ArtifactValueFinder keeps trying to combine g_unmerge_values in some cases.
Fix is to skip combine attempt for dead defs.
Differential Revision: https://reviews.llvm.org/D106879
Application of default mapping to BVH intrinsics was missing.
Copy parts of SelectionDAG test to GlobalISel test as these would
have indicated this error.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D107211
Currently, the default alignment is much larger than the actual size of
the vector in memory. Fix this to use a sane default.
For SVE, temporarily remove lowering of load/store operations for
predicates with less than 16 elements. The layout the backend was
assuming for SVE predicates with less than 16 elements doesn't agree
with the frontend. More work probably needs to be done here.
This change is, strictly speaking, not backwards-compatible at the
bitcode level. But probably nobody is actually depending on that; i1
vectors in memory are rare, and the code that does use them probably
ends up forcing the alignment to something sane anyway. If we think
this is a concern, I can restrict this to scalable vectors for now
(where it's actually causing issues for me at the moment).
Differential Revision: https://reviews.llvm.org/D88994
The load/store tests are giant and have some cases that fail in them,
but it's hard to tell which ones are really failing. Check the remarks
to make it easier to track.
This could be smarter by picking an ideal type, or at least splitting
the vector in half first. Also handles lower for non-power-of-2,
non-extending vector loads.
Currently this just avoids failing to legalize some odd vector AMDGPU
tests, but is a step towards removing the split logic from the
NarrowScalar logic.
The code for splitting an unaligned access into 2 pieces is
essentially the same as for splitting a non-power-of-2 load for
scalars. It would be better to pick an optimal memory access size and
directly use it, but splitting in half is what the DAG does.
As-is this fixes handling of some unaligned sextload/zextloads for
AMDGPU. In the future this will help drop the ugly abuse of
narrowScalar to handle splitting unaligned accesses.
While v_cmp will AND inactive lanes with 0, that is not the case for logical
operations.
This fixes a Vulkan CTS test that would hang otherwise.
Differential Revision: https://reviews.llvm.org/D105709
This is partially a workaround. SILowerI1Copies does not understand
unstructured loops. This would result in inserting instructions to
merge a mask register in the same block where it was defined in an
unstructured loop.
Enable custom insert_subvector for larger vector types.
This is necessary now that SelectionDAG can attempt v3f64 insert
to v4f64, etc.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D105385
Use it AArch64 post-legal combiner. These don't always get folded because when
the instructions are created the constants are obscured by artifacts.
Differential Revision: https://reviews.llvm.org/D106776
Codegen for the raw/struct buffer access intrinsics would update the
offset in the MMO to reflect the combined offset, if it was known to be
constant. If the combined offset was not known to be constant, or if
there was an index, it would set the offset in the MMO to 0. This is
unsafe because it makes it look like the access does not alias with
another access with a fixed non-zero offset.
Fix these cases by setting the pointer in the MMO to null, to reflect
the fact that we do not have any known IR value pointer + constant
offset for the access.
D106284 did this for SelectionDAG. This is the corresponding fix for
GlobalISel.
Differential Revision: https://reviews.llvm.org/D106451
Codegen for the raw/struct buffer access intrinsics would update the
offset in the MMO to reflect the combined offset, if it was known to be
constant. If the combined offset was not known to be constant, or if
there was an index, it would set the offset in the MMO to 0. This is
unsafe because it makes it look like the access does not alias with
another access with a fixed non-zero offset.
Fix these cases by setting the pointer in the MMO to null, to reflect
the fact that we do not have any known IR value pointer + constant
offset for the access.
Differential Revision: https://reviews.llvm.org/D106284
This patch introduces a pass that uses the Attributor to deduce AMDGPU specific attributes.
Reviewed By: jdoerfert, arsenm
Differential Revision: https://reviews.llvm.org/D104997
Add maximum NSA size limit as an ISA feature.
Use this to reduce NSA usage on GFX10.1 to avoid stability issues
with 4 and 5 dwords NSA instructions.
Maintain use of longer NSA instructions on GFX10.3.
Note: this also contains some minor fixes for GlobalISel which
did not work correctly with non-NSA form instructions on GFX10.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D103348
Allow MIMG instructions to be selected with 6/7 VGPRs for vaddr.
Previously these were rounded up to VReg_256 this saves VGPRs.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D103800
Disable null export (for kills) when a frontend defines a pixel
shader as not exporting using amdgpu-color-export and
amdgpu-depth-export function attrbutes.
This allows the generation of export free pixel shaders.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D105683
The coalescer does not check if register uses are available
at the point of rematerialization. If it attempts to rematerialize
an instruction with such uses it can end up with use without a def.
LiveRangeEdit does such check during rematerialization, so just
call LiveRangeEdit::allUsesAvailableAt() to avoid the problem.
Differential Revision: https://reviews.llvm.org/D106396
This is SCC pass, moving it to the end of SCC PM saves one
Function PM. This needs the analysis to take into account
memory access width since it is now places after the
load/store optimizer (D105651).
Differential Revision: https://reviews.llvm.org/D105652
A function with less memory instructions but wider access
is the same as a function with more but narrower accesses
in terms of memory boundness. In fact the pass would give
different answers before and after vectorization without
this change.
Differential Revision: https://reviews.llvm.org/D105651
The killed flag is not always set. E.g. when a variable is used in a
loop, it is never marked as killed, although it is unused in following
basic blocks. Also, we try to deprecate kill flags and not use them.
Check if the register is live in the endif block. If not, consider it
killed in the then and else blocks.
The vgpr-liverange tests have two new tests with loops
(pre-committed, so the diff is visible).
I also needed to change the subtarget to gfx10.1, otherwise calls
are not working.
Differential Revision: https://reviews.llvm.org/D106291
First, collect the register usage in each function, then apply the
maximum register usage of all functions to functions with indirect
calls.
This is more accurate than guessing the maximum register usage without
looking at the actual usage.
As before, assume that indirect calls will hit a function in the
current module.
Differential Revision: https://reviews.llvm.org/D105839