The new PM isn't hooked up in clang yet via `BackendUtil.cpp`'s
`AddEmitPasses` That means even if we add a `buildCodeGenPipeline` we
won't be able to benefit from the new pass manager's scalarizer pass
interface.
The remaining changes are hooking up the scalarizer pass to the DirectX
backend, updating the DirectX test cases,
and allowing the `optdriver` to not block the legacy invocation of the
scalarizer pass.
Future work still needs to be done to allow the scalarizer pass to
handle target specific intrinsics.
closes#105178
This patch changes all single quotes in the help text to double quotes
for the sake of cross platform correctness.
The single quotes previously used in the help message are correct for
bash and most other shells but aren't correct for the Windows command
prompt as it only interprets double quotes in the manner intended in the
help message.
This patch was prompted by the fact that if you aren't aware of the
aformentioned quirk the single quotes result in very confusing error
messages from the command prompt.
SmallPtrSet.h and TimeProfiler.h are unused. CommandLine.h is only
needed for the UseNewDbgInfoFormat declare, which can be moved to the
places that need it.
A std::vector causes a heap allocation and a memcpy of static
initialization data from the rodata section.
Use a static array instead so we can use the static data directly.
A colleague observes that switching the default value of
LLVM_EXPERIMENTAL_DEBUGINFO_ITERATORS to "On" hasn't flipped the value
in their CMakeCache.txt. This probably means that everyone with an
existing build tree is going to not have support built in, meaning
everyone in LLVM would need to clean+rebuild their worktree when we flip
the switch on... which doesn't sound good.
So instead, just delete the flag and everything it does, making everyone
build and run ~400 lit tests in RemoveDIs mode. None of the buildbots
have had trouble with this, so it Should Be Fine (TM).
(Sending for review as this is changing various comments, and touches
several different areas -- I don't want to get too punchy).
In Bazel, Clang current separates the clang executable into a
clang-driver library, and the actual clang executable. This allows
downstream users to make their own variations of clang, without having
to redo/maintain separate build pipelines.
This adds the same for opt for both CMake and Bazel.