The baffling thing is this passed the OpenCL conformance test for
32-bit integer divisions, but only failed in the 32-bit path of
BypassSlowDivisions for the 64-bit tests.
There is an invalid cast produced when a pointee is a pointer
and the alloca type is cast to a pointer to int.
Differential Revision: https://reviews.llvm.org/D81606
Summary:
Make use of both the - (1) clustered bytes and (2) cluster length, to decide on
the max number of mem ops that can be clustered. On an average, when loads
are dword or smaller, consider `5` as max threshold, otherwise `4`. This heuristic
is purely based on different experimentation conducted, and there is no analytical
logic here.
Reviewers: foad, rampitec, arsenm, vpykhtin
Reviewed By: foad, rampitec
Subscribers: kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, Anastasia, t-tye, hiraditya, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D81085
In two instances of CreateStackTemporary we are sometimes promoting
alignments beyond the stack alignment. I have introduced a new function
called getReducedAlign that will return the alignment for the broken
down parts of illegal vector types. For example, on NEON a <32 x i8>
type is made up of two <16 x i8> types - in this case the sensible
alignment is 16 bytes, not 32.
In the legalization code wherever we create stack temporaries I have
started using the reduced alignments instead for illegal vector types.
I added a test to
CodeGen/AArch64/build-one-lane.ll
that tries to insert an element into an illegal fixed vector type
that involves creating a temporary stack object.
Differential Revision: https://reviews.llvm.org/D80370
The update_*test_checks scripts miss new stuff added at the end of
lines. Regenerate checks so the new mode register operands don't show
up in the diff of a future patch.
The annoying behavior where the output is different due to the
legality check struck again, plus the subtarget predicate wasn't
really correctly set for DS FP atomics.
Some of the FP min/max instructions seem to be in the gfx6/gfx7
manuals, but IIRC this might have been one of the cases where the
manual got ahead of the actual hardware support, but I've left these
as-is for now since the assembler tests seem to expect them.
The current set is an incomprehensible mess riddled with ordering
hacks for various limitations in the legalizer at the time of writing,
many of which have been fixed. This takes a very small step in
correcting this.
The core first change is to start checking for fully legal cases
first, rather than trying to figure out all of the actions that could
need to be performed. It's recommended to check the legal cases first
for faster legality checks in the common case. This still has a table
listing some common cases, but it needs measuring whether this really
helps or not.
More significantly, stop trying to allow any arbitrary type with a
legal bitwidth as a legal memory type, and start using the bitcast
legalize action for them. Allowing loads of these weird vector types
produced new burdens we don't need for handling all of the
legalization artifacts. Unlike the SelectionDAG handling, this is
still not casting 64 or 16-bit element vectors to 32-bit
vectors. These cases should still be handled by increasing/decreasing
the number of 16-bit elements. This is primarily to fix 8-bit element
vectors.
Another change is to stop trying to handle the load-widening based on
a higher alignment. We should still do this, but the way it was
handled wasn't really correct. We really need to modify the MMO's size
at the same time, and not just increase the result type. The
LegalizerHelper does not do this, and I think this would really
require a separate WidenMemory action (or to add a memory action
payload to the LegalizeMutation). These will now fail to legalize.
The structure of the legalizer rules makes writing concise rules here
difficult. It would be easier if the same function could answer the
query the query, and report the action to perform at the same
time. Instead these two are split into distinct predicate and action
functions. This is mostly tolerable for other cases, but the
load/store rules get pretty complicated so it's difficult to keep two
versions of these functions in sync.
Just computing the alignment makes sense without caring about the
general known bits, such as for non-integral pointers. Separate the
two and start calling into the TargetLowering hooks for frame indexes.
Start calling the TargetLowering implementation for FrameIndexes,
which improves the AMDGPU matching for stack addressing modes. Also
introduce a new hook for returning known alignment of target
instructions. For AMDGPU, it would be useful to report the known
alignment implied by certain intrinsic calls.
Also stop using MaybeAlign.
Global TableGen let override blocks are pretty dangerous and override
any local special cases. In this case, the broader HasFlatGlobalInsts
was overriding the more specific predicate for
FeatureAtomicFaddInsts. Make sure HasFlatGlobalInsts is implied by
FeatureAtomicFaddInsts, and make sure the right predicate is used.
One issue with independently setting the subtarget features on
incompatible targets is all of the encoding families do not define all
opcodes. This will hit an assert on gfx10 for example, since we set
the encoding independently based on the generation and not based on a
feature.
This logically belongs with 89d48ccabe6a950369b2bd922b1d8e987b856ac7,
but this order was needed to avoid regressions before adding
mayRaiseFPExceptions to relevant instructions.
There are a number of MIR tests using instructions on subtargets where
they don't really exist. These are some of the easy cases that don't
require splitting up test functions.
The AMDGPU lowering for unconstrained G_FDIV sometimes needs to
introduce a mode switch in the middle, so it's helpful to have
constrained instructions available to legalize this. Right now nothing
is preventing reordering of the mode switch with the other
instructions in the expansion.
Record internal state based on register units. This is often more
efficient as there are typically fewer register units to update
compared to iterating over all the aliases of a register.
Original patch by Matthias Braun, but I've been rebasing and fixing it
for almost 2 years and fixed a few bugs causing intermediate failures
to make this patch independent of the changes in
https://reviews.llvm.org/D52010.
If we're only demanding the (shifted) sign bits of the shift source value, then we can use the value directly.
This handles SimplifyDemandedBits/SimplifyMultipleUseDemandedBits for both ISD::SHL and X86ISD::VSHLI.
Differential Revision: https://reviews.llvm.org/D80869
Explicitly set the exec mask for SGPR spills and reloads.
This fixes a bug where SGPR spills to memory could be incorrect
if the exec mask was 0 (or differed between spill and reload).
Additionally pack scalar subregisters (upto 16/32 per VGPR),
so that the majority of scalar types can be spilt or reloaded
with a simple memory access. This should amortize some of the
additional overhead of manipulating the exec mask.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D80282
These are scalar instructions that change vector instructions, so they
should not be executed without any active lanes.
The implementation of -amdgpu-skip-threshold also seem to be backwards
from expected, since decreasing it prevents removal.
The pass which infers when it's legal to load a global address space
as SMRD was only considering amdgpu_kernel, and ignoring the shader
entry type calling conventions.
Summary:
Combine unmerge(trunc) to enable other merge combines.
Without this combine, the scalar unmerge(trunc(merge))
pattern cannot be combined and easily lead to
hard-to-legalize merge/unmerge artifacts.
Reviewed By: arsenm
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D79567
This is a custom inserter because it was less work than teaching
tablegen a way to indicate that it is sometimes OK to have a no side
effect instruction in the output of a side effecting pattern.
The asm is needed to look like a read of the mode register to prevent
it from being deleted. However, there seems to be a bug where the mode
register def instructions are moved across the asm sideeffect by the
post-RA scheduler.
Another oddity is the immediate is formatted differently between
s_denorm_mode and s_round_mode.