39 Commits

Author SHA1 Message Date
Venkata Ramanaiah Nalamothu
04fff547e2 [AMDGPU] Move call clobbered return address registers s[30:31] to callee saved range
Currently the return address ABI registers s[30:31], which fall in the call
clobbered register range, are added as a live-in on the function entry to
preserve its value when we have calls so that it gets saved and restored
around the calls.

But the DWARF unwind information (CFI) needs to track where the return address
resides in a frame and the above approach makes it difficult to track the
return address when the CFI information is emitted during the frame lowering,
due to the involvment of understanding the control flow.

This patch moves the return address ABI registers s[30:31] into callee saved
registers range and stops adding live-in for return address registers, so that
the CFI machinery will know where the return address resides when CSR
save/restore happen during the frame lowering.

And doing the above poses an issue that now the return instruction uses undefined
register `sgpr30_sgpr31`. This is resolved by hiding the return address register
use by the return instruction through the `SI_RETURN` pseudo instruction, which
doesn't take any input operands, until the `SI_RETURN` pseudo gets lowered to the
`S_SETPC_B64_return` during the `expandPostRAPseudo()`.

As an added benefit, this patch simplifies overall return instruction handling.

Note: The AMDGPU CFI changes are there only in the downstream code and another
version of this patch will be posted for review for the downstream code.

Reviewed By: arsenm, ronlieb

Differential Revision: https://reviews.llvm.org/D114652
2022-03-09 12:18:02 +05:30
Ron Lieberman
09b53296cf Revert "[AMDGPU] Move call clobbered return address registers s[30:31] to callee saved range"
This reverts commit 9075009d1fd5f2bf9aa6c2f362d2993691a316b3.

 Failed amdgpu runtime buildbot # 3514
2021-12-22 11:39:28 -05:00
RamNalamothu
9075009d1f [AMDGPU] Move call clobbered return address registers s[30:31] to callee saved range
Currently the return address ABI registers s[30:31], which fall in the call
clobbered register range, are added as a live-in on the function entry to
preserve its value when we have calls so that it gets saved and restored
around the calls.

But the DWARF unwind information (CFI) needs to track where the return address
resides in a frame and the above approach makes it difficult to track the
return address when the CFI information is emitted during the frame lowering,
due to the involvment of understanding the control flow.

This patch moves the return address ABI registers s[30:31] into callee saved
registers range and stops adding live-in for return address registers, so that
the CFI machinery will know where the return address resides when CSR
save/restore happen during the frame lowering.

And doing the above poses an issue that now the return instruction uses undefined
register `sgpr30_sgpr31`. This is resolved by hiding the return address register
use by the return instruction through the `SI_RETURN` pseudo instruction, which
doesn't take any input operands, until the `SI_RETURN` pseudo gets lowered to the
`S_SETPC_B64_return` during the `expandPostRAPseudo()`.

As an added benefit, this patch simplifies overall return instruction handling.

Note: The AMDGPU CFI changes are there only in the downstream code and another
version of this patch will be posted for review for the downstream code.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D114652
2021-12-22 20:51:12 +05:30
Matt Arsenault
729bf9b26b AMDGPU: Enable fixed function ABI by default
Code using indirect calls is broken without this, and there isn't
really much value in supporting the old attempt to vary the argument
placement based on uses. This resulted in more argument shuffling code
anyway.

Also have the option stop implying all inputs need to be passed. This
will no rely on the amdgpu-no-* attributes to avoid passing
unnecessary values.
2021-12-04 10:49:18 -05:00
Matt Arsenault
eebe841a47 RegAlloc: Allow targets to split register allocation
AMDGPU normally spills SGPRs to VGPRs. Previously, since all register
classes are handled at the same time, this was problematic. We don't
know ahead of time how many registers will be needed to be reserved to
handle the spilling. If no VGPRs were left for spilling, we would have
to try to spill to memory. If the spilled SGPRs were required for exec
mask manipulation, it is highly problematic because the lanes active
at the point of spill are not necessarily the same as at the restore
point.

Avoid this problem by fully allocating SGPRs in a separate regalloc
run from VGPRs. This way we know the exact number of VGPRs needed, and
can reserve them for a second run.  This fixes the most serious
issues, but it is still possible using inline asm to make all VGPRs
unavailable. Start erroring in the case where we ever would require
memory for an SGPR spill.

This is implemented by giving each regalloc pass a callback which
reports if a register class should be handled or not. A few passes
need some small changes to deal with leftover virtual registers.

In the AMDGPU implementation, a new pass is introduced to take the
place of PrologEpilogInserter for SGPR spills emitted during the first
run.

One disadvantage of this is currently StackSlotColoring is no longer
used for SGPR spills. It would need to be run again, which will
require more work.

Error if the standard -regalloc option is used. Introduce new separate
-sgpr-regalloc and -vgpr-regalloc flags, so the two runs can be
controlled individually. PBQB is not currently supported, so this also
prevents using the unhandled allocator.
2021-07-13 18:49:29 -04:00
Sebastian Neubauer
96e1fcb1e0 [AMDGPU] Use s_add_i32 for address additions
This allows to convert the add instruction to s_addk_i32 and
v_add_nc_u32 instead of needing v_add_co_u32 when converting to a VALU
instruction.

Differential Revision: https://reviews.llvm.org/D103322
2021-06-07 16:09:48 +02:00
Matt Arsenault
b6d244e5b8 AMDGPU: Fix lit test 2021-05-05 18:41:18 -04:00
Matt Arsenault
ef5f0adecd AMDGPU: Add a few more tail call tests
Add some cases I noticed were missing when porting to GlobalISel. The
cases that required any argument splitting did not work at first.
2021-05-05 17:55:02 -04:00
Matt Arsenault
70ab76a81b AMDGPU: Fix indirect tail calls
Fix a selection error on uniform callees, and use a regular call if
divergent.
2021-04-21 09:15:24 -04:00
madhur13490
5682ae2fc6 [AMDGPU] Set implicit arg attributes for indirect calls
This patch adds attributes corresponding to
implicits to functions/kernels if
1. it has an indirect call OR
2. it's address is taken.

Once such attributes are set, rest of the codegen would work
out-of-box for indirect calls. This patch eliminates
the potential overhead -fixed-abi imposes even though indirect functions
calls are not used.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D99347
2021-04-13 13:15:13 +00:00
madhur13490
3c297a2564 Make fixed-abi default for AMD HSA OS
fixed-abi uses pre-defined and predictable
SGPR/VGPRs for passing arguments. This patch makes
this scheme default when HSA OS is specified in triple.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D96340
2021-02-19 15:05:25 +00:00
Mircea Trofin
e881a25f1e [NFC] Removed unused prefixes in CodeGen/AMDGPU
This covers tests starting with s.

Differential Revision: https://reviews.llvm.org/D94184
2021-01-07 08:00:11 -08:00
Matt Arsenault
06c192d454 OpaquePtr: Bulk update tests to use typed byval
Upgrade of the IR text tests should be the only thing blocking making
typed byval mandatory. Partially done through regex and partially
manual.
2020-11-20 14:00:46 -05:00
Jay Foad
58de4b2053 [AMDGPU] Use pseudo instructions for readlane/writelane
This reverts r227987 "R600/SI: Determine target-specific encoding of READLANE and WRITELANE early v2".

All the codegen changes are caused by the post-RA scheduler no longer
treating readlane/writelane as scheduling barriers due to having
unmodelled side effects. (The pseudos are hasSideEffects = 0, but the
real instructions are hasSideEffects = ? which TableGen conservatively
treats as 1.)

Differential Revision: https://reviews.llvm.org/D90401
2020-10-29 16:00:53 +00:00
Sebastian Neubauer
a343b9b032 Revert "[AMDGPU] Insert waitcnt after returning from call"
This reverts commit ca907bfb57d8ad3ec3bcc2cff2abab7b1b933af6.

According to michel.daenzer,
> This completely broke the Mesa radeonsi driver on Navi 14. Xorg +
> xterm come up with major corruption & psychedelic colours.
2020-09-23 17:16:39 +02:00
Sebastian Neubauer
ca907bfb57 [AMDGPU] Insert waitcnt after returning from call
When memory operations are outstanding on function calls, either the
caller or the callee can insert a waitcnt to ensure that all reads are
finished.
Calls need some time to be executed, so if the callee inserts the
waitcnt, filling the instruction buffer and waiting for memory will be
interleaved, hiding some latency. This comes at the cost of having a
waitcnt inside functions that may not be needed as no memory operations
are outstanding.

For function calls, this is already implemented. The same principal
applies to returns: If the caller inserts a waitcnt after the call, the
callee does not have to wait and the return and memory operation can be
run in parallel.

This commit implements waiting in the caller after returning from a
function call.

Differential Revision: https://reviews.llvm.org/D87674
2020-09-23 12:17:59 +02:00
Jay Foad
4bdab2e86a [AMDGPU] Fix offset for REL32_HI relocs
The addend in a REL32 reloc needs to be adjusted to account for the
offset from the PC value returned by the s_getpc instruction to the
point where the reloc is applied. This was being done correctly for
(GOTPC)REL32_LO but not for (GOTPC)REL32_HI. This will only make a
difference if the target symbol happens to get loaded almost exactly
a multiple of 4G away from the relocated instructions.

Differential Revision: https://reviews.llvm.org/D86938
2020-09-02 10:55:55 +01:00
Christudasan Devadasan
375cec4b6c [AMDGPU] Introduce more scratch registers in the ABI.
The AMDGPU target has a convention that defined all VGPRs
(execept the initial 32 argument registers) as callee-saved.
This convention is not efficient always, esp. when the callee
requiring more registers, ended up emitting a large number of
spills, even though its caller requires only a few.

This patch revises the ABI by introducing more scratch registers
that a callee can freely use.
The 256 vgpr registers now become:
  32 argument registers
  112 scratch registers and
  112 callee saved registers.
The scratch registers and the CSRs are intermixed at regular
intervals (a split boundary of 8) to obtain a better occupancy.

Reviewers: arsenm, t-tye, rampitec, b-sumner, mjbedy, tpr

Reviewed By: arsenm, t-tye

Differential Revision: https://reviews.llvm.org/D76356
2020-05-05 23:02:58 +05:30
Scott Linder
0e9368cc8c [AMDGPU] Move frame pointer from s34 to s33
Remove the gap left between the stack pointer (s32) and frame pointer
(s34) now that the scratch wave offset is no longer a part of the
calling convention ABI.

Update llvm/docs/AMDGPUUsage.rst to reflect the change.

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D75657
2020-03-19 15:35:16 -04:00
Scott Linder
60b1967c39 [AMDGPU] Add Scratch Wave Offset to Scratch Buffer Descriptor in entry functions
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.

As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.

Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.

Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D75138
2020-03-19 15:35:16 -04:00
Matt Arsenault
71dfb7ec5c AMDGPU: Make s34 the FP register
Make the FP register callee saved.

This is tricky because now the FP needs to be spilled in the prolog
relative to the incoming SP register, rather than the frame register
used throughout the rest of the function. I don't like how this
bypassess the standard mechanism for CSR spills just to get the
correct insert point. I may look for a better solution, since all CSR
VGPRs may also need to have all lanes activated. Another option might
be to make getFrameIndexReference change the base register if the
frame index is a CSR, and then try to figure out the right insertion
point in emitProlog.

If there is a free VGPR lane available for SGPR spilling, try to use
it for the FP. If that would require intrtoducing a new VGPR spill,
try to use a free call clobbered SGPR. Only fallback to introducing a
new VGPR spill as a last resort.

This also doesn't attempt to handle SGPR spilling with scalar stores.

llvm-svn: 365372
2019-07-08 19:03:38 +00:00
Matt Arsenault
4f3472deb2 CodeGen: Set hasSideEffects = 0 on BUNDLE
The BUNDLE itself should not have side effects, and this is a property
of instructions inside the bundle. The hasProperty check already
searches for any member instructions, which was pointless since it was
overridden by this bit.

Allows me to distinguish bundles that have side effects vs. do not in
a future patch. Also fixes an unnecessary scheduling barrier in the
bundle AMDGPU uses to get PC relative addresses.

llvm-svn: 364984
2019-07-03 00:30:47 +00:00
Matt Arsenault
d88db6d7fc AMDGPU: Always use s33 for global scratch wave offset
Every called function could possibly need this to calculate the
absolute address of stack objectst, and this avoids inserting a copy
around every call site in the kernel. It's also somewhat cleaner to
keep this in a callee saved SGPR.

llvm-svn: 363990
2019-06-20 21:58:24 +00:00
Matt Arsenault
34c8b835b1 AMDGPU: Don't fix emergency stack slot at offset 0
This forced the caller to be aware of this, which is an ugly ABI
feature.

Partially reverts r295877. The original reasons for doing this are
mostly fixed. Alloca is now in a non-0 address space, so it should be
OK to have 0 as a valid pointer. Since we treat the absolute address
as the pointer value, this part only really needed to apply to
kernels.

Since r357093, we avoid the need to increment/decrement the offset
register in more cases, and since r354816 the scavenger can fail
without spilling, so it's less critical that we try to avoid an offset
that fits in the MUBUF offset.

Restrict to callable functions for now to split this into 2 steps to
limit thte number of test updates and in case anything breaks.

llvm-svn: 362665
2019-06-05 22:37:50 +00:00
Matt Arsenault
b812b7a45e AMDGPU: Invert frame index offset interpretation
Since the beginning, the offset of a frame index has been consistently
interpreted backwards. It was treating it as an offset from the
scratch wave offset register as a frame register. The correct
interpretation is the offset from the SP on entry to the function,
before the prolog. Frame index elimination then should select either
SP or another register as an FP.

Treat the scratch wave offset on kernel entry as the pre-incremented
SP. Rely more heavily on the standard hasFP and frame pointer
elimination logic, and clean up the private reservation code. This
saves a copy in most callee functions.

The kernel prolog emission code is still kind of a mess relying on
checking the uses of physical registers, which I would prefer to
eliminate.

Currently selection directly emits MUBUF instructions, which require
using a reference to some register. Use the register chosen for SP,
and then ignore this later. This should probably be cleaned up to use
pseudos that don't refer to any specific base register until frame
index elimination.

Add a workaround for shaders using large numbers of SGPRs. I'm not
sure these cases were ever working correctly, since as far as I can
tell the logic for figuring out which SGPR is the scratch wave offset
doesn't match up with the shader input initialization in the shader
programming guide.

llvm-svn: 362661
2019-06-05 22:20:47 +00:00
Matt Arsenault
3d59e388ca AMDGPU: Activate all lanes when spilling CSR VGPR for SGPR spills
If some lanes weren't active on entry to the function, this could
clobber their VGPR values.

llvm-svn: 361655
2019-05-24 18:18:51 +00:00
Scott Linder
afc24ed21a [AMDGPU] Mark test functions with hidden visibility
Prepare for future patch which affects codegen for calls to preemptible
functions.

Differential Revision: https://reviews.llvm.org/D57605

llvm-svn: 352920
2019-02-01 21:23:28 +00:00
Nicolai Haehnle
ca4a32945f AMDGPU: Generate VALU ThreeOp Integer instructions
Summary:
Original patch by: Fabian Wahlster <razor@singul4rity.com>

Change-Id: I148f692a88432541fad468963f58da9ddf79fac5

Reviewers: arsenm, rampitec

Subscribers: kzhuravl, jvesely, wdng, yaxunl, dstuttard, tpr, t-tye, b-sumner, llvm-commits

Differential Revision: https://reviews.llvm.org/D51995

llvm-svn: 348488
2018-12-06 14:33:40 +00:00
Alexander Timofeev
36617f0160 [AMDGPU] Divergence driven instruction selection. Part 1.
Summary: This change is the first part of the AMDGPU target description
    change. The aim of it is the effective splitting the vector and scalar
    flows at the selection stage. Selection uses predicate functions based
    on the framework implemented earlier - https://reviews.llvm.org/D35267

    Differential revision: https://reviews.llvm.org/D52019

    Reviewers: rampitec

llvm-svn: 342719
2018-09-21 10:31:22 +00:00
Matt Arsenault
0da6350dc8 AMDGPU: Remove remnants of old address space mapping
llvm-svn: 341165
2018-08-31 05:49:54 +00:00
Tim Renouf
2a99fa2c08 [AMDGPU] added writelane intrinsic
Summary:
For use by LLPC SPV_AMD_shader_ballot extension.

The v_writelane instruction was already implemented for use by SGPR
spilling, but I had to add an extra dummy operand tied to the
destination, to represent that all lanes except the selected one keep
the old value of the destination register.

.ll test changes were due to schedule changes caused by that new
operand.

Differential Revision: https://reviews.llvm.org/D42838

llvm-svn: 326353
2018-02-28 19:10:32 +00:00
Matt Arsenault
84445dd13c AMDGPU: Use gfx9 carry-less add/sub instructions
llvm-svn: 319491
2017-11-30 22:51:26 +00:00
Matt Arsenault
607a756651 AMDGPU: Enable IPRA
llvm-svn: 319256
2017-11-28 23:40:12 +00:00
Yaxun Liu
c596226604 [AMDGPU] Fix SITargetLowering::LowerCall for pointer info of byval argument
SITargetLowering::LowerCall uses dummy pointer info for byval argument, which causes
flat load instead of buffer load.

This patch fixes that.

Differential Revision: https://reviews.llvm.org/D40040

llvm-svn: 318844
2017-11-22 16:13:35 +00:00
Dmitry Preobrazhensky
a0342dc9eb [AMDGPU][MC][GFX8][GFX9] Corrected names of integer v_{add/addc/sub/subrev/subb/subbrev}
See bug 34765: https://bugs.llvm.org//show_bug.cgi?id=34765

Reviewers: tamazov, SamWot, arsenm, vpykhtin

Differential Revision: https://reviews.llvm.org/D40088

llvm-svn: 318675
2017-11-20 18:24:21 +00:00
Matt Arsenault
6efd082c01 AMDGPU: Make frame register caller preserved
Using SplitCSR for the frame register was very broken. Often
the copies in the prolog and epilog were optimized out, in addition
to them being inserted after the true prolog where the FP
was clobbered.

I have a hacky solution which works that continues to use
split CSR, but for now this is simpler and will get to working
programs.

llvm-svn: 313274
2017-09-14 17:14:57 +00:00
Matt Arsenault
ecb43ef1bc AMDGPU: Don't spill SP reg like a normal CSR
llvm-svn: 313217
2017-09-13 23:47:01 +00:00
Matt Arsenault
22cdb61a78 AMDGPU: Fix not accounting for tail call resource usage
If the only call in a function is a tail call, the
function isn't considered to have a call since it's a
type of return.

llvm-svn: 312561
2017-09-05 18:36:36 +00:00
Matt Arsenault
71bcbd451f AMDGPU: Start adding tail call support
Handle the sibling call cases.

llvm-svn: 310753
2017-08-11 20:42:08 +00:00