Where the instruction mnemonic contains a dot, we name the corresponding
instruction in the .td file using a _ in the place of the dot. e.g. LR_W
rather than LRW. This commit updates RISCVInstrInfoZb.td to follow that
convention.
Simplify "LUI+SLLI+ADDI+SLLI" and "LUI+ADDIW+SLLI+ADDI+SLLI" to
"LUI+ADDIW+SLLIUW" to reduce total instruction amount.
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D111933
Use SH1ADD/SH2ADD/SH3ADD along with LUI+ADDI to compose int32*3,
int32*5 and int32*9.
Reviewed By: craig.topper, luismarques
Differential Revision: https://reviews.llvm.org/D111484
Opitimize immediate materialisation in the following way if profitable:
1. Use BCLRI for upper 32 bits if the lower 32 bits are negative int32.
2. Use BSETI for upper 32 bits if the lower 32 bits are positive int32.
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D111508
Do the following optimization for immediate materialisation:
1. For values in range 0xffffffff 7fffffff ~ 0xffffffff 00000000, first
generate the lower 32-bit with Val|0x80000000 (which is expected be an
int32), then emit (BCLRI r, 31).
2. For values in range 0x80000000 ~ 0xffffffff, first generate the lower
32-bit with Val&~0x80000000 (which is expected to be an int32), then
emit (BSETI r, 31).
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D111532
Rename prefix `FeatureExt*` to `FeatureStdExt*` for all sub-extension for consistency
Reviewed By: HsiangKai, asb
Differential Revision: https://reviews.llvm.org/D108187
If we need to shift left anyway we might be able to take advantage
of LUI implicitly shifting its immediate left by 12 to cover part
of the shift. This allows us to use more bits of the LUI immediate
to avoid an ADDI.
isDesirableToCommuteWithShift now considers compressed instruction
opportunities when deciding if commuting should be allowed.
I believe this is the same or similar to one of the optimizations
from D79492.
Reviewed By: luismarques, arcbbb
Differential Revision: https://reviews.llvm.org/D105417
If the upper 32 bits are zero and bit 31 is set, we might be able to
use zext.w to fill in the zeros after using an lui and/or addi.
Most of this patch is plumbing the subtarget features into the constant
materialization.
Reviewed By: luismarques
Differential Revision: https://reviews.llvm.org/D105509
For positive constants we try shifting left to remove leading zeros
and fill the bottom bits with 1s. We then materialize that constant
shift it right.
This patch adds a new strategy to try filling the bottom bits with
zeros instead. This catches some additional cases.
This adds a new integer materialization strategy mainly targeted
at 64-bit constants like 0xffffffff where there are 32 or more trailing
ones with leading zeros. We can materialize these by using an addi -1
and srli to restore the leading zeros. This matches what gcc does.
I haven't limited to just these cases though. The implementation
here takes the constant, shifts out all the leading zeros and
shifts ones into the LSBs, creates the new sequence, adds an srli,
and checks if this is shorter than our original strategy.
I've separated the recursive portion into a standalone function
so I could append the new strategy outside of the recursion. Since
external users are no longer using the recursive function, I've
cleaned up the external interface to return the sequence instead of
taking a vector by reference.
Reviewed By: asb
Differential Revision: https://reviews.llvm.org/D98821
MCTargetDesc includes headers from Utils and Utils includes headers
from MCTargetDesc. So from a library layering perspective it makes sense
for them to be in the same library. I guess the other option might be to
move the tablegen includes from RISCVMCTargetDesc.h to RISCVBaseInfo.h
so that RISCVBaseInfo.h didn't need to include RISCVMCTargetDesc.h.
Everything else that depends on Utils also depends on MCTargetDesc so
having one library seemed simpler.
Differential Revision: https://reviews.llvm.org/D93168