This will currently accept the old number of bytes syntax, and convert
it to a scalar. This should be removed in the near future (I think I
converted all of the tests already, but likely missed a few).
Not sure what the exact syntax and policy should be. We can continue
printing the number of bytes for non-generic instructions to avoid
test churn and only allow non-scalar types for generic instructions.
This will currently print the LLT in parentheses, but accept parsing
the existing integers and implicitly converting to scalar. The
parentheses are a bit ugly, but the parser logic seems unable to deal
without either parentheses or some keyword to indicate the start of a
type.
Replace individual operands GLC, SLC, and DLC with a single cache_policy
bitmask operand. This will reduce the number of operands in MIR and I hope
the amount of code. These operands are mostly 0 anyway.
Additional advantage that parser will accept these flags in any order unlike
now.
Differential Revision: https://reviews.llvm.org/D96469
Summary:
pickNodeBidirectional tried to compare the best top candidate and the
best bottom candidate by examining TopCand.Reason and BotCand.Reason.
This is unsound because, after calling pickNodeFromQueue, Cand.Reason
does not reflect the most important reason why Cand was chosen. Rather
it reflects the most recent reason why it beat some other potential
candidate, which could have been for some low priority tie breaker
reason.
I have seen this cause problems where TopCand is a good candidate, but
because TopCand.Reason is ORDER (which is very low priority) it is
repeatedly ignored in favour of a mediocre BotCand. This is not how
bidirectional scheduling is supposed to work.
To fix this I changed the code to always compare TopCand and BotCand
directly, like the generic implementation of pickNodeBidirectional does.
This removes some uncommented AMDGPU-specific logic; if this logic turns
out to be important then perhaps it could be moved into an override of
tryCandidate instead.
Graphics shader benchmarking on gfx10 shows a lot more positive than
negative effects from this change.
Reviewers: arsenm, tstellar, rampitec, kzhuravl, vpykhtin, dstuttard, tpr, atrick, MatzeB
Subscribers: jvesely, wdng, nhaehnle, yaxunl, t-tye, hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D68338
We do not have InstrItinerary so generic getInstLatency() was always
defaulting to return 1 cycle. We need to use TargetSchedModel instead
to compute an instruction's latency.
Differential Revision: https://reviews.llvm.org/D72655
The top-level BUNDLE instruction should behave as an ordinary
instruction. It is supposed to have all relevant registers as implicit
operands. Moving it should work as any other instruction. I believe
the assert intended to avoid moving instructions inside bundles.
llvm-svn: 366605