We've now got enough of these in tree that we can see which patterns
appear to be idiomatic. As such, extract a helper for checking
if we know the exact VLEN.
PEI previously used fake frame indices for these callee saved registers.
These fake frame indices are not register with MachineFrameInfo. This
required them to be deleted form CalleeSavedInfo after PEI to avoid
breaking later passes. See #79535
Unfortunately, removing the registers from CalleeSavedInfo pessimizes
Interprocedural Register Allocation. The RegUsageInfoCollector pass runs
after PEI and uses CalleeSavedInfo.
This patch replaces #79535 by properly creating fixed stack objects
through MachineFrameInfo. This changes the stack size and offsets
returned by MachineFrameInfo which requires changes to how
RISCVFrameLowering uses that information.
In addition to the individual object for each register, I've also create
a single large fixed object that covers the entire stack area covered by
cm.push or the libcalls. cm.push must always push a multiple of 16 bytes
and the save restore libcall pushes a multiple of stack align. I think
this leaves holes in the stack where we could spill other registers, but
it matches what we did previously. Maybe we can optimize this in the
future.
The only test changes are due to stack alignment handling after the
callee save registers. Since we now have the fixed objects, on the stack
the offset is non-zero when an aligned object is processed so the offset
gets rounded up, increasing the stack size.
I suspect we might need some more updates for RVV related code. There is
very little or maybe even no testing of RVV mixed with Zcmp and
save-restore.
This patch enable hardware shadow stack with `Zicifss` and
`mno-forced-sw-shadow-stack`. New feature forced-sw-shadow-stack
disables hardware shadow stack even when `Zicfiss` enabled.
The SavedRegs BitVector is checks against the CSR list later. We have
a separate CSR list for RVE that excludes X16-31 so we don't need
to filter here.
If it was needed, it would be needed for the next block of code too
which didn't have an RVE check.
Registers that are pushed/popped by Zcmp or libcalls have pre-defined
frame indices that are never allocated in MachineFrameInfo. They're
being used throughout PEI, but the rest of codegen doesn't work that way
and expects each frame index to be a valid index in MFI.
This patch keeps it local to PEI and removes them from the
CalleeSavedInfo list at the end of the pass.
Before this pass, any MIR testing post-PEI is broken and asserts (see
issue #79491).
This commit includes the necessary changes to clang and LLVM to support
codegen of `RVE` and the `ilp32e`/`lp64e` ABIs.
The differences between `RVE` and `RVI` are:
* `RVE` reduces the integer register count to 16(x0-x16).
* The ABI should be `ilp32e` for 32 bits and `lp64e` for 64 bits.
`RVE` can be combined with all current standard extensions.
The central changes in ilp32e/lp64e ABI, compared to ilp32/lp64 are:
* Only 6 integer argument registers (rather than 8).
* Only 2 callee-saved registers (rather than 12).
* A Stack Alignment of 32bits (rather than 128bits).
* ilp32e isn't compatible with D ISA extension.
If `ilp32e` or `lp64` is used with an ISA that has any of the registers
x16-x31 and f0-f31, then these registers are considered temporaries.
To be compatible with the implementation of ilp32e in GCC, we don't use
aligned registers to pass variadic arguments and set stack alignment\
to 4-bytes for types with length of 2*XLEN.
FastCC is also supported on RVE, while GHC isn't since there is only one
avaiable register.
Differential Revision: https://reviews.llvm.org/D70401
We check the opcode of the first instruction in the block where the
prologue is inserted without checking if the iterator points to any
instructions. When the basic block is empty, that causes a crash. One
way the prologue block can be empty is when it starts with a call to
__builtin_readcyclecounter on RV32 since that produces a loop.
Co-authored-by: Nemanja Ivanovic <nemanja@synopsys.com>
The pr does two things. One is to fix internal compiler error when we
need to spill callee saves but none of them is GPR, another is to fix
wrong register number for pushed registers are {ra, s0-s11}.
When inserting prolgue/epilogue, we use the spimm of CM.PUSH/POP to
reduce the following offset for sp. Previously, we tried to use the free
space of the push stack to minimize the following sp-offset. But it's
useless, since the free space must be less than 16 and required stack should
be aligned to 16 before/after the adjustment.
addi sp, sp, 512 may be used to recover the sp in the epilogue
when stack size is larger than 2047(2^11 - 1), however, it can
not be compressed using C extension, and addi sp, sp, 496 is
able to be compressed, so try to use 496 as the ajust amount of
the fisrt sp if function doesn't need extra instructions after
adjust.
Reviewed By: wangpc
Differential Revision: https://reviews.llvm.org/D159431
Before accessing "getOpcode" thorugh machine instruction, check if the iterator
has reached the end of Machine basic block otherwise we will crash at the
assertion `!NodePtr->isKnownSentinel()`.
The above assertion is hit in "Prologue/Epilogue Insertion & Frame Finalization
pass".
Reviewed By: craig.topper, wangpc
Differential Revision: https://reviews.llvm.org/D158256
For callee saved/restored operations, they mostly use the
following inst patterns,
sw rs2, offset(x2)
sd rs2, offset(x2)
fsw rs2, offset(x2)
fsd rs2, offset(x2)
lw rd, offset(x2)
ld rd, offset(x2)
flw rd, offset(x2)
fld rd, offset(x2)
and offset decides whether the instructions can be compressed.
now offset 2032 will be set by default if stacksize is bigger
than 2^12-1 to save and restore callee saved register, so it
will prevent all the callee saved/restored stack insts be
compressed.
Allocating proper offset for stack insts is useful to make
them be compressed.
Reviewed By: craig.topper, wangpc
Differential Revision: https://reviews.llvm.org/D157373
If save/restore libcall or Zcmp push/pop are enabled, callee-saved registers including ra would be
assigned a negative frame index (-1 for ra, -2 for s0, ..., -13 for s11) by RISCVRegisterInfo::hasReservedSpillSlot.
getLibCallID would find a callee-saved register that has max register id and with assigned negative frame index.
And use this max register to get which save/restore libcall should be selected.
In getMaxPushPopReg (for Zcmp push/pop, similar getLibCallID), it uses extra register class (PGPR) to
check the saved register is in ra, s0-s11 instead of checking the frame index is negative.
This patch just changes the checking for the saved register from `is contained in PGPR` to `has a negative frame index`.
Reviewed By: fakepaper56
Differential Revision: https://reviews.llvm.org/D156393
Previously we used the number of registers needed saved and pushable as the
number of pushed registers. We also use pushed register number to caculate
the stack size. It is not correct because Zcmp pushes registers from $ra to the
max register needed saved and there is no gurantee that the needed saved
registers are a sequenced list from $ra.
There is an example about that. PushPopRegs should be 6 (ra,s0 - s4)= instead of 1.
```
; llc -mtriple=riscv32 -mattr=+zcmp
define void @foo() {
entry:
; Old: .cfi_def_cfa_offset 16
; New: .cfi_def_cfa_offset 32
tail call void asm sideeffect "li s4, 0", "~{s4}"()
ret void
}
```
Reviewed By: Jim, kito-cheng
Differential Revision: https://reviews.llvm.org/D156407
Issue mentioned: https://github.com/riscv/riscv-code-size-reduction/issues/182
The order of callee-saved registers stored by Zcmp push in memory is reversed.
Pseudo code for cm.push in https://github.com/riscv/riscv-code-size-reduction/releases/download/v1.0.4-1/Zc.1.0.4-1.pdf
```
if (XLEN==32) bytes=4; else bytes=8;
addr=sp-bytes;
for(i in 27,26,25,24,23,22,21,20,19,18,9,8,1) {
//if register i is in xreg_list
if (xreg_list[i]) {
switch(bytes) {
4: asm("sw x[i], 0(addr)");
8: asm("sd x[i], 0(addr)");
}
addr-=bytes;
}
}
```
The placement order for push is s11, s10, ..., ra.
CFI offset should be calculed as reversed order for correct stack unwinding.
Reviewed By: fakepaper56, kito-cheng
Differential Revision: https://reviews.llvm.org/D156437
This patch readjusts the frame stack for the push and pop instructions
co-author: @Lukacma
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D134599
to help debug and report better diagnostics for functions like
relaxDwarfCallFrameFragment (D153167).
In MCStreamer, some emitCFI* functions already take a SMLoc argument. Add a
SMLoc argument to the remaining functions that generate a MCCFIInstruction.
Prior to this patch the SCS prologue used the following instruction
sequence.
```
s[w|d] ra, 0(gp)
addi gp, gp, [4|8]
```
The problem with this sequence is that an interrupt occurring between the
store and the increment could clobber the value just written to the SCS.
https://reviews.llvm.org/D84414#inline-813203 pointed out a similar
issues that could have affected the epilogue.
This patch changes the instruction sequence in the prologue to:
```
addi gp, gp, [4|8]
s[w|d] ra, -[4|8](gp)
```
The downside to this is that there is now a data dependency between the
add and the store.
Reviewed By: asb
Differential Revision: https://reviews.llvm.org/D149099
Currently we don't emit any CFI instructions for the SCS register when
enabling SCS on RISCV. This causes problems when unwinding, since the
SCS register isn't being handled properly.
Reviewed By: mcgrathr
Differential Revision: https://reviews.llvm.org/D145205
With D134950, targets get notified when a virtual register is created and/or
cloned. Targets can do the needful with the delegate callback. AMDGPU propagates
the virtual register flags maintained in the target file itself. They are useful
to identify a certain type of machine operands while inserting spill stores and
reloads. Since RegAllocFast spills the physical register itself, there is no way
its virtual register can be mapped back to retrieve the flags. It can be solved
by passing the virtual register as an additional argument. This argument has no
use when the spill interfaces are called during the greedy allocator or even the
PrologEpilogInserter and can pass a null register in such cases.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D138656
Cannonical frame address after RVV stack adjustment is sp + StackSize +
RVVStackSize * vlenb, and since vlenb is unknown at compile-time (but it
is a constant for particular HW implementation), emit
.cfi_def_cfa_expression so libunwind can read VLENB CSR register at
run-time and obtain correct frame address.
Fixes https://github.com/llvm/llvm-project/issues/58356 (but additional
run-time support for reading CSR may be required)
Differential Revision: https://reviews.llvm.org/D136263
After ac1ec9e, the version with the StackOffset param has a strict superset of behavior. As a result, we can switch callers to use it, and then inline the other version into the now-single caller.
This reuses the existing optimized implementation of adjustReg, and commons up code. This has the effect of enabling two code changes for the new caller. First, we enable the "split andi" lowering (with no alignment requirement), and second we use a sub with smaller constant in register instead of a add with negative constant in register.
Differential Revision: https://reviews.llvm.org/D132839
Putting both variants of this function in the same place, in advance of code resuse. Note that I tweaked the API slightly in advance of additional callers without the alignment requirement. Some of the existing callers may also be okay with weaker alignment requirements, but that should be it's own set of changes.
If we know the exact value of VLEN, the frame offset adjustment for scalable stack slots becomes a fixed constant. This avoids the need to read vlenb, and may allow the offset to be folded into the immediate field of an add/sub.
We could go further here, and fold the offset into a single larger frame adjustment - instead of having a separate scalable adjustment step - but that requires a bit more code reorganization. I may (or may not) return to that in a future patch.
Differential Revision: https://reviews.llvm.org/D137593
This is an alternative to fix PR57939 for RISC-V. It definitely
can be argued that the stack temporaries for RISC-V are being created
with an unnecessarily large alignment. But ignoring the alignment
in MachineFrameInfo also seems bad.
Looking at the test update that go with the current ID==0 check,
it was intending to exclude things like the NoAlloc stackid. So I'm
not sure if scalable vectors are intentionally being excluded.
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D135913
This is a refactor for another patch. For now we move the vreg
creation to the caller.
Reviewed By: frasercrmck
Differential Revision: https://reviews.llvm.org/D135008
In branch relaxation pass, `j`'s with offset over 1MiB will be relaxed
to `jump` pseudo-instructions.
This patch allocates a stack slot for functions with a size greater than
1MiB. If the register scavenger cannot find a scratch register for
`jump`, spill a register to the slot before the jump and restore it
after the jump.
.mbb:
foo
j .dest_bb
bar
bar
bar
.dest_bb:
baz
The above code will be relaxed to the following code.
.mbb:
foo
sd s11, 0(sp)
jump .restore_bb, s11
bar
bar
bar
j .dest_bb
.restore_bb:
ld s11, 0(sp)
.dest_bb:
baz
Depends on D129999.
Reviewed By: StephenFan
Differential Revision: https://reviews.llvm.org/D130560
* TargetFrameLowering has a TransientStackAlignment field that "returns
the number of bytes to which the stack pointer must be aligned at all
times, even between calls.
* As explained in the [RISC-V calling
convention](https://github.com/riscv-non-isa/riscv-elf-psabi-doc/blob/master/riscv-cc.adoc),
the stack pointer must remain fully aligned throughout execution for
compliant code. This is important for embedded targets that might avoid
realigning the stack pointer for interrupt service routines. Systems
running full OSes may always realign the stack anyway.
* TransientStackAlignment is used in estimateStackSize in
MachineFrameInfo and in PEI::calculateFrameObjectOffsets.
* estimateStackSize is only used in the RISC-V backend for scavenging
slots. It may be possible to craft a function where the difference
is observable, but it wouldn't be a meaningful test.
* calculateFrameObjectOffsets makes use of TransientStackAlignment,
but then sets the stack alignment to the max of that alignment and
MaxAlign, which is unconditionally set to 16 in
RISCVFrameLowering::processFunctionBeforeFrameFinalized
* I've changed this logic to only set MaxAlign if there are RVV frame
objects. There should be no functional change here for either RVV
targets (MaxAlign is set as before) or non-RVV targets
(TransientStackAlign is now 16 anyway).
Differential Revision: https://reviews.llvm.org/D130068
This patch was split off from D126465, where an early-exit is necessary
as it checks the VLEN and that asserts that V instructions are present.
Since this makes logical sense on its own, I think it's worth landing
regardless of D126465.
Reviewed By: kito-cheng
Differential Revision: https://reviews.llvm.org/D129617
Computing scalable offset needs up to two scrach registers. We add
scavenge spill slots according to the result of `RISCV::isRVVSpill`
and `RVVStackSize`. Since ADDI is not included in `RISCV::isRVVSpill`,
PEI doesn't add scavenge spill slots for scrach registers when using
ADDI to get scalable stack offsets.
The ADDI instruction has a destination register which can be used as
a scrach register. So one scavenge spil slot is sufficient for
computing scalable stack offsets.
Differential Revision: https://reviews.llvm.org/D128188
This reverts commit 7af3d4ab3d5da07256e1a7a0438e7308e14b9fd5.
RISC-V reverted the shrink wrap patch for bug 53662. Since the bug is fixed
by D123679, the commit re-enable it.
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D128965
These methods don't access any state from RISCVInstrInfo. Make them
free functions in the RISCV namespace.
Reviewed By: frasercrmck
Differential Revision: https://reviews.llvm.org/D127583
In order to make sure the stack point is right through the EH region,
we also need to restore stack pointer from the frame pointer if we
don't preserve stack space within prologue/epilogue for outgoing variables,
normally it's just checking the variable sized object is present or not
is enough, but we also don't preserve that at prologue/epilogue when
have vector objects in stack.
Example to show what happened:
```
try {
sp adjust for outgoing args. // 1. Sp changed.
func_call // 2. Exception raised
sp restore // Oh, not restored
} catch {
// 3. And now we are here.
}
// 4. Prepare to return!, restore return address from stack, but...sp is wrong.
// 5. Screw up!
```
Reviewed By: rogfer01
Differential Revision: https://reviews.llvm.org/D126861
If the adjustment doesn't fit in 12 bits, try to break it into
two 12 bit values before falling back to movImm+add/sub.
This is based on a similar idea from isel.
Reviewed By: luismarques, reames
Differential Revision: https://reviews.llvm.org/D126392
This change reorganizes the majority of frame index resolution into a two strep process.
Step 1 - Select which base register we're going to use.
Step 2 - Compute the offset from that base register.
The key point is that this allows us to share the step 2 logic for the SP case. This reduces the code duplication, and (I think) makes the code much easier to follow.
I also went ahead and added assertions into phase 2 to catch errors where we select an illegal base pointer. In general, we can't index from a base register to a stack location if that requires crossing a variable and unknown region. In practice, we have two such cases: dynamic stack realign and var sized objects. Note that crossing the scalable region is fine since while variable, it's a known variability which can be expressed in the offset.
Differential Revision: https://reviews.llvm.org/D126403
We found untested code where negative frame indices were ostensibly
handled despite it being in a block guarded by !MFI.isFixedObjectIndex.
While the implementation of MachineFrameInfo::isFixedObjectIndex
suggests this is possible (i.e., if a frame index was more negative - less than the
number of fixed objects), I couldn't find any test in tree -- for any
target -- where a negative frame index wasn't also a fixed object
offset. I couldn't find a way of creating such a object with the
public MachineFrameInfo creation APIs. Even
MachineFrameInfo::getObjectIndexBegin starts counting at the negative
number of fixed objects, so such frame indices wouldn't be covered by
loops using the provided begin/end methods.
Given all this, an assert that any object encountered in the block is
non-negative seems reasonable.
Reviewed By: StephenFan, kito-cheng
Differential Revision: https://reviews.llvm.org/D126278