4 Commits

Author SHA1 Message Date
Christudasan Devadasan
b4a62b1fa5 [AMDGPU] Enable whole wave register copy
So far, we haven't exposed the allocation of whole-wave
registers to regalloc. We hand-picked them for various
whole wave mode operations. With a future patch, we
want the allocator to efficiently allocate them rather
than using the custom pre-allocation pass.

Any liverange split of virtual registers involved in
whole-wave operations require the resulting COPY
introduced with the split to be performed for all
lanes. It isn't implemented in the compiler yet.

This patch would identify all such copies and
manipulate the exec mask around them to enable all
lanes without affecting the value of exec mask
elsewhere.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D143762
2023-07-07 22:58:55 +05:30
Matt Arsenault
c9ec807b11 CodeGen: Make MachineOptimizationRemarkEmitterPass a CFG analysis
This avoids rerunning it a few times.
2021-07-19 21:08:26 -04:00
Matt Arsenault
3191ac27e3 AMDGPU: Try to fix test failure with EXPENSIVE_CHECKS
The machine verifier is enabled by default for EXPENSIVE_CHECKS, so
the pass runs of it would pollute the output here.
2021-07-13 19:34:14 -04:00
Matt Arsenault
eebe841a47 RegAlloc: Allow targets to split register allocation
AMDGPU normally spills SGPRs to VGPRs. Previously, since all register
classes are handled at the same time, this was problematic. We don't
know ahead of time how many registers will be needed to be reserved to
handle the spilling. If no VGPRs were left for spilling, we would have
to try to spill to memory. If the spilled SGPRs were required for exec
mask manipulation, it is highly problematic because the lanes active
at the point of spill are not necessarily the same as at the restore
point.

Avoid this problem by fully allocating SGPRs in a separate regalloc
run from VGPRs. This way we know the exact number of VGPRs needed, and
can reserve them for a second run.  This fixes the most serious
issues, but it is still possible using inline asm to make all VGPRs
unavailable. Start erroring in the case where we ever would require
memory for an SGPR spill.

This is implemented by giving each regalloc pass a callback which
reports if a register class should be handled or not. A few passes
need some small changes to deal with leftover virtual registers.

In the AMDGPU implementation, a new pass is introduced to take the
place of PrologEpilogInserter for SGPR spills emitted during the first
run.

One disadvantage of this is currently StackSlotColoring is no longer
used for SGPR spills. It would need to be run again, which will
require more work.

Error if the standard -regalloc option is used. Introduce new separate
-sgpr-regalloc and -vgpr-regalloc flags, so the two runs can be
controlled individually. PBQB is not currently supported, so this also
prevents using the unhandled allocator.
2021-07-13 18:49:29 -04:00