Depends on:
* https://github.com/llvm/llvm-project/pull/187229
(only second commit and onwards are relevant)
This patch implements the base infrastructure described in this [RFC re.
Moving libc++ data-formatters out of
LLDB](https://discourse.llvm.org/t/rfc-lldb-moving-libc-data-formatters-out-of-lldb/89591)
The intention is to provide vendors with a way to pre-configure a set of
paths that LLDB can automatically ingest formatter scripts from.
Three main changes:
1. Adds a CMake variable `LLDB_SAFE_AUTO_LOAD_PATHS` which is a
semi-colon separated list of paths. This is intended to be set by
vendors when building LLDB for distribution.
2. Adds a setting that only exists in asserts mode called
`testing.safe-auto-load-paths` which allows setting the paths without a
CMake configuration. Used for local development and, more crucially, the
shell and unit tests
3. Adds a `LocateScriptingResourcesFromSafePaths` which
`Platform::LocateExecutableScriptingResources` calls by default (and
hence used by all platforms). I add a
`LocateExecutableScriptingResourcesImpl` that platforms can override if
they have platform-specific resource script locations (e.g., dSYMs on
Darwin).
Whenever we load an image, we check the safe path (starting with the
last appended path) for a directory called
`/safe/path/to/<module>/<module>.py`. If such script exists, we import
it as a Python module. If not, we move on to the next safe path.
Currently the default for `LLDB_SAFE_AUTO_LOAD_PATHS` is empty.
Eventually the plan is to make those point to the libc++ installation
(where the formatters will live) depending on platform/vendor. For macOS
we'll add a special `$SDK_ROOT` that can be used in the path variable,
which `LocateScriptingResourcesFromSafePaths` will resolve to an actual
SDK path.
*AI Usage*:
* Claude assisted with the CMake machinery which I then reviewed and
cleaned up. I'm not sure this is the most idiomatic way of letting a
user provide lists of paths, but I couldn't find a better way.
* Wrote the basic auto-load Shell tests myself and asked claude to stamp
out a bunch more for different scenarios. Reviewed and cleaned those up
myself.
In preparation for https://github.com/llvm/llvm-project/pull/187031
The `SanitizedScriptingModuleName` will be re-used from `Platform` (in
addition to `PlatformDarwin` where it currently lives). To do that we'll
need to move it to a common place. `ScriptInterpreter` seems like the
most natural place for this to live.
I introduced a new virtual `GetSanitizedScriptingModuleName` that
`ScriptInterpreter`s can override in the future if they have their own
sanitization logic. I made the default implementation the one we've been
using for Python because that way the unit-tests that currently mock the
`ScriptInterpreter` don't need to copy the implementation.
Also made `WarnIfInvalidUnsanitizedScriptExists` a protected static
function on `Platform` because it didn't seem right for that to also
live in `ScriptInterpreter`.
[lldb] Preserve TargetSP in Platform module lookup
When `Platform::GetRemoteSharedModule` resolves a module specification
by calling `GetModuleSpec` on
the process, the target context (`TargetSP`) is lost. This happens
because the underlying process plugin populates a new `ModuleSpec`
object that does not inherit the target context.
This causes failures in subsequent symbol resolution steps. For example,
when `ModuleList` relies on the `TargetSP` to query target-specific
settings like `target.exec-search-paths` and
`target.symbols-search-paths`, the lookup fails
because `TargetSP` evaluates to null. This prevents LLDB from finding
local unstripped libraries.
This commit fixes the issue by transferring the target context from the
original `module_spec` over to the `resolved_module_spec` before
proceeding with the lookup.
Additionally, this commit avoids redundant calls to the locate module
callback. Since the platform already handles the callback explicitly,
passing the target context to subsequent `ModuleList::GetSharedModule`
calls would normally trigger the callback again redundantly. This is
suppressed by passing `invoke_locate_callback=false` in
`Platform::GetSharedModule` and `ModuleCache::Get`. This also avoids
triggering the callback with incomplete module specifications (e.g.
cleared UUIDs) during cache lookups.
Host::RunShellCommand takes a std::string *command_output argument and a
bool hide_stderr=false defaulted argument. If the shell command returns
stderr and stdout text, it is intermixed in the same command_output,
unless hide_stderr=true.
In SymbolLocatorDebugSymbols::DownloadObjectAndSymbolFile we call an
external program to find a binary and dSYM by uuid, and the external
program returns a plist (xml) output. In some cases, it printed a
(harmless) warning message to stderr, and then a complete plist output
to stdout. We attempt to parse the combination of these two streams, and
the parse fails - we don't get the output.
This patch removes hide_stderr and instead adds a `std::string
*separated_error_output` argument. If `separated_error_output` is
nullptr, output and error texts are returned combined in the
`command_output` argument. If a std::string object address is provided
for `separated_error_output`, then standard error output is separated
into this string. A caller which wants the old `hide_stderr=true`
behavior should pass a throwaway std::string object to `RunShellCommand`
and ignore it.
rdar://168621579
This PR replaces the Get*CallbackAtIndex pattern in the PluginManager
with returning a snapshot of callbacks that the caller can iterate over
using a range-based for loop. This is a continuation of #184452 which
added thread safety by using snapshots. However, that introduced a bunch
of unnecessary copies which are largely eliminated again by getting the
snapshot once when gather all the callbacks, rather than doing that on
each iteration when querying a plugin for a given index. It also
eliminates the possibility of the snapshot changing underneath you when
iterating over the plugins.
This change was largely mechanical and I used Claude to do the menial
work of updating the signatures and call sites.
Several languages support some sort of "breakpoint" function, which adds
ISA-specific instructions to generate an interrupt at runtime. However,
on some platforms, these instructions don't increment the program
counter. When LLDB sets these instructions it isn't a problem, as we
remove them before continuing, then re-add them after stepping over the
location. However, for breakpoint sequences that are part of the
inferior process, this doesn't happen - and so users might be left
unable to continue past the breakpoint without manually interfering with
the program counter.
This patch adds logic to LLDB to intercept SIGTRAPs, inspect the bytes
of the inferior at the program counter, and if the instruction looks
like a BRK or BKPT or similar, increment the pc by the size of the
instruction we found. This unifies platform behaviour (e.g. on x86_64,
LLDB debug sessions already look like this) and improves UX (in my
opinion, but I think it beats messing with stuff every break).
Some ISAs (like AArch64) require slightly different handling, as while
there are multiple possible instructions, we should be careful only to
find the ones likely to have been emitted by a compiler backend, and not
those inserted from (for example) the UB sanitizer, or any others.
There is an existing builtin-debugtrap test which was under the macos
folder before. I've now moved that to "functionalities", made it pure C
only, and updated it a little bit so that it works regardless of
platform.
What I've not done is change the existing code in debugserver which was
added by Jason Molenda about five years ago
(https://reviews.llvm.org/D91238, 92b036d). It might not be required any
more after this change. Reading the history there, it seems like it was
agreed that this behaviour (skipping over unknown bps) was the desired
end goal.
Fixes#56268
---------
Co-authored-by: Jonas Devlieghere <jonas@devlieghere.com>
In #168245, I attempted to dump the available settings to Markdown. That
required a full build of LLDB. However, to build the docs, only the swig
wrappers should need to be compiled. The comment was that we should be
able to use the definitions from the TableGen files.
Currently, the property definitions in don't have information about the
path where they will be available. They only contain a `Definition`
which groups properties, so they can be added to
`OptionValueProperties`.
With this PR, I'm adding the path for each property definition. For
example, `symbols.enable-external-lookup` would have `Name =
enable-external-lookup, Path = symbols`. In LLDB itself, we don't need
this path, we only need it for the documentation. To avoid mismatches
between the actual path and the declared one, I added a debug-only check
when a property group is added to a parent
(`OptionValueProperties::AppendProperty`).
The TableGen emitter for the properties now additionally emits
`g_{definition}_properties_def`, which includes both the array of
properties and the expected path. This constant has to be used to
initialize a `OptionValueProperties`.
I couldn't test this for everything (e.g. IntelPT or ProcessKDP), but
the necessary changes are simple: (1) set the `Path` in the TableGen
file, (2) update `initialize` to use `_def`.
No caller sets this to `true`. Initially added for and set by
`SymbolFileDWARFDebugMap` (see
`616f490777a4f35269a23abee851680134050065`). This was then removed
shortly after in:
```
commit 762f7135e290696595b6c7233245581f59eeb07c
Author: Greg Clayton <gclayton@apple.com>
Date: Sun Sep 18 18:59:15 2011 +0000
Don't put modules for .o files into the global shared module list. We
used to do this because we needed to find the shared pointer for a .o
file when the .o file's module was needed in a SymbolContext since the
module in a symbol context was a shared pointer. Now that we are using
intrusive pointers we don't have this limitation anymore since any
instrusive shared pointer can be made from a pointer to an object
all on its own.
```
At this point it's more of a foot-gun, because forcing it to true has
potentially significant performance implications (e.g.,
a5eaa05dce)
Main executables were bypassing the locate module callback that shared
libraries use, preventing custom symbol file location logic from working
consistently.
This PR fix this by
* Adding target context to ModuleSpec
* Leveraging that context to use target search path and platform's
locate module callback in ModuleList::GetSharedModule
This ensures both main executables and shared libraries get the same
callback treatment for symbol file resolution.
---------
Co-authored-by: George Hu <hyubo@meta.com>
Co-authored-by: George Hu <georgehuyubo@gmail.com>
`PlatformList::Create()` added an item to the list even when
`Platform::Create()` returned `nullptr`. Other methods use these items
without checking, which can lead to a crash. For example:
```
> lldb
(lldb) platform select unknown
error: unable to find a plug-in for the platform named "unknown"
(lldb) file a.out-arm64
PLEASE submit a bug report to...
Stack dump:
0. Program arguments: lldb
1. HandleCommand(command = "file a.out-arm64 ")
...
```
Extend support in LLDB for WebAssembly. This PR adds a new Process
plugin (ProcessWasm) that extends ProcessGDBRemote for WebAssembly
targets. It adds support for WebAssembly's memory model with separate
address spaces, and the ability to fetch the call stack from the
WebAssembly runtime.
I have tested this change with the WebAssembly Micro Runtime (WAMR,
https://github.com/bytecodealliance/wasm-micro-runtime) which implements
a GDB debug stub and supports the qWasmCallStack packet.
```
(lldb) process connect --plugin wasm connect://localhost:4567
Process 1 stopped
* thread #1, name = 'nobody', stop reason = trace
frame #0: 0x40000000000001ad
wasm32_args.wasm`main:
-> 0x40000000000001ad <+3>: global.get 0
0x40000000000001b3 <+9>: i32.const 16
0x40000000000001b5 <+11>: i32.sub
0x40000000000001b6 <+12>: local.set 0
(lldb) b add
Breakpoint 1: where = wasm32_args.wasm`add + 28 at test.c:4:12, address = 0x400000000000019c
(lldb) c
Process 1 resuming
Process 1 stopped
* thread #1, name = 'nobody', stop reason = breakpoint 1.1
frame #0: 0x400000000000019c wasm32_args.wasm`add(a=<unavailable>, b=<unavailable>) at test.c:4:12
1 int
2 add(int a, int b)
3 {
-> 4 return a + b;
5 }
6
7 int
(lldb) bt
* thread #1, name = 'nobody', stop reason = breakpoint 1.1
* frame #0: 0x400000000000019c wasm32_args.wasm`add(a=<unavailable>, b=<unavailable>) at test.c:4:12
frame #1: 0x40000000000001e5 wasm32_args.wasm`main at test.c:12:12
frame #2: 0x40000000000001fe wasm32_args.wasm
```
This PR is based on an unmerged patch from Paolo Severini:
https://reviews.llvm.org/D78801. I intentionally stuck to the
foundations to keep this PR small. I have more PRs in the pipeline to
support the other features/packets.
My motivation for supporting Wasm is to support debugging Swift compiled
to WebAssembly:
https://www.swift.org/documentation/articles/wasm-getting-started.html
This patch removes all of the Set.* methods from Status.
This cleanup is part of a series of patches that make it harder use the
anti-pattern of keeping a long-lives Status object around and updating
it while dropping any errors it contains on the floor.
This patch is largely NFC, the more interesting next steps this enables
is to:
1. remove Status.Clear()
2. assert that Status::operator=() never overwrites an error
3. remove Status::operator=()
Note that step (2) will bring 90% of the benefits for users, and step
(3) will dramatically clean up the error handling code in various
places. In the end my goal is to convert all APIs that are of the form
` ResultTy DoFoo(Status& error)
`
to
` llvm::Expected<ResultTy> DoFoo()
`
How to read this patch?
The interesting changes are in Status.h and Status.cpp, all other
changes are mostly
` perl -pi -e 's/\.SetErrorString/ = Status::FromErrorString/g' $(git
grep -l SetErrorString lldb/source)
`
plus the occasional manual cleanup.
Seemingly, #96256 removed the only call to
Platform::GetCachedExecutable, which broke the resolution of executable
modules in the remote debugging mode
(https://github.com/llvm/llvm-project/issues/97410).
This commit fixes that.
Currently, LLDB prints out a rather unhelpful error message when passed
a file that it doesn't recognize as an executable.
> error: '/path/to/file' doesn't contain any 'host' platform
> architectures: arm64, armv7, armv7f, armv7k, armv7s, armv7m, armv7em,
> armv6m, armv6, armv5, armv4, arm, thumbv7, thumbv7k, thumbv7s,
> thumbv7f, thumbv7m, thumbv7em, thumbv6m, thumbv6, thumbv5, thumbv4t,
> thumb, x86_64, x86_64, arm64, arm64e
I did a quick search internally and found at least 24 instances of users
being confused by this. This patch improves the error message when it
doesn't recognize the file as an executable, but keeps the existing
error message otherwise, i.e. when it's an object file we understand,
but the current platform doesn't support.
The Platform class currently has two functions to resolve an executable:
`ResolveExecutable` and `ResolveRemoteExecutable`. The former strictly
deals with local files while the latter can handle potentially remote
files. I couldn't figure out why the distinction matters, at the latter
is a super-set of the former.
To make things even more confusion, we had a similar but not identical
implementation in RemoteAwarePlatform where its implementation of
`ResolveExecutable` could handle remote files. To top it all off, we had
copy-pasted implementation, dead code included in
`PlatformAppleSimulator` and `PlatformRemoteDarwinDevice`.
I went ahead and unified all the different implementation on the
original `ResolveRemoteExecutable` implementation. As far as I can tell,
it should work for every other platform, and the test suite (on macOS)
seems to agree with me, except for a small wording change.
Target::Install() set 0700 permissions for the main executable file.
Platform::Install() just copies permissions from the source. But the
permission eFilePermissionsUserExecute is missing on the Windows host. A
lot of tests failed in case of Windows host and Linux target because of
this issue. There is no API to provide the exec flag. This patch set the
permission eFilePermissionsUserExecute for all files installed via
Platform::Install() from the Windows host. It fixes a lot of tests in
case of Windows host and Linux target.
This PR adds a check within `PutFile` to exit early when both local and
destination files have matching MD5 hashes. If they differ, or there is
trouble getting the hashes, the regular code path to put the file is
run.
As I needed this to talk to an `lldb-server` which runs the gdb-remote
protocol, I enabled `CalculateMD5` within `Platform/gdb-server` and also
found and fixed a parsing bug within it as well. Before this PR, the
client is incorrectly parsing the response packet containing the
checksum; after this PR, hopefully this is fixed. There is a test for
the parsing behavior included in this PR.
---------
Co-authored-by: Anthony Ha <antha@microsoft.com>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.
This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.
There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.
This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.
This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.
To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.
I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.
There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).
"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.
I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.
I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
(cherry picked from commit fc6b72523f3d73b921690a713e97a433c96066c6)
...and follow ups.
As it has caused test failures on Linux Arm and AArch64:
https://lab.llvm.org/buildbot/#/builders/96/builds/49126https://lab.llvm.org/buildbot/#/builders/17/builds/45824
```
lldb-shell :: Subprocess/clone-follow-child-wp.test
lldb-shell :: Subprocess/fork-follow-child-wp.test
lldb-shell :: Subprocess/vfork-follow-child-wp.test
```
This reverts commit a6c62bf1a4717accc852463b664cd1012237d334,
commit a0a1ff3ab40e347589b4e27d8fd350c600526735 and commit
fc6b72523f3d73b921690a713e97a433c96066c6.
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.
This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.
There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.
This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.
This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.
To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.
I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.
There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).
"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.
I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.
I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
ConstString can be implicitly converted into a llvm::StringRef. This is
very useful in many places, but it also hides places where we are
creating a ConstString only to use it as a StringRef for the entire
lifespan of the ConstString object.
I locally removed the implicit conversion and found some of the places we
were doing this.
Differential Revision: https://reviews.llvm.org/D159237
StreamFile subclasses Stream (from lldbUtility) and is backed by a File
(from lldbHost). It does not depend on anything from lldbCore or any of its
sibling libraries, so I think it makes sense for this to live in
lldbHost instead.
Differential Revision: https://reviews.llvm.org/D157460
This is an enhancement for the locate module callback.
https://discourse.llvm.org/t/rfc-python-callback-for-target-get-module/71580/6
On Android remote platform, module UUID is resolved by
Platform::GetRemoteSharedModule. Which means the current
Target::CallLocateModuleCallbackIfSet() call undesirably is not able to pass the
module UUID to the locate module callback.
This diff moves the CallLocateModuleCallbackIfSet() implementation from Target
to Platform to allows both Target and Platform can call it. One is from the
current Target call site, and second is from Platform after resolving the module
UUID.
As the result of this change, the locate module callback may be called twice
for a same module on remote platforms. And it should be ok.
- First, without UUID.
- The locate module callback is allowed to return an error
if the callback requires UUID.
- Second, with UUID, if the first callback call did not return a module.
Differential Revision: https://reviews.llvm.org/D156066
This reverts commit df054499c35cdda02b196b2ca5c0a326abdc0a29.
Reverting because of build errors
In file included from /Users/buildslave/jenkins/workspace/as-lldb-cmake/llvm-project/lldb/source/API/SBPlatform.cpp:19:
/Users/buildslave/jenkins/workspace/as-lldb-cmake/llvm-project/lldb/include/lldb/Target/Target.h:1035:18: warning: parameter 'merged' not found in the function declaration [-Wdocumentation]
This reverts commit 7f1028e9df52b4e7246f189a24684b1ca8c9bfbe.
This is because test failures
lldb-unit.Target/_/TargetTests/LocateModuleCallbackTest.GetOrCreateModuleWithCachedModule
lldb-unit.Target/_/TargetTests/LocateModuleCallbackTest.GetOrCreateModuleWithCachedModuleAndBreakpadSymbol
These methods all take a `Stream *` to get feedback about what's going
on. By default, it's a nullptr, but we always feed it with a valid
pointer. It would therefore make more sense to have this take a
reference.
Differential Revision: https://reviews.llvm.org/D154883
https://github.com/llvm/llvm-project/issues/62750
I setup a simple test with a large .so (~100MiB) that was only present on the target machine
but not present on the local machine, and ran a lldb server on the target and connectd to it.
LLDB properly downloads the file from the remote, but it does so at a very slow speed, even over a hardwired 1Gbps connection!
Increasing the buffer size for downloading these helps quite a bit.
Test setup:
```
$ cat gen.py
print('const char* hugeglobal = ')
for _ in range(1000*500):
print(' "' + '1234'*50 + '"')
print(';')
print('const char* mystring() { return hugeglobal; }')
$ gen.py > huge.c
$ mkdir libdir
$ gcc -fPIC huge.c -Wl,-soname,libhuge.so -o libdir/libhuge.so -shared
$ cat test.c
#include <string.h>
#include <stdio.h>
extern const char* mystring();
int main() {
printf("%d\n", strlen(mystring()));
}
$ gcc test.c -L libdir -l huge -Wl,-rpath='$ORIGIN' -o test
$ rsync -a libdir remote:~/
$ ssh remote bash -c "cd ~/libdir && /llvm/buildr/bin/lldb-server platform --server --listen '*:1234'"
```
in another terminal
```
$ rm -rf ~/.lldb # clear cache
$ cat connect.lldb
platform select remote-linux
platform connect connect://10.0.0.14:1234
file test
b main
r
image list
c
q
$ time /llvm/buildr/bin/lldb --source connect.lldb
```
Times with various buffer sizes:
1kiB (current): ~22s
8kiB: ~8s
16kiB: ~4s
32kiB: ~3.5s
64kiB: ~2.8s
128kiB: ~2.6s
256kiB: ~2.1s
512kiB: ~2.1s
1MiB: ~2.1s
2MiB: ~2.1s
I choose 512kiB from this list as it seems to be the place where the returns start diminishing and still isn't that much memory
My understanding of how this makes such a difference is ReadFile issues a request for each call, and larger buffer means less round trip times. The "ideal" situation is ReadFile() being async and being able to issue multiple of these, but that is much more work for probably little gains.
NOTE: this is my first contribution, so wasn't sure who to choose as a reviewer. Greg Clayton seems to be the most appropriate of those in CODE_OWNERS.txt
Reviewed By: clayborg, jasonmolenda
Differential Revision: https://reviews.llvm.org/D153060
These don't need to be ConstStrings. They don't really benefit much from
deduplication and comparing them isn't on a hot path, so they don't
really benefit much from quick comparisons.
Differential Revision: https://reviews.llvm.org/D152331
Use templates to simplify {Get,Set}PropertyAtIndex. It has always
bothered me how cumbersome those calls are when adding new properties.
After this patch, SetPropertyAtIndex infers the type from its arguments
and GetPropertyAtIndex required a single template argument for the
return value. As an added benefit, this enables us to remove a bunch of
wrappers from UserSettingsController and OptionValueProperties.
Differential revision: https://reviews.llvm.org/D149774
As far as I can tell, this just computes the filename of the FileSpec,
which is already conveniently stored in m_filename. We can use
FileSpec::GetFilename() instead.
Differential Revision: https://reviews.llvm.org/D149663
The majority of call sites are nullptr as the execution context.
Refactor OptionValueProperties to make the argument optional and
simplify all the callers.
Various OptionValue related classes are passing around will_modify but
the value is never used. This patch simplifies the interfaces by
removing the redundant argument.
Similar to fdbe7c7faa54, refactor OptionValueProperties to return a
std::optional instead of taking a fail value. This allows the caller to
handle situations where there's no value, instead of being unable to
distinguish between the absence of a value and the value happening the
match the fail value. When a fail value is required,
std::optional::value_or() provides the same functionality.
This is a user facing action, it is meant to focus the user's attention on
something other than the 0th frame when you stop somewhere where that's
helpful. For instance, stopping in pthread_kill after an assert will select
the assert frame.
This is not something you want to have happen internally in lldb, both
because internally you really don't want the selected frame changing out
from under you, and because the recognizers can do arbitrary work, and that
can cause deadlocks or other unexpected behavior.
However, it's not something that the current code does
explicitly after a stop has been delivered, it's expected to happen implicitly
as part of stopping. I changing this to call SMRF explicitly after a user
stop, but that got pretty ugly quickly.
So I added a bool to control whether to run this and audited all the current
uses to determine whether we're returning to the user or not.
Differential Revision: https://reviews.llvm.org/D148863
Add MSP430 to the list of available targets, implement MSP430 ABI, add support for debugging targets with 16-bit address size.
The update is intended for use with MSPDebug, a GDB server implementation for MSP430.
Reviewed By: bulbazord, DavidSpickett
Differential Revision: https://reviews.llvm.org/D146965
Add MSP430 to the list of available targets, implement MSP430 ABI, add support for debugging targets with 16-bit address size.
The update is intended for use with MSPDebug, a GDB server implementation for MSP430.
Reviewed By: bulbazord, DavidSpickett
Differential Revision: https://reviews.llvm.org/D146965