4 Commits

Author SHA1 Message Date
Matt Arsenault
3d463193a9 AMDGPU: Default to using scalar mov to materialize immediate
This is the conservatively correct way because it's easy to
move or replace a scalar immediate. This was incorrect in the case
when the register class wasn't known from the static instruction
definition, but still needed to be an SGPR. The main example of this
is inlineasm has an SGPR constraint.

Also start verifying the register classes of inlineasm operands.

llvm-svn: 285762
2016-11-01 22:55:07 +00:00
Matt Arsenault
253640e18d AMDGPU: Assume spilling will occur at -O0
Because everything live is spilled at the end of a
block by fast regalloc, assume this will happen and
avoid the copies of the resource descriptor.

llvm-svn: 284119
2016-10-13 13:10:00 +00:00
Matt Arsenault
5d8eb25e78 AMDGPU: Use unsigned compare for eq/ne
For some reason there are both of these available, except
for scalar 64-bit compares which only has u64. I'm not sure
why there are both (I'm guessing it's for the one bit inputs we
don't use), but for consistency always using the
unsigned one.

llvm-svn: 282832
2016-09-30 01:50:20 +00:00
Matt Arsenault
e6740754f0 AMDGPU: Partially fix control flow at -O0
Fixes to allow spilling all registers at the end of the block
work with exec modifications. Don't emit s_and_saveexec_b64 for
if lowering, and instead emit copies. Mark control flow mask
instructions as terminators to get correct spill code placement
with fast regalloc, and then have a separate optimization pass
form the saveexec.

This should work if SGPRs are spilled to VGPRs, but
will likely fail in the case that an SGPR spills to memory
and no workitem takes a divergent branch.

llvm-svn: 282667
2016-09-29 01:44:16 +00:00