Currently, `getStackAlignment` asserts if the stack alignment wasn't
specified. This makes it inconvenient to use and complicates testing.
This change also makes `exceedsNaturalStackAlignment` method redundant.
These are the final few places in LLVM where we use instruction pointers
to identify the position that we're inserting something. We're trying to
get away from that with a view to deprecating those methods, thus use
iterators in all these places. I believe they're all debug-info safe.
The sketchiest part is the ExtractValueInst copy constructor, where we
cast nullptr to a BasicBlock pointer, so that we take the non-default
insert-into-no-block path for instruction insertion, instead of the
default nullptr-instruction path for UnaryInstruction. Such a hack is
necessary until we get rid of the instruction constructor entirely.
Summary:
This patch implements support for variadic functions for NVPTX targets.
The implementation here mainly follows what was done to implement it for
AMDGPU in https://github.com/llvm/llvm-project/pull/93362.
We change the NVPTX codegen to lower all variadic arguments to functions
by-value. This creates a flattened set of arguments that the IR lowering
pass converts into a struct with the proper alignment.
The behavior of this function was determined by iteratively checking
what the NVCC copmiler generates for its output. See examples like
https://godbolt.org/z/KavfTGY93. I have noted the main methods that
NVIDIA uses to lower variadic functions.
1. All arguments are passed in a pointer to aggregate.
2. The minimum alignment for a plain argument is 4 bytes.
3. Alignment is dictated by the underlying type
4. Structs are flattened and do not have their alignment changed.
5. NVPTX never passes any arguments indirectly, even very large ones.
This patch passes the tests in the `libc` project currently, including
support for `sprintf`.
This is a mostly-target-independent variadic function optimisation and
lowering pass. It is only enabled for AMDGPU in this initial commit.
The purpose is to make C style variadic functions a zero cost
abstraction. They are lowered to equivalent IR which is then amenable to
other optimisations. This is inherently slightly target specific but
much less so than one might expect - the C varargs interface heavily
constrains the ABI design divergence.
The pass is primarily tested from webassembly. This is because wasm has
a straightforward variadic lowering strategy which coincides exactly
with what this pass transforms code into and a struct passing convention
with few cases to check. Adding further targets conventions is
straightforward and elided from this patch primarily to simplify the
review. Implemented in other branches are Linux X86, AMD64, AArch64 and
NVPTX.
Testing for targets that have existing lowering for va_arg from clang is
most efficiently done by checking that clang | opt completely elides the
variadic syntax from test cases. The lowering produces a struct for each
call site which can be inspected to check the various alignment and
indirections are correct.
AMDGPU presently has no variadic support other than some ad hoc printf
handling. Combined with the pass being inactive on all other targets
landing this represents strict increase in capability with zero risk.
Testing and refining will continue post commit.
In addition to the compiler tests included here, a self contained x64
clang/musl toolchain was constructed using the "lowering" instead of the
systemv ABI and used to build various C programs like lua and libxml2.