Prefer to keep uniform (non-divergent) multiplies on the scalar ALU when
possible. This significantly improves some game cases by eliminating
v_readfirstlane instructions when the result feeds into a scalar
operation, like the address calculation for a scalar load or store.
Since isDivergent is only an approximation of whether a value is in
SGPRs, it can potentially regress some situations where a uniform value
ends up in a VGPR. These should be rare in real code, although the test
changes do contain a number of examples.
Most of the test changes are just using s_mul instead of v_mul/mad which
is generally better for both register pressure and latency (at least on
GFX10 where sgpr pressure doesn't affect occupancy and vector ALU
instructions have significantly longer latency than scalar ALU). Some
R600 tests now use MULLO_INT instead of MUL_UINT24.
GlobalISel appears to handle more scenarios in the desirable way,
although it can also be thrown off and fails to select the 24-bit
multiplies in some cases.
Alternative solution considered and rejected was to allow selecting
MUL_[UI]24 to S_MUL_I32. I've rejected this because the definition of
those SD operations works is don't-care on the most significant 8 bits,
and this fact is used in some combines via SimplifyDemandedBits.
Based on a patch by Nicolai Hähnle.
Differential Revision: https://reviews.llvm.org/D97063
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
This switches to the workaround that HSA defaults to
for the mesa path.
This should be applied to the 4.0 branch.
Patch by Vedran Miletić <vedran@miletic.net>
llvm-svn: 292982
Re-comitting with a change that avoids undefined uses getting put into
the VRegUses list.
The new algorithm remembers the uses encountered while walking backwards
until a matching def is found. Contrary to the previous version this:
- Works without LiveIntervals being available
- Allows to increase the precision to subregisters/lanemasks
(not used for now)
The changes in the AMDGPU tests are necessary because the R600 scheduler
is not stable with respect to the order of nodes in the ready queues.
Differential Revision: http://reviews.llvm.org/D9068
llvm-svn: 254683
This works mostly fine but breaks some stage 1 builders when compiling
compiler-rt on i386. Revert for further investigation as I can't see an
obvious cause/fix.
This reverts commit r254577.
llvm-svn: 254586
The new algorithm remembers the uses encountered while walking backwards
until a matching def is found. Contrary to the previous version this:
- Works without LiveIntervals being available
- Allows to increase the precision to subregisters/lanemasks
(not used for now)
The changes in the AMDGPU tests are necessary because the R600 scheduler
is not stable with respect to the order of nodes in the ready queues.
Differential Revision: http://reviews.llvm.org/D9068
llvm-svn: 254577
If we know we have stack objects, we reserve the registers
that the private buffer resource and wave offset are passed
and use them directly.
If not, reserve the last 5 SGPRs just in case we need to spill.
After register allocation, try to pick the next available registers
instead of the last SGPRs, and then insert copies from the inputs
to the reserved registers in the progloue.
This also only selectively enables all of the input registers
which are really required instead of always enabling them.
llvm-svn: 254331