Split waterfall loops into multiple blocks so that exec mask
manipulation (s_and_saveexec) does not occur in the middle of
a block.
VGPR live range optimizer is updated to handle waterfall loops
spanning multiple blocks.
Reviewed By: ruiling
Differential Revision: https://reviews.llvm.org/D122200
Stop using the _term variants of the mov to save the initial exec
value before the waterfall loop. This cannot be glued to the bottom of
the block because we may need to spill the result register. Just use a
regular mov, like the loops produced on the DAG path. Fixes some
verification errors with regalloc fast.
Artifact combiner is not able to access individual elements after using
LCMTy style merge/unmerge, extract and insert to change vector number of
elements (pad with undef or split to sub-vector instructions).
Use unmerge to individual elements instead and then merge elements into
requested types.
Change argument lowering for vectors and moreElementsVector to use
buildPadVectorWithUndefElements and buildDeleteTrailingVectorElements.
FewerElementsVector had a few helpers that had different behavior,
introduce new helper for most of the opcodes.
FewerElementsVector helper is more flexible since it can create leftover
instruction smaller then requested type (useful in case target wants to
avoid pad with undef and use fewer registers). If target does not want
leftover of different type it should call more elements first.
Some helpers were performing more elements first to have split without
leftover. Opcodes that used this helper use clampMaxNumElementsStrict
(does more elements first) in LegalizerInfo to avoid test changes.
Fixes failures caused by failing to combine artifacts created during
more/fewer elements vector.
Differential Revision: https://reviews.llvm.org/D114198
- Move the `s_and exec` to its correct position before the content of
the waterfall loop
- Use the SI_WATERFALL pseudo instruction, like for sdag, to benefit
from optimizations
- Add support for indirect function calls
To support indirect calls, add a G_SI_CALL instruction without register
class restrictions and insert a waterfall loop when applying register
banks.
Differential Revision: https://reviews.llvm.org/D109052
This will currently accept the old number of bytes syntax, and convert
it to a scalar. This should be removed in the near future (I think I
converted all of the tests already, but likely missed a few).
Not sure what the exact syntax and policy should be. We can continue
printing the number of bytes for non-generic instructions to avoid
test churn and only allow non-scalar types for generic instructions.
This will currently print the LLT in parentheses, but accept parsing
the existing integers and implicitly converting to scalar. The
parentheses are a bit ugly, but the parser logic seems unable to deal
without either parentheses or some keyword to indicate the start of a
type.
Replace individual operands GLC, SLC, and DLC with a single cache_policy
bitmask operand. This will reduce the number of operands in MIR and I hope
the amount of code. These operands are mostly 0 anyway.
Additional advantage that parser will accept these flags in any order unlike
now.
Differential Revision: https://reviews.llvm.org/D96469
:: (store 1 + 4, addrspace 1)
->
:: (store 1 into undef + 4, addrspace 1)
An offset without a base isn't terribly useful but it's convenient to update
the offset without checking the value. For example, when breaking apart
stores into smaller units
Differential Revision: https://reviews.llvm.org/D97812
AMDGPU currently has a lot of pre-processing code to pre-split
argument types into 32-bit pieces before passing it to the generic
code in handleAssignments. This is a bit sloppy and also requires some
overly fancy iterator work when building the calls. It's better if all
argument marshalling code is handled directly in
handleAssignments. This handles more situations like decomposing large
element vectors into sub-element sized pieces.
This should mostly be NFC, but does change the generated code by
shifting where the initial argument packing instructions are placed. I
think this is nicer looking, since it now emits the packing code
directly after the relevant copies, rather than after the copies for
the remaining arguments.
This doubles down on gfx6/gfx7 using the gfx8+ ABI for 16-bit
types. This is ultimately the better option, but incompatible with the
DAG. Fixing this requires more work, especially for f16.
Add a combiner helper that replaces G_UNMERGE where all the destination lanes
are dead except the first one with a G_TRUNC.
Differential Revision: https://reviews.llvm.org/D87174
Use pad with undef and unmerge with unused results. This is annoyingly
similar to several other places in LegalizerHelper, but they're all
slightly different.
The hardware has created a real mess in the naming for add/sub, which
have been renamed basically every generation. Switch the carry out
pseudos to have the gfx9/gfx10 names. We were using the original SI/CI
v_add_i32/v_sub_i32 names. Later targets reintroduced these names as
carryless instructions with a saturating clamp bit, which we do not
define. Do this rename so we can unambiguously add these missing
instructions.
The carry-in versions should also be renamed, but at least those had a
consistent _u32 name to begin with. The 16-bit instructions were also
renamed, but aren't ambiguous.
This does regress assembler error message quality in some cases. In
mismatched wave32/wave64 situations, this will switch from
"unsupported instruction" to "invalid operand", with the error
pointing at the wrong position. I couldn't quite follow how the
assembler selects these, but the previous behavior seemed accidental
to me. It looked like there was a partial attempt to handle this which
was never completed (i.e. there is an AMDGPUOperand::isBoolReg but it
isn't used for anything).
12994a70cf7 did this for 128-bit classes:
SGPR_128 only includes the real allocatable SGPRs, and SReg_128 adds
the additional non-allocatable TTMP registers. There's no point in
allocating SReg_128 vregs. This shrinks the size of the classes
regalloc needs to consider, which is usually good.
This patch extends it to all classes > 64 bits, for consistency.
Differential Revision: https://reviews.llvm.org/D78622
Previously, getWithOffset() would drop the offset if the base was null.
Because of this, MachineMemOperand would return the wrong result from
getAlign() in these cases. MachineMemOperand stores the alignment of
the pointer without the offset.
A bunch of MIR tests changed because we print the offset now.
Split off from D77687.
Differential Revision: https://reviews.llvm.org/D78049
In case the source value ends up in a VGPR, insert a readfirstlane to
avoid producing an illegal copy later. If it turns out to be
unnecessary, it can be folded out.